mirror of
https://github.com/leozide/leocad
synced 2025-01-29 20:34:50 +01:00
Moved addkeys to main window.
This commit is contained in:
parent
d162acdf52
commit
eb4bc27c25
8 changed files with 65 additions and 80 deletions
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@ -11,6 +11,8 @@ lcMainWindow::lcMainWindow()
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mActiveView = NULL;
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mPreviewWidget = NULL;
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mAddKeys = false;
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for (int FileIdx = 0; FileIdx < LC_MAX_RECENT_FILES; FileIdx++)
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strcpy(mRecentFiles[FileIdx], lcGetProfileString((LC_PROFILE_KEY)(LC_PROFILE_RECENT_FILE1 + FileIdx)));
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@ -15,6 +15,11 @@ class lcMainWindow : public lcBaseWindow
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lcMainWindow();
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~lcMainWindow();
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bool GetAddKeys() const
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{
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return mAddKeys;
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}
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View* GetActiveView() const
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{
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return mActiveView;
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@ -49,7 +54,7 @@ class lcMainWindow : public lcBaseWindow
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void UpdateAction(int NewAction);
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void UpdatePaste(bool Enabled);
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void UpdateTime(int CurrentTime, int TotalTime);
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void UpdateAnimation(bool AddKeys);
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void SetAddKeys(bool AddKeys);
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void UpdateLockSnap(lcuint32 Snap);
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void UpdateSnap();
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void UpdateUndoRedo(const char* UndoText, const char* RedoText);
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@ -72,6 +77,8 @@ class lcMainWindow : public lcBaseWindow
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protected:
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View* mActiveView;
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lcArray<View*> mViews;
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bool mAddKeys;
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};
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extern class lcMainWindow* gMainWindow;
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@ -107,7 +107,6 @@ void Project::UpdateInterface()
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gMainWindow->UpdateFocusObject(GetFocusObject());
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SetAction(m_nCurAction);
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gMainWindow->UpdateTransformType(mTransformType);
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gMainWindow->UpdateAnimation(m_bAddKeys);
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gMainWindow->UpdateLockSnap(m_nSnap);
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gMainWindow->UpdateSnap();
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gMainWindow->UpdateCameraMenu();
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@ -199,8 +198,7 @@ void Project::LoadDefaults(bool cameras)
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// Default values
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gMainWindow->SetColorIndex(lcGetColorIndex(4));
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SetAction(LC_TOOL_SELECT);
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m_bAddKeys = false;
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gMainWindow->UpdateAnimation(m_bAddKeys);
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gMainWindow->SetAddKeys(false);
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m_bUndoOriginal = true;
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gMainWindow->UpdateUndoRedo(NULL, NULL);
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m_nAngleSnap = (unsigned short)lcGetProfileInt(LC_PROFILE_ANGLE_SNAP);
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@ -632,18 +630,18 @@ bool Project::FileLoad(lcFile* file, bool bUndo, bool bMerge)
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if (fv < 1.3f)
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{
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file->ReadS32(&i, 1); //m_bAnimation = (i != 0);
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file->ReadS32(&i, 1); m_bAddKeys = (i != 0);
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file->ReadS32(&i, 1); // m_bAnimation = (i != 0);
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file->ReadS32(&i, 1); // mAddKeys = (i != 0);
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file->ReadU8(&ch, 1); // m_nFPS
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file->ReadS32(&i, 1); // m_nCurFrame = i;
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file->ReadU16(&sh, 1); // m_nTotalFrames
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file->ReadS32(&i, 1); //m_nGridSize = i;
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file->ReadS32(&i, 1); //m_nMoveSnap = i;
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file->ReadS32(&i, 1); // m_nGridSize = i;
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file->ReadS32(&i, 1); // m_nMoveSnap = i;
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}
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else
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{
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file->ReadU8(&ch, 1); //m_bAnimation = (ch != 0);
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file->ReadU8(&ch, 1); m_bAddKeys = (ch != 0);
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file->ReadU8(&ch, 1); // m_bAnimation = (ch != 0);
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file->ReadU8(&ch, 1); // mAddKeys = (ch != 0);
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file->ReadU8(&ch, 1); // m_nFPS
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file->ReadU16(&sh, 1); // m_nCurFrame
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file->ReadU16(&sh, 1); // m_nTotalFrames
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@ -706,7 +704,6 @@ bool Project::FileLoad(lcFile* file, bool bUndo, bool bMerge)
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}
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SetAction(action);
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gMainWindow->UpdateAnimation(m_bAddKeys);
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gMainWindow->UpdateLockSnap(m_nSnap);
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gMainWindow->UpdateSnap();
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gMainWindow->UpdateCameraMenu();
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@ -808,9 +805,9 @@ void Project::FileSave(lcFile* file, bool bUndo)
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// 0.60 (1.0)
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rgb = LC_FLOATRGB(mProperties.mAmbientColor);
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file->WriteU32(&rgb, 1);
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ch = 0;//m_bAnimation;
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ch = 0;// m_bAnimation;
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file->WriteBuffer(&ch, 1);
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ch = m_bAddKeys;
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ch = 0;// mAddKeys;
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file->WriteU8(&ch, 1);
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file->WriteU8 (24); // m_nFPS
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file->WriteU16(1); // m_nCurFrame
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@ -1555,28 +1552,6 @@ void Project::RenderBackground(View* View)
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glDepthMask(GL_TRUE);
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}
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struct lcTranslucentRenderSection
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{
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float Distance;
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Piece* piece;
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};
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int lcTranslucentRenderCompare(const lcTranslucentRenderSection& a, const lcTranslucentRenderSection& b)
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{
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if (a.Distance > b.Distance)
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return 1;
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else
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return -1;
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}
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int lcOpaqueRenderCompare(Piece* const& a, Piece* const& b)
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{
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if (a->mPieceInfo > b->mPieceInfo)
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return 1;
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else
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return -1;
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}
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void Project::RenderScenePieces(View* view, bool DrawInterface)
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{
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const lcPreferences& Preferences = lcGetPreferences();
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@ -2463,7 +2438,7 @@ void Project::ZoomExtents(int FirstView, int LastView)
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{
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View* view = Views[vp];
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view->mCamera->ZoomExtents(view, Center, Points, 8, m_nCurStep, m_bAddKeys);
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view->mCamera->ZoomExtents(view, Center, Points, 8, m_nCurStep, gMainWindow->GetAddKeys());
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}
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gMainWindow->UpdateFocusObject(GetFocusObject());
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@ -4561,7 +4536,7 @@ void Project::HandleCommand(LC_COMMANDS id)
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{
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lcVector3 FocusVector;
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GetSelectionCenter(FocusVector);
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gMainWindow->GetActiveView()->mCamera->SetFocalPoint(FocusVector, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetFocalPoint(FocusVector, m_nCurStep, gMainWindow->GetAddKeys());
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gMainWindow->UpdateAllViews();
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}
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break;
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@ -5273,7 +5248,7 @@ void Project::HandleCommand(LC_COMMANDS id)
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Center = lcVector3((bs[0] + bs[3]) * 0.5f, (bs[1] + bs[4]) * 0.5f, (bs[2] + bs[5]) * 0.5f);
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}
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gMainWindow->GetActiveView()->mCamera->Center(Center, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->Center(Center, m_nCurStep, gMainWindow->GetAddKeys());
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gMainWindow->UpdateAllViews();
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break;
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}
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@ -5376,49 +5351,49 @@ void Project::HandleCommand(LC_COMMANDS id)
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case LC_VIEW_VIEWPOINT_FRONT:
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{
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_FRONT, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_FRONT, m_nCurStep, gMainWindow->GetAddKeys());
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HandleCommand(LC_VIEW_ZOOM_EXTENTS);
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gMainWindow->UpdateAllViews();
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} break;
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case LC_VIEW_VIEWPOINT_BACK:
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{
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_BACK, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_BACK, m_nCurStep, gMainWindow->GetAddKeys());
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HandleCommand(LC_VIEW_ZOOM_EXTENTS);
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gMainWindow->UpdateAllViews();
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} break;
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case LC_VIEW_VIEWPOINT_TOP:
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{
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_TOP, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_TOP, m_nCurStep, gMainWindow->GetAddKeys());
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HandleCommand(LC_VIEW_ZOOM_EXTENTS);
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gMainWindow->UpdateAllViews();
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} break;
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case LC_VIEW_VIEWPOINT_BOTTOM:
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{
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_BOTTOM, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_BOTTOM, m_nCurStep, gMainWindow->GetAddKeys());
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HandleCommand(LC_VIEW_ZOOM_EXTENTS);
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gMainWindow->UpdateAllViews();
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} break;
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case LC_VIEW_VIEWPOINT_LEFT:
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{
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_LEFT, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_LEFT, m_nCurStep, gMainWindow->GetAddKeys());
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HandleCommand(LC_VIEW_ZOOM_EXTENTS);
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gMainWindow->UpdateAllViews();
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} break;
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case LC_VIEW_VIEWPOINT_RIGHT:
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{
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_RIGHT, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_RIGHT, m_nCurStep, gMainWindow->GetAddKeys());
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HandleCommand(LC_VIEW_ZOOM_EXTENTS);
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gMainWindow->UpdateAllViews();
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} break;
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case LC_VIEW_VIEWPOINT_HOME:
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{
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_HOME, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->SetViewpoint(LC_VIEWPOINT_HOME, m_nCurStep, gMainWindow->GetAddKeys());
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HandleCommand(LC_VIEW_ZOOM_EXTENTS);
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gMainWindow->UpdateAllViews();
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} break;
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@ -5548,10 +5523,8 @@ void Project::HandleCommand(LC_COMMANDS id)
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} break;
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case LC_VIEW_TIME_ADD_KEYS:
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{
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m_bAddKeys = !m_bAddKeys;
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gMainWindow->UpdateAnimation(m_bAddKeys);
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} break;
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gMainWindow->SetAddKeys(!gMainWindow->GetAddKeys());
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break;
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case LC_EDIT_SNAP_X:
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if (m_nSnap & LC_DRAW_SNAP_X)
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@ -6477,7 +6450,7 @@ bool Project::MoveSelectedObjects(lcVector3& Move, lcVector3& Remainder, bool Sn
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if (pCamera->IsSelected())
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{
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pCamera->Move(m_nCurStep, m_bAddKeys, x, y, z);
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pCamera->Move(m_nCurStep, gMainWindow->GetAddKeys(), x, y, z);
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pCamera->UpdatePosition(m_nCurStep);
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}
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}
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@ -6488,7 +6461,7 @@ bool Project::MoveSelectedObjects(lcVector3& Move, lcVector3& Remainder, bool Sn
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if (pLight->IsSelected())
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{
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pLight->Move (m_nCurStep, m_bAddKeys, x, y, z);
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pLight->Move (m_nCurStep, gMainWindow->GetAddKeys(), x, y, z);
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pLight->UpdatePosition (m_nCurStep);
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}
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}
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@ -6499,7 +6472,7 @@ bool Project::MoveSelectedObjects(lcVector3& Move, lcVector3& Remainder, bool Sn
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if (Piece->IsSelected())
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{
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Piece->Move(m_nCurStep, m_bAddKeys, x, y, z);
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Piece->Move(m_nCurStep, gMainWindow->GetAddKeys(), x, y, z);
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Piece->UpdatePosition(m_nCurStep);
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}
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}
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@ -6660,7 +6633,7 @@ bool Project::RotateSelectedObjects(lcVector3& Delta, lcVector3& Remainder, bool
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pos[1] = Center[1] + Distance[1];
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pos[2] = Center[2] + Distance[2];
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Piece->ChangeKey(m_nCurStep, m_bAddKeys, pos, LC_PK_POSITION);
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Piece->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), pos, LC_PK_POSITION);
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}
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rot[0] = NewRotation[0];
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@ -6668,7 +6641,7 @@ bool Project::RotateSelectedObjects(lcVector3& Delta, lcVector3& Remainder, bool
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rot[2] = NewRotation[2];
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rot[3] = NewRotation[3] * LC_RTOD;
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Piece->ChangeKey(m_nCurStep, m_bAddKeys, rot, LC_PK_ROTATION);
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Piece->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), rot, LC_PK_ROTATION);
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Piece->UpdatePosition(m_nCurStep);
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}
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@ -6713,7 +6686,7 @@ void Project::TransformSelectedObjects(LC_TRANSFORM_TYPE Type, const lcVector3&
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if (pCamera->IsSelected())
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{
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pCamera->Move(m_nCurStep, m_bAddKeys, Offset.x, Offset.y, Offset.z);
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pCamera->Move(m_nCurStep, gMainWindow->GetAddKeys(), Offset.x, Offset.y, Offset.z);
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pCamera->UpdatePosition(m_nCurStep);
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}
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}
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@ -6724,7 +6697,7 @@ void Project::TransformSelectedObjects(LC_TRANSFORM_TYPE Type, const lcVector3&
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if (pLight->IsSelected())
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{
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pLight->Move(m_nCurStep, m_bAddKeys, Offset.x, Offset.y, Offset.z);
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pLight->Move(m_nCurStep, gMainWindow->GetAddKeys(), Offset.x, Offset.y, Offset.z);
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pLight->UpdatePosition (m_nCurStep);
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}
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}
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@ -6735,7 +6708,7 @@ void Project::TransformSelectedObjects(LC_TRANSFORM_TYPE Type, const lcVector3&
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if (Piece->IsSelected())
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{
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Piece->Move(m_nCurStep, m_bAddKeys, Offset.x, Offset.y, Offset.z);
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Piece->Move(m_nCurStep, gMainWindow->GetAddKeys(), Offset.x, Offset.y, Offset.z);
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Piece->UpdatePosition(m_nCurStep);
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}
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}
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@ -6796,7 +6769,7 @@ void Project::TransformSelectedObjects(LC_TRANSFORM_TYPE Type, const lcVector3&
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if (Piece->IsSelected())
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{
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Piece->ChangeKey(m_nCurStep, m_bAddKeys, NewRotation, LC_PK_ROTATION);
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Piece->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), NewRotation, LC_PK_ROTATION);
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Piece->UpdatePosition(m_nCurStep);
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nSel++;
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}
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@ -6838,8 +6811,8 @@ void Project::ModifyObject(Object* Object, lcObjectProperty Property, void* Valu
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Piece* Part = (Piece*)Object;
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if (Part->mPosition != Position)
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{
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Part->ChangeKey(m_nCurStep, m_bAddKeys, Position, LC_PK_POSITION);
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{
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Part->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), Position, LC_PK_POSITION);
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Part->UpdatePosition(m_nCurStep);
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CheckPointString = "Moving";
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@ -6852,8 +6825,8 @@ void Project::ModifyObject(Object* Object, lcObjectProperty Property, void* Valu
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Piece* Part = (Piece*)Object;
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if (Rotation != Part->mRotation)
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{
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Part->ChangeKey(m_nCurStep, m_bAddKeys, Rotation, LC_PK_ROTATION);
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{
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Part->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), Rotation, LC_PK_ROTATION);
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Part->UpdatePosition(m_nCurStep);
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CheckPointString = "Rotating";
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@ -6923,7 +6896,7 @@ void Project::ModifyObject(Object* Object, lcObjectProperty Property, void* Valu
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if (camera->mPosition != Position)
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{
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camera->ChangeKey(m_nCurStep, m_bAddKeys, Position, LC_CK_EYE);
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camera->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), Position, LC_CK_EYE);
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camera->UpdatePosition(m_nCurStep);
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CheckPointString = "Camera";
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@ -6937,7 +6910,7 @@ void Project::ModifyObject(Object* Object, lcObjectProperty Property, void* Valu
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if (camera->mTargetPosition != TargetPosition)
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{
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camera->ChangeKey(m_nCurStep, m_bAddKeys, TargetPosition, LC_CK_TARGET);
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camera->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), TargetPosition, LC_CK_TARGET);
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camera->UpdatePosition(m_nCurStep);
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CheckPointString = "Camera";
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@ -6951,7 +6924,7 @@ void Project::ModifyObject(Object* Object, lcObjectProperty Property, void* Valu
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if (camera->mUpVector != Up)
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{
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camera->ChangeKey(m_nCurStep, m_bAddKeys, Up, LC_CK_UP);
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camera->ChangeKey(m_nCurStep, gMainWindow->GetAddKeys(), Up, LC_CK_UP);
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camera->UpdatePosition(m_nCurStep);
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CheckPointString = "Camera";
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@ -7044,7 +7017,7 @@ void Project::ZoomActiveView(int Amount)
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{
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float ScaledAmount = 2.0f * Amount / (21 - lcGetProfileInt(LC_PROFILE_MOUSE_SENSITIVITY));
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gMainWindow->GetActiveView()->mCamera->Zoom(ScaledAmount, m_nCurStep, m_bAddKeys);
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gMainWindow->GetActiveView()->mCamera->Zoom(ScaledAmount, m_nCurStep, gMainWindow->GetAddKeys());
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gMainWindow->UpdateFocusObject(GetFocusObject());
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gMainWindow->UpdateAllViews();
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}
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@ -7152,6 +7125,9 @@ void Project::EndMouseTool(lcTool Tool, bool Accept)
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if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
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CheckPoint("Roll");
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break;
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case LC_TOOL_ZOOM_REGION:
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break;
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}
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}
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@ -7307,14 +7283,14 @@ void Project::PaintToolClicked(lcObject* Object)
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void Project::UpdateZoomTool(lcCamera* Camera, float Mouse)
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{
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Camera->Zoom(Mouse - mMouseToolDistance.x, m_nCurStep, m_bAddKeys);
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Camera->Zoom(Mouse - mMouseToolDistance.x, m_nCurStep, gMainWindow->GetAddKeys());
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mMouseToolDistance.x = Mouse;
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gMainWindow->UpdateAllViews();
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}
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void Project::UpdatePanTool(lcCamera* Camera, float MouseX, float MouseY)
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{
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Camera->Pan(MouseX - mMouseToolDistance.x, MouseY - mMouseToolDistance.y, m_nCurStep, m_bAddKeys);
|
||||
Camera->Pan(MouseX - mMouseToolDistance.x, MouseY - mMouseToolDistance.y, m_nCurStep, gMainWindow->GetAddKeys());
|
||||
mMouseToolDistance.x = MouseX;
|
||||
mMouseToolDistance.y = MouseY;
|
||||
gMainWindow->UpdateAllViews();
|
||||
|
@ -7324,7 +7300,7 @@ void Project::UpdateOrbitTool(lcCamera* Camera, float MouseX, float MouseY)
|
|||
{
|
||||
lcVector3 Center;
|
||||
GetSelectionCenter(Center);
|
||||
Camera->Orbit(MouseX - mMouseToolDistance.x, MouseY - mMouseToolDistance.y, Center, m_nCurStep, m_bAddKeys);
|
||||
Camera->Orbit(MouseX - mMouseToolDistance.x, MouseY - mMouseToolDistance.y, Center, m_nCurStep, gMainWindow->GetAddKeys());
|
||||
mMouseToolDistance.x = MouseX;
|
||||
mMouseToolDistance.y = MouseY;
|
||||
gMainWindow->UpdateAllViews();
|
||||
|
@ -7332,14 +7308,14 @@ void Project::UpdateOrbitTool(lcCamera* Camera, float MouseX, float MouseY)
|
|||
|
||||
void Project::UpdateRollTool(lcCamera* Camera, float Mouse)
|
||||
{
|
||||
Camera->Roll(Mouse - mMouseToolDistance.x, m_nCurStep, m_bAddKeys);
|
||||
Camera->Roll(Mouse - mMouseToolDistance.x, m_nCurStep, gMainWindow->GetAddKeys());
|
||||
mMouseToolDistance.x = Mouse;
|
||||
gMainWindow->UpdateAllViews();
|
||||
}
|
||||
|
||||
void Project::ZoomRegionToolClicked(lcCamera* Camera, const lcVector3* Points, float RatioX, float RatioY)
|
||||
{
|
||||
Camera->ZoomRegion(Points, m_nCurStep, m_bAddKeys, RatioX, RatioY);
|
||||
Camera->ZoomRegion(Points, m_nCurStep, gMainWindow->GetAddKeys(), RatioX, RatioY);
|
||||
|
||||
gMainWindow->UpdateFocusObject(GetFocusObject());
|
||||
gMainWindow->UpdateAllViews();
|
||||
|
|
|
@ -374,7 +374,6 @@ protected:
|
|||
int m_nCurAction;
|
||||
PieceInfo* m_pCurPiece;
|
||||
PieceInfo* mDropPiece;
|
||||
bool m_bAddKeys;
|
||||
unsigned char m_nCurStep;
|
||||
|
||||
lcuint16 m_nMoveSnap;
|
||||
|
|
|
@ -1495,6 +1495,7 @@ void View::OnLeftButtonDown()
|
|||
case LC_TRACKTOOL_ROTATE_X:
|
||||
case LC_TRACKTOOL_ROTATE_Y:
|
||||
case LC_TRACKTOOL_ROTATE_Z:
|
||||
case LC_TRACKTOOL_ROTATE_XY:
|
||||
case LC_TRACKTOOL_ROTATE_XYZ:
|
||||
if (mProject->AnyObjectsSelected(true))
|
||||
StartTracking(LC_TRACKBUTTON_LEFT);
|
||||
|
@ -1604,6 +1605,7 @@ void View::OnRightButtonDown()
|
|||
case LC_TRACKTOOL_ROTATE_X:
|
||||
case LC_TRACKTOOL_ROTATE_Y:
|
||||
case LC_TRACKTOOL_ROTATE_Z:
|
||||
case LC_TRACKTOOL_ROTATE_XY:
|
||||
case LC_TRACKTOOL_ROTATE_XYZ:
|
||||
if (mProject->AnyObjectsSelected(true))
|
||||
StartTracking(LC_TRACKBUTTON_RIGHT);
|
||||
|
|
|
@ -1141,12 +1141,9 @@ void lcQMainWindow::updateTime(int currentTime, int totalTime)
|
|||
statusTimeLabel->setText(QString(tr(" Step %1 ")).arg(QString::number(currentTime)));
|
||||
}
|
||||
|
||||
void lcQMainWindow::updateAnimation(bool addKeys)
|
||||
void lcQMainWindow::setAddKeys(bool addKeys)
|
||||
{
|
||||
// TODO: update animation
|
||||
/*
|
||||
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON(anim_toolbar.keys), bAddKeys);
|
||||
*/
|
||||
actions[LC_VIEW_TIME_ADD_KEYS]->setChecked(addKeys);
|
||||
}
|
||||
|
||||
void lcQMainWindow::updateLockSnap(lcuint32 snap)
|
||||
|
|
|
@ -35,7 +35,7 @@ public:
|
|||
void updateAction(int newAction);
|
||||
void updatePaste(bool enabled);
|
||||
void updateTime(int currentTime, int totalTime);
|
||||
void updateAnimation(bool addKeys);
|
||||
void setAddKeys(bool addKeys);
|
||||
void updateLockSnap(lcuint32 snap);
|
||||
void updateSnap();
|
||||
void updateUndoRedo(const char* undoText, const char* redoText);
|
||||
|
|
|
@ -508,12 +508,14 @@ void lcMainWindow::UpdateTime(int CurrentTime, int TotalTime)
|
|||
window->updateTime(CurrentTime, TotalTime);
|
||||
}
|
||||
|
||||
void lcMainWindow::UpdateAnimation(bool AddKeys)
|
||||
void lcMainWindow::SetAddKeys(bool AddKeys)
|
||||
{
|
||||
lcQMainWindow* window = (lcQMainWindow*)mHandle;
|
||||
|
||||
if (window)
|
||||
window->updateAnimation(AddKeys);
|
||||
window->setAddKeys(AddKeys);
|
||||
|
||||
mAddKeys = AddKeys;
|
||||
}
|
||||
|
||||
void lcMainWindow::UpdateLockSnap(lcuint32 Snap)
|
||||
|
|
Loading…
Add table
Reference in a new issue