Commit graph

11 commits

Author SHA1 Message Date
Leonardo Zide
2bd9b837dc Always draw grid between opaque and translucent meshes. Fixes #399. 2019-11-30 11:38:11 -08:00
Leonardo Zide
0ecc4b5966 Added option to disable mesh LOD. Closes #400. 2019-11-28 12:47:19 -08:00
Leonardo Zide
bd25c7f31a Sort translucent meshes per section. 2019-11-22 16:47:58 -08:00
Leonardo Zide
081373742e Translucent mesh sorting fixes and improvements. 2019-11-16 12:15:49 -08:00
Leonardo Zide
8cfddcefa3 Removed unused variable. 2019-11-12 15:13:47 -08:00
Leonardo Zide
eed93e183d Draw textured and untextured meshes together. 2019-11-12 15:11:03 -08:00
Leonardo Zide
e68ce05b57 Moved mesh flags to the mesh class. 2019-07-21 08:56:37 -07:00
Leonardo Zide
752ae54788 Fixed interface draw location in active submodels. 2018-04-07 17:17:32 -07:00
Leonardo Zide
05cf0d6b90 Don't render the preview in wireframe mode. Closes #219. 2018-04-07 15:28:44 -07:00
Leonardo Zide
718b31a2bd Fixed selection tinting when editing submodels. 2018-04-07 11:45:00 -07:00
Leonardo Zide
b9726a2a99 Reorganized scene and context classes. 2017-04-01 16:53:54 -07:00