Leonardo Zide
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b981de80c5
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Widget merge.
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2020-12-06 10:52:57 -08:00 |
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Leonardo Zide
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28ccd8f681
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Widget merge.
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2020-12-05 12:17:09 -08:00 |
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Leonardo Zide
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60a0f9190d
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Widget merging.
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2020-12-05 11:02:10 -08:00 |
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Leonardo
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525df8ad21
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Widget cleanup.
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2020-12-04 16:52:57 -08:00 |
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Leonardo
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7b320edc7a
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Scoped lcTrackTool.
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2020-12-04 16:06:39 -08:00 |
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Leonardo
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256d3792b1
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Widget cleanup.
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2020-12-04 12:49:01 -08:00 |
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Leonardo Zide
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e2fb7b2ed9
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Widget cleanup.
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2020-11-14 12:47:55 -08:00 |
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Leonardo Zide
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2390feb88f
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Deleted unsafe default operations.
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2020-05-03 15:39:39 -07:00 |
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Leonardo Zide
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acd7dd3f9a
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Allow highlight color to be set by the user.
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2020-04-25 11:36:28 -07:00 |
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Leonardo Zide
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7c9773f228
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Fixed override and virtual function qualifiers.
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2020-03-22 15:44:41 -07:00 |
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Leonardo Zide
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e9c38e4f39
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Added scoped enums.
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2020-02-15 11:36:06 -08:00 |
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Leonardo Zide
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e5d06a29a2
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Renamed pipette to color picker and fixed indentation.
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2020-02-15 11:14:12 -08:00 |
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RenateZwei
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aa3ead6504
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Added color picker (#446)
Added color picker
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2020-02-15 10:59:14 -08:00 |
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Leonardo Zide
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44bdb22a5b
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Try to add lights and cameras near the center of the model.
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2019-08-10 12:31:28 -07:00 |
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Leonardo Zide
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8f59a67924
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Detach camera when diving into a submodel.
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2019-02-09 16:30:11 -08:00 |
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Leonardo Zide
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b77b9aac5c
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Replaced view cube with a sphere.
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2018-10-28 17:59:01 -07:00 |
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Leonardo Zide
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149df626b6
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Added option to go back to editing the top submodel.
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2018-10-13 16:45:14 -07:00 |
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Leonardo Zide
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39ff605c8b
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Switch to camera orbit when dragging the view cube.
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2018-09-11 16:36:10 -07:00 |
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Leonardo Zide
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4aa2cbeeb6
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First pass view cube.
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2018-08-19 20:28:04 -07:00 |
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Leonardo Zide
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752ae54788
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Fixed interface draw location in active submodels.
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2018-04-07 17:17:32 -07:00 |
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Leonardo Zide
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b30ffd1b59
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Initial implementation of in place submodel editing.
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2018-03-29 10:20:36 -07:00 |
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Leonardo Zide
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769b80b22d
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Support dragging colors from the color palette to paint pieces. Closes #177.
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2018-01-12 10:50:25 -08:00 |
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Leonardo Zide
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752ee5c4e7
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Prevent mouse shortcuts from overriding overlay actions. Fixes #180.
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2018-02-06 14:47:11 -08:00 |
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Leonardo Zide
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7ca156b3a7
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Added commands for moving the camera relative to its current orientation.
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2018-01-15 11:35:15 -08:00 |
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Leonardo
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50b3e95215
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Reuse the same FBO when creating new preview images.
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2017-12-29 06:50:18 -08:00 |
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leozide
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2d538390d3
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Added --camera-angles command line option. Closes #147.
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2017-12-13 17:36:35 -08:00 |
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Leonardo Zide
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636e013455
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Removed lcint types.
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2017-12-02 12:22:04 -08:00 |
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Leonardo Zide
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470be6b7a9
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New piece free movement mode.
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2017-11-12 19:38:07 -08:00 |
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Leonardo Zide
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51afa3acde
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Merged TiledRender into the View class.
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2017-08-05 12:02:45 -07:00 |
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Leonardo Zide
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02231b363b
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Support saving images larger than 2048.
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2017-07-30 14:18:57 -07:00 |
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leozide
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c924b90955
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Converted include guards to pragma once.
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2017-07-19 14:20:32 -07:00 |
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Leonardo Zide
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f024007157
|
Keep camera name as a c string for now.
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2017-06-20 21:43:39 -07:00 |
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Alistair Buxton
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240c8f68a5
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Add command line options to set submodel and camera.
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2017-06-20 21:25:27 -07:00 |
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Leonardo Zide
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05104162e9
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Only highlight new pieces when the option is enabled.
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2017-06-20 08:20:59 -07:00 |
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Leonardo Zide
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b9726a2a99
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Reorganized scene and context classes.
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2017-04-01 16:53:54 -07:00 |
|
leo
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8434c26087
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Fixed context menu not showing in some cases.
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2016-05-19 21:16:31 +00:00 |
|
leo
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2e276f26df
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Better handling of customized mouse shortcuts.
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2016-05-09 01:59:10 +00:00 |
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leo
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d5ccd6289f
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Include cleanup.
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2016-05-02 19:13:54 +00:00 |
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leo
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a0db9ce210
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Added synth support for shock absorbers.
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2016-05-01 00:20:37 +00:00 |
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leo
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5b0bf780cc
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Configurable mouse shortcuts.
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2016-04-23 00:17:33 +00:00 |
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leo
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8af94f050f
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Added overlay to change the control point scale.
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2016-03-12 00:05:49 +00:00 |
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leo
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32a22da00d
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Open submodels in separate tabs.
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2016-03-06 01:47:00 +00:00 |
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leo
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b5233f714c
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Added options to add and remove control points.
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2016-03-03 00:04:49 +00:00 |
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leo
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1f47b89d57
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Added more options to context menu.
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2015-12-04 20:32:10 +00:00 |
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leo
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55f87378cd
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Mouse buttons 4 and 5 now work to navigate steps.
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2015-09-06 19:52:17 +00:00 |
|
leo
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20945362e5
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Create a static buffer for the move overlay.
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2015-04-27 00:47:31 +00:00 |
|
leo
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aa861cd036
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Use a single vertex buffer for all pieces.
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2015-04-26 18:14:33 +00:00 |
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leo
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81fc732158
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Use a vertex buffer for the grid.
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2015-04-14 04:14:10 +00:00 |
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leo
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7440111b64
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Allow different cameras for each submodel.
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2015-03-01 23:17:50 +00:00 |
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leo
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c670893deb
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Rendering optimizations.
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2015-02-08 18:54:51 +00:00 |
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