Commit graph

26 commits

Author SHA1 Message Date
leo
55e7cd4bab Warning fixes for VS 2015. 2016-02-16 23:11:52 +00:00
leo
b53debf017 Changed the library cache to use loose files. 2015-07-22 04:00:47 +00:00
leo
307ed62ceb Added mesh LOD. 2015-05-24 04:36:25 +00:00
leo
aa861cd036 Use a single vertex buffer for all pieces. 2015-04-26 18:14:33 +00:00
leo
c670893deb Rendering optimizations. 2015-02-08 18:54:51 +00:00
leo
817ffce7ef Avoid using floating point notation in the properties pane. 2015-01-19 23:48:46 +00:00
leo
b6f8e8e651 Reuse same mesh for all placeholder pieces. 2015-01-08 04:50:38 +00:00
leo
07e6fce3ce Use LDraw units internally. 2014-08-30 19:48:36 +00:00
leo
54beb09a97 New selection indicator. 2014-04-20 01:50:41 +00:00
leo
18db90b7f5 Keep vertex array state always enabled during rendering. 2014-02-16 19:36:11 +00:00
leo
f11c97777a Merged qtest branch into trunk. 2013-08-09 04:57:18 +00:00
leo
4ebbd438d7 Fixed some valgrind warnings about uninitialized variables. 2013-07-08 18:09:44 +00:00
leo
8a22a11819 Fixed shadow declarations. 2013-02-12 23:36:30 +00:00
leo
ca39b28a62 Avoid creating buffer objects without an active context. 2012-11-09 22:48:39 +00:00
leo
04932395be Cache piece data. 2012-11-08 04:05:52 +00:00
leo
2d91680984 Texture cleanup. 2012-10-12 18:21:45 +00:00
leo
9c53860e4a Added texture mapping support. 2012-10-11 23:55:55 +00:00
leo
ad5351cbbf Deleted old algebra files. 2012-07-12 04:18:10 +00:00
leo
1d72f82c9b Hardcoded number of planes in frustum intersection code to 6. 2012-07-03 22:56:05 +00:00
leo
a42fe600ca Removed some old vector code. 2012-06-16 00:17:52 +00:00
leo
7390c65790 Updated code to new colors. 2012-04-21 01:30:02 +00:00
leo
b75053750d Removed old color names. 2012-04-19 01:11:24 +00:00
leo
14a98b2dc5 Linux fixes. 2012-04-17 01:30:24 +00:00
leo
942ccc6d0d Updated old code to use mesh class. 2012-04-14 17:05:55 +00:00
leo
79ccca4296 Updated functions to use the new mesh class. 2012-04-14 02:20:27 +00:00
leo
aa401846b6 Added new mesh class. 2012-04-13 23:41:58 +00:00