Swapped opaque and translucent polygon offsets.

This commit is contained in:
Leonardo Zide 2019-02-23 11:36:22 -08:00
parent 0abc4a258a
commit 2356af4049

View file

@ -400,12 +400,12 @@ void lcContext::SetPolygonOffset(lcPolygonOffset PolygonOffset)
break;
case LC_POLYGON_OFFSET_OPAQUE:
glPolygonOffset(0.25f, 0.1f);
glPolygonOffset(0.5f, 0.1f);
glEnable(GL_POLYGON_OFFSET_FILL);
break;
case LC_POLYGON_OFFSET_TRANSLUCENT:
glPolygonOffset(0.5f, 0.1f);
glPolygonOffset(0.25f, 0.1f);
glEnable(GL_POLYGON_OFFSET_FILL);
break;
}