Leonardo Zide
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3d1efcabec
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Added room in the meshes for normals.
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2017-02-18 11:12:35 -08:00 |
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Leonardo Zide
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6b3869ce90
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Fixes for iOS.
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2017-02-11 12:41:00 -08:00 |
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Leonardo Zide
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cfdfe30b40
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Replaced GL_QUAD calls.
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2017-02-11 08:30:57 -08:00 |
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leo
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9278a6fe1e
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Warning fixes.
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2016-03-06 20:19:02 +00:00 |
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leo
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55e7cd4bab
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Warning fixes for VS 2015.
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2016-02-16 23:11:52 +00:00 |
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leo
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6b86d13042
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Fixed rotate overlay drawing.
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2015-05-25 18:02:57 +00:00 |
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leo
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f001916a05
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Fixed camera name not drawing correctly.
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2015-05-25 17:36:22 +00:00 |
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leo
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c0167e2dd0
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Fixed POV-Ray export file browser to accept new files.
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2015-04-06 23:23:24 +00:00 |
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leo
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3081ed2df8
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Center axis labels.
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2015-04-06 00:36:27 +00:00 |
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leo
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0a66fbeb82
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Moved some drawing code out of the projet.
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2014-08-23 22:56:59 +00:00 |
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leo
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18db90b7f5
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Keep vertex array state always enabled during rendering.
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2014-02-16 19:36:11 +00:00 |
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leo
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8609014e64
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Added option to draw studs on the base grid.
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2013-08-31 21:58:47 +00:00 |
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leo
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cd71a02c95
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Removed immediate mode draw calls.
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2013-01-11 21:02:55 +00:00 |
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leo
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067838dfd8
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Linux fixes.
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2012-04-11 23:32:38 +00:00 |
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leo
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64361beeac
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Merged changes from 0.76.2 tag.
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2012-04-11 04:58:40 +00:00 |
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leo
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db66c98821
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Moved external font file to code.
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2012-04-02 05:52:22 +00:00 |
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leo
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7a5bdf36a9
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Rewrote file classes.
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2012-03-22 23:44:56 +00:00 |
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leo
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4143fd0b82
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Removed duplicate includes and renamed File class.
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2012-03-21 01:54:03 +00:00 |
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leo
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778c92f80b
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Added support for precompiled headers to common files.
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2012-03-20 00:57:42 +00:00 |
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leo
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1f9a1761c0
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Copied 0.75 branch as the new trunk.
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2011-09-07 21:06:51 +00:00 |
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