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https://github.com/leozide/leocad
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Code style updates.
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63272bcc78
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1 changed files with 11 additions and 21 deletions
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@ -1752,19 +1752,15 @@ void lcModel::LoadCheckPoint(lcModelHistoryEntry* CheckPoint)
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const lcStep CurrentStep = mCurrentStep;
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const lcStep CurrentStep = mCurrentStep;
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// Remember the camera names
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// Remember the camera names
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std::vector<QString> CameraNames;
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std::vector<lcView*> Views = lcView::GetModelViews(this);
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if (gMainWindow)
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std::vector<QString> CameraNames(Views.size());
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for (size_t ViewIndex = 0; ViewIndex < Views.size(); ViewIndex++)
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{
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{
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std::vector<lcView*> Views = lcView::GetModelViews(this);
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lcCamera* Camera = Views[ViewIndex]->GetCamera();
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CameraNames.resize( Views.size() );
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for (unsigned int i = 0; i < Views.size(); i++)
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if (!Camera->IsSimple())
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{
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CameraNames[ViewIndex] = Camera->GetName();
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lcCamera* Camera = Views[i]->GetCamera();
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if (!Camera->IsSimple() && mCameras.FindIndex(Camera) != -1)
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CameraNames[i] = Camera->GetName();
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else
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CameraNames[i] = "";
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}
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}
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}
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DeleteModel();
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DeleteModel();
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@ -1778,15 +1774,9 @@ void lcModel::LoadCheckPoint(lcModelHistoryEntry* CheckPoint)
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CalculateStep(CurrentStep);
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CalculateStep(CurrentStep);
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// Reset the cameras
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// Reset the cameras
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if (gMainWindow)
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for (size_t ViewIndex = 0; ViewIndex < Views.size() && ViewIndex < CameraNames.size(); ViewIndex++)
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{
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if (!CameraNames[ViewIndex].isEmpty())
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std::vector<lcView*> Views = lcView::GetModelViews(this);
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Views[ViewIndex]->SetCamera(CameraNames[ViewIndex]);
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for (unsigned int i = 0; i < CameraNames.size(); i++)
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{
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if (CameraNames[i] != "")
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Views[i]->SetCamera(CameraNames[i]);
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}
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}
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gMainWindow->UpdateTimeline(true, false);
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gMainWindow->UpdateTimeline(true, false);
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gMainWindow->UpdateCurrentStep();
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gMainWindow->UpdateCurrentStep();
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