Leonardo Zide
1e3f256cf2
Fix for Qt 5.4. Fixes #721 .
2021-06-05 11:20:46 -07:00
Leonardo Zide
685cf78515
Added option to choose the axis icon location. Closes #638 .
2021-05-30 11:52:13 -07:00
Leonardo Zide
f69ecf7fc0
Keep BFC disabled. Fixes #717 .
2021-05-16 15:53:59 -07:00
Leonardo Zide
f1f2a8bd26
Reset view when creating a new submodel. Fixes #703 .
2021-05-01 16:24:55 -07:00
Leonardo Zide
ccd9904c4c
Fixed drawing the rotate overlay during in place submodel edits.
2021-04-25 12:02:57 -07:00
Leonardo Zide
371c248f10
Fixed moving pieces while editing submodels in place.
2021-04-25 11:36:35 -07:00
Leonardo Zide
249fa262f7
Disabled relative movement when moving pieces without using the arrows.
2021-04-24 10:15:13 -07:00
Leonardo Zide
cd588f64aa
Don't enable relative transforms by default.
2021-04-24 10:03:33 -07:00
Leonardo Zide
a53fd42710
Removed triple error message boxes from preview.
2021-04-17 11:49:41 -07:00
Leonardo Zide
1a64a7876d
Highlight missing parts in the timeline. Fixes #438 .
2021-04-17 10:50:38 -07:00
Leonardo Zide
48c6fad09e
Flush vertex attribs when the buffer object changes. Fixes #697 .
2021-04-17 10:38:23 -07:00
Leonardo Zide
a93a119ee2
Small mesh loader cleanup.
2021-04-10 16:18:15 -07:00
Leonardo Zide
278e953b81
Rewrote vertex attribute cache.
2021-04-10 15:22:41 -07:00
Leonardo Zide
b6acab713d
Removed redundant state changes.
2021-03-28 13:30:35 -07:00
Leonardo Zide
989373155f
Draw timer on screen.
2021-03-28 11:50:28 -07:00
Leonardo Zide
c613ff6bb4
Added simple draw timer.
2021-03-27 19:19:29 -07:00
Leonardo Zide
0be663f73c
Reset BFC state after enabling it.
2021-03-27 17:52:21 -07:00
Leonardo Zide
db4917ee42
Corrected base grid winding.
2021-03-27 17:32:49 -07:00
Leonardo Zide
73495e82da
Load official textures before unofficial.
2021-03-27 14:45:55 -07:00
Leonardo Zide
5825371b7e
Fixed buffer overflow loading certain parts. Fixes #659 .
2021-03-27 12:48:36 -07:00
Leonardo Zide
6042cb8188
Fixed loading primitives from ldrawunf.zip.
2021-03-27 12:15:38 -07:00
Leonardo Zide
594422315a
Draw texture triangle normals.
2021-03-25 20:46:37 -07:00
Leonardo Zide
cd9532f0cf
Merge pull request #674 from j6t/pneumatic-tubes
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Synthesize Technic Pneumatic Tubes
2021-03-25 19:57:14 -07:00
Leonardo Zide
8039f5b180
Draw conditional lines on a separate pass.
2021-03-21 17:53:13 -07:00
Leonardo Zide
2a019412e1
Use text color for the flexible icon.
2021-03-21 13:43:07 -07:00
Leonardo Zide
e9040c8332
Added preview indicator for synth parts.
2021-03-21 13:29:04 -07:00
Leonardo Zide
3b270d7107
Merge pull request #640 from hfiguiere/unhide_menu
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Add Unhide selected menu item
2021-03-21 11:02:52 -07:00
Johannes Sixt
a0cadfcfa5
Synthesize Technic Pneumatic Tubes with End Bulges.
2021-03-21 10:18:49 +01:00
Johannes Sixt
6bbecad7e2
Synthesize Technic Pneumatic Tubes.
2021-03-21 10:18:43 +01:00
Johannes Sixt
94f7a9800a
Factor out a function that constructs a tube mesh.
...
Later, we want to make tubes with different radii.
While we are here, correct the winding of the triangles that make the
inner tube.
2021-03-21 10:13:00 +01:00
Leonardo Zide
177265d9f8
Fixed CLI crash.
2021-03-20 12:32:05 -07:00
Leonardo Zide
b548e1f4d2
Merge pull request #669 from j6t/fix-default-control-points
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Fix incorrect control points of second and later synthesized pieces.
2021-03-17 21:46:14 -07:00
Leonardo Zide
a460075278
Fixed normal transforms.
2021-03-17 21:43:02 -07:00
Johannes Sixt
57edf44020
Fix incorrect control points of second and later synthesized pieces.
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When a model that was not create by LeoCAD contains two different pieces
that are handled by lcSynth, then a set of default control points is
generated for the first piece. When the following synthesized pieces are
loaded, this set of control points is reused for the other pieces. But
the values generated for the first piece may not be a suitable default
for the subsequent pieces. Clear the control points after they have been
applied to a piece so that later pieces receive a new set of defaults.
2021-03-15 21:48:28 +01:00
Leonardo Zide
6ef3fe5500
Updated version.
2021-03-14 11:33:15 -07:00
Leonardo Zide
32c7964503
Load official parts before unofficial.
2021-03-13 20:01:25 -08:00
Leonardo Zide
b0f689df83
Crash fix.
2021-03-13 14:53:50 -08:00
Leonardo Zide
c8bd036236
Fixed texture upload from worker threads.
2021-03-13 14:09:08 -08:00
Leonardo Zide
a5a794d3fc
Set texture unit 0 for all textures.
2021-03-13 11:40:33 -08:00
Leonardo Zide
f789dd21df
Read official files before unofficial files.
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This is for consistency with other tools #652 .
2021-03-13 10:51:35 -08:00
Johannes Sixt
19bc2f4f90
Fix check for type of mesh index.
...
The index type does not only depend on the number of geometry vertices,
but also on the number of conditional line vertices. Check the stored
type, not the number of vertices.
2021-03-13 11:59:57 +01:00
Leonardo Zide
233affe3fc
Moved global resource creation to startup instead of context creation. Fixes #645 .
2021-03-10 21:22:41 -08:00
Leonardo Zide
44d0e92b50
Crash fix. Fixes #648 .
2021-03-10 16:10:24 -08:00
Leonardo Zide
5065dcac74
Fixed vertex attribute bindings for the conditional shader.
2021-03-10 13:30:41 -08:00
Hubert Figuière
064c815360
CurrentWidth can be MaxWidth.
...
Fix instructions hanging when there is a 16 x 16 plate
Closes #649
2021-03-10 00:00:01 -05:00
Leonardo Zide
de3a3adf34
Fixed wrong function call.
2021-03-07 16:07:43 -08:00
Leonardo Zide
4a50ac69a9
Fixed conditional line color.
2021-03-07 11:05:44 -08:00
Leonardo Zide
4f53004aae
Disable conditional lines when shaders are not available.
2021-03-07 11:04:53 -08:00
Leonardo Zide
3e84285f40
Refactored bounding box calculation.
2021-03-07 10:14:48 -08:00
Leonardo Zide
b7740d9db1
Don't look for duplicate conditional verts.
2021-03-07 09:57:17 -08:00