Commit graph

199 commits

Author SHA1 Message Date
Leonardo Zide
752ae54788 Fixed interface draw location in active submodels. 2018-04-07 17:17:32 -07:00
Leonardo Zide
760d14c6e4 Fixed not being able to dive into a nested submodel. 2018-04-07 15:49:03 -07:00
Leonardo Zide
718b31a2bd Fixed selection tinting when editing submodels. 2018-04-07 11:45:00 -07:00
Leonardo Zide
b30ffd1b59 Initial implementation of in place submodel editing. 2018-03-29 10:20:36 -07:00
Leonardo Zide
232ece5e6b Only check QGLFormat::samples when sampleBuffers is enabled. Fixes #196. 2018-02-24 18:22:53 -08:00
Leonardo Zide
856d0e10d5 Fixed camera menu not updating when selecting a viewpoint and the active view has a camera. 2018-02-17 17:32:07 -08:00
Leonardo Zide
769b80b22d Support dragging colors from the color palette to paint pieces. Closes #177. 2018-01-12 10:50:25 -08:00
Leonardo Zide
752ee5c4e7 Prevent mouse shortcuts from overriding overlay actions. Fixes #180. 2018-02-06 14:47:11 -08:00
Leonardo Zide
8334f2d877 Moved axis icon to keep it in view. Fixes #168. 2018-02-06 11:31:05 -08:00
Leonardo Zide
0621a3848f Fixed pan not working when the center of the model is behind the camera. Fixes #161. 2018-02-04 11:53:13 -08:00
Leonardo Zide
7ca156b3a7 Added commands for moving the camera relative to its current orientation. 2018-01-15 11:35:15 -08:00
Leonardo Zide
dff8aac29b Restore last tab layout when loading a file. 2018-01-06 15:01:04 -08:00
Leonardo
e097ad630b Fixed tiled render math. Fixes #156. 2018-01-04 10:22:57 -08:00
Leonardo
e4b759009f Use smaller tiles when saving images with MSAA. Fixes #154. 2018-01-01 07:56:25 -08:00
Leonardo
50b3e95215 Reuse the same FBO when creating new preview images. 2017-12-29 06:50:18 -08:00
Leonardo
804e0f6f53 Save MSAA images. Fixes #101. 2017-12-26 10:19:20 -08:00
leozide
2d538390d3 Added --camera-angles command line option. Closes #147. 2017-12-13 17:36:35 -08:00
Leonardo Zide
636e013455 Removed lcint types. 2017-12-02 12:22:04 -08:00
Leonardo Zide
6878d0157f Support selection mode on all selection tools. 2017-11-21 22:54:49 -08:00
leozide
848cdd9daf Added piece selection modes. 2017-11-21 17:58:36 -08:00
leozide
696189e171 Added Shift+LMB shortcut to remove selection. 2017-11-20 15:12:00 -08:00
Leonardo Zide
80c226db56 Fixed multiple selection. 2017-11-19 13:27:42 -08:00
leozide
2b14b67eb1 Added Tools submenu. 2017-11-14 14:56:37 -08:00
leozide
846a2ac610 Fixed new move tool. 2017-11-13 12:47:35 -08:00
leozide
2e6fbd0679 Fixed crash using the old move tool. 2017-11-13 11:16:29 -08:00
Leonardo Zide
470be6b7a9 New piece free movement mode. 2017-11-12 19:38:07 -08:00
leozide
fb62beb933 Added Shading and Projection to context menu. Closes #128. 2017-10-31 12:33:35 -07:00
leozide
bc327a3b00 Fixed relative snap when adding pieces with the mouse. 2017-09-08 14:11:48 -07:00
Leonardo Zide
4bf4f14d4e Fixed zfar during tiled render. 2017-08-05 12:12:42 -07:00
Leonardo Zide
51afa3acde Merged TiledRender into the View class. 2017-08-05 12:02:45 -07:00
Leonardo Zide
02231b363b Support saving images larger than 2048. 2017-07-30 14:18:57 -07:00
Leonardo Zide
f024007157 Keep camera name as a c string for now. 2017-06-20 21:43:39 -07:00
Alistair Buxton
240c8f68a5 Add command line options to set submodel and camera. 2017-06-20 21:25:27 -07:00
Leonardo Zide
05104162e9 Only highlight new pieces when the option is enabled. 2017-06-20 08:20:59 -07:00
Alistair Buxton
2de2e2c187 Highlight parts added in the current step. 2017-06-20 07:47:31 -07:00
leozide
8da318037d Removed fog options. 2017-04-21 14:17:03 -07:00
Johannes Sixt
2448a47071 Fortify against random control points in imported files.
It can happen (accidentally or maliciously) that control points are
imported from a file for pieces that cannot be synthesized. In such a case,
a click on the control point indicator leads to a NULL pointer access.
Insert checks so that the click is effectively ignored.
2017-04-15 16:41:32 +02:00
leozide
d0de0fbf65 Removed deprecated header. 2017-04-14 18:14:16 -07:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
Leonardo Zide
c34810c084 Static analysis fixes. 2017-04-02 17:15:09 -07:00
Leonardo Zide
b9726a2a99 Reorganized scene and context classes. 2017-04-01 16:53:54 -07:00
Leonardo Zide
57b8732ed6 Context state cleanup. 2017-03-25 12:29:28 -07:00
Leonardo Zide
155fa7cdc2 Removed redundant glBlendFunc calls. 2017-03-25 00:03:17 -07:00
leozide
eb7a8a86de Removed SetTextureMode. 2017-03-24 18:36:58 -07:00
Leonardo Zide
c85f0f7eea Disable normals for unlit passes. 2017-03-24 09:34:53 -07:00
leozide
d6efc97089 Removed SetLightingMode. 2017-03-17 15:53:26 -07:00
Leonardo Zide
acd5a485f0 Added a decal material to fix the texmap extension. 2017-03-12 13:51:14 -07:00
leozide
8125ee8f74 Moved Duplicate to the Piece Menu. 2017-03-08 15:55:38 -08:00
leozide
cf65201095 Added Duplicate Piece action. 2017-03-08 15:49:57 -08:00
leozide
7e3f572b8e Added shaders for each material/lighting combination. 2017-02-28 15:20:34 -08:00
Leonardo Zide
3d1efcabec Added room in the meshes for normals. 2017-02-18 11:12:35 -08:00
Leonardo Zide
6094899dc2 Fixed clang analyzer warnings. 2017-02-12 18:05:20 -08:00
Leonardo Zide
6b3869ce90 Fixes for iOS. 2017-02-11 12:41:00 -08:00
Leonardo Zide
0f2e808477 Fixed printing. 2017-02-11 09:46:21 -08:00
Leonardo Zide
cfdfe30b40 Replaced GL_QUAD calls. 2017-02-11 08:30:57 -08:00
Leonardo Zide
e7fe26d2a4 Stop caching the GL viewport since OSX changes it when making a context current. 2017-01-29 19:31:30 -08:00
Leonardo Zide
eb1bc1cd31 First pass of the new parts list widget. 2016-12-16 09:14:19 -08:00
Leonardo Zide
ed37143a6b Better piece insert position calculation. 2016-11-06 16:24:44 -08:00
Leonardo
dc2b5db0a7 Fixes to compile with Qt 4.6. 2016-09-22 08:04:51 -07:00
leo
8434c26087 Fixed context menu not showing in some cases. 2016-05-19 21:16:31 +00:00
leo
2e276f26df Better handling of customized mouse shortcuts. 2016-05-09 01:59:10 +00:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
4d9113c1d0 Fixed gcc warnings. 2016-05-02 18:22:38 +00:00
leo
a0db9ce210 Added synth support for shock absorbers. 2016-05-01 00:20:37 +00:00
leo
26f9859a8e Added mouse preferences tab. 2016-04-25 05:26:34 +00:00
leo
5b0bf780cc Configurable mouse shortcuts. 2016-04-23 00:17:33 +00:00
leo
6547969d24 Fixed a few rotation bugs in flexible objects. 2016-04-19 16:30:29 +00:00
leo
92882ae13e Fixed warnings. 2016-04-05 21:47:01 +00:00
leo
2842cccf53 Use the centroid of the selected pieces when rotating pieces. 2016-03-13 20:07:28 +00:00
leo
8af94f050f Added overlay to change the control point scale. 2016-03-12 00:05:49 +00:00
leo
32a22da00d Open submodels in separate tabs. 2016-03-06 01:47:00 +00:00
leo
b5233f714c Added options to add and remove control points. 2016-03-03 00:04:49 +00:00
leo
510d190483 Support dynamic piece meshes. 2016-02-19 17:53:54 +00:00
leo
55352082d9 Fixed gcc warnings. 2016-01-25 19:57:27 +00:00
leo
d715c316a6 Allow changing multiple pieces at the same time using the properties widget. 2015-12-22 22:44:46 +00:00
leo
6a9d1eb585 Use Matrix33 for relative rotations. 2015-12-15 19:47:52 +00:00
leo
a035bf7ed1 Move pivot point with the mouse. 2015-12-14 18:01:17 +00:00
leo
64adbc6efc Added option to view the first selected submodel. 2015-12-04 22:41:08 +00:00
leo
1f47b89d57 Added more options to context menu. 2015-12-04 20:32:10 +00:00
leo
55f87378cd Mouse buttons 4 and 5 now work to navigate steps. 2015-09-06 19:52:17 +00:00
leo
6b86d13042 Fixed rotate overlay drawing. 2015-05-25 18:02:57 +00:00
leo
f001916a05 Fixed camera name not drawing correctly. 2015-05-25 17:36:22 +00:00
leo
b821a76b17 Compile fixes. 2015-05-17 06:47:10 +00:00
leo
7f7a93e015 Added shader support. 2015-05-16 23:04:35 +00:00
leo
77e103264d Set colors through the context. 2015-05-04 00:51:41 +00:00
leo
170b7fc775 Changed the vertex and index buffer types to a class. 2015-04-30 22:35:40 +00:00
leo
20945362e5 Create a static buffer for the move overlay. 2015-04-27 00:47:31 +00:00
leo
aa861cd036 Use a single vertex buffer for all pieces. 2015-04-26 18:14:33 +00:00
leo
2063514f2f Added snap toggle back. 2015-04-24 22:11:50 +00:00
leo
5afec8b702 Rewrote move overlay drawing. 2015-04-20 02:09:18 +00:00
leo
d59dfe9444 Rewrote camera and light drawing. 2015-04-19 01:10:01 +00:00
leo
81fc732158 Use a vertex buffer for the grid. 2015-04-14 04:14:10 +00:00
leo
3081ed2df8 Center axis labels. 2015-04-06 00:36:27 +00:00
leo
be59eb624f Fixed line width not being set for edge lines. 2015-03-17 04:24:53 +00:00
leo
537aa5552b Better updates for the timeline. 2015-03-14 21:09:10 +00:00
leo
7440111b64 Allow different cameras for each submodel. 2015-03-01 23:17:50 +00:00
leo
e4eb0e65d7 Fixed zoom extents and region on ortho cameras. 2015-02-15 02:24:08 +00:00
leo
141696ec8c Changed how zoom extents work. 2015-02-14 20:47:50 +00:00
leo
853f28c6c3 Changed pan tool to have the mouse follow the objects on the screen. 2015-02-08 21:05:50 +00:00
leo
c670893deb Rendering optimizations. 2015-02-08 18:54:51 +00:00