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Reset view when creating a new submodel. Fixes #703.
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@ -257,6 +257,11 @@ lcModel* Project::CreateNewModel(bool ShowModel)
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if (ShowModel)
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{
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SetActiveModel(mModels.GetSize() - 1);
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lcView* ActiveView = gMainWindow ? gMainWindow->GetActiveView() : nullptr;
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if (ActiveView)
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ActiveView->GetCamera()->SetViewpoint(lcViewpoint::Home);
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gMainWindow->UpdateTitle();
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}
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else
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