Fixed compiler warnings.

This commit is contained in:
Leonardo Zide 2019-02-05 16:35:15 -08:00
parent 90b8409017
commit 378ece224f
4 changed files with 8 additions and 10 deletions

View file

@ -24,7 +24,7 @@
#include "lc_colors.h"
#include <functional>
#define LC_ENABLE_GAMEPAD (QT_VERSION >= QT_VERSION_CHECK(5, 10, 0))
#define LC_ENABLE_GAMEPAD (QT_VERSION >= QT_VERSION_CHECK(5, 12, 0))
#if LC_ENABLE_GAMEPAD
#include <QtGamepad/QGamepad>

View file

@ -220,7 +220,7 @@ void lcTexture::Upload(lcContext* Context)
int FilterIndex = FilterFlags >> LC_TEXTURE_FILTER_SHIFT;
int MipIndex = mFlags & LC_TEXTURE_MIPMAPS ? 0 : 1;
int Faces, Target;
unsigned int Faces, Target;
if ((mFlags & LC_TEXTURE_CUBEMAP) == 0)
{
@ -273,7 +273,7 @@ void lcTexture::Upload(lcContext* Context)
if (mFlags & LC_TEXTURE_CUBEMAP)
Target = GL_TEXTURE_CUBE_MAP_POSITIVE_X;
for (int FaceIdx = 0; FaceIdx < Faces; FaceIdx++)
for (size_t FaceIdx = 0; FaceIdx < Faces; FaceIdx++)
{
void* Data = mImages[CurrentImage].mData;
glTexImage2D(Target, 0, Format, mWidth, mHeight, 0, Format, GL_UNSIGNED_BYTE, Data);

View file

@ -84,8 +84,6 @@ void MinifigWizard::OnInitialUpdate()
MakeCurrent();
mContext->SetDefaultState();
memset(&mMinifig, 0, sizeof(lcMinifig));
static_assert(sizeof(MinifigWizard::mSectionNames) / sizeof(MinifigWizard::mSectionNames[0]) == LC_MFW_NUMITEMS, "Array size mismatch.");
const int ColorCodes[LC_MFW_NUMITEMS] = { 4, 7, 14, 7, 1, 0, 7, 4, 4, 14, 14, 7, 7, 0, 0, 7, 7 };
@ -95,13 +93,13 @@ void MinifigWizard::OnInitialUpdate()
for (int i = 0; i < LC_MFW_NUMITEMS; i++)
{
mMinifig.Colors[i] = lcGetColorIndex(ColorCodes[i]);
mMinifig.Angles[i] = 0.0f;
mMinifig.Matrices[i] = lcMatrix44Identity();
PieceInfo* Info = Library->FindPiece(Pieces[i], nullptr, false, false);
if (Info)
{
mMinifig.Parts[i] = Info;
mMinifig.Parts[i] = Info;
if (Info)
Library->LoadPieceInfo(Info, false, true);
}
}
Library->WaitForLoadQueue();

View file

@ -7,7 +7,7 @@ greaterThan(QT_MAJOR_VERSION, 4) {
}
equals(QT_MAJOR_VERSION, 5) {
greaterThan(QT_MINOR_VERSION, 9) {
greaterThan(QT_MINOR_VERSION, 11) {
QT += gamepad
}
}