Leonardo Zide
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90b8409017
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Better way of drawing the view sphere outline.
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2019-01-22 14:34:44 -08:00 |
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Leonardo Zide
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dfa1a66906
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Added outline to the view sphere. Closes #281.
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2019-01-21 16:54:10 -08:00 |
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Leonardo Zide
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6077400b3c
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Round viewsphere highlight.
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2019-01-19 20:04:08 -08:00 |
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Leonardo Zide
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c8102034f9
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Added view sphere highlight.
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2019-01-12 17:43:23 -08:00 |
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Leonardo Zide
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19680a199b
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Moved shader code to separate files.
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2018-11-22 16:13:02 -08:00 |
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Leonardo Zide
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b77b9aac5c
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Replaced view cube with a sphere.
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2018-10-28 17:59:01 -07:00 |
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Leonardo Zide
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75ed98b88d
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Added string cache.
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2018-09-23 19:31:33 -07:00 |
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Leonardo Zide
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b09439d97d
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Fixed alpha value of translucent parts in PNG files. Fixes #241.
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2018-07-04 11:19:15 -07:00 |
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Leonardo Zide
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b30ffd1b59
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Initial implementation of in place submodel editing.
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2018-03-29 10:20:36 -07:00 |
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Leonardo Zide
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232ece5e6b
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Only check QGLFormat::samples when sampleBuffers is enabled. Fixes #196.
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2018-02-24 18:22:53 -08:00 |
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Leonardo Zide
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ce8a830d40
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Fixed alpha of the opaque parts of texmap translucent parts.
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2018-01-12 21:44:49 -08:00 |
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leo
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c5a232b8c9
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Fixed missing depth buffer when AA is disabled.
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2017-12-30 13:03:47 -08:00 |
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Leonardo Zide
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5d637b1cad
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macOS fixes.
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2017-12-30 12:12:27 -08:00 |
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Leonardo Zide
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3ef029d6d2
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Fixed GLES.
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2017-12-30 12:04:12 -08:00 |
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Leonardo
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50b3e95215
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Reuse the same FBO when creating new preview images.
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2017-12-29 06:50:18 -08:00 |
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Leonardo
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804e0f6f53
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Save MSAA images. Fixes #101.
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2017-12-26 10:19:20 -08:00 |
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Leonardo Zide
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33f33af0aa
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iOS fixes.
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2017-12-06 22:08:56 -08:00 |
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Leonardo Zide
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82a4afb7a9
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OpenGL ES cleanup.
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2017-04-26 22:24:54 -07:00 |
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leozide
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f7d61f33ce
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Updated code to use nullptr and override.
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2017-04-13 17:26:40 -07:00 |
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Leonardo Zide
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c34810c084
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Static analysis fixes.
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2017-04-02 17:15:09 -07:00 |
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Leonardo Zide
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b9726a2a99
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Reorganized scene and context classes.
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2017-04-01 16:53:54 -07:00 |
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leozide
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e1e0a0b812
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Fixed warning.
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2017-03-27 12:16:44 -07:00 |
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Leonardo Zide
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57b8732ed6
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Context state cleanup.
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2017-03-25 12:29:28 -07:00 |
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Leonardo Zide
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155fa7cdc2
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Removed redundant glBlendFunc calls.
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2017-03-25 00:03:17 -07:00 |
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leozide
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eb7a8a86de
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Removed SetTextureMode.
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2017-03-24 18:36:58 -07:00 |
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Leonardo Zide
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c85f0f7eea
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Disable normals for unlit passes.
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2017-03-24 09:34:53 -07:00 |
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Leonardo Zide
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f99a093c7a
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Draw edge lines unlit.
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2017-03-22 23:35:02 -07:00 |
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Leonardo Zide
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50b9ab1984
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Faster mesh sorting.
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2017-03-19 22:59:55 -07:00 |
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leozide
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d6efc97089
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Removed SetLightingMode.
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2017-03-17 15:53:26 -07:00 |
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Leonardo Zide
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acd5a485f0
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Added a decal material to fix the texmap extension.
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2017-03-12 13:51:14 -07:00 |
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Leonardo Zide
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e645228128
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Fixed stud grid color.
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2017-03-12 12:40:59 -07:00 |
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Leonardo Zide
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61e803c161
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Added fake lighting shader.
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2017-03-11 16:47:21 -08:00 |
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Leonardo Zide
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043246fbe6
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Changed normal format for compatibility.
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2017-03-05 22:14:50 -08:00 |
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leozide
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7e3f572b8e
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Added shaders for each material/lighting combination.
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2017-02-28 15:20:34 -08:00 |
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Leonardo Zide
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3d1efcabec
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Added room in the meshes for normals.
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2017-02-18 11:12:35 -08:00 |
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Leonardo Zide
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b2cb923e28
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Fixed shaders on desktop GL.
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2017-02-11 12:43:47 -08:00 |
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Leonardo Zide
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6b3869ce90
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Fixes for iOS.
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2017-02-11 12:41:00 -08:00 |
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Leonardo Zide
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0f2e808477
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Fixed printing.
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2017-02-11 09:46:21 -08:00 |
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Leonardo Zide
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e7fe26d2a4
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Stop caching the GL viewport since OSX changes it when making a context current.
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2017-01-29 19:31:30 -08:00 |
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Leonardo Zide
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eb1bc1cd31
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First pass of the new parts list widget.
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2016-12-16 09:14:19 -08:00 |
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Leonardo
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a74e51cd04
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Fixed line endings.
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2016-10-05 14:28:52 -07:00 |
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Leonardo
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60712b6bd1
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Fixed translucent triangles not drawing.
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2016-09-22 08:06:41 -07:00 |
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leo
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6e602174c0
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Experimental conditional line support.
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2016-08-22 01:11:32 +00:00 |
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leo
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9c8a602a09
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Fixed accessing const arrays as non-const.
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2016-04-19 18:37:50 +00:00 |
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leo
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510d190483
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Support dynamic piece meshes.
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2016-02-19 17:53:54 +00:00 |
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leo
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ecef3ce47d
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Fixed texmap extension.
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2015-12-05 19:56:25 +00:00 |
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leo
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6b86d13042
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Fixed rotate overlay drawing.
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2015-05-25 18:02:57 +00:00 |
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leo
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f001916a05
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Fixed camera name not drawing correctly.
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2015-05-25 17:36:22 +00:00 |
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leo
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307ed62ceb
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Added mesh LOD.
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2015-05-24 04:36:25 +00:00 |
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leo
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77424ccf16
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Fixed wrong GLSL qualifier.
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2015-05-17 16:23:14 +00:00 |
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leo
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7f7a93e015
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Added shader support.
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2015-05-16 23:04:35 +00:00 |
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leo
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7170c1d0ee
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GL extensions cleanup.
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2015-05-09 19:54:29 +00:00 |
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leo
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77e103264d
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Set colors through the context.
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2015-05-04 00:51:41 +00:00 |
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leo
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9cf0f11445
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Clear index buffer after destroying it.
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2015-04-30 22:39:27 +00:00 |
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leo
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170b7fc775
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Changed the vertex and index buffer types to a class.
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2015-04-30 22:35:40 +00:00 |
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leo
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20945362e5
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Create a static buffer for the move overlay.
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2015-04-27 00:47:31 +00:00 |
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leo
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aa861cd036
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Use a single vertex buffer for all pieces.
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2015-04-26 18:14:33 +00:00 |
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leo
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ba86509804
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Removed more places where the vertex pointer was getting set directly.
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2015-04-16 00:23:25 +00:00 |
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leo
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81fc732158
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Use a vertex buffer for the grid.
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2015-04-14 04:14:10 +00:00 |
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leo
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406182db5d
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Fixed option to disable drawing lines.
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2015-03-18 02:30:54 +00:00 |
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leo
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c670893deb
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Rendering optimizations.
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2015-02-08 18:54:51 +00:00 |
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leo
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21d622bd59
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Merged main window classes.
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2015-01-25 23:04:39 +00:00 |
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leo
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1de2bffb73
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Fixed valgrind errors.
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2015-01-08 05:40:22 +00:00 |
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leo
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788f0bf9e4
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Added support for drawing submodels.
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2014-12-24 15:52:52 +00:00 |
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leo
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a63743c73f
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Reorganized drawing functions.
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2014-11-23 23:48:56 +00:00 |
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leo
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5834587204
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Support gradient and texture backgrounds in the preview widget.
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2014-10-23 22:03:50 +00:00 |
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leo
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55e7cad5e1
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Rewrote HTML export.
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2014-10-13 03:43:33 +00:00 |
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leo
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50a018f1a7
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File load cleanup.
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2014-10-12 17:34:18 +00:00 |
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leo
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ebd7c4be5d
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More descriptive error message when failing to save images.
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2014-10-12 02:30:34 +00:00 |
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leo
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d6ceb6bfdc
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Simplified the Save Image Dialog.
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2014-10-11 23:26:23 +00:00 |
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leo
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54beb09a97
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New selection indicator.
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2014-04-20 01:50:41 +00:00 |
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leo
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fcee2cfd7a
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Added context default state.
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2014-04-16 00:29:54 +00:00 |
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leo
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c435eae17b
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Added graphics context class.
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2014-04-14 03:20:16 +00:00 |
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