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https://github.com/leozide/leocad
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Fixed preview axis. Fixes #571.
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parent
17cada38b6
commit
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2 changed files with 33 additions and 9 deletions
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@ -818,8 +818,7 @@ void lcMainWindow::CreatePreviewWidget()
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mPreviewToolBar = new QDockWidget(tr("Preview"), this);
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mPreviewToolBar->setWindowTitle(tr("Preview"));
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mPreviewToolBar->setObjectName("PreviewToolBarw");
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mPreviewToolBar->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
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mPreviewToolBar->setObjectName("PreviewToolBar");
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mPreviewToolBar->setWidget(mPreviewWidget);
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addDockWidget(Qt::RightDockWidgetArea, mPreviewToolBar);
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@ -830,12 +829,15 @@ void lcMainWindow::CreatePreviewWidget()
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void lcMainWindow::TogglePreviewWidget(bool Visible)
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{
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if (mPreviewToolBar) {
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if (mPreviewToolBar)
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{
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if (Visible)
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mPreviewToolBar->show();
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else
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mPreviewToolBar->hide();
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} else if (Visible) {
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}
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else if (Visible)
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{
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CreatePreviewWidget();
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}
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}
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@ -422,6 +422,9 @@ lcMatrix44 lcView::GetTileProjectionMatrix(int CurrentRow, int CurrentColumn, in
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void lcView::ShowContextMenu() const
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{
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if (mViewType != lcViewType::View)
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return;
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QAction** Actions = gMainWindow->mActions;
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QMenu* Popup = new QMenu(mWidget);
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@ -746,6 +749,7 @@ void lcView::OnDraw()
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return;
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const lcPreferences& Preferences = lcGetPreferences();
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const bool DrawOverlays = mWidget != nullptr;
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const bool DrawInterface = mWidget != nullptr && mViewType == lcViewType::View;
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mScene->SetAllowLOD(Preferences.mAllowLOD && mWidget != nullptr);
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@ -860,13 +864,13 @@ void lcView::OnDraw()
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}
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if (DrawInterface)
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{
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mScene->DrawInterfaceObjects(mContext);
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if (DrawOverlays)
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{
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mContext->SetLineWidth(1.0f);
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if (Preferences.mDrawAxes)
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DrawAxes();
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DrawAxes();
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lcTool Tool = gMainWindow->GetTool();
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lcModel* ActiveModel = GetActiveModel();
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@ -883,10 +887,9 @@ void lcView::OnDraw()
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DrawRotateViewOverlay();
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mViewSphere->Draw();
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}
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if (mWidget != nullptr)
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DrawViewport();
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}
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mContext->ClearResources();
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}
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@ -985,6 +988,25 @@ void lcView::DrawViewport() const
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void lcView::DrawAxes() const
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{
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const lcPreferences& Preferences = lcGetPreferences();
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switch (mViewType)
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{
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case lcViewType::View:
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if (!Preferences.mDrawAxes)
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return;
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break;
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case lcViewType::Preview:
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if (!Preferences.mDrawPreviewAxis)
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return;
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break;
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case lcViewType::Minifig:
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case lcViewType::Count:
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return;
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}
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// glClear(GL_DEPTH_BUFFER_BIT);
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const float Verts[28 * 3] =
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