Commit graph

19 commits

Author SHA1 Message Date
Leonardo Zide
bca9b205af Support loading textures from the same folder of the model being loaded. 2017-07-01 17:12:09 -07:00
Leonardo Zide
05e3d7846c Update file functions to support multibyte strings. Fixes #46. 2017-05-29 13:32:45 -07:00
leozide
d0de0fbf65 Removed deprecated header. 2017-04-14 18:14:16 -07:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
Leonardo Zide
57b8732ed6 Context state cleanup. 2017-03-25 12:29:28 -07:00
Leonardo Zide
6b3869ce90 Fixes for iOS. 2017-02-11 12:41:00 -08:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
8ed2c7bf0f Better grid texture. 2015-05-25 23:26:03 +00:00
leo
7170c1d0ee GL extensions cleanup. 2015-05-09 19:54:29 +00:00
leo
1de2bffb73 Fixed valgrind errors. 2015-01-08 05:40:22 +00:00
leo
2ca5665235 Moved mouse handling to the model. 2014-10-05 05:21:51 +00:00
leo
0a66fbeb82 Moved some drawing code out of the projet. 2014-08-23 22:56:59 +00:00
leo
92dc1315f5 Fixed mipmap generation bug. 2013-09-05 00:04:21 +00:00
leo
6aa24485af Fixed compiler warning. 2013-09-02 20:31:48 +00:00
leo
8609014e64 Added option to draw studs on the base grid. 2013-08-31 21:58:47 +00:00
leo
f11c97777a Merged qtest branch into trunk. 2013-08-09 04:57:18 +00:00
leo
93b55de7ed Fixed crash unloading textures. 2013-01-06 15:36:15 +00:00
leo
2d91680984 Texture cleanup. 2012-10-12 18:21:45 +00:00
leo
9c53860e4a Added texture mapping support. 2012-10-11 23:55:55 +00:00
Renamed from common/texture.cpp (Browse further)