#pragma once #include namespace Ui { class lcQSelectDialog; } class lcQSelectDialog : public QDialog { Q_OBJECT public: lcQSelectDialog(QWidget* Parent, lcModel* Model); ~lcQSelectDialog(); std::vector mObjects; enum { IndexRole = Qt::UserRole }; public slots: void accept() override; void on_selectAll_clicked(); void on_selectNone_clicked(); void on_selectInvert_clicked(); void itemChanged(QTreeWidgetItem *item, int column); private: Ui::lcQSelectDialog *ui; void AddChildren(QTreeWidgetItem* ParentItem, lcGroup* ParentGroup, lcModel* Model); };