POVRay lights - export POV file

This commit is contained in:
Trevor SANDY 2023-08-10 06:22:52 +02:00
parent d29c5b9323
commit 6b5bfbf99f
4 changed files with 531 additions and 107 deletions

View file

@ -85,6 +85,8 @@ static std::vector<lcColor> lcParseColorFile(lcFile& File)
Color.Code = ~0U;
Color.Translucent = false;
Color.Chrome = false;
Color.Rubber = false;
Color.Group = LC_COLORGROUP_SOLID;
Color.Value[0] = FLT_MAX;
Color.Value[1] = FLT_MAX;
@ -157,8 +159,17 @@ static std::vector<lcColor> lcParseColorFile(lcFile& File)
else if (Value != 0)
Color.Group = LC_COLORGROUP_SPECIAL;
}
else if (!strcmp(Token, "CHROME") || !strcmp(Token, "PEARLESCENT") || !strcmp(Token, "RUBBER") ||
!strcmp(Token, "MATTE_METALIC") || !strcmp(Token, "METAL") || !strcmp(Token, "LUMINANCE"))
else if (!strcmp(Token, "CHROME"))
{
Color.Chrome = true;
Color.Group = LC_COLORGROUP_SPECIAL;
}
else if (!strcmp(Token, "RUBBER"))
{
Color.Rubber = true;
Color.Group = LC_COLORGROUP_SPECIAL;
}
else if (!strcmp(Token, "PEARLESCENT") || !strcmp(Token, "MATTE_METALIC") || !strcmp(Token, "METAL") || !strcmp(Token, "LUMINANCE"))
{
Color.Group = LC_COLORGROUP_SPECIAL;
}
@ -236,6 +247,8 @@ bool lcLoadColorFile(lcFile& File, lcStudStyle StudStyle)
MainColor.Code = 16;
MainColor.Translucent = false;
MainColor.Chrome = false;
MainColor.Rubber = false;
MainColor.Group = LC_COLORGROUP_SOLID;
MainColor.Value[0] = 1.0f;
MainColor.Value[1] = 1.0f;
@ -257,6 +270,8 @@ bool lcLoadColorFile(lcFile& File, lcStudStyle StudStyle)
EdgeColor.Code = 24;
EdgeColor.Translucent = false;
EdgeColor.Chrome = false;
EdgeColor.Rubber = false;
EdgeColor.Group = LC_NUM_COLORGROUPS;
EdgeColor.Value[0] = 0.5f;
EdgeColor.Value[1] = 0.5f;
@ -279,6 +294,8 @@ bool lcLoadColorFile(lcFile& File, lcStudStyle StudStyle)
StudCylinderColor.Code = LC_STUD_CYLINDER_COLOR_CODE;
StudCylinderColor.Translucent = false;
StudCylinderColor.Chrome = false;
StudCylinderColor.Rubber = false;
StudCylinderColor.Group = LC_NUM_COLORGROUPS;
StudCylinderColor.Value = lcVector4FromColor(Preferences.mStudCylinderColor);
StudCylinderColor.Edge = lcVector4FromColor(Preferences.mPartEdgeColor);
@ -294,6 +311,8 @@ bool lcLoadColorFile(lcFile& File, lcStudStyle StudStyle)
NoColor.Code = LC_COLOR_NOCOLOR;
NoColor.Translucent = false;
NoColor.Chrome = false;
NoColor.Rubber = false;
NoColor.Group = LC_NUM_COLORGROUPS;
NoColor.Value[0] = 0.5f;
NoColor.Value[1] = 0.5f;
@ -362,6 +381,8 @@ int lcGetColorIndex(quint32 ColorCode)
Color.Code = ColorCode;
Color.Translucent = false;
Color.Chrome = false;
Color.Rubber = false;
Color.Edge[0] = 0.2f;
Color.Edge[1] = 0.2f;
Color.Edge[2] = 0.2f;

View file

@ -13,6 +13,8 @@ struct lcColor
quint32 Code;
int Group;
bool Translucent = false;
bool Chrome = false;
bool Rubber = false;
bool Adjusted = false;
lcVector4 Value;
lcVector4 Edge;
@ -64,3 +66,13 @@ inline bool lcIsColorTranslucent(size_t ColorIndex)
{
return gColorList[ColorIndex].Translucent;
}
inline bool lcIsColorChrome(size_t ColorIndex)
{
return gColorList[ColorIndex].Chrome;
}
inline bool lcIsColorRubber(size_t ColorIndex)
{
return gColorList[ColorIndex].Rubber;
}

View file

@ -305,14 +305,14 @@ void lcMesh::ExportPOVRay(lcFile& File, const char* MeshName, const char** Color
const lcVector3 n2 = lcUnpackNormal(Verts[Indices[Idx + 1]].Normal);
const lcVector3 n3 = lcUnpackNormal(Verts[Indices[Idx + 2]].Normal);
sprintf(Line, " smooth_triangle { <%.2f, %.2f, %.2f>, <%.2f, %.2f, %.2f>, <%.2f, %.2f, %.2f>, <%.2f, %.2f, %.2f>, <%.2f, %.2f, %.2f>, <%.2f, %.2f, %.2f> }\n",
sprintf(Line, " smooth_triangle { <%g, %g, %g>, <%g, %g, %g>, <%g, %g, %g>, <%g, %g, %g>, <%g, %g, %g>, <%g, %g, %g> }\n",
-v1.y, -v1.x, v1.z, -n1.y, -n1.x, n1.z, -v2.y, -v2.x, v2.z, -n2.y, -n2.x, n2.z, -v3.y, -v3.x, v3.z, -n3.y, -n3.x, n3.z);
File.WriteLine(Line);
}
if (Section->ColorIndex != gDefaultColor)
{
sprintf(Line, "material { texture { %s normal { bumps 0.1 scale 2 } } }", ColorTable[Section->ColorIndex]);
sprintf(Line, " material { texture { %s normal { bumps 0.1 scale 2 } } }", ColorTable[Section->ColorIndex]);
File.WriteLine(Line);
}

View file

@ -7,6 +7,7 @@
#include "project.h"
#include "lc_instructions.h"
#include "image.h"
#include "light.h"
#include "lc_mainwindow.h"
#include "lc_view.h"
#include "lc_library.h"
@ -1828,15 +1829,6 @@ bool Project::ExportPOVRay(const QString& FileName)
return false;
}
POVFile.WriteLine("#version 3.7;\n\nglobal_settings {\n assumed_gamma 1.0\n}\n\n");
char Line[1024];
lcPiecesLibrary* Library = lcGetPiecesLibrary();
std::map<const PieceInfo*, std::pair<char[LC_PIECE_NAME_LEN + 1], int>> PieceTable;
size_t NumColors = gColorList.size();
std::vector<std::array<char, LC_MAX_COLOR_NAME>> ColorTable(NumColors);
enum
{
LGEO_PIECE_LGEO = 0x01,
@ -1855,10 +1847,386 @@ bool Project::ExportPOVRay(const QString& FileName)
LGEO_COLOR_GLITTER = 0x40
};
QString LGEOPath; // todo: load lgeo from registry and make sure it still works
char Line[1024];
if (!LGEOPath.isEmpty())
sprintf(Line, "// Generated By: LeoCAD %s\n// LDraw File: %s\n// Date: %s\n\n",
LC_VERSION_TEXT,
mModels[0]->GetProperties().mFileName.toLatin1().constData(),
QDateTime::currentDateTime().toString(Qt::ISODate).toLatin1().constData());
POVFile.WriteLine(Line);
POVFile.WriteLine("#version 3.7;\n\n");
POVFile.WriteLine("global_settings { assumed_gamma 1.0 }\n\n");
/* POV-Ray uses a left-handed coordinate system
* - positive x-axis pointing right
* - positive y-axis pointing up
* - positive z-axis pointing away from you
* POVRay [0]x,[1]y,[2]z = LeoCAD [1]y,[0]x,[2]z */
lcPiecesLibrary* Library = lcGetPiecesLibrary();
std::map<const PieceInfo*, std::pair<char[LC_PIECE_NAME_LEN + 1], int>> PieceTable;
size_t NumColors = gColorList.size();
std::vector<std::array<char, LC_MAX_COLOR_NAME>> LgeoColorTable(NumColors);
std::vector<std::array<char, LC_MAX_COLOR_NAME>> ColorTable(NumColors);
const lcArray<lcLight*> Lights = gMainWindow->GetActiveModel()->GetLights();
const lcCamera* Camera = gMainWindow->GetActiveView()->GetCamera();
const QString CameraName = QString(Camera->GetName()).replace(" ","_");
const lcVector3& Position = Camera->mPosition;
const lcVector3& Target = Camera->mTargetPosition;
const lcVector3& Up = Camera->mUpVector;
const lcVector3 BackgroundColor = lcVector3FromColor(lcGetPreferences().mBackgroundSolidColor);
const lcPOVRayOptions& POVRayOptions = mModels[0]->GetPOVRayOptions();
const QString TopModelName = QString("LC_%1").arg(QString(mModels[0]->GetFileName()).replace(" ","_").replace(".","_dot_"));
const QString LGEOPath = lcGetProfileString(LC_PROFILE_POVRAY_LGEO_PATH);
const bool UseLGEO = POVRayOptions.UseLGEO && !LGEOPath.isEmpty();
const int TopModelColorCode = 7;
QStringList ColorMacros, MaterialColors;
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX);
lcVector3 Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
for (const lcModelPartsEntry& ModelPart : ModelParts)
{
lcVector3 Points[8];
lcGetBoxCorners(ModelPart.Info->GetBoundingBox(), Points);
for (int PointIdx = 0; PointIdx < 8; PointIdx++)
{
lcVector3 Point = lcMul31(Points[PointIdx], ModelPart.WorldMatrix);
Min = lcMin(Point, Min);
Max = lcMax(Point, Max);
}
}
lcVector3 Center = (Min + Max) / 2.0f;
float Radius = (Max - Center).Length() / 25.0f;
Center = lcVector3(Center[1], Center[0], Center[2]) / 25.0f;
lcVector3 FloorColor = POVRayOptions.FloorColor;
float FloorAmbient = POVRayOptions.FloorAmbient;
float FloorDiffuse = POVRayOptions.FloorDiffuse;
char FloorLocation[32];
char FloorAxis[16];
if (POVRayOptions.FloorAxis == 0)
{
sprintf(FloorAxis, "x");
sprintf(FloorLocation, "MaxX");
}
else if (POVRayOptions.FloorAxis == 1)
{
sprintf(FloorAxis, "y");
sprintf(FloorLocation, "MaxY");
}
else
{
sprintf(FloorAxis, "z");
sprintf(FloorLocation, "MaxZ");
}
for (const lcLight* Light : Lights)
{
if (Light->mLightType == LC_AREALIGHT)
{
if (FloorColor == lcVector3(0.8f,0.8f,0.8f))
FloorColor = {1.0f,1.0f,1.0f};
if (FloorAmbient == 0.4f)
FloorAmbient = 0.0f;
if (FloorDiffuse == 0.4f)
FloorDiffuse = 0.9f;
break;
}
}
if (!POVRayOptions.HeaderIncludeFile.isEmpty())
{
sprintf(Line, "#include \"%s\"\n\n", POVRayOptions.HeaderIncludeFile.toLatin1().constData());
POVFile.WriteLine(Line);
}
sprintf(Line,
"#ifndef (MinX) #declare MinX = %g; #end\n"
"#ifndef (MinY) #declare MinY = %g; #end\n"
"#ifndef (MinZ) #declare MinZ = %g; #end\n"
"#ifndef (MaxX) #declare MaxX = %g; #end\n"
"#ifndef (MaxY) #declare MaxY = %g; #end\n"
"#ifndef (MaxZ) #declare MaxZ = %g; #end\n"
"#ifndef (CenterX) #declare CenterX = %g; #end\n"
"#ifndef (CenterY) #declare CenterY = %g; #end\n"
"#ifndef (CenterZ) #declare CenterZ = %g; #end\n"
"#ifndef (Center) #declare Center = <CenterX,CenterY,CenterZ>; #end\n"
"#ifndef (Radius) #declare Radius = %g; #end\n",
Min[0], Min[1], Min[2], Max[0], -Max[1], Max[2], Center[0], Center[1], Center[2], Radius);
POVFile.WriteLine(Line);
sprintf(Line,
"#ifndef (CameraSky) #declare CameraSky = <%g,%g,%g>; #end\n"
"#ifndef (CameraLocation) #declare CameraLocation = <%g, %g, %g>; #end\n"
"#ifndef (CameraTarget) #declare CameraTarget = <%g, %g, %g>; #end\n"
"#ifndef (CameraAngle) #declare CameraAngle = %g; #end\n",
Up[1], Up[0], Up[2], Position[1] / 25.0f, Position[0] / 25.0f, Position[2] / 25.0f, Target[1] / 25.0f, Target[0] / 25.0f, Target[2] / 25.0f, Camera->m_fovy);
POVFile.WriteLine(Line);
sprintf(Line,
"#ifndef (BackgroundColor) #declare BackgroundColor = <%1g, %1g, %1g>; #end\n"
"#ifndef (Background) #declare Background = %s; #end\n",
BackgroundColor[0], BackgroundColor[1], BackgroundColor[2], (POVRayOptions.ExcludeBackground ? "false" : "true"));
POVFile.WriteLine(Line);
sprintf(Line,
"#ifndef (FloorAxis) #declare FloorAxis = %s; #end\n"
"#ifndef (FloorLocation) #declare FloorLocation = %s; #end\n"
"#ifndef (FloorColor) #declare FloorColor = <%1g, %1g, %1g>; #end\n"
"#ifndef (FloorAmbient) #declare FloorAmbient = %1g; #end\n"
"#ifndef (FloorDiffuse) #declare FloorDiffuse = %1g; #end\n"
"#ifndef (Floor) #declare Floor = %s; #end\n",
FloorAxis, FloorLocation, FloorColor[0], FloorColor[1], FloorColor[2], FloorAmbient, FloorDiffuse, (POVRayOptions.ExcludeFloor ? "false" : "true"));
POVFile.WriteLine(Line);
sprintf(Line,
"#ifndef (Ambient) #declare Ambient = 0.4; #end\n"
"#ifndef (Diffuse) #declare Diffuse = 0.4; #end\n"
"#ifndef (Reflection) #declare Reflection = 0.08; #end\n"
"#ifndef (Phong) #declare Phong = 0.5; #end\n"
"#ifndef (PhongSize) #declare PhongSize = 40; #end\n"
"#ifndef (TransReflection) #declare TransReflection = 0.2; #end\n"
"#ifndef (TransFilter) #declare TransFilter = 0.85; #end\n"
"#ifndef (TransIoR) #declare TransIoR = 1.25; #end\n"
"#ifndef (RubberReflection) #declare RubberReflection = 0; #end\n"
"#ifndef (RubberPhong) #declare RubberPhong = 0.1; #end\n"
"#ifndef (RubberPhongS) #declare RubberPhongS = 10; #end\n"
"#ifndef (ChromeReflection) #declare ChromeReflection = 0.85; #end\n"
"#ifndef (ChromeBrilliance) #declare ChromeBrilliance = 5; #end\n"
"#ifndef (ChromeSpecular) #declare ChromeSpecular = 0.8; #end\n"
"#ifndef (ChromeRough) #declare ChromeRough = 0.01; #end\n"
"#ifndef (OpaqueNormal) #declare OpaqueNormal = normal { bumps 0.001 scale 0.5 }; #end\n"
"#ifndef (TransNormal) #declare TransNormal = normal { bumps 0.001 scale 0.5 }; #end\n");
POVFile.WriteLine(Line);
sprintf(Line,
"#ifndef (Quality) #declare Quality = 3; #end\n"
"#ifndef (Studs) #declare Studs = 1; #end\n"
"#ifndef (LgeoLibrary) #declare LgeoLibrary = %s; #end\n"
"#ifndef (ModelReflection) #declare ModelReflection = %i; #end\n"
"#ifndef (ModelShadow) #declare ModelShadow = %i; #end\n\n",
(POVRayOptions.UseLGEO ? "true" : "false"), (POVRayOptions.NoReflection ? 0 : 1), (POVRayOptions.NoShadow ? 0 : 1));
POVFile.WriteLine(Line);
sprintf(Line,
"#ifndef (SkipWriteLightMacro)\n"
"#macro WriteLight(Type, Shadowless, Location, Target, Color, Power, SpotRadius, SpotFalloff, SpotTightness, AreaCircle, AreaWidth, AreaHeight, AreaRows, AreaColumns)\n"
" #local PointLight = %i;\n"
" #local AreaLight = %i;\n"
" #local SunLight = %i;\n"
" #local SpotLight = %i;\n"
" light_source {\n"
" Location\n"
" color rgb Color*Power\n"
" #if (Shadowless > 0)\n"
" shadowless\n"
" #end\n"
" #if (Type = AreaLight)\n"
" area_light AreaWidth, AreaHeight, AreaRows, AreaColumns\n"
" jitter\n"
" #if (AreaCircle > 0 & AreaWidth > 2 & AreaHeight > 2 & AreaRows > 1 & AreaColumns > 1 )\n"
" circular \n"
" #if (AreaWidth = AreaHeight & AreaRows = AreaColumns)\n"
" orient\n"
" #end\n"
" #end\n"
" #elseif (Type = SunLight)\n"
" parallel\n"
" point_at Target\n"
" #elseif (Type = SpotLight)\n"
" spotlight\n"
" radius SpotRadius\n"
" falloff SpotFalloff\n"
" tightness SpotTightness\n"
" point_at Target\n"
" #end\n"
" }\n"
"#end\n"
"#end\n\n",
LC_POINTLIGHT, LC_AREALIGHT, LC_SUNLIGHT, LC_SPOTLIGHT);
POVFile.WriteLine(Line);
for (const lcModelPartsEntry& ModelPart : ModelParts)
{
int ColorIdx = ModelPart.ColorIndex;
if (lcIsColorTranslucent(ColorIdx))
{
if (!ColorMacros.contains("TranslucentColor"))
{
sprintf(Line,
"#ifndef (SkipTranslucentColorMacro)\n"
"#macro TranslucentColor(r, g, b, f)\n"
" material {\n"
" texture {\n"
" pigment { srgbf <r,g,b,f> }\n"
" finish { emission 0 ambient Ambient diffuse Diffuse }\n"
" finish { phong Phong phong_size PhongSize reflection TransReflection }\n"
" normal { TransNormal }\n"
" }\n"
" interior { ior TransIoR }\n"
" }\n"
"#end\n"
"#end\n\n");
POVFile.WriteLine(Line);
ColorMacros.append("TranslucentColor");
}
}
else if (lcIsColorChrome(ColorIdx))
{
if (!ColorMacros.contains("ChromeColor"))
{
sprintf(Line,
"#ifndef (SkipChromeColorMacro)\n"
"#macro ChromeColor(r, g, b)\n"
"#if (LgeoLibrary) material { #end\n"
" texture {\n"
" pigment { srgbf <r,g,b,0> }\n"
" finish { emission 0 ambient Ambient diffuse Diffuse }\n"
" finish { phong Phong phong_size PhongSize reflection ChromeReflection brilliance ChromeBrilliance metallic specular ChromeSpecular roughness ChromeRough }\n"
" }\n"
"#if (LgeoLibrary) } #end\n"
"#end\n"
"#end\n\n");
POVFile.WriteLine(Line);
ColorMacros.append("ChromeColor");
}
}
else if (lcIsColorRubber(ColorIdx))
{
if (!ColorMacros.contains("RubberColor"))
{
sprintf(Line,
"#ifndef (SkipRubberColorMacro)\n"
"#macro RubberColor(r, g, b)\n"
"#if (LgeoLibrary) material { #end\n"
" texture {\n"
" pigment { srgbf <r,g,b,0> }\n"
" finish { emission 0 ambient Ambient diffuse Diffuse }\n"
" finish { phong RubberPhong phong_size RubberPhongS reflection RubberReflection }\n"
" }\n"
"#if (LgeoLibrary) } #end\n"
"#end\n"
"#end\n\n");
POVFile.WriteLine(Line);
ColorMacros.append("RubberColor");
}
}
else
{
if (!ColorMacros.contains("OpaqueColor"))
{
sprintf(Line,
"#ifndef (SkipOpaqueColorMacro)\n"
"#macro OpaqueColor(r, g, b)\n"
"#if (LgeoLibrary) material { #end\n"
" texture {\n"
" pigment { srgbf <r,g,b,0> }\n"
" finish { emission 0 ambient Ambient diffuse Diffuse }\n"
" finish { phong Phong phong_size PhongSize reflection Reflection }\n"
" normal { OpaqueNormal }\n"
" }\n"
"#if (LgeoLibrary) } #end\n"
"#end\n"
"#end\n\n");
POVFile.WriteLine(Line);
ColorMacros.append("OpaqueColor");
}
}
}
sprintf(Line, "#if (Background)\n background {\n color rgb BackgroundColor\n }\n#end\n\n");
POVFile.WriteLine(Line);
sprintf(Line, "#ifndef (Skip%s)\n camera {\n perspective\n right x * image_width / image_height\n sky CameraSky\n location CameraLocation\n look_at CameraTarget\n angle CameraAngle * image_width / image_height\n }\n#end\n\n",
(CameraName.isEmpty() ? "Camera" : CameraName.toLatin1().constData()));
POVFile.WriteLine(Line);
lcVector3 LightTarget(0.0f, 0.0f, 0.0f), LightColor(1.0f, 1.0f, 1.0f);
lcVector2 AreaSize(200.0f, 200.0f), AreaGrid(10.0f, 10.0f);
int AreaCircle = 0, Shadowless = 0, LightType = LC_AREALIGHT;
float Power = 0, SpotRadius = 0, SpotFalloff = 0, SpotTightness = 0;
if (Lights.IsEmpty())
{
lcVector3 Location[4];
Location[0] = {0.0f * Radius + Center[0], -1.5f * Radius + Center[1], -1.5f * Radius + Center[2]};
Location[1] = {1.5f * Radius + Center[0], -1.0f * Radius + Center[1], 0.866026f * Radius + Center[2]};
Location[2] = {0.0f * Radius + Center[0], -2.0f * Radius + Center[1], 0.0f * Radius + Center[2]};
Location[3] = {2.0f * Radius + Center[0], 0.0f * Radius + Center[1], -2.0f * Radius + Center[2]};
for (int Idx = 0; Idx < 4; Idx++)
{
Power = Idx < 2 ? 0.75f : 0.5f;
sprintf(Line,"#ifndef (SkipLight%i)\nWriteLight(%i, %i, <%g, %g, %g>, <%g, %g, %g>, <%g, %g, %g>, %g, %g, %g, %g, %i, %i, %i, %i, %i)\n#end\n\n",
Idx,
LightType,
Shadowless,
Location[Idx][0], Location[Idx][1], Location[Idx][2],
LightTarget[0], LightTarget[1], LightTarget[2],
LightColor[0], LightColor[1], LightColor[2],
Power,
SpotRadius, SpotFalloff, SpotTightness,
AreaCircle, (int)AreaSize[0], (int)AreaSize[1], (int)AreaGrid[0], (int)AreaGrid[1]);
POVFile.WriteLine(Line);
}
}
else
{
for (const lcLight* Light : Lights)
{
const lcVector3& Location = Light->mPosition;
const QString LightName = QString(Light->mName).replace(" ","_");
LightType = Light->mLightType;
Shadowless = static_cast<int>(Light->mShadowless);
LightColor = Light->mLightColor;
Power = Light->mPOVRayExponent;
switch(LightType)
{
case LC_AREALIGHT:
AreaCircle = Light->mLightShape == LC_LIGHT_SHAPE_DISK ? 1 : 0;
AreaSize = Light->mAreaSize;
AreaGrid = Light->mAreaGrid;
break;
case LC_SUNLIGHT:
LightTarget = Light->mTargetPosition;
break;
case LC_SPOTLIGHT:
LightTarget = Light->mTargetPosition;
SpotFalloff = Light->mSpotFalloff;
SpotRadius = Light->mSpotSize - SpotFalloff;
break;
default:
break;
}
sprintf(Line,"#ifndef (Skip%s)\n WriteLight(%i, %i, <%g, %g, %g>, <%g, %g, %g>, <%g, %g, %g>, %g, %g, %g, %g, %i, %i, %i, %i, %i)\n#end\n\n",
LightName.toLatin1().constData(),
LightType,
Shadowless,
Location[1], Location[0], Location[2],
LightTarget[1], LightTarget[0], LightTarget[2],
LightColor[0], LightColor[1], LightColor[2],
Power,
SpotRadius, SpotFalloff, SpotTightness,
AreaCircle, (int)AreaSize[0], (int)AreaSize[1], (int)AreaGrid[0], (int)AreaGrid[1]);
POVFile.WriteLine(Line);
}
}
POVFile.WriteLine("#ifndef (lg_quality) #declare lg_quality = Quality; #end\n\n");
if (UseLGEO)
{
memset(Line, 0, 1024);
POVFile.WriteLine("#ifndef (lg_studs) #declare lg_studs = Studs; #end\n\n");
POVFile.WriteLine("#if (lg_quality = 3) #declare lg_quality = 4; #end\n\n");
POVFile.WriteLine("#include \"lg_defs.inc\"\n\n#include \"lg_color.inc\"\n\n");
lcDiskFile TableFile(QFileInfo(QDir(LGEOPath), QLatin1String("lg_elements.lst")).absoluteFilePath());
if (!TableFile.Open(QIODevice::ReadOnly))
@ -1869,6 +2237,7 @@ bool Project::ExportPOVRay(const QString& FileName)
while (TableFile.ReadLine(Line, sizeof(Line)))
{
char Src[129], Dst[129], Flags[11];
if (*Line == ';')
@ -1877,20 +2246,22 @@ bool Project::ExportPOVRay(const QString& FileName)
if (sscanf(Line,"%128s%128s%10s", Src, Dst, Flags) != 3)
continue;
strcat(Src, ".dat");
strncat(Src, ".dat", 4);
PieceInfo* Info = Library->FindPiece(Src, nullptr, false, false);
if (!Info)
continue;
if (strchr(Flags, 'L'))
bool LgeoPartFound = false;
if ((LgeoPartFound = strchr(Flags, 'L')))
{
std::pair<char[LC_PIECE_NAME_LEN + 1], int>& Entry = PieceTable[Info];
Entry.second |= LGEO_PIECE_LGEO;
sprintf(Entry.first, "lg_%s", Dst);
}
if (strchr(Flags, 'A'))
if (strchr(Flags, 'A') && !LgeoPartFound)
{
std::pair<char[LC_PIECE_NAME_LEN + 1], int>& Entry = PieceTable[Info];
Entry.second |= LGEO_PIECE_AR;
@ -1905,15 +2276,15 @@ bool Project::ExportPOVRay(const QString& FileName)
}
}
lcDiskFile ColorFile(QFileInfo(QDir(LGEOPath), QLatin1String("lg_colors.lst")).absoluteFilePath());
lcDiskFile LgeoColorFile(QFileInfo(QDir(LGEOPath), QLatin1String("lg_colors.lst")).absoluteFilePath());
if (!ColorFile.Open(QIODevice::ReadOnly))
if (!LgeoColorFile.Open(QIODevice::ReadOnly))
{
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("Could not find LGEO files in folder '%1'.").arg(LGEOPath));
return false;
}
while (ColorFile.ReadLine(Line, sizeof(Line)))
while (LgeoColorFile.ReadLine(Line, sizeof(Line)))
{
char Name[1024], Flags[1024];
int Code;
@ -1924,20 +2295,82 @@ bool Project::ExportPOVRay(const QString& FileName)
if (sscanf(Line,"%d%s%s", &Code, Name, Flags) != 3)
continue;
size_t Color = lcGetColorIndex(Code);
if (Color >= NumColors)
size_t ColorIdx = lcGetColorIndex(Code);
if (ColorIdx >= NumColors)
continue;
strcpy(ColorTable[Color].data(), Name);
strncpy(LgeoColorTable[ColorIdx].data(), Name, LC_MAX_COLOR_NAME);
}
}
for (const lcModelPartsEntry& ModelPart : ModelParts)
{
size_t ColorIdx = ModelPart.ColorIndex;
if (!ColorTable[ColorIdx][0])
{
lcColor* Color = &gColorList[ColorIdx];
if (!LgeoColorTable[ColorIdx][0])
{
sprintf(ColorTable[ColorIdx].data(), "lc_%s", Color->SafeName);
if (lcIsColorTranslucent(ColorIdx))
{
if (!UseLGEO && !MaterialColors.contains(ColorTable[ColorIdx].data()))
MaterialColors.append(ColorTable[ColorIdx].data());
sprintf(Line, "#ifndef (lc_%s)\n#declare lc_%s = TranslucentColor(%g, %g, %g, TransFilter)\n#end\n\n",
Color->SafeName, Color->SafeName, Color->Value[0], Color->Value[1], Color->Value[2]);
}
else
{
char MacroName[LC_MAX_COLOR_NAME];
if (lcIsColorChrome(ColorIdx))
sprintf(MacroName, "Chrome");
else if (lcIsColorRubber(ColorIdx))
sprintf(MacroName, "Rubber");
else
sprintf(MacroName, "Opaque");
sprintf(Line, "#ifndef (lc_%s)\n#declare lc_%s = %sColor(%g, %g, %g)\n#end\n\n",
Color->SafeName, Color->SafeName, MacroName, Color->Value[0], Color->Value[1], Color->Value[2]);
}
}
else
{
sprintf(ColorTable[ColorIdx].data(), "LDXColor%i", Color->Code);
sprintf(Line,"#ifndef (LDXColor%i) // %s\n#declare LDXColor%i = material { texture { %s } }\n#end\n\n",
Color->Code, Color->Name, Color->Code, LgeoColorTable[ColorIdx].data());
}
POVFile.WriteLine(Line);
}
}
if (!ColorTable[lcGetColorIndex(TopModelColorCode)][0])
{
size_t ColorIdx = lcGetColorIndex(TopModelColorCode);
lcColor* Color = &gColorList[ColorIdx];
sprintf(ColorTable[ColorIdx].data(), "LDXColor%i", Color->Code);
if (!LgeoColorTable[ColorIdx][0])
sprintf(Line, "#ifndef (lc_%s)\n#declare lc_%s = OpaqueColor(%g, %g, %g)\n#end\n\n",
Color->SafeName, Color->SafeName, Color->Value[0], Color->Value[1], Color->Value[2]);
else
sprintf(Line,"#ifndef (LDXColor%i) // %s\n#declare LDXColor%i = material { texture { %s } }\n#end\n\n",
Color->Code, Color->Name, Color->Code, LgeoColorTable[ColorIdx].data());
POVFile.WriteLine(Line);
}
std::set<lcMesh*> AddedMeshes;
if (!LGEOPath.isEmpty())
if (UseLGEO)
{
POVFile.WriteLine("#include \"lg_defs.inc\"\n#include \"lg_color.inc\"\n\n");
for (const lcModelPartsEntry& ModelPart : ModelParts)
{
if (ModelPart.Mesh)
@ -1958,7 +2391,7 @@ bool Project::ExportPOVRay(const QString& FileName)
const std::pair<char[LC_PIECE_NAME_LEN + 1], int>& Entry = Search->second;
if (Entry.first[0])
{
sprintf(Line, "#include \"%s.inc\"\n", Entry.first);
sprintf(Line, "#include \"%s.inc\" // %s\n", Entry.first, ModelPart.Info->m_strDescription);
POVFile.WriteLine(Line);
}
}
@ -1966,29 +2399,6 @@ bool Project::ExportPOVRay(const QString& FileName)
POVFile.WriteLine("\n");
}
for (size_t ColorIdx = 0; ColorIdx < gColorList.size(); ColorIdx++)
{
lcColor* Color = &gColorList[ColorIdx];
if (lcIsColorTranslucent(ColorIdx))
{
sprintf(Line, "#declare lc_%s = texture { pigment { rgb <%f, %f, %f> filter 0.9 } finish { ambient 0.3 diffuse 0.2 reflection 0.25 phong 0.3 phong_size 60 } }\n",
Color->SafeName, Color->Value[0], Color->Value[1], Color->Value[2]);
}
else
{
sprintf(Line, "#declare lc_%s = texture { pigment { rgb <%f, %f, %f> } finish { ambient 0.1 phong 0.2 phong_size 20 } }\n",
Color->SafeName, Color->Value[0], Color->Value[1], Color->Value[2]);
}
POVFile.WriteLine(Line);
if (!ColorTable[ColorIdx][0])
sprintf(ColorTable[ColorIdx].data(), "lc_%s", Color->SafeName);
}
POVFile.WriteLine("\n");
std::vector<const char*> ColorTablePointer;
ColorTablePointer.resize(NumColors);
for (size_t ColorIdx = 0; ColorIdx < NumColors; ColorIdx++)
@ -1996,7 +2406,7 @@ bool Project::ExportPOVRay(const QString& FileName)
auto GetMeshName = [](const lcModelPartsEntry& ModelPart, char (&Name)[LC_PIECE_NAME_LEN])
{
strcpy(Name, ModelPart.Info->mFileName);
strncpy(Name, ModelPart.Info->mFileName, sizeof(Name));
for (char* c = Name; *c; c++)
if (*c == '-' || *c == '.')
@ -2006,7 +2416,7 @@ bool Project::ExportPOVRay(const QString& FileName)
{
char Suffix[32];
sprintf(Suffix, "_%p", ModelPart.Mesh);
strncat(Name, Suffix, sizeof(Name) - 1);
strncat(Name, Suffix, sizeof(Name) - strlen(Name) - 1);
Name[sizeof(Name) - 1] = 0;
}
};
@ -2027,7 +2437,7 @@ bool Project::ExportPOVRay(const QString& FileName)
if (!ModelPart.Mesh)
{
std::pair<char[LC_PIECE_NAME_LEN + 1], int>& Entry = PieceTable[ModelPart.Info];
strcpy(Entry.first, "lc_");
strncpy(Entry.first, "lc_", 3);
strncat(Entry.first, Name, sizeof(Entry.first) - 1);
Entry.first[sizeof(Entry.first) - 1] = 0;
}
@ -2038,65 +2448,30 @@ bool Project::ExportPOVRay(const QString& FileName)
POVFile.WriteLine(Line);
}
const lcCamera* Camera = gMainWindow->GetActiveView()->GetCamera();
const lcVector3& Position = Camera->mPosition;
const lcVector3& Target = Camera->mTargetPosition;
const lcVector3& Up = Camera->mUpVector;
sprintf(Line, "camera {\n perspective\n right x * image_width / image_height\n sky<%1g,%1g,%1g>\n location <%1g, %1g, %1g>\n look_at <%1g, %1g, %1g>\n angle %.0f * image_width / image_height\n}\n\n",
Up[1], Up[0], Up[2], Position[1] / 25.0f, Position[0] / 25.0f, Position[2] / 25.0f, Target[1] / 25.0f, Target[0] / 25.0f, Target[2] / 25.0f, Camera->m_fovy);
POVFile.WriteLine(Line);
lcVector3 BackgroundColor = lcVector3FromColor(lcGetPreferences().mBackgroundSolidColor);
sprintf(Line, "background { color rgb <%1g, %1g, %1g> }\n\n", BackgroundColor[0], BackgroundColor[1], BackgroundColor[2]);
POVFile.WriteLine(Line);
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX);
lcVector3 Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
for (const lcModelPartsEntry& ModelPart : ModelParts)
{
lcVector3 Points[8];
lcGetBoxCorners(ModelPart.Info->GetBoundingBox(), Points);
for (int PointIdx = 0; PointIdx < 8; PointIdx++)
{
lcVector3 Point = lcMul31(Points[PointIdx], ModelPart.WorldMatrix);
Min = lcMin(Point, Min);
Max = lcMax(Point, Max);
}
}
lcVector3 Center = (Min + Max) / 2.0f;
float Radius = (Max - Center).Length() / 25.0f;
Center = lcVector3(Center[1], Center[0], Center[2]) / 25.0f;
sprintf(Line, "light_source{ <%f, %f, %f>\n color rgb 0.75\n area_light 200, 200, 10, 10\n jitter\n}\n\n", 0.0f * Radius + Center.x, -1.5f * Radius + Center.y, -1.5f * Radius + Center.z);
POVFile.WriteLine(Line);
sprintf(Line, "light_source{ <%f, %f, %f>\n color rgb 0.75\n area_light 200, 200, 10, 10\n jitter\n}\n\n", 1.5f * Radius + Center.x, -1.0f * Radius + Center.y, 0.866026f * Radius + Center.z);
POVFile.WriteLine(Line);
sprintf(Line, "light_source{ <%f, %f, %f>\n color rgb 0.5\n area_light 200, 200, 10, 10\n jitter\n}\n\n", 0.0f * Radius + Center.x, -2.0f * Radius + Center.y, 0.0f * Radius + Center.z);
POVFile.WriteLine(Line);
sprintf(Line, "light_source{ <%f, %f, %f>\n color rgb 0.5\n area_light 200, 200, 10, 10\n jitter\n}\n\n", 2.0f * Radius + Center.x, 0.0f * Radius + Center.y, -2.0f * Radius + Center.z);
sprintf(Line, "#declare %s = union {\n", TopModelName.toLatin1().constData());
POVFile.WriteLine(Line);
for (const lcModelPartsEntry& ModelPart : ModelParts)
{
int Color = ModelPart.ColorIndex;
const char* Suffix = lcIsColorTranslucent(Color) ? "_clear" : "";
int ColorIdx = ModelPart.ColorIndex;
const char* Suffix = lcIsColorTranslucent(ColorIdx) ? "_clear" : "";
const float* f = ModelPart.WorldMatrix;
char Modifier[32];
if (UseLGEO || MaterialColors.contains(ColorTable[ColorIdx].data()))
sprintf(Modifier, "material");
else
sprintf(Modifier, "texture");
if (!ModelPart.Mesh)
{
std::pair<char[LC_PIECE_NAME_LEN + 1], int>& Entry = PieceTable[ModelPart.Info];
if (Entry.second & LGEO_PIECE_SLOPE)
{
sprintf(Line, "merge {\n object {\n %s%s\n texture { %s }\n }\n"
" object {\n %s_slope\n texture { %s normal { bumps 0.3 scale 0.02 } }\n }\n"
" matrix <%.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f>\n}\n",
Entry.first, Suffix, ColorTable[Color].data(), Entry.first, ColorTable[Color].data(),
sprintf(Line,
" merge {\n object {\n %s%s\n %s { %s }\n }\n"
" object {\n %s_slope\n texture {\n %s normal { bumps 0.3 scale 0.02 }\n }\n }\n"
" matrix <%g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g>\n }\n",
Entry.first, Suffix, Modifier, ColorTable[ColorIdx].data(), Entry.first, ColorTable[ColorIdx].data(),
-f[5], -f[4], -f[6], -f[1], -f[0], -f[2], f[9], f[8], f[10], f[13] / 25.0f, f[12] / 25.0f, f[14] / 25.0f);
}
else
@ -2104,8 +2479,8 @@ bool Project::ExportPOVRay(const QString& FileName)
if (!ModelPart.Info || !ModelPart.Info->GetMesh())
continue;
sprintf(Line, "object {\n %s%s\n texture { %s }\n matrix <%.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f>\n}\n",
Entry.first, Suffix, ColorTable[Color].data(), -f[5], -f[4], -f[6], -f[1], -f[0], -f[2], f[9], f[8], f[10], f[13] / 25.0f, f[12] / 25.0f, f[14] / 25.0f);
sprintf(Line, " object {\n %s%s\n %s { %s }\n matrix <%g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g>\n }\n",
Entry.first, Suffix, Modifier, ColorTable[ColorIdx].data(), -f[5], -f[4], -f[6], -f[1], -f[0], -f[2], f[9], f[8], f[10], f[13] / 25.0f, f[12] / 25.0f, f[14] / 25.0f);
}
}
@ -2114,13 +2489,29 @@ bool Project::ExportPOVRay(const QString& FileName)
char Name[LC_PIECE_NAME_LEN];
GetMeshName(ModelPart, Name);
sprintf(Line, "object {\n lc_%s%s\n texture { %s }\n matrix <%.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %.4f>\n}\n",
Name, Suffix, ColorTable[Color].data(), -f[5], -f[4], -f[6], -f[1], -f[0], -f[2], f[9], f[8], f[10], f[13] / 25.0f, f[12] / 25.0f, f[14] / 25.0f);
sprintf(Line, " object {\n lc_%s%s\n %s { %s }\n matrix <%g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g, %g>\n }\n",
Name, Suffix, Modifier, ColorTable[ColorIdx].data(), -f[5], -f[4], -f[6], -f[1], -f[0], -f[2], f[9], f[8], f[10], f[13] / 25.0f, f[12] / 25.0f, f[14] / 25.0f);
}
POVFile.WriteLine(Line);
}
sprintf(Line, "\n #if (ModelReflection = 0)\n no_reflection\n #end\n #if (ModelShadow = 0)\n no_shadow\n #end\n}\n\n");
POVFile.WriteLine(Line);
sprintf(Line, "object {\n %s\n %s { %s }\n}\n\n",
TopModelName.toLatin1().constData(), (UseLGEO ? "material" : "texture"), ColorTable[lcGetColorIndex(TopModelColorCode)].data());
POVFile.WriteLine(Line);
sprintf(Line, "#if (Floor)\n object {\n plane { FloorAxis, FloorLocation hollow }\n texture {\n pigment { color srgb FloorColor }\n finish { emission 0 ambient FloorAmbient diffuse FloorDiffuse }\n }\n }\n#end\n");
POVFile.WriteLine(Line);
if (!POVRayOptions.FooterIncludeFile.isEmpty())
{
sprintf(Line, "\n#include \"%s\"\n", POVRayOptions.FooterIncludeFile.toLatin1().constData());
POVFile.WriteLine(Line);
}
return true;
}
@ -2239,7 +2630,7 @@ void Project::SaveImage()
if (Dialog.exec() != QDialog::Accepted)
return;
QString Extension = QFileInfo(Dialog.mFileName).suffix();
if (!Extension.isEmpty())