Commit graph

139 commits

Author SHA1 Message Date
Alistair Buxton
2de2e2c187 Highlight parts added in the current step. 2017-06-20 07:47:31 -07:00
Johannes Sixt
2448a47071 Fortify against random control points in imported files.
It can happen (accidentally or maliciously) that control points are
imported from a file for pieces that cannot be synthesized. In such a case,
a click on the control point indicator leads to a NULL pointer access.
Insert checks so that the click is effectively ignored.
2017-04-15 16:41:32 +02:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
leozide
35050efe3a Compiler feature test. 2017-04-13 17:07:29 -07:00
Leonardo Zide
c34810c084 Static analysis fixes. 2017-04-02 17:15:09 -07:00
Leonardo Zide
b9726a2a99 Reorganized scene and context classes. 2017-04-01 16:53:54 -07:00
Leonardo Zide
49a88e1ab4 Fixed synth parts adding the wrong mesh to the scene when in a submodel. Fixes #42. 2017-03-26 18:28:31 -07:00
Leonardo Zide
155fa7cdc2 Removed redundant glBlendFunc calls. 2017-03-25 00:03:17 -07:00
Leonardo Zide
c85f0f7eea Disable normals for unlit passes. 2017-03-24 09:34:53 -07:00
Leonardo Zide
f99a093c7a Draw edge lines unlit. 2017-03-22 23:35:02 -07:00
Leonardo Zide
50b9ab1984 Faster mesh sorting. 2017-03-19 22:59:55 -07:00
Leonardo Zide
acd5a485f0 Added a decal material to fix the texmap extension. 2017-03-12 13:51:14 -07:00
leozide
cf65201095 Added Duplicate Piece action. 2017-03-08 15:49:57 -08:00
leozide
7e3f572b8e Added shaders for each material/lighting combination. 2017-02-28 15:20:34 -08:00
Leonardo Zide
3d1efcabec Added room in the meshes for normals. 2017-02-18 11:12:35 -08:00
Leonardo Zide
8c318cbdf1 Multithreaded piece loading. 2017-01-22 19:28:05 -08:00
Leonardo Zide
dcfccd8eeb Rewrote how loose model files are loaded. 2016-11-25 17:12:19 -08:00
leo
f24b0923bb Crash fix. 2016-05-08 20:19:23 +00:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
a0db9ce210 Added synth support for shock absorbers. 2016-05-01 00:20:37 +00:00
leo
1902dff957 Made control points translucent. 2016-03-12 00:38:02 +00:00
leo
52c97dd81a Added flexible axle support. 2016-03-04 03:18:23 +00:00
leo
b5233f714c Added options to add and remove control points. 2016-03-03 00:04:49 +00:00
leo
1cd4a8cee0 Added support for flexible technic ribbed hoses. 2016-02-29 20:13:54 +00:00
leo
510d190483 Support dynamic piece meshes. 2016-02-19 17:53:54 +00:00
leo
932053b803 Fixed loading pivots. 2015-12-17 00:41:10 +00:00
leo
d7febf9a7f Save pivot point. 2015-12-16 22:36:42 +00:00
leo
02551e6d21 Fixed basic pivot rotation. 2015-12-16 00:28:40 +00:00
leo
dfc94a42e5 Rotate pivot points. 2015-12-15 01:57:22 +00:00
leo
a035bf7ed1 Move pivot point with the mouse. 2015-12-14 18:01:17 +00:00
leo
5e543c43a7 Initial work for control points in pieces. 2015-12-11 01:46:30 +00:00
leo
0ec6269972 Don't release and reload meshes when using undo. 2015-11-16 02:41:16 +00:00
leo
7f7a93e015 Added shader support. 2015-05-16 23:04:35 +00:00
leo
7170c1d0ee GL extensions cleanup. 2015-05-09 19:54:29 +00:00
leo
77e103264d Set colors through the context. 2015-05-04 00:51:41 +00:00
leo
d59dfe9444 Rewrote camera and light drawing. 2015-04-19 01:10:01 +00:00
leo
35fe45ada8 Preserve file comments when saving. 2015-03-21 20:12:04 +00:00
leo
786bf4283b Rewrote how model names work. 2015-02-22 02:39:15 +00:00
leo
817ffce7ef Avoid using floating point notation in the properties pane. 2015-01-19 23:48:46 +00:00
leo
af37e7008d Removed support for naming pieces in a model. 2015-01-15 02:21:10 +00:00
leo
77683ccfa8 Removed group separator being added to numbers when saving files. 2015-01-12 16:01:01 +00:00
leo
12d0094806 Store piece transformations as matrices to allow scaling. 2015-01-10 20:30:37 +00:00
leo
e1e9a022ca Fixed saving mpd files. 2014-12-26 17:09:11 +00:00
leo
0aae5d339f Fixed mouse selection of submodels. 2014-12-26 15:44:46 +00:00
leo
493ad442b2 Finished separating model from project. 2014-12-08 07:32:39 +00:00
leo
d4ab2e9f90 More cleanup. 2014-11-29 02:55:58 +00:00
leo
a63743c73f Reorganized drawing functions. 2014-11-23 23:48:56 +00:00
leo
6b5db8aff9 Updated save file format. 2014-09-08 19:42:20 +00:00
leo
05cafd4055 Use QTextStream for saving files. 2014-09-05 00:24:28 +00:00
leo
9454ebb929 Removed JSON exporter. 2014-09-04 14:27:37 +00:00
leo
c4bc70fd35 Use text stream for parsing. 2014-09-03 14:34:53 +00:00
leo
661fa68011 Changed the LDraw exporter to include more features in extensions. 2014-09-02 03:44:51 +00:00
leo
4c0c815682 Moved keys to separate arrays. 2014-08-31 00:53:12 +00:00
leo
07e6fce3ce Use LDraw units internally. 2014-08-30 19:48:36 +00:00
leo
9a37302456 Added JSON export. 2014-08-29 23:52:42 +00:00
leo
b9d2229132 Removed old object class names. 2014-08-07 15:22:33 +00:00
leo
109ec00f5f Support more than 255 steps. 2014-07-06 06:04:09 +00:00
leo
98541ed1f2 Improved moving rotated parts. 2014-06-22 17:39:15 +00:00
leo
d4c3cf8ebe Group cleanup. 2014-05-25 18:23:09 +00:00
leo
e20907fbdd Added model class. 2014-05-25 01:45:19 +00:00
leo
6387ca917f Fixed buffer overflow with parts with very long descriptions. 2014-05-03 21:22:21 +00:00
leo
49729dc52a Renamed object classes. 2014-05-01 18:42:11 +00:00
leo
d2d96489ac Fixed inconsistent behavior where sometimes parts that are not visible would remain selected and be modified. 2014-05-01 14:55:12 +00:00
leo
c5f006cd2c Moved pieces from a linked list to an array. 2014-04-10 04:46:48 +00:00
leo
0cf0f497e9 Removed calls to GL matrix stack. 2014-02-16 07:23:55 +00:00
leo
3b08ba7a0b Removed display lists. 2014-01-31 00:29:09 +00:00
leo
213c53813c Removed animation code. 2014-01-30 03:13:34 +00:00
leo
f11c97777a Merged qtest branch into trunk. 2013-08-09 04:57:18 +00:00
leo
ee6dae8249 Fixed compiler warnings. 2013-01-06 19:24:25 +00:00
leo
b0ac0089ab Removed old matrix class. 2012-10-18 18:57:21 +00:00
leo
9c53860e4a Added texture mapping support. 2012-10-11 23:55:55 +00:00
leo
4da5f06d9a Camera cleanup. 2012-08-23 18:47:37 +00:00
leo
9be1948d4d Bounding box cleanup. 2012-08-16 23:50:40 +00:00
leo
000302a71b Fixed bug calculating bounding box. 2012-07-20 22:57:43 +00:00
leo
2e73fdfe71 Linux fixes. 2012-07-06 01:18:55 +00:00
leo
1d72f82c9b Hardcoded number of planes in frustum intersection code to 6. 2012-07-03 22:56:05 +00:00
leo
a42fe600ca Removed some old vector code. 2012-06-16 00:17:52 +00:00
leo
bbf1469cb5 Store the current transformation matrix for each piece. 2012-05-17 21:52:20 +00:00
leo
7390c65790 Updated code to new colors. 2012-04-21 01:30:02 +00:00
leo
8dda20d4ee Removed old color code. 2012-04-20 23:27:12 +00:00
leo
aa401846b6 Added new mesh class. 2012-04-13 23:41:58 +00:00
leo
e3c5d73abe Removed dynamic OpenGL code from Windows and updated extensions. 2012-04-13 02:00:45 +00:00
leo
c8cb684299 Keep LDraw color codes. 2012-03-28 01:07:18 +00:00
leo
296300a9e1 Updated color functions for selected and focused objects. 2012-03-25 00:47:53 +00:00
leo
7a5bdf36a9 Rewrote file classes. 2012-03-22 23:44:56 +00:00
leo
778c92f80b Added support for precompiled headers to common files. 2012-03-20 00:57:42 +00:00
nobody
45797c9d45 Integrated Import Folder command from branch. 2012-01-24 02:38:04 +00:00
leo
6bad25fccb Deleted unused files. 2011-09-13 06:34:13 +00:00
leo
1f9a1761c0 Copied 0.75 branch as the new trunk. 2011-09-07 21:06:51 +00:00