Commit graph

16 commits

Author SHA1 Message Date
Leonardo Zide
4c97a4d514 Weight vertex normals based on the angle of each face. Fixes #683. 2021-12-23 12:15:33 -08:00
Leonardo Zide
7d884e6b5f Static analysis fixes. 2021-11-14 18:34:24 -08:00
Leonardo Zide
bad9bd5069 Fixed wrong texture mesh indices. Fixes #727. 2021-06-26 14:01:02 -07:00
Leonardo Zide
0fa195b334 Array cleanup. 2021-06-13 15:41:57 -07:00
Leonardo Zide
7162639295 Calculate texcoords at the end of the file load. Fixes #641. 2021-06-13 15:35:40 -07:00
Leonardo Zide
bf7a382dcc Store texture projection as part of the section while loading meshes. 2021-06-12 19:29:13 -07:00
Leonardo Zide
ee5c551bc8 Refactored duplicate code. 2021-06-06 10:51:34 -07:00
Leonardo Zide
613bc91c4d Moved texture stack from function parameter to member variable. 2021-06-05 17:44:20 -07:00
Leonardo Zide
a93a119ee2 Small mesh loader cleanup. 2021-04-10 16:18:15 -07:00
Leonardo Zide
3e84285f40 Refactored bounding box calculation. 2021-03-07 10:14:48 -08:00
Leonardo Zide
b7740d9db1 Don't look for duplicate conditional verts. 2021-03-07 09:57:17 -08:00
Leonardo Zide
c3ad14ac04 Conditional line shader. 2021-03-06 18:54:24 -08:00
Trevor SANDY
f21d7ad63a Stud style - Rename stud logo 2021-01-20 13:19:29 +01:00
Leonardo Zide
2390feb88f Deleted unsafe default operations. 2020-05-03 15:39:39 -07:00
Trevor SANDY
f91da8a7ce Change stud logo without application restart (#389)
* Change stud logo without application restart

* Refactor change stud logo without application restart
2019-09-23 16:22:11 -07:00
Leonardo Zide
1e2f6c208f Moved mesh loading code to a separate file. 2019-07-27 16:31:16 -07:00