Blender addon - set MM import use colour scheme default to alternate

This commit is contained in:
Trevor SANDY 2025-01-02 08:21:23 +01:00
parent 5b9dcd2595
commit 3e60ee3707

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@ -241,7 +241,7 @@ lcBlenderPreferences::BlenderSettings lcBlenderPreferences::mDefaultSettingsMM
/* 51/11 LBL_STARTING_STEP_FRAME */ {"startingstepframe", "1", QObject::tr("Starting Step Frame"), QObject::tr("Frame to add the first STEP meta command")},
/* 52/00 LBL_CHOSEN_LOGO */ {"chosenlogo", "logo3", QObject::tr("Chosen Logo"), QObject::tr("Which logo to display. logo and logo2 aren't used and are only included for completeness")},
/* 53/01 LBL_COLOUR_SCHEME_MM */ {"usecolourscheme", "lgeo", QObject::tr("Colour Scheme"), QObject::tr("Colour scheme options - Realistic (lgeo), Original (LDConfig), Alternate (LDCfgalt), Custom (User Defined)")},
/* 53/01 LBL_COLOUR_SCHEME_MM */ {"usecolourscheme", "alt", QObject::tr("Colour Scheme"), QObject::tr("Colour scheme options - Realistic (lgeo), Original (LDConfig), Alternate (LDCfgalt), Custom (User Defined)")},
/* 54/02 LBL_RESOLUTION_MM */ {"resolution", "Standard", QObject::tr("Resolution"), QObject::tr("Resolution of part primitives, ie. how much geometry they have")},
/* 55/03 LBL_SCALE_STRATEGY */ {"scalestrategy", "mesh", QObject::tr("How To Scale Parts"), QObject::tr("Apply import scaling to mesh - Recommended for rendering, Apply import scaling to object - Recommended for part editing")},
/* 56/04 LBL_SMOOTH_TYPE */ {"smoothtype", "edge_split", QObject::tr("Smooth Type"), QObject::tr("Use either autosmooth or an edge split modifier to smooth part faces")}