Commit graph

73 commits

Author SHA1 Message Date
leozide
7e3f572b8e Added shaders for each material/lighting combination. 2017-02-28 15:20:34 -08:00
Leonardo Zide
3d1efcabec Added room in the meshes for normals. 2017-02-18 11:12:35 -08:00
Leonardo Zide
0f2e808477 Fixed printing. 2017-02-11 09:46:21 -08:00
leo
4a4c3ff02c Fixed compiler error with libc 2.23. 2016-08-10 22:29:59 +00:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
510d190483 Support dynamic piece meshes. 2016-02-19 17:53:54 +00:00
leo
5e543c43a7 Initial work for control points in pieces. 2015-12-11 01:46:30 +00:00
leo
7f7a93e015 Added shader support. 2015-05-16 23:04:35 +00:00
leo
7170c1d0ee GL extensions cleanup. 2015-05-09 19:54:29 +00:00
leo
77e103264d Set colors through the context. 2015-05-04 00:51:41 +00:00
leo
d59dfe9444 Rewrote camera and light drawing. 2015-04-19 01:10:01 +00:00
leo
01e67cbd88 Fixed camera up vector drawing. 2015-03-23 00:37:12 +00:00
leo
a7da5aa79f Fixed case where the view matrix was being changed directly. 2015-02-28 07:10:51 +00:00
leo
e4eb0e65d7 Fixed zoom extents and region on ortho cameras. 2015-02-15 02:24:08 +00:00
leo
141696ec8c Changed how zoom extents work. 2015-02-14 20:47:50 +00:00
leo
853f28c6c3 Changed pan tool to have the mouse follow the objects on the screen. 2015-02-08 21:05:50 +00:00
leo
7b52f7ba40 Matched mouse wheel speed with previous versions. 2015-02-07 07:16:15 +00:00
leo
3d79dbd8cc Fixed crash trying to update simple cameras. 2015-01-17 01:47:36 +00:00
leo
88e935ccd8 Fixed reset cameras option. 2015-01-16 02:07:31 +00:00
leo
0aae5d339f Fixed mouse selection of submodels. 2014-12-26 15:44:46 +00:00
leo
d4ab2e9f90 More cleanup. 2014-11-29 02:55:58 +00:00
leo
28a030dd9a Fixed camera and light drawing. 2014-11-24 00:43:13 +00:00
leo
a63743c73f Reorganized drawing functions. 2014-11-23 23:48:56 +00:00
leo
848224bf3b Reorganized group functions. 2014-11-10 00:06:11 +00:00
leo
477cf69977 Reorganized zoom functions. 2014-11-08 01:05:17 +00:00
leo
6315ff0b55 Support saving groups recursively. 2014-09-13 06:48:51 +00:00
leo
6b5db8aff9 Updated save file format. 2014-09-08 19:42:20 +00:00
leo
05cafd4055 Use QTextStream for saving files. 2014-09-05 00:24:28 +00:00
leo
9454ebb929 Removed JSON exporter. 2014-09-04 14:27:37 +00:00
leo
c4bc70fd35 Use text stream for parsing. 2014-09-03 14:34:53 +00:00
leo
661fa68011 Changed the LDraw exporter to include more features in extensions. 2014-09-02 03:44:51 +00:00
leo
4c0c815682 Moved keys to separate arrays. 2014-08-31 00:53:12 +00:00
leo
07e6fce3ce Use LDraw units internally. 2014-08-30 19:48:36 +00:00
leo
9a37302456 Added JSON export. 2014-08-29 23:52:42 +00:00
leo
b9d2229132 Removed old object class names. 2014-08-07 15:22:33 +00:00
leo
109ec00f5f Support more than 255 steps. 2014-07-06 06:04:09 +00:00
leo
98541ed1f2 Improved moving rotated parts. 2014-06-22 17:39:15 +00:00
leo
64fab2886e Fixed moving rotated pieces. 2014-06-16 17:04:50 +00:00
leo
d162acdf52 Moved mouse handling from project to view. 2014-05-17 23:03:05 +00:00
leo
df90611f77 Merged projection and view classes. 2014-05-03 06:08:52 +00:00
leo
e0d4f03cbc Moved projection selection to camera. 2014-05-03 01:22:24 +00:00
leo
49729dc52a Renamed object classes. 2014-05-01 18:42:11 +00:00
leo
d2d96489ac Fixed inconsistent behavior where sometimes parts that are not visible would remain selected and be modified. 2014-05-01 14:55:12 +00:00
leo
c435eae17b Added graphics context class. 2014-04-14 03:20:16 +00:00
leo
18db90b7f5 Keep vertex array state always enabled during rendering. 2014-02-16 19:36:11 +00:00
leo
0cf0f497e9 Removed calls to GL matrix stack. 2014-02-16 07:23:55 +00:00
leo
213c53813c Removed animation code. 2014-01-30 03:13:34 +00:00
leo
a7ab2956c8 Added Look At command. 2013-12-17 22:23:41 +00:00
leo
418481f8c8 Orthographic projection option. 2013-12-17 02:43:16 +00:00
leo
ba28ef208c Moved default camera out. 2013-09-01 22:19:53 +00:00