Blender addon - change smooth_type default to bmesh_split

This commit is contained in:
Trevor SANDY 2023-08-20 01:06:23 +02:00
parent 410bdb2bb6
commit 2f5594b5f6

View file

@ -244,7 +244,7 @@ lcBlenderPreferences::BlenderSettings lcBlenderPreferences::mDefaultSettingsMM
/* 55/03 LBL_GAP_SCALE_STRATEGY */ {"gapscalestrategy", "constraint", QObject::tr("Gap Strategy"), QObject::tr("Apply gap to object directly or scale and empty to adjust to gaps between parts")},
/* 56/04 LBL_GAP_TARGET */ {"gaptarget", "object", QObject::tr("Gap Target"), QObject::tr("Whether to scale the object data or mesh data")},
/* 57/05 LBL_RESOLUTION_MM */ {"resolution", "Standard", QObject::tr("Resolution"), QObject::tr("Resolution of part primitives, ie. how much geometry they have")},
/* 58/06 LBL_SMOOTH_TYPE */ {"smoothtype", "edge_split", QObject::tr("Smooth Type"), QObject::tr("Use either autosmooth or an edge split modifier to smooth part faces")}
/* 58/06 LBL_SMOOTH_TYPE */ {"smoothtype", "bmesh_split",QObject::tr("Smooth Type"), QObject::tr("Use either autosmooth or an edge split modifier to smooth part faces")}
};
lcBlenderPreferences::ComboItems lcBlenderPreferences::mComboItemsMM [NUM_COMBO_ITEMS_MM] =