leocad/common/lc_model.cpp

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#include "lc_global.h"
#include "lc_model.h"
#include <locale.h>
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#include <functional>
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#include "piece.h"
#include "camera.h"
#include "light.h"
#include "group.h"
#include "lc_mainwindow.h"
#include "lc_profile.h"
#include "lc_library.h"
#include "lc_texture.h"
#include "lc_synth.h"
#include "lc_file.h"
#include "pieceinf.h"
#include "view.h"
#include "minifig.h"
#include "lc_qarraydialog.h"
#include "lc_qselectdialog.h"
#include "lc_qminifigdialog.h"
#include "lc_qgroupdialog.h"
#include "lc_qeditgroupsdialog.h"
#include "lc_selectbycolordialog.h"
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#include "lc_qpropertiesdialog.h"
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#include "lc_qutils.h"
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#include "lc_lxf.h"
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void lcModelProperties::LoadDefaults()
{
mAuthor = lcGetProfileString(LC_PROFILE_DEFAULT_AUTHOR_NAME);
mBackgroundType = (lcBackgroundType)lcGetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TYPE);
mBackgroundSolidColor = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_COLOR));
mBackgroundGradientColor1 = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR1));
mBackgroundGradientColor2 = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR2));
mBackgroundImage = lcGetProfileString(LC_PROFILE_DEFAULT_BACKGROUND_TEXTURE);
mBackgroundImageTile = lcGetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TILE);
mAmbientColor = lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_AMBIENT_COLOR));
}
void lcModelProperties::SaveDefaults()
{
lcSetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TYPE, mBackgroundType);
lcSetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_COLOR, lcColorFromVector3(mBackgroundSolidColor));
lcSetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR1, lcColorFromVector3(mBackgroundGradientColor1));
lcSetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR2, lcColorFromVector3(mBackgroundGradientColor2));
lcSetProfileString(LC_PROFILE_DEFAULT_BACKGROUND_TEXTURE, mBackgroundImage);
lcSetProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TILE, mBackgroundImageTile);
lcSetProfileInt(LC_PROFILE_DEFAULT_AMBIENT_COLOR, lcColorFromVector3(mAmbientColor));
}
void lcModelProperties::SaveLDraw(QTextStream& Stream) const
{
QLatin1String LineEnding("\r\n");
if (!mAuthor.isEmpty())
Stream << QLatin1String("0 !LEOCAD MODEL AUTHOR ") << mAuthor << LineEnding;
if (!mDescription.isEmpty())
Stream << QLatin1String("0 !LEOCAD MODEL DESCRIPTION ") << mDescription << LineEnding;
if (!mComments.isEmpty())
{
QStringList Comments = mComments.split('\n');
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for (const QString& Comment : Comments)
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Stream << QLatin1String("0 !LEOCAD MODEL COMMENT ") << Comment << LineEnding;
}
bool TypeChanged = (mBackgroundType != lcGetDefaultProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_TYPE));
switch (mBackgroundType)
{
case LC_BACKGROUND_SOLID:
if (mBackgroundSolidColor != lcVector3FromColor(lcGetDefaultProfileInt(LC_PROFILE_DEFAULT_BACKGROUND_COLOR)) || TypeChanged)
Stream << QLatin1String("0 !LEOCAD MODEL BACKGROUND COLOR ") << mBackgroundSolidColor[0] << ' ' << mBackgroundSolidColor[1] << ' ' << mBackgroundSolidColor[2] << LineEnding;
break;
case LC_BACKGROUND_GRADIENT:
if (mBackgroundGradientColor1 != lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR1)) ||
mBackgroundGradientColor2 != lcVector3FromColor(lcGetProfileInt(LC_PROFILE_DEFAULT_GRADIENT_COLOR2)) || TypeChanged)
Stream << QLatin1String("0 !LEOCAD MODEL BACKGROUND GRADIENT ") << mBackgroundGradientColor1[0] << ' ' << mBackgroundGradientColor1[1] << ' ' << mBackgroundGradientColor1[2] << ' ' << mBackgroundGradientColor2[0] << ' ' << mBackgroundGradientColor2[1] << ' ' << mBackgroundGradientColor2[2] << LineEnding;
break;
case LC_BACKGROUND_IMAGE:
if (!mBackgroundImage.isEmpty())
{
Stream << QLatin1String("0 !LEOCAD MODEL BACKGROUND IMAGE ");
if (mBackgroundImageTile)
Stream << QLatin1String("TILE ");
Stream << QLatin1String("NAME ") << mBackgroundImage << LineEnding;
}
break;
}
// lcVector3 mAmbientColor;
}
void lcModelProperties::ParseLDrawLine(QTextStream& Stream)
{
QString Token;
Stream >> Token;
if (Token == QLatin1String("AUTHOR"))
mAuthor = Stream.readLine().mid(1);
else if (Token == QLatin1String("DESCRIPTION"))
mDescription = Stream.readLine().mid(1);
else if (Token == QLatin1String("COMMENT"))
{
QString Comment = Stream.readLine().mid(1);
if (!mComments.isEmpty())
mComments += '\n';
mComments += Comment;
}
else if (Token == QLatin1String("BACKGROUND"))
{
Stream >> Token;
if (Token == QLatin1String("COLOR"))
{
mBackgroundType = LC_BACKGROUND_SOLID;
Stream >> mBackgroundSolidColor[0] >> mBackgroundSolidColor[1] >> mBackgroundSolidColor[2];
}
else if (Token == QLatin1String("GRADIENT"))
{
mBackgroundType = LC_BACKGROUND_GRADIENT;
Stream >> mBackgroundGradientColor1[0] >> mBackgroundGradientColor1[1] >> mBackgroundGradientColor1[2] >> mBackgroundGradientColor2[0] >> mBackgroundGradientColor2[1] >> mBackgroundGradientColor2[2];
}
else if (Token == QLatin1String("IMAGE"))
{
Stream >> Token;
if (Token == QLatin1String("TILE"))
{
mBackgroundImageTile = true;
Stream >> Token;
}
if (Token == QLatin1String("NAME"))
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{
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mBackgroundImage = Stream.readLine().trimmed();
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mBackgroundType = LC_BACKGROUND_IMAGE;
}
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}
}
}
lcModel::lcModel(const QString& Name)
{
mProperties.mName = Name;
mProperties.LoadDefaults();
mActive = false;
mCurrentStep = 1;
mBackgroundTexture = nullptr;
mPieceInfo = nullptr;
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}
lcModel::~lcModel()
{
if (mPieceInfo)
{
if (gMainWindow && gMainWindow->GetCurrentPieceInfo() == mPieceInfo)
gMainWindow->SetCurrentPieceInfo(nullptr);
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if (mPieceInfo->GetModel() == this)
mPieceInfo->SetPlaceholder();
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
Library->ReleasePieceInfo(mPieceInfo);
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}
DeleteModel();
DeleteHistory();
}
bool lcModel::GetPieceWorldMatrix(lcPiece* Piece, lcMatrix44& ParentWorldMatrix) const
{
for (lcPiece* ModelPiece : mPieces)
{
if (ModelPiece == Piece)
{
ParentWorldMatrix = lcMul(ModelPiece->mModelWorld, ParentWorldMatrix);
return true;
}
PieceInfo* Info = ModelPiece->mPieceInfo;
if (Info->IsModel())
{
lcMatrix44 WorldMatrix = lcMul(ModelPiece->mModelWorld, ParentWorldMatrix);
if (Info->GetPieceWorldMatrix(Piece, WorldMatrix))
{
ParentWorldMatrix = WorldMatrix;
return true;
}
}
}
return false;
}
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bool lcModel::IncludesModel(const lcModel* Model) const
{
if (Model == this)
return true;
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for (lcPiece* Piece : mPieces)
if (Piece->mPieceInfo->IncludesModel(Model))
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return true;
return false;
}
void lcModel::DeleteHistory()
{
mUndoHistory.DeleteAll();
mRedoHistory.DeleteAll();
}
void lcModel::DeleteModel()
{
lcReleaseTexture(mBackgroundTexture);
mBackgroundTexture = nullptr;
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if (gMainWindow)
{
const lcArray<View*>* Views = gMainWindow->GetViewsForModel(this);
// TODO: this is only needed to avoid a dangling pointer during undo/redo if a camera is set to a view but we should find a better solution instead
if (Views)
{
for (int ViewIdx = 0; ViewIdx < Views->GetSize(); ViewIdx++)
{
View* View = (*Views)[ViewIdx];
lcCamera* Camera = View->mCamera;
if (!Camera->IsSimple() && mCameras.FindIndex(Camera) != -1)
View->SetCamera(Camera, true);
}
}
}
mPieces.DeleteAll();
mCameras.DeleteAll();
mLights.DeleteAll();
mGroups.DeleteAll();
mFileLines.clear();
}
void lcModel::CreatePieceInfo(Project* Project)
{
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
mPieceInfo = Library->FindPiece(mProperties.mName.toLatin1().constData(), Project, true, false);
mPieceInfo->SetModel(this, true, Project, true);
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Library->LoadPieceInfo(mPieceInfo, true, true);
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}
void lcModel::UpdateMesh()
{
mPieceInfo->SetModel(this, true, nullptr, false);
}
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void lcModel::UpdatePieceInfo(std::vector<lcModel*>& UpdatedModels)
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{
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if (std::find(UpdatedModels.begin(), UpdatedModels.end(), this) != UpdatedModels.end())
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return;
mPieceInfo->SetModel(this, false, nullptr, false);
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UpdatedModels.push_back(this);
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lcMesh* Mesh = mPieceInfo->GetMesh();
if (mPieces.IsEmpty() && !Mesh)
{
mPieceInfo->SetBoundingBox(lcVector3(0.0f, 0.0f, 0.0f), lcVector3(0.0f, 0.0f, 0.0f));
return;
}
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX), Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
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for (lcPiece* Piece : mPieces)
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{
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if (Piece->IsVisibleInSubModel())
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{
Piece->mPieceInfo->UpdateBoundingBox(UpdatedModels);
Piece->CompareBoundingBox(Min, Max);
}
}
if (Mesh)
{
Min = lcMin(Min, Mesh->mBoundingBox.Min);
Max = lcMax(Max, Mesh->mBoundingBox.Max);
}
mPieceInfo->SetBoundingBox(Min, Max);
}
void lcModel::SaveLDraw(QTextStream& Stream, bool SelectedOnly) const
{
QLatin1String LineEnding("\r\n");
mProperties.SaveLDraw(Stream);
lcArray<lcGroup*> CurrentGroups;
lcStep Step = 1;
int CurrentLine = 0;
int AddedSteps = 0;
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for (lcPiece* Piece : mPieces)
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{
if (SelectedOnly && !Piece->IsSelected())
continue;
while (Piece->GetFileLine() > CurrentLine && CurrentLine < mFileLines.size())
{
QString Line = mFileLines[CurrentLine];
QTextStream LineStream(&Line, QIODevice::ReadOnly);
QString Token;
LineStream >> Token;
bool Skip = false;
if (Token == QLatin1String("0"))
{
LineStream >> Token;
if (Token == QLatin1String("STEP"))
{
if (Piece->GetStepShow() > Step)
Step++;
else
Skip = true;
}
}
if (!Skip)
{
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Stream << mFileLines[CurrentLine];
if (AddedSteps > 0)
AddedSteps--;
}
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CurrentLine++;
}
while (Piece->GetStepShow() > Step)
{
Stream << QLatin1String("0 STEP\r\n");
AddedSteps++;
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Step++;
}
lcGroup* PieceGroup = Piece->GetGroup();
if (PieceGroup)
{
if (CurrentGroups.IsEmpty() || (!CurrentGroups.IsEmpty() && PieceGroup != CurrentGroups[CurrentGroups.GetSize() - 1]))
{
lcArray<lcGroup*> PieceParents;
for (lcGroup* Group = PieceGroup; Group; Group = Group->mGroup)
PieceParents.InsertAt(0, Group);
int FoundParent = -1;
while (!CurrentGroups.IsEmpty())
{
lcGroup* Group = CurrentGroups[CurrentGroups.GetSize() - 1];
int Index = PieceParents.FindIndex(Group);
if (Index == -1)
{
CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
Stream << QLatin1String("0 !LEOCAD GROUP END\r\n");
}
else
{
FoundParent = Index;
break;
}
}
for (int ParentIdx = FoundParent + 1; ParentIdx < PieceParents.GetSize(); ParentIdx++)
{
lcGroup* Group = PieceParents[ParentIdx];
CurrentGroups.Add(Group);
Stream << QLatin1String("0 !LEOCAD GROUP BEGIN ") << Group->mName << LineEnding;
}
}
}
else
{
while (CurrentGroups.GetSize())
{
CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
Stream << QLatin1String("0 !LEOCAD GROUP END\r\n");
}
}
if (Piece->mPieceInfo->GetSynthInfo())
{
Stream << QLatin1String("0 !LEOCAD SYNTH BEGIN\r\n");
const lcArray<lcPieceControlPoint>& ControlPoints = Piece->GetControlPoints();
for (int ControlPointIdx = 0; ControlPointIdx < ControlPoints.GetSize(); ControlPointIdx++)
{
const lcPieceControlPoint& ControlPoint = ControlPoints[ControlPointIdx];
Stream << QLatin1String("0 !LEOCAD SYNTH CONTROL_POINT");
const float* FloatMatrix = ControlPoint.Transform;
float Numbers[13] = { FloatMatrix[12], -FloatMatrix[14], FloatMatrix[13], FloatMatrix[0], -FloatMatrix[8], FloatMatrix[4], -FloatMatrix[2], FloatMatrix[10], -FloatMatrix[6], FloatMatrix[1], -FloatMatrix[9], FloatMatrix[5], ControlPoint.Scale };
for (int NumberIdx = 0; NumberIdx < 13; NumberIdx++)
Stream << ' ' << lcFormatValue(Numbers[NumberIdx], NumberIdx < 3 ? 4 : 6);
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Stream << LineEnding;
}
}
Piece->SaveLDraw(Stream);
if (Piece->mPieceInfo->GetSynthInfo())
Stream << QLatin1String("0 !LEOCAD SYNTH END\r\n");
}
while (CurrentLine < mFileLines.size())
{
QString Line = mFileLines[CurrentLine];
QTextStream LineStream(&Line, QIODevice::ReadOnly);
QString Token;
LineStream >> Token;
bool Skip = false;
if (Token == QLatin1String("0"))
{
LineStream >> Token;
if (Token == QLatin1String("STEP") && AddedSteps-- > 0)
Skip = true;
}
if (!Skip)
Stream << mFileLines[CurrentLine];
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CurrentLine++;
}
while (CurrentGroups.GetSize())
{
CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
Stream << QLatin1String("0 !LEOCAD GROUP END\r\n");
}
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for (lcCamera* Camera : mCameras)
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if (!SelectedOnly || Camera->IsSelected())
Camera->SaveLDraw(Stream);
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for (lcLight* Light : mLights)
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if (!SelectedOnly || Light->IsSelected())
Light->SaveLDraw(Stream);
Stream.flush();
}
void lcModel::SplitMPD(QIODevice& Device)
{
while (!Device.atEnd())
{
qint64 Pos = Device.pos();
QString OriginalLine = Device.readLine();
QString Line = OriginalLine.trimmed();
QTextStream LineStream(&Line, QIODevice::ReadOnly);
QString Token;
LineStream >> Token;
if (Token == QLatin1String("0"))
{
LineStream >> Token;
if (Token == QLatin1String("FILE"))
{
if (!mProperties.mName.isEmpty())
{
Device.seek(Pos);
break;
}
mProperties.mName = LineStream.readAll().trimmed();
}
else if (Token == QLatin1String("NOFILE"))
{
break;
}
}
}
}
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void lcModel::LoadLDraw(QIODevice& Device, Project* Project)
{
lcPiece* Piece = nullptr;
lcCamera* Camera = nullptr;
lcLight* Light = nullptr;
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lcArray<lcGroup*> CurrentGroups;
lcArray<lcPieceControlPoint> ControlPoints;
int CurrentStep = 1;
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
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mProperties.mAuthor.clear();
mProperties.mDescription.clear();
mProperties.mComments.clear();
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while (!Device.atEnd())
{
qint64 Pos = Device.pos();
QString OriginalLine = Device.readLine();
QString Line = OriginalLine.trimmed();
QTextStream LineStream(&Line, QIODevice::ReadOnly);
QString Token;
LineStream >> Token;
if (Token == QLatin1String("0"))
{
LineStream >> Token;
if (Token == QLatin1String("FILE"))
{
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QString Name = LineStream.readAll().trimmed();
if (mProperties.mName != Name)
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{
Device.seek(Pos);
break;
}
continue;
}
else if (Token == QLatin1String("NOFILE"))
{
break;
}
else if (Token == QLatin1String("STEP"))
{
CurrentStep++;
mFileLines.append(OriginalLine);
continue;
}
if (Token != QLatin1String("!LEOCAD"))
{
mFileLines.append(OriginalLine);
continue;
}
LineStream >> Token;
if (Token == QLatin1String("MODEL"))
{
mProperties.ParseLDrawLine(LineStream);
}
else if (Token == QLatin1String("PIECE"))
{
if (!Piece)
Piece = new lcPiece(nullptr);
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Piece->ParseLDrawLine(LineStream);
}
else if (Token == QLatin1String("CAMERA"))
{
if (!Camera)
Camera = new lcCamera(false);
if (Camera->ParseLDrawLine(LineStream))
{
Camera->CreateName(mCameras);
mCameras.Add(Camera);
Camera = nullptr;
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}
}
else if (Token == QLatin1String("LIGHT"))
{
}
else if (Token == QLatin1String("GROUP"))
{
LineStream >> Token;
if (Token == QLatin1String("BEGIN"))
{
QString Name = LineStream.readAll().trimmed();
lcGroup* Group = GetGroup(Name, true);
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if (!CurrentGroups.IsEmpty())
Group->mGroup = CurrentGroups[CurrentGroups.GetSize() - 1];
else
Group->mGroup = nullptr;
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CurrentGroups.Add(Group);
}
else if (Token == QLatin1String("END"))
{
if (!CurrentGroups.IsEmpty())
CurrentGroups.RemoveIndex(CurrentGroups.GetSize() - 1);
}
}
else if (Token == QLatin1String("SYNTH"))
{
LineStream >> Token;
if (Token == QLatin1String("BEGIN"))
{
ControlPoints.RemoveAll();
}
else if (Token == QLatin1String("END"))
{
ControlPoints.RemoveAll();
}
else if (Token == QLatin1String("CONTROL_POINT"))
{
float Numbers[13];
for (int TokenIdx = 0; TokenIdx < 13; TokenIdx++)
LineStream >> Numbers[TokenIdx];
lcPieceControlPoint& PieceControlPoint = ControlPoints.Add();
PieceControlPoint.Transform = lcMatrix44(lcVector4(Numbers[3], Numbers[9], -Numbers[6], 0.0f), lcVector4(Numbers[5], Numbers[11], -Numbers[8], 0.0f),
lcVector4(-Numbers[4], -Numbers[10], Numbers[7], 0.0f), lcVector4(Numbers[0], Numbers[2], -Numbers[1], 1.0f));
PieceControlPoint.Scale = Numbers[12];
}
}
continue;
}
else if (Token == QLatin1String("1"))
{
int ColorCode;
LineStream >> ColorCode;
float IncludeMatrix[12];
for (int TokenIdx = 0; TokenIdx < 12; TokenIdx++)
LineStream >> IncludeMatrix[TokenIdx];
lcMatrix44 IncludeTransform(lcVector4(IncludeMatrix[3], IncludeMatrix[6], IncludeMatrix[9], 0.0f), lcVector4(IncludeMatrix[4], IncludeMatrix[7], IncludeMatrix[10], 0.0f),
lcVector4(IncludeMatrix[5], IncludeMatrix[8], IncludeMatrix[11], 0.0f), lcVector4(IncludeMatrix[0], IncludeMatrix[1], IncludeMatrix[2], 1.0f));
QString PartId = LineStream.readAll().trimmed();
QByteArray CleanId = PartId.toLatin1().toUpper().replace('\\', '/');
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if (Library->IsPrimitive(CleanId.constData()))
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{
mFileLines.append(OriginalLine);
}
else
{
if (!Piece)
Piece = new lcPiece(nullptr);
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if (!CurrentGroups.IsEmpty())
Piece->SetGroup(CurrentGroups[CurrentGroups.GetSize() - 1]);
PieceInfo* Info = Library->FindPiece(PartId.toLatin1().constData(), Project, true, true);
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float* Matrix = IncludeTransform;
lcMatrix44 Transform(lcVector4(Matrix[0], Matrix[2], -Matrix[1], 0.0f), lcVector4(Matrix[8], Matrix[10], -Matrix[9], 0.0f),
lcVector4(-Matrix[4], -Matrix[6], Matrix[5], 0.0f), lcVector4(Matrix[12], Matrix[14], -Matrix[13], 1.0f));
Piece->SetFileLine(mFileLines.size());
Piece->SetPieceInfo(Info, PartId, false);
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Piece->Initialize(Transform, CurrentStep);
Piece->SetColorCode(ColorCode);
Piece->SetControlPoints(ControlPoints);
AddPiece(Piece);
Piece = nullptr;
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}
}
else
mFileLines.append(OriginalLine);
}
mCurrentStep = CurrentStep;
CalculateStep(mCurrentStep);
UpdateBackgroundTexture();
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Library->WaitForLoadQueue();
Library->mBuffersDirty = true;
Library->UnloadUnusedParts();
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delete Piece;
delete Camera;
delete Light;
}
bool lcModel::LoadBinary(lcFile* file)
{
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qint32 i, count;
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char id[32];
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quint32 rgb;
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float fv = 0.4f;
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quint8 ch;
quint16 sh;
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file->Seek(0, SEEK_SET);
file->ReadBuffer(id, 32);
sscanf(&id[7], "%f", &fv);
if (fv == 0.0f)
{
lconv *loc = localeconv();
id[8] = loc->decimal_point[0];
sscanf(&id[7], "%f", &fv);
if (fv == 0.0f)
return false;
}
if (fv > 0.4f)
file->ReadFloats(&fv, 1);
file->ReadU32(&rgb, 1);
mProperties.mBackgroundSolidColor[0] = (float)((unsigned char) (rgb))/255;
mProperties.mBackgroundSolidColor[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
mProperties.mBackgroundSolidColor[2] = (float)((unsigned char) ((rgb) >> 16))/255;
if (fv < 0.6f) // old view
{
double eye[3], target[3];
file->ReadDoubles(eye, 3);
file->ReadDoubles(target, 3);
}
file->Seek(28, SEEK_CUR);
file->ReadS32(&i, 1);
mCurrentStep = i;
if (fv > 0.8f)
file->ReadU32();//m_nScene
file->ReadS32(&count, 1);
lcPiecesLibrary* Library = lcGetPiecesLibrary();
int FirstNewPiece = mPieces.GetSize();
while (count--)
{
if (fv > 0.4f)
{
lcPiece* pPiece = new lcPiece(nullptr);
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pPiece->FileLoad(*file);
AddPiece(pPiece);
}
else
{
char name[LC_PIECE_NAME_LEN];
lcVector3 pos, rot;
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quint8 color, step, group;
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file->ReadFloats(pos, 3);
file->ReadFloats(rot, 3);
file->ReadU8(&color, 1);
file->ReadBuffer(name, 9);
strcat(name, ".dat");
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file->ReadU8(&step, 1);
file->ReadU8(&group, 1);
pos *= 25.0f;
lcMatrix44 WorldMatrix = lcMul(lcMatrix44RotationZ(rot[2] * LC_DTOR), lcMul(lcMatrix44RotationY(rot[1] * LC_DTOR), lcMatrix44RotationX(rot[0] * LC_DTOR)));
WorldMatrix.SetTranslation(pos);
PieceInfo* pInfo = Library->FindPiece(name, nullptr, true, false);
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lcPiece* pPiece = new lcPiece(pInfo);
pPiece->Initialize(WorldMatrix, step);
pPiece->SetColorCode(lcGetColorCodeFromOriginalColor(color));
AddPiece(pPiece);
// pPiece->SetGroup((lcGroup*)group);
}
}
if (fv >= 0.4f)
{
file->ReadBuffer(&ch, 1);
if (ch == 0xFF) file->ReadU16(&sh, 1); else sh = ch;
if (sh > 100)
file->Seek(sh, SEEK_CUR);
else
{
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QByteArray Author;
Author.resize(sh + 1);
file->ReadBuffer(Author.data(), sh);
Author[sh] = 0;
mProperties.mAuthor = QString::fromUtf8(Author);
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}
file->ReadBuffer(&ch, 1);
if (ch == 0xFF) file->ReadU16(&sh, 1); else sh = ch;
if (sh > 100)
file->Seek(sh, SEEK_CUR);
else
{
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QByteArray Description;
Description.resize(sh + 1);
file->ReadBuffer(Description.data(), sh);
Description[sh] = 0;
mProperties.mDescription = QString::fromUtf8(Description);
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}
file->ReadBuffer(&ch, 1);
if (ch == 0xFF && fv < 1.3f) file->ReadU16(&sh, 1); else sh = ch;
if (sh > 255)
file->Seek(sh, SEEK_CUR);
else
{
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QByteArray Comments;
Comments.resize(sh + 1);
file->ReadBuffer(Comments.data(), sh);
Comments[sh] = 0;
mProperties.mComments = QString::fromUtf8(Comments);
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mProperties.mComments.replace(QLatin1String("\r\n"), QLatin1String("\n"));
}
}
if (fv >= 0.5f)
{
int NumGroups = mGroups.GetSize();
file->ReadS32(&count, 1);
for (i = 0; i < count; i++)
mGroups.Add(new lcGroup());
for (int GroupIdx = NumGroups; GroupIdx < mGroups.GetSize(); GroupIdx++)
{
lcGroup* Group = mGroups[GroupIdx];
if (fv < 1.0f)
{
char Name[LC_MAX_GROUP_NAME + 1];
file->ReadBuffer(Name, sizeof(Name));
Group->mName = QString::fromUtf8(Name);
file->ReadBuffer(&ch, 1);
Group->mGroup = (lcGroup*)-1;
}
else
Group->FileLoad(file);
}
for (int GroupIdx = NumGroups; GroupIdx < mGroups.GetSize(); GroupIdx++)
{
lcGroup* Group = mGroups[GroupIdx];
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i = (qint32)(quintptr)(Group->mGroup);
Group->mGroup = nullptr;
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if (i > 0xFFFF || i == -1)
continue;
Group->mGroup = mGroups[NumGroups + i];
}
for (int PieceIdx = FirstNewPiece; PieceIdx < mPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = mPieces[PieceIdx];
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i = (qint32)(quintptr)(Piece->GetGroup());
Piece->SetGroup(nullptr);
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if (i > 0xFFFF || i == -1)
continue;
Piece->SetGroup(mGroups[NumGroups + i]);
}
RemoveEmptyGroups();
}
if (fv >= 0.6f)
{
if (fv < 1.0f)
file->Seek(4, SEEK_CUR);
else
file->Seek(2, SEEK_CUR);
file->ReadS32(&count, 1);
for (i = 0; i < count; i++)
mCameras.Add(new lcCamera(false));
if (count < 7)
{
lcCamera* pCam = new lcCamera(false);
for (i = 0; i < count; i++)
pCam->FileLoad(*file);
delete pCam;
}
else
{
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for (lcCamera* Camera : mCameras)
Camera->FileLoad(*file);
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}
}
if (fv >= 0.7f)
{
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file->Seek(24, SEEK_CUR);
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if (fv < 1.3f)
{
file->ReadU8(&ch, 1);
if (ch == 0xFF)
file->ReadU16(&sh, 1);
sh = ch;
}
else
file->ReadU16(&sh, 1);
if (sh < LC_MAXPATH)
{
char Background[LC_MAXPATH];
file->ReadBuffer(Background, sh);
mProperties.mBackgroundImage = Background;
}
else
file->Seek(sh, SEEK_CUR);
}
if (fv >= 0.8f)
{
file->ReadBuffer(&ch, 1);
file->Seek(ch, SEEK_CUR);
file->ReadBuffer(&ch, 1);
file->Seek(ch, SEEK_CUR);
}
if (fv > 0.9f)
{
file->ReadU32(&rgb, 1);
mProperties.mAmbientColor[0] = (float)((unsigned char) (rgb))/255;
mProperties.mAmbientColor[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
mProperties.mAmbientColor[2] = (float)((unsigned char) ((rgb) >> 16))/255;
if (fv < 1.3f)
file->Seek(23, SEEK_CUR);
else
file->Seek(11, SEEK_CUR);
}
if (fv > 1.0f)
{
file->ReadU32(&rgb, 1);
mProperties.mBackgroundGradientColor1[0] = (float)((unsigned char) (rgb))/255;
mProperties.mBackgroundGradientColor1[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
mProperties.mBackgroundGradientColor1[2] = (float)((unsigned char) ((rgb) >> 16))/255;
file->ReadU32(&rgb, 1);
mProperties.mBackgroundGradientColor2[0] = (float)((unsigned char) (rgb))/255;
mProperties.mBackgroundGradientColor2[1] = (float)((unsigned char) (((unsigned short) (rgb)) >> 8))/255;
mProperties.mBackgroundGradientColor2[2] = (float)((unsigned char) ((rgb) >> 16))/255;
}
UpdateBackgroundTexture();
CalculateStep(mCurrentStep);
lcGetPiecesLibrary()->UnloadUnusedParts();
return true;
}
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bool lcModel::LoadLDD(const QString& FileData)
{
lcArray<lcPiece*> Pieces;
lcArray<lcArray<lcPiece*>> Groups;
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if (!lcImportLXFMLFile(FileData, Pieces, Groups))
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return false;
for (lcPiece* Piece : Pieces)
AddPiece(Piece);
for (const lcArray<lcPiece*>& Group : Groups)
{
lcGroup* NewGroup = AddGroup(tr("Group #"), nullptr);
for (lcPiece* Piece : Group)
Piece->SetGroup(NewGroup);
}
lcPiecesLibrary* Library = lcGetPiecesLibrary();
CalculateStep(mCurrentStep);
Library->WaitForLoadQueue();
Library->mBuffersDirty = true;
Library->UnloadUnusedParts();
return true;
}
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bool lcModel::LoadInventory(const QByteArray& Inventory)
{
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0))
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QJsonDocument Document = QJsonDocument::fromJson(Inventory);
QJsonObject Root = Document.object();
QJsonArray Parts = Root["results"].toArray();
lcPiecesLibrary* Library = lcGetPiecesLibrary();
for (const QJsonValue& Part : Parts)
{
QJsonObject PartObject = Part.toObject();
QByteArray PartID = PartObject["part"].toObject()["part_num"].toString().toLatin1();
QJsonArray PartIDArray = PartObject["part"].toObject()["external_ids"].toObject()["LDraw"].toArray();
if (!PartIDArray.isEmpty())
PartID = PartIDArray.first().toString().toLatin1();
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int Quantity = PartObject["quantity"].toInt();
int ColorCode = 16;
QJsonArray ColorArray = PartObject["color"].toObject()["external_ids"].toObject()["LDraw"].toObject()["ext_ids"].toArray();
if (!ColorArray.isEmpty())
ColorCode = ColorArray.first().toInt();
PieceInfo* Info = Library->FindPiece(PartID + ".dat", nullptr, true, false);
while (Quantity--)
{
lcPiece* Piece = new lcPiece(nullptr);
Piece->SetPieceInfo(Info, QString(), false);
Piece->Initialize(lcMatrix44Identity(), 1);
Piece->SetColorCode(ColorCode);
AddPiece(Piece);
}
}
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if (mPieces.IsEmpty())
return false;
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Library->WaitForLoadQueue();
Library->mBuffersDirty = true;
Library->UnloadUnusedParts();
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auto RoundBounds = [](float& Value)
{
Value = ((Value < 0.0f) ? floor((Value - 5.0f) / 10.0f) : ceil((Value + 5.0f) / 10.0f)) * 10.0f;
};
const float TargetHeight = 800.0f;
float CurrentX = 0.0f;
float CurrentY = 0.0f;
float ColumnWidth = 0.0f;
for (lcPiece* Piece : mPieces)
{
lcBoundingBox BoundingBox = Piece->mPieceInfo->GetBoundingBox();
RoundBounds(BoundingBox.Min.x);
RoundBounds(BoundingBox.Min.y);
RoundBounds(BoundingBox.Max.x);
RoundBounds(BoundingBox.Max.y);
float PieceWidth = BoundingBox.Max.x - BoundingBox.Min.x;
float PieceHeight = BoundingBox.Max.y - BoundingBox.Min.y;
if (CurrentY + PieceHeight > TargetHeight)
{
CurrentY = 0.0f;
CurrentX += ColumnWidth;
ColumnWidth = 0.0f;
}
Piece->SetPosition(lcVector3(CurrentX + PieceWidth / 2.0f, CurrentY + PieceHeight / 2.0f, 0.0f), 1, false);
CurrentY += PieceHeight;
ColumnWidth = qMax(ColumnWidth, PieceWidth);
}
CalculateStep(mCurrentStep);
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return true;
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#else
return false;
#endif
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}
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void lcModel::Merge(lcModel* Other)
{
for (int PieceIdx = 0; PieceIdx < Other->mPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = Other->mPieces[PieceIdx];
Piece->SetFileLine(-1);
AddPiece(Piece);
}
Other->mPieces.RemoveAll();
for (int CameraIdx = 0; CameraIdx < Other->mCameras.GetSize(); CameraIdx++)
{
lcCamera* Camera = Other->mCameras[CameraIdx];
Camera->CreateName(mCameras);
mCameras.Add(Camera);
}
Other->mCameras.RemoveAll();
for (int LightIdx = 0; LightIdx < Other->mLights.GetSize(); LightIdx++)
{
lcLight* Light = Other->mLights[LightIdx];
Light->CreateName(mLights);
mLights.Add(Light);
}
Other->mLights.RemoveAll();
for (int GroupIdx = 0; GroupIdx < Other->mGroups.GetSize(); GroupIdx++)
{
lcGroup* Group = Other->mGroups[GroupIdx];
Group->CreateName(mGroups);
mGroups.Add(Group);
}
Other->mGroups.RemoveAll();
delete Other;
gMainWindow->UpdateTimeline(false, false);
}
void lcModel::Cut()
{
Copy();
if (RemoveSelectedObjects())
{
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
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SaveCheckpoint(tr("Cutting"));
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}
}
void lcModel::Copy()
{
QByteArray File;
QTextStream Stream(&File, QIODevice::WriteOnly);
SaveLDraw(Stream, true);
gApplication->ExportClipboard(File);
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}
void lcModel::Paste()
{
if (gApplication->mClipboard.isEmpty())
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return;
lcModel* Model = new lcModel(QString());
QBuffer Buffer(&gApplication->mClipboard);
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Buffer.open(QIODevice::ReadOnly);
Model->LoadLDraw(Buffer, lcGetActiveProject());
const lcArray<lcPiece*>& PastedPieces = Model->mPieces;
lcArray<lcObject*> SelectedObjects;
SelectedObjects.AllocGrow(PastedPieces.GetSize());
for (int PieceIdx = 0; PieceIdx < PastedPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = PastedPieces[PieceIdx];
lcStep Step = Piece->GetStepShow();
Piece->SetFileLine(-1);
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if (Step > mCurrentStep)
Piece->SetStepShow(mCurrentStep);
SelectedObjects.Add(Piece);
}
Merge(Model);
SaveCheckpoint(tr("Pasting"));
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if (SelectedObjects.GetSize() == 1)
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ClearSelectionAndSetFocus(SelectedObjects[0], LC_PIECE_SECTION_POSITION, false);
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else
SetSelectionAndFocus(SelectedObjects, nullptr, 0, false);
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CalculateStep(mCurrentStep);
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateAllViews();
}
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void lcModel::DuplicateSelectedPieces()
{
lcArray<lcObject*> NewPieces;
lcPiece* Focus = nullptr;
std::map<lcGroup*, lcGroup*> GroupMap;
std::function<lcGroup*(lcGroup*)> GetNewGroup = [this, &GroupMap, &GetNewGroup](lcGroup* Group)
{
const auto GroupIt = GroupMap.find(Group);
if (GroupIt != GroupMap.end())
return GroupIt->second;
else
{
lcGroup* Parent = Group->mGroup ? GetNewGroup(Group->mGroup) : nullptr;
QString GroupName = Group->mName;
while (!GroupName.isEmpty())
{
QCharRef Last = GroupName[GroupName.size() - 1];
if (Last.isDigit())
GroupName.chop(1);
else
break;
}
if (GroupName.isEmpty())
GroupName = Group->mName;
lcGroup* NewGroup = AddGroup(GroupName, Parent);
GroupMap[Group] = NewGroup;
return NewGroup;
}
};
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for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = mPieces[PieceIdx];
if (!Piece->IsSelected())
continue;
lcPiece* NewPiece = new lcPiece(*Piece);
NewPiece->UpdatePosition(mCurrentStep);
NewPieces.Add(NewPiece);
if (Piece->IsFocused())
Focus = NewPiece;
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PieceIdx++;
InsertPiece(NewPiece, PieceIdx);
lcGroup* Group = Piece->GetGroup();
if (Group)
Piece->SetGroup(GetNewGroup(Group));
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}
if (NewPieces.IsEmpty())
return;
gMainWindow->UpdateTimeline(false, false);
SetSelectionAndFocus(NewPieces, Focus, LC_PIECE_SECTION_POSITION, false);
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SaveCheckpoint(tr("Duplicating Pieces"));
}
void lcModel::GetScene(lcScene& Scene, lcCamera* ViewCamera, bool DrawInterface, bool Highlight, lcPiece* ActiveSubmodelInstance, const lcMatrix44& ActiveSubmodelTransform) const
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{
Scene.Begin(ViewCamera->mWorldView);
Scene.SetActiveSubmodelInstance(ActiveSubmodelInstance, ActiveSubmodelTransform);
Scene.SetDrawInterface(DrawInterface);
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mPieceInfo->AddRenderMesh(Scene);
for (lcPiece* Piece : mPieces)
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if (Piece->IsVisible(mCurrentStep))
Piece->AddMainModelRenderMeshes(Scene, Highlight && Piece->GetStepShow() == mCurrentStep);
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if (DrawInterface && !ActiveSubmodelInstance)
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{
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for (lcCamera* Camera : mCameras)
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if (Camera != ViewCamera && Camera->IsVisible())
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Scene.AddInterfaceObject(Camera);
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2019-03-09 18:50:34 +01:00
for (lcLight* Light : mLights)
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if (Light->IsVisible())
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Scene.AddInterfaceObject(Light);
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}
Scene.End();
}
void lcModel::AddSubModelRenderMeshes(lcScene& Scene, const lcMatrix44& WorldMatrix, int DefaultColorIndex, lcRenderMeshState RenderMeshState, bool ParentActive) const
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{
for (lcPiece* Piece : mPieces)
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if (Piece->IsVisibleInSubModel())
Piece->AddSubModelRenderMeshes(Scene, WorldMatrix, DefaultColorIndex, RenderMeshState, ParentActive);
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}
void lcModel::DrawBackground(lcGLWidget* Widget)
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{
if (mProperties.mBackgroundType == LC_BACKGROUND_SOLID)
{
glClearColor(mProperties.mBackgroundSolidColor[0], mProperties.mBackgroundSolidColor[1], mProperties.mBackgroundSolidColor[2], 0.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
return;
}
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glDepthMask(GL_FALSE);
glDisable(GL_DEPTH_TEST);
float ViewWidth = (float)Widget->mWidth;
float ViewHeight = (float)Widget->mHeight;
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lcContext* Context = Widget->mContext;
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Context->SetWorldMatrix(lcMatrix44Identity());
Context->SetViewMatrix(lcMatrix44Translation(lcVector3(0.375, 0.375, 0.0)));
Context->SetProjectionMatrix(lcMatrix44Ortho(0.0f, ViewWidth, 0.0f, ViewHeight, -1.0f, 1.0f));
if (mProperties.mBackgroundType == LC_BACKGROUND_GRADIENT)
{
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Context->SetSmoothShading(true);
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const lcVector3& Color1 = mProperties.mBackgroundGradientColor1;
const lcVector3& Color2 = mProperties.mBackgroundGradientColor2;
float Verts[] =
{
ViewWidth, ViewHeight, Color1[0], Color1[1], Color1[2], 1.0f,
0.0f, ViewHeight, Color1[0], Color1[1], Color1[2], 1.0f,
0.0f, 0.0f, Color2[0], Color2[1], Color2[2], 1.0f,
ViewWidth, 0.0f, Color2[0], Color2[1], Color2[2], 1.0f
};
Context->SetMaterial(LC_MATERIAL_UNLIT_VERTEX_COLOR);
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Context->SetVertexBufferPointer(Verts);
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Context->SetVertexFormat(0, 2, 0, 0, 4, false);
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Context->DrawPrimitives(GL_TRIANGLE_FAN, 0, 4);
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Context->SetSmoothShading(false);
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}
else if (mProperties.mBackgroundType == LC_BACKGROUND_IMAGE)
{
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Context->BindTexture2D(mBackgroundTexture->mTexture);
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float TileWidth = 1.0f, TileHeight = 1.0f;
if (mProperties.mBackgroundImageTile)
{
TileWidth = ViewWidth / mBackgroundTexture->mWidth;
TileHeight = ViewHeight / mBackgroundTexture->mHeight;
}
float Verts[] =
{
0.0f, ViewHeight, 0.0f, 0.0f,
ViewWidth, ViewHeight, TileWidth, 0.0f,
ViewWidth, 0.0f, TileWidth, TileHeight,
0.0f, 0.0f, 0.0f, TileHeight
};
Context->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
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Context->SetMaterial(LC_MATERIAL_UNLIT_TEXTURE_DECAL);
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Context->SetVertexBufferPointer(Verts);
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Context->SetVertexFormat(0, 2, 0, 2, 0, false);
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Context->DrawPrimitives(GL_TRIANGLE_FAN, 0, 4);
}
glEnable(GL_DEPTH_TEST);
glDepthMask(GL_TRUE);
}
void lcModel::SaveStepImages(const QString& BaseName, bool AddStepSuffix, bool Zoom, bool Highlight, int Width, int Height, lcStep Start, lcStep End)
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{
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View* ActiveView = gMainWindow->GetActiveView();
ActiveView->MakeCurrent();
lcContext* Context = ActiveView->mContext;
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lcStep CurrentStep = mCurrentStep;
lcCamera* Camera = gMainWindow->GetActiveView()->mCamera;
if (Zoom)
ZoomExtents(Camera, (float)Width / (float)Height);
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View View(this);
View.SetHighlight(Highlight);
View.SetCamera(Camera, false);
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View.SetContext(Context);
if (!View.BeginRenderToImage(Width, Height))
{
QMessageBox::warning(gMainWindow, tr("LeoCAD"), tr("Error creating images."));
return;
}
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for (lcStep Step = Start; Step <= End; Step++)
{
SetTemporaryStep(Step);
View.OnDraw();
QString FileName;
if (AddStepSuffix)
FileName = BaseName.arg(Step, 2, 10, QLatin1Char('0'));
else
FileName = BaseName;
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QImageWriter Writer(FileName);
if (Writer.format().isEmpty())
Writer.setFormat("png");
if (!Writer.write(View.GetRenderImage()))
{
QMessageBox::information(gMainWindow, tr("Error"), tr("Error writing to file '%1':\n%2").arg(FileName, Writer.errorString()));
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break;
}
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}
View.EndRenderToImage();
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Context->ClearResources();
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SetTemporaryStep(CurrentStep);
if (!mActive)
CalculateStep(LC_STEP_MAX);
}
void lcModel::UpdateBackgroundTexture()
{
lcReleaseTexture(mBackgroundTexture);
mBackgroundTexture = nullptr;
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if (mProperties.mBackgroundType == LC_BACKGROUND_IMAGE)
{
mBackgroundTexture = lcLoadTexture(mProperties.mBackgroundImage, LC_TEXTURE_WRAPU | LC_TEXTURE_WRAPV);
if (!mBackgroundTexture)
mProperties.mBackgroundType = LC_BACKGROUND_SOLID;
}
}
void lcModel::RayTest(lcObjectRayTest& ObjectRayTest) const
{
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for (lcPiece* Piece : mPieces)
if (Piece->IsVisible(mCurrentStep) && (!ObjectRayTest.IgnoreSelected || !Piece->IsSelected()))
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Piece->RayTest(ObjectRayTest);
if (ObjectRayTest.PiecesOnly)
return;
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for (lcCamera* Camera : mCameras)
if (Camera != ObjectRayTest.ViewCamera && Camera->IsVisible() && (!ObjectRayTest.IgnoreSelected || !Camera->IsSelected()))
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Camera->RayTest(ObjectRayTest);
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for (lcLight* Light : mLights)
if (Light->IsVisible() && (!ObjectRayTest.IgnoreSelected || !Light->IsSelected()))
Light->RayTest(ObjectRayTest);
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}
void lcModel::BoxTest(lcObjectBoxTest& ObjectBoxTest) const
{
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for (lcPiece* Piece : mPieces)
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if (Piece->IsVisible(mCurrentStep))
Piece->BoxTest(ObjectBoxTest);
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for (lcCamera* Camera : mCameras)
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if (Camera != ObjectBoxTest.ViewCamera && Camera->IsVisible())
Camera->BoxTest(ObjectBoxTest);
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for (lcLight* Light : mLights)
if (Light->IsVisible())
Light->BoxTest(ObjectBoxTest);
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}
bool lcModel::SubModelMinIntersectDist(const lcVector3& WorldStart, const lcVector3& WorldEnd, float& MinDistance) const
{
bool MinIntersect = false;
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for (lcPiece* Piece : mPieces)
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{
lcMatrix44 InverseWorldMatrix = lcMatrix44AffineInverse(Piece->mModelWorld);
lcVector3 Start = lcMul31(WorldStart, InverseWorldMatrix);
lcVector3 End = lcMul31(WorldEnd, InverseWorldMatrix);
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if (Piece->IsVisibleInSubModel() && Piece->mPieceInfo->MinIntersectDist(Start, End, MinDistance)) // todo: this should check for piece->mMesh first
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MinIntersect = true;
}
return MinIntersect;
}
bool lcModel::SubModelBoxTest(const lcVector4 Planes[6]) const
{
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for (lcPiece* Piece : mPieces)
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if (Piece->IsVisibleInSubModel() && Piece->mPieceInfo->BoxTest(Piece->mModelWorld, Planes))
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return true;
return false;
}
void lcModel::SaveCheckpoint(const QString& Description)
{
lcModelHistoryEntry* ModelHistoryEntry = new lcModelHistoryEntry();
ModelHistoryEntry->Description = Description;
QTextStream Stream(&ModelHistoryEntry->File);
SaveLDraw(Stream, false);
mUndoHistory.InsertAt(0, ModelHistoryEntry);
mRedoHistory.DeleteAll();
if (!Description.isEmpty())
{
gMainWindow->UpdateModified(IsModified());
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : QString(), !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : QString());
}
}
void lcModel::LoadCheckPoint(lcModelHistoryEntry* CheckPoint)
{
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
lcArray<PieceInfo*> Infos;
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for (lcPiece* Piece : mPieces)
{
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PieceInfo* Info = Piece->mPieceInfo;
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Library->LoadPieceInfo(Info, true, true);
Infos.Add(Info);
}
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DeleteModel();
QBuffer Buffer(&CheckPoint->File);
Buffer.open(QIODevice::ReadOnly);
LoadLDraw(Buffer, lcGetActiveProject());
gMainWindow->UpdateTimeline(true, false);
gMainWindow->UpdateCameraMenu();
gMainWindow->UpdateCurrentStep();
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
for (int InfoIdx = 0; InfoIdx < Infos.GetSize(); InfoIdx++)
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Library->ReleasePieceInfo(Infos[InfoIdx]);
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}
void lcModel::SetActive(bool Active)
{
CalculateStep(Active ? mCurrentStep : LC_STEP_MAX);
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mActive = Active;
}
void lcModel::CalculateStep(lcStep Step)
{
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for (lcPiece* Piece : mPieces)
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{
Piece->UpdatePosition(Step);
if (Piece->IsSelected())
{
if (!Piece->IsVisible(Step))
Piece->SetSelected(false);
else
SelectGroup(Piece->GetTopGroup(), true);
}
}
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for (lcCamera* Camera : mCameras)
Camera->UpdatePosition(Step);
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for (lcLight* Light : mLights)
Light->UpdatePosition(Step);
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}
void lcModel::SetCurrentStep(lcStep Step)
{
mCurrentStep = Step;
CalculateStep(Step);
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
gMainWindow->UpdateCurrentStep();
}
void lcModel::ShowFirstStep()
{
if (mCurrentStep == 1)
return;
SetCurrentStep(1);
}
void lcModel::ShowLastStep()
{
lcStep LastStep = GetLastStep();
if (mCurrentStep == LastStep)
return;
SetCurrentStep(LastStep);
}
void lcModel::ShowPreviousStep()
{
if (mCurrentStep == 1)
return;
SetCurrentStep(mCurrentStep - 1);
}
void lcModel::ShowNextStep()
{
if (mCurrentStep == LC_STEP_MAX)
return;
SetCurrentStep(mCurrentStep + 1);
}
lcStep lcModel::GetLastStep() const
{
lcStep Step = 1;
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for (lcPiece* Piece : mPieces)
Step = lcMax(Step, Piece->GetStepShow());
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return Step;
}
void lcModel::InsertStep(lcStep Step)
{
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for (lcPiece* Piece : mPieces)
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{
Piece->InsertTime(Step, 1);
if (Piece->IsSelected() && !Piece->IsVisible(mCurrentStep))
Piece->SetSelected(false);
}
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for (lcCamera* Camera : mCameras)
Camera->InsertTime(Step, 1);
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for (lcLight* Light : mLights)
Light->InsertTime(Step, 1);
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SaveCheckpoint(tr("Inserting Step"));
SetCurrentStep(mCurrentStep);
}
void lcModel::RemoveStep(lcStep Step)
{
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for (lcPiece* Piece : mPieces)
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{
Piece->RemoveTime(Step, 1);
if (Piece->IsSelected() && !Piece->IsVisible(mCurrentStep))
Piece->SetSelected(false);
}
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for (lcCamera* Camera : mCameras)
Camera->RemoveTime(Step, 1);
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for (lcLight* Light : mLights)
Light->RemoveTime(Step, 1);
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SaveCheckpoint(tr("Removing Step"));
SetCurrentStep(mCurrentStep);
}
lcGroup* lcModel::AddGroup(const QString& Prefix, lcGroup* Parent)
{
lcGroup* Group = new lcGroup();
mGroups.Add(Group);
Group->mName = GetGroupName(Prefix);
Group->mGroup = Parent;
return Group;
}
lcGroup* lcModel::GetGroup(const QString& Name, bool CreateIfMissing)
{
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for (lcGroup* Group : mGroups)
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if (Group->mName == Name)
return Group;
if (CreateIfMissing)
{
lcGroup* Group = new lcGroup();
Group->mName = Name;
mGroups.Add(Group);
return Group;
}
return nullptr;
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}
void lcModel::RemoveGroup(lcGroup* Group)
{
mGroups.Remove(Group);
delete Group;
}
void lcModel::GroupSelection()
{
if (!AnyPiecesSelected())
{
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("No pieces selected."));
return;
}
lcQGroupDialog Dialog(gMainWindow, GetGroupName(tr("Group #")));
if (Dialog.exec() != QDialog::Accepted)
return;
lcGroup* NewGroup = GetGroup(Dialog.mName, true);
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected())
{
lcGroup* Group = Piece->GetTopGroup();
if (!Group)
Piece->SetGroup(NewGroup);
else if (Group != NewGroup)
Group->mGroup = NewGroup;
}
}
SaveCheckpoint(tr("Grouping"));
}
void lcModel::UngroupSelection()
{
lcArray<lcGroup*> SelectedGroups;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected())
{
lcGroup* Group = Piece->GetTopGroup();
if (SelectedGroups.FindIndex(Group) == -1)
{
mGroups.Remove(Group);
SelectedGroups.Add(Group);
}
}
}
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for (lcPiece* Piece : mPieces)
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{
lcGroup* Group = Piece->GetGroup();
if (SelectedGroups.FindIndex(Group) != -1)
Piece->SetGroup(nullptr);
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}
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for (lcGroup* Group : mGroups)
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if (SelectedGroups.FindIndex(Group->mGroup) != -1)
Group->mGroup = nullptr;
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SelectedGroups.DeleteAll();
RemoveEmptyGroups();
SaveCheckpoint(tr("Ungrouping"));
}
void lcModel::AddSelectedPiecesToGroup()
{
lcGroup* Group = nullptr;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected())
{
Group = Piece->GetTopGroup();
if (Group)
break;
}
}
if (Group)
{
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsFocused())
{
Piece->SetGroup(Group);
break;
}
}
}
RemoveEmptyGroups();
SaveCheckpoint(tr("Grouping"));
}
void lcModel::RemoveFocusPieceFromGroup()
{
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsFocused())
{
Piece->SetGroup(nullptr);
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break;
}
}
RemoveEmptyGroups();
SaveCheckpoint(tr("Ungrouping"));
}
void lcModel::ShowEditGroupsDialog()
{
QMap<lcPiece*, lcGroup*> PieceParents;
QMap<lcGroup*, lcGroup*> GroupParents;
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for (lcPiece* Piece : mPieces)
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PieceParents[Piece] = Piece->GetGroup();
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for (lcGroup* Group : mGroups)
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GroupParents[Group] = Group->mGroup;
lcQEditGroupsDialog Dialog(gMainWindow, PieceParents, GroupParents, this);
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if (Dialog.exec() != QDialog::Accepted)
return;
bool Modified = Dialog.mNewGroups.isEmpty();
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for (lcPiece* Piece : mPieces)
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{
lcGroup* ParentGroup = Dialog.mPieceParents.value(Piece);
if (ParentGroup != Piece->GetGroup())
{
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Piece->SetGroup(ParentGroup);
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Modified = true;
}
}
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for (lcGroup* Group : mGroups)
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{
lcGroup* ParentGroup = Dialog.mGroupParents.value(Group);
if (ParentGroup != Group->mGroup)
{
Group->mGroup = ParentGroup;
Modified = true;
}
}
if (Modified)
{
ClearSelection(true);
SaveCheckpoint(tr("Editing Groups"));
}
}
QString lcModel::GetGroupName(const QString& Prefix)
{
int Length = Prefix.length();
int Max = 0;
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for (lcGroup* Group : mGroups)
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{
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const QString& Name = Group->mName;
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if (Name.startsWith(Prefix))
{
bool Ok = false;
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int GroupNumber = Name.mid(Length).toInt(&Ok);
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if (Ok && GroupNumber > Max)
Max = GroupNumber;
}
}
return Prefix + QString::number(Max + 1);
}
void lcModel::RemoveEmptyGroups()
{
bool Removed;
do
{
Removed = false;
for (int GroupIdx = 0; GroupIdx < mGroups.GetSize();)
{
lcGroup* Group = mGroups[GroupIdx];
int Ref = 0;
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for (lcPiece* Piece : mPieces)
if (Piece->GetGroup() == Group)
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Ref++;
for (int ParentIdx = 0; ParentIdx < mGroups.GetSize(); ParentIdx++)
if (mGroups[ParentIdx]->mGroup == Group)
Ref++;
if (Ref > 1)
{
GroupIdx++;
continue;
}
if (Ref != 0)
{
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for (lcPiece* Piece : mPieces)
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{
if (Piece->GetGroup() == Group)
{
Piece->SetGroup(Group->mGroup);
break;
}
}
for (int ParentIdx = 0; ParentIdx < mGroups.GetSize(); ParentIdx++)
{
if (mGroups[ParentIdx]->mGroup == Group)
{
mGroups[ParentIdx]->mGroup = Group->mGroup;
break;
}
}
}
mGroups.RemoveIndex(GroupIdx);
delete Group;
Removed = true;
}
}
while (Removed);
}
lcVector3 lcModel::SnapPosition(const lcVector3& Distance) const
{
lcVector3 NewDistance(Distance);
float SnapXY = gMainWindow->GetMoveXYSnap();
if (SnapXY != 0.0f)
{
int i = (int)(NewDistance[0] / SnapXY);
float Leftover = NewDistance[0] - (SnapXY * i);
if (Leftover > SnapXY / 2)
i++;
else if (Leftover < -SnapXY / 2)
i--;
NewDistance[0] = SnapXY * i;
i = (int)(NewDistance[1] / SnapXY);
Leftover = NewDistance[1] - (SnapXY * i);
if (Leftover > SnapXY / 2)
i++;
else if (Leftover < -SnapXY / 2)
i--;
NewDistance[1] = SnapXY * i;
}
float SnapZ = gMainWindow->GetMoveZSnap();
if (SnapZ != 0.0f)
{
int i = (int)(NewDistance[2] / SnapZ);
float Leftover = NewDistance[2] - (SnapZ * i);
if (Leftover > SnapZ / 2)
i++;
else if (Leftover < -SnapZ / 2)
i--;
NewDistance[2] = SnapZ * i;
}
return NewDistance;
}
lcVector3 lcModel::SnapRotation(const lcVector3& Angles) const
{
float AngleSnap = gMainWindow->GetAngleSnap();
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lcVector3 NewAngles(Angles);
if (AngleSnap != 0.0f)
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{
int Snap[3];
for (int i = 0; i < 3; i++)
Snap[i] = (int)(Angles[i] / AngleSnap);
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NewAngles = lcVector3((float)(AngleSnap * Snap[0]), (float)(AngleSnap * Snap[1]), (float)(AngleSnap * Snap[2]));
}
return NewAngles;
}
lcMatrix33 lcModel::GetRelativeRotation() const
{
if (gMainWindow->GetRelativeTransform())
{
lcObject* Focus = GetFocusObject();
if (Focus && Focus->IsPiece())
return ((lcPiece*)Focus)->GetRelativeRotation();
}
return lcMatrix33Identity();
}
void lcModel::AddPiece()
{
PieceInfo* CurPiece = gMainWindow->GetCurrentPieceInfo();
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if (!CurPiece)
return;
lcPiece* Last = mPieces.IsEmpty() ? nullptr : mPieces[mPieces.GetSize() - 1];
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsFocused())
{
Last = Piece;
break;
}
}
lcMatrix44 WorldMatrix;
if (Last)
{
const lcBoundingBox& BoundingBox = Last->GetBoundingBox();
lcVector3 Dist(0, 0, BoundingBox.Max.z - BoundingBox.Min.z);
Dist = SnapPosition(Dist);
WorldMatrix = Last->mModelWorld;
WorldMatrix.SetTranslation(lcMul31(Dist, Last->mModelWorld));
}
else
{
const lcBoundingBox& BoundingBox = CurPiece->GetBoundingBox();
WorldMatrix = lcMatrix44Translation(lcVector3(0.0f, 0.0f, -BoundingBox.Min.z));
}
lcPiece* Piece = new lcPiece(CurPiece);
Piece->Initialize(WorldMatrix, mCurrentStep);
Piece->SetColorIndex(gMainWindow->mColorIndex);
AddPiece(Piece);
gMainWindow->UpdateTimeline(false, false);
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ClearSelectionAndSetFocus(Piece, LC_PIECE_SECTION_POSITION, false);
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SaveCheckpoint(tr("Adding Piece"));
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}
void lcModel::AddPiece(lcPiece* Piece)
{
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
{
if (mPieces[PieceIdx]->GetStepShow() > Piece->GetStepShow())
{
InsertPiece(Piece, PieceIdx);
return;
}
}
InsertPiece(Piece, mPieces.GetSize());
}
void lcModel::InsertPiece(lcPiece* Piece, int Index)
{
PieceInfo* Info = Piece->mPieceInfo;
if (!Info->IsModel())
{
lcMesh* Mesh = Info->IsTemporary() ? gPlaceholderMesh : Info->GetMesh();
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if (Mesh && Mesh->mVertexCacheOffset == -1)
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lcGetPiecesLibrary()->mBuffersDirty = true;
}
mPieces.InsertAt(Index, Piece);
}
void lcModel::DeleteAllCameras()
{
if (mCameras.IsEmpty())
return;
mCameras.DeleteAll();
gMainWindow->UpdateCameraMenu();
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
SaveCheckpoint(tr("Resetting Cameras"));
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}
void lcModel::DeleteSelectedObjects()
{
if (RemoveSelectedObjects())
{
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
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SaveCheckpoint(tr("Deleting"));
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}
}
void lcModel::ResetSelectedPiecesPivotPoint()
{
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for (lcPiece* Piece : mPieces)
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if (Piece->IsSelected())
Piece->ResetPivotPoint();
gMainWindow->UpdateAllViews();
}
void lcModel::RemoveSelectedPiecesKeyFrames()
{
for (lcPiece* Piece : mPieces)
if (Piece->IsSelected())
Piece->RemoveKeyFrames();
for (lcCamera* Camera : mCameras)
if (Camera->IsSelected())
Camera->RemoveKeyFrames();
for (lcLight* Light : mLights)
if (Light->IsSelected())
Light->RemoveKeyFrames();
gMainWindow->UpdateAllViews();
SaveCheckpoint(tr("Removing Key Frames"));
}
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void lcModel::InsertControlPoint()
{
lcObject* Focus = GetFocusObject();
if (!Focus || !Focus->IsPiece())
return;
lcPiece* Piece = (lcPiece*)Focus;
lcVector3 Start, End;
gMainWindow->GetActiveView()->GetRayUnderPointer(Start, End);
if (Piece->InsertControlPoint(Start, End))
{
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SaveCheckpoint(tr("Modifying"));
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gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
}
void lcModel::RemoveFocusedControlPoint()
{
lcObject* Focus = GetFocusObject();
if (!Focus || !Focus->IsPiece())
return;
lcPiece* Piece = (lcPiece*)Focus;
if (Piece->RemoveFocusedControlPoint())
{
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SaveCheckpoint(tr("Modifying"));
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gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
}
void lcModel::ShowSelectedPiecesEarlier()
{
lcArray<lcPiece*> MovedPieces;
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); )
{
lcPiece* Piece = mPieces[PieceIdx];
if (Piece->IsSelected())
{
lcStep Step = Piece->GetStepShow();
if (Step > 1)
{
Step--;
Piece->SetStepShow(Step);
MovedPieces.Add(Piece);
mPieces.RemoveIndex(PieceIdx);
continue;
}
}
PieceIdx++;
}
if (MovedPieces.IsEmpty())
return;
for (int PieceIdx = 0; PieceIdx < MovedPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = MovedPieces[PieceIdx];
Piece->SetFileLine(-1);
AddPiece(Piece);
}
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SaveCheckpoint(tr("Modifying"));
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gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
void lcModel::ShowSelectedPiecesLater()
{
lcArray<lcPiece*> MovedPieces;
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); )
{
lcPiece* Piece = mPieces[PieceIdx];
if (Piece->IsSelected())
{
lcStep Step = Piece->GetStepShow();
if (Step < LC_STEP_MAX)
{
Step++;
Piece->SetStepShow(Step);
if (!Piece->IsVisible(mCurrentStep))
Piece->SetSelected(false);
MovedPieces.Add(Piece);
mPieces.RemoveIndex(PieceIdx);
continue;
}
}
PieceIdx++;
}
if (MovedPieces.IsEmpty())
return;
for (int PieceIdx = 0; PieceIdx < MovedPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = MovedPieces[PieceIdx];
Piece->SetFileLine(-1);
AddPiece(Piece);
}
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SaveCheckpoint(tr("Modifying"));
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gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
void lcModel::SetPieceSteps(const QList<QPair<lcPiece*, lcStep>>& PieceSteps)
{
if (PieceSteps.size() != mPieces.GetSize())
return;
bool Modified = false;
for (int PieceIdx = 0; PieceIdx < PieceSteps.size(); PieceIdx++)
{
const QPair<lcPiece*, lcStep>& PieceStep = PieceSteps[PieceIdx];
lcPiece* Piece = mPieces[PieceIdx];
if (Piece != PieceStep.first || Piece->GetStepShow() != PieceStep.second)
{
Piece = PieceStep.first;
lcStep Step = PieceStep.second;
mPieces[PieceIdx] = Piece;
Piece->SetStepShow(Step);
if (!Piece->IsVisible(mCurrentStep))
Piece->SetSelected(false);
Modified = true;
}
}
if (Modified)
{
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SaveCheckpoint(tr("Modifying"));
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gMainWindow->UpdateAllViews();
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(true);
}
}
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void lcModel::RenamePiece(PieceInfo* Info)
{
for (lcPiece* Piece : mPieces)
if (Piece->mPieceInfo == Info)
Piece->UpdateID();
}
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void lcModel::MoveSelectionToModel(lcModel* Model)
{
if (!Model)
return;
lcArray<lcPiece*> Pieces;
lcPiece* ModelPiece = nullptr;
lcStep FirstStep = LC_STEP_MAX;
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX), Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
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for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); )
{
lcPiece* Piece = mPieces[PieceIdx];
if (Piece->IsSelected())
{
Piece->CompareBoundingBox(Min, Max);
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mPieces.RemoveIndex(PieceIdx);
Piece->SetGroup(nullptr); // todo: copy groups
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Pieces.Add(Piece);
FirstStep = qMin(FirstStep, Piece->GetStepShow());
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if (!ModelPiece)
{
ModelPiece = new lcPiece(Model->mPieceInfo);
ModelPiece->SetColorIndex(gDefaultColor);
InsertPiece(ModelPiece, PieceIdx);
PieceIdx++;
}
}
else
PieceIdx++;
}
lcVector3 ModelCenter = (Min + Max) / 2.0f;
ModelCenter.z += (Min.z - Max.z) / 2.0f;
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for (int PieceIdx = 0; PieceIdx < Pieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = Pieces[PieceIdx];
Piece->SetFileLine(-1);
Piece->SetStepShow(Piece->GetStepShow() - FirstStep + 1);
Piece->MoveSelected(Piece->GetStepShow(), false, -ModelCenter);
Model->AddPiece(Piece);
}
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std::vector<lcModel*> UpdatedModels;
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Model->UpdatePieceInfo(UpdatedModels);
if (ModelPiece)
{
ModelPiece->Initialize(lcMatrix44Translation(ModelCenter), FirstStep);
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ModelPiece->UpdatePosition(mCurrentStep);
}
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SaveCheckpoint(tr("New Model"));
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gMainWindow->UpdateTimeline(false, false);
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ClearSelectionAndSetFocus(ModelPiece, LC_PIECE_SECTION_POSITION, false);
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}
void lcModel::InlineSelectedModels()
{
lcArray<lcObject*> NewPieces;
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); )
{
lcPiece* Piece = mPieces[PieceIdx];
if (!Piece->IsSelected() || !Piece->mPieceInfo->IsModel())
{
PieceIdx++;
continue;
}
mPieces.RemoveIndex(PieceIdx);
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lcModel* Model = Piece->mPieceInfo->GetModel();
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for (const lcPiece* ModelPiece : Model->mPieces)
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{
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lcPiece* NewPiece = new lcPiece(nullptr);
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// todo: recreate in groups in the current model
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int ColorIndex = ModelPiece->mColorIndex;
if (ColorIndex == gDefaultColor)
ColorIndex = Piece->mColorIndex;
NewPiece->SetPieceInfo(ModelPiece->mPieceInfo, ModelPiece->GetID(), true);
NewPiece->Initialize(lcMul(ModelPiece->mModelWorld, Piece->mModelWorld), Piece->GetStepShow());
NewPiece->SetColorIndex(ColorIndex);
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NewPiece->UpdatePosition(mCurrentStep);
NewPieces.Add(NewPiece);
InsertPiece(NewPiece, PieceIdx);
PieceIdx++;
}
delete Piece;
}
if (!NewPieces.GetSize())
{
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("No models selected."));
return;
}
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SaveCheckpoint(tr("Inlining"));
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gMainWindow->UpdateTimeline(false, false);
SetSelectionAndFocus(NewPieces, nullptr, 0, false);
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}
bool lcModel::RemoveSelectedObjects()
{
bool RemovedPiece = false;
bool RemovedCamera = false;
bool RemovedLight = false;
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); )
{
lcPiece* Piece = mPieces[PieceIdx];
if (Piece->IsSelected())
{
RemovedPiece = true;
mPieces.Remove(Piece);
delete Piece;
}
else
PieceIdx++;
}
for (int CameraIdx = 0; CameraIdx < mCameras.GetSize(); )
{
lcCamera* Camera = mCameras[CameraIdx];
if (Camera->IsSelected())
{
const lcArray<View*>* Views = gMainWindow->GetViewsForModel(this);
for (int ViewIdx = 0; ViewIdx < Views->GetSize(); ViewIdx++)
{
View* View = (*Views)[ViewIdx];
if (Camera == View->mCamera)
View->SetCamera(Camera, true);
}
RemovedCamera = true;
mCameras.RemoveIndex(CameraIdx);
delete Camera;
}
else
CameraIdx++;
}
if (RemovedCamera)
gMainWindow->UpdateCameraMenu();
for (int LightIdx = 0; LightIdx < mLights.GetSize(); )
{
lcLight* Light = mLights[LightIdx];
if (Light->IsSelected())
{
RemovedLight = true;
mLights.RemoveIndex(LightIdx);
delete Light;
}
else
LightIdx++;
}
RemoveEmptyGroups();
return RemovedPiece || RemovedCamera || RemovedLight;
}
void lcModel::MoveSelectedObjects(const lcVector3& PieceDistance, const lcVector3& ObjectDistance, bool Relative, bool AlternateButtonDrag, bool Update, bool Checkpoint)
{
bool Moved = false;
lcMatrix33 RelativeRotation;
if (Relative)
RelativeRotation = GetRelativeRotation();
else
RelativeRotation = lcMatrix33Identity();
if (PieceDistance.LengthSquared() >= 0.001f)
{
lcVector3 TransformedPieceDistance = lcMul(PieceDistance, RelativeRotation);
if (AlternateButtonDrag)
{
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsFocused())
{
Piece->MovePivotPoint(TransformedPieceDistance);
Moved = true;
break;
}
}
}
else
{
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected())
{
Piece->MoveSelected(mCurrentStep, gMainWindow->GetAddKeys(), TransformedPieceDistance);
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Piece->UpdatePosition(mCurrentStep);
Moved = true;
}
}
}
}
if (ObjectDistance.LengthSquared() >= 0.001f && !AlternateButtonDrag)
{
lcVector3 TransformedObjectDistance = lcMul(ObjectDistance, RelativeRotation);
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for (lcCamera* Camera : mCameras)
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{
if (Camera->IsSelected())
{
Camera->MoveSelected(mCurrentStep, gMainWindow->GetAddKeys(), TransformedObjectDistance);
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Camera->UpdatePosition(mCurrentStep);
Moved = true;
}
}
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for (lcLight* Light : mLights)
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{
if (Light->IsSelected())
{
Light->MoveSelected(mCurrentStep, gMainWindow->GetAddKeys(), TransformedObjectDistance);
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Light->UpdatePosition(mCurrentStep);
Moved = true;
}
}
}
if (Moved && Update)
{
gMainWindow->UpdateAllViews();
if (Checkpoint)
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SaveCheckpoint(tr("Moving"));
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gMainWindow->UpdateSelectedObjects(false);
}
}
void lcModel::RotateSelectedPieces(const lcVector3& Angles, bool Relative, bool AlternateButtonDrag, bool Update, bool Checkpoint)
{
if (Angles.LengthSquared() < 0.001f)
return;
lcMatrix33 RotationMatrix = lcMatrix33Identity();
bool Rotated = false;
if (Angles[0] != 0.0f)
RotationMatrix = lcMul(lcMatrix33RotationX(Angles[0] * LC_DTOR), RotationMatrix);
if (Angles[1] != 0.0f)
RotationMatrix = lcMul(lcMatrix33RotationY(Angles[1] * LC_DTOR), RotationMatrix);
if (Angles[2] != 0.0f)
RotationMatrix = lcMul(lcMatrix33RotationZ(Angles[2] * LC_DTOR), RotationMatrix);
if (AlternateButtonDrag)
{
lcObject* Focus = GetFocusObject();
if (Focus && Focus->IsPiece())
{
((lcPiece*)Focus)->RotatePivotPoint(RotationMatrix);
Rotated = true;
}
}
else
{
lcVector3 Center;
lcMatrix33 RelativeRotation;
GetMoveRotateTransform(Center, RelativeRotation);
lcMatrix33 WorldToFocusMatrix;
if (Relative)
{
WorldToFocusMatrix = lcMatrix33AffineInverse(RelativeRotation);
RotationMatrix = lcMul(RotationMatrix, RelativeRotation);
}
else
WorldToFocusMatrix = lcMatrix33Identity();
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for (lcPiece* Piece : mPieces)
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{
if (!Piece->IsSelected())
continue;
Piece->Rotate(mCurrentStep, gMainWindow->GetAddKeys(), RotationMatrix, Center, WorldToFocusMatrix);
Piece->UpdatePosition(mCurrentStep);
Rotated = true;
}
}
if (Rotated && Update)
{
gMainWindow->UpdateAllViews();
if (Checkpoint)
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SaveCheckpoint(tr("Rotating"));
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gMainWindow->UpdateSelectedObjects(false);
}
}
void lcModel::ScaleSelectedPieces(const float Scale, bool Update, bool Checkpoint)
{
if (Scale < 0.001f)
return;
lcObject* Focus = GetFocusObject();
if (!Focus || !Focus->IsPiece())
return;
lcPiece* Piece = (lcPiece*)Focus;
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quint32 Section = Piece->GetFocusSection();
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if (Section >= LC_PIECE_SECTION_CONTROL_POINT_1 && Section <= LC_PIECE_SECTION_CONTROL_POINT_8)
{
int ControlPointIndex = Section - LC_PIECE_SECTION_CONTROL_POINT_1;
Piece->SetControlPointScale(ControlPointIndex, Scale);
if (Update)
{
gMainWindow->UpdateAllViews();
if (Checkpoint)
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SaveCheckpoint(tr("Scaling"));
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gMainWindow->UpdateSelectedObjects(false);
}
}
}
void lcModel::TransformSelectedObjects(lcTransformType TransformType, const lcVector3& Transform)
{
switch (TransformType)
{
case LC_TRANSFORM_ABSOLUTE_TRANSLATION:
MoveSelectedObjects(Transform, false, false, true, true);
break;
case LC_TRANSFORM_RELATIVE_TRANSLATION:
MoveSelectedObjects(Transform, true, false, true, true);
break;
case LC_TRANSFORM_ABSOLUTE_ROTATION:
RotateSelectedPieces(Transform, false, false, true, true);
break;
case LC_TRANSFORM_RELATIVE_ROTATION:
RotateSelectedPieces(Transform, true, false, true, true);
break;
}
}
void lcModel::SetSelectedPiecesColorIndex(int ColorIndex)
{
bool Modified = false;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected() && Piece->mColorIndex != ColorIndex)
{
Piece->SetColorIndex(ColorIndex);
Modified = true;
}
}
if (Modified)
{
SaveCheckpoint(tr("Painting"));
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
gMainWindow->UpdateTimeline(false, true);
}
}
void lcModel::SetSelectedPiecesPieceInfo(PieceInfo* Info)
{
bool Modified = false;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected() && Piece->mPieceInfo != Info)
{
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
Library->ReleasePieceInfo(Piece->mPieceInfo);
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Piece->SetPieceInfo(Info, QString(), true);
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Modified = true;
}
}
if (Modified)
{
SaveCheckpoint(tr("Setting Part"));
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
gMainWindow->UpdateTimeline(false, true);
}
}
void lcModel::SetSelectedPiecesStepShow(lcStep Step)
{
bool Modified = false;
bool SelectionChanged = false;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected() && Piece->GetStepShow() != Step)
{
Piece->SetStepShow(Step);
if (!Piece->IsVisible(mCurrentStep))
{
Piece->SetSelected(false);
SelectionChanged = true;
}
Modified = true;
}
}
if (Modified)
{
SaveCheckpoint(tr("Showing Pieces"));
gMainWindow->UpdateAllViews();
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(SelectionChanged);
}
}
void lcModel::SetSelectedPiecesStepHide(lcStep Step)
{
bool Modified = false;
bool SelectionChanged = false;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected() && Piece->GetStepHide() != Step)
{
Piece->SetStepHide(Step);
if (!Piece->IsVisible(mCurrentStep))
{
Piece->SetSelected(false);
SelectionChanged = true;
}
Modified = true;
}
}
if (Modified)
{
SaveCheckpoint(tr("Hiding Pieces"));
gMainWindow->UpdateAllViews();
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(SelectionChanged);
}
}
void lcModel::SetCameraOrthographic(lcCamera* Camera, bool Ortho)
{
if (Camera->IsOrtho() == Ortho)
return;
Camera->SetOrtho(Ortho);
Camera->UpdatePosition(mCurrentStep);
SaveCheckpoint(tr("Editing Camera"));
gMainWindow->UpdateAllViews();
gMainWindow->UpdatePerspective();
}
void lcModel::SetCameraFOV(lcCamera* Camera, float FOV)
{
if (Camera->m_fovy == FOV)
return;
Camera->m_fovy = FOV;
Camera->UpdatePosition(mCurrentStep);
SaveCheckpoint(tr("Changing FOV"));
gMainWindow->UpdateAllViews();
}
void lcModel::SetCameraZNear(lcCamera* Camera, float ZNear)
{
if (Camera->m_zNear == ZNear)
return;
Camera->m_zNear = ZNear;
Camera->UpdatePosition(mCurrentStep);
SaveCheckpoint(tr("Editing Camera"));
gMainWindow->UpdateAllViews();
}
void lcModel::SetCameraZFar(lcCamera* Camera, float ZFar)
{
if (Camera->m_zFar == ZFar)
return;
Camera->m_zFar = ZFar;
Camera->UpdatePosition(mCurrentStep);
SaveCheckpoint(tr("Editing Camera"));
gMainWindow->UpdateAllViews();
}
void lcModel::SetCameraName(lcCamera* Camera, const char* Name)
{
if (!strcmp(Camera->m_strName, Name))
return;
strncpy(Camera->m_strName, Name, sizeof(Camera->m_strName));
Camera->m_strName[sizeof(Camera->m_strName) - 1] = 0;
SaveCheckpoint(tr("Renaming Camera"));
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
gMainWindow->UpdateCameraMenu();
}
bool lcModel::AnyPiecesSelected() const
{
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for (lcPiece* Piece : mPieces)
if (Piece->IsSelected())
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return true;
return false;
}
bool lcModel::AnyObjectsSelected() const
{
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for (lcPiece* Piece : mPieces)
if (Piece->IsSelected())
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return true;
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for (lcCamera* Camera : mCameras)
if (Camera->IsSelected())
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return true;
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for (lcLight* Light : mLights)
if (Light->IsSelected())
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return true;
return false;
}
lcObject* lcModel::GetFocusObject() const
{
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for (lcPiece* Piece : mPieces)
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if (Piece->IsFocused())
return Piece;
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for (lcCamera* Camera : mCameras)
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if (Camera->IsFocused())
return Camera;
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for (lcLight* Light : mLights)
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if (Light->IsFocused())
return Light;
return nullptr;
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}
lcModel* lcModel::GetFirstSelectedSubmodel() const
{
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for (lcPiece* Piece : mPieces)
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if (Piece->IsSelected() && Piece->mPieceInfo->IsModel())
return Piece->mPieceInfo->GetModel();
return nullptr;
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}
void lcModel::GetSubModels(lcArray<lcModel*> SubModels) const
{
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for (lcPiece* Piece : mPieces)
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{
if (Piece->mPieceInfo->IsModel())
{
lcModel* SubModel = Piece->mPieceInfo->GetModel();
if (SubModels.FindIndex(SubModel) != -1)
SubModels.Add(SubModel);
}
}
}
bool lcModel::GetMoveRotateTransform(lcVector3& Center, lcMatrix33& RelativeRotation) const
{
bool Relative = gMainWindow->GetRelativeTransform();
int NumSelected = 0;
Center = lcVector3(0.0f, 0.0f, 0.0f);
RelativeRotation = lcMatrix33Identity();
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for (lcPiece* Piece : mPieces)
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{
if (!Piece->IsSelected())
continue;
if (Piece->IsFocused() && Relative)
{
Center = Piece->GetRotationCenter();
RelativeRotation = Piece->GetRelativeRotation();
return true;
}
Center += Piece->mModelWorld.GetTranslation();
NumSelected++;
}
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for (lcCamera* Camera : mCameras)
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{
if (!Camera->IsSelected())
continue;
if (Camera->IsFocused() && Relative)
{
Center = Camera->GetSectionPosition(Camera->GetFocusSection());
// RelativeRotation = Piece->GetRelativeRotation();
return true;
}
Center += Camera->GetSectionPosition(LC_CAMERA_SECTION_POSITION);
Center += Camera->GetSectionPosition(LC_CAMERA_SECTION_TARGET);
Center += Camera->GetSectionPosition(LC_CAMERA_SECTION_UPVECTOR);
NumSelected += 3;
}
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for (lcLight* Light : mLights)
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{
if (!Light->IsSelected())
continue;
if (Light->IsFocused() && Relative)
{
Center = Light->GetSectionPosition(Light->GetFocusSection());
// RelativeRotation = Piece->GetRelativeRotation();
return true;
}
Center += Light->GetSectionPosition(LC_LIGHT_SECTION_POSITION);
NumSelected++;
if (Light->IsSpotLight() || Light->IsDirectionalLight())
{
Center += Light->GetSectionPosition(LC_LIGHT_SECTION_TARGET);
NumSelected++;
}
}
if (NumSelected)
{
Center /= NumSelected;
return true;
}
return false;
}
bool lcModel::GetPieceFocusOrSelectionCenter(lcVector3& Center) const
{
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX), Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
lcPiece* Selected = nullptr;
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int NumSelected = 0;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsFocused())
{
Center = Piece->mModelWorld.GetTranslation();
return true;
}
if (Piece->IsSelected())
{
Piece->CompareBoundingBox(Min, Max);
Selected = Piece;
NumSelected++;
}
}
if (NumSelected == 1)
Center = Selected->mModelWorld.GetTranslation();
else if (NumSelected)
Center = (Min + Max) / 2.0f;
else
Center = lcVector3(0.0f, 0.0f, 0.0f);
return NumSelected != 0;
}
lcVector3 lcModel::GetSelectionOrModelCenter() const
{
lcVector3 Center;
if (!GetSelectionCenter(Center))
{
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX), Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
if (GetPiecesBoundingBox(Min, Max))
Center = (Min + Max) / 2.0f;
else
Center = lcVector3(0.0f, 0.0f, 0.0f);
}
return Center;
}
bool lcModel::GetFocusPosition(lcVector3& Position) const
{
lcObject* FocusObject = GetFocusObject();
if (FocusObject)
{
Position = FocusObject->GetSectionPosition(FocusObject->GetFocusSection());
return true;
}
else
{
Position = lcVector3(0.0f, 0.0f, 0.0f);
return false;
}
}
bool lcModel::GetSelectionCenter(lcVector3& Center) const
{
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX), Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
lcPiece* SelectedPiece = nullptr;
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bool SinglePieceSelected = true;
bool Selected = false;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected())
{
Piece->CompareBoundingBox(Min, Max);
Selected = true;
if (!SelectedPiece)
SelectedPiece = Piece;
else
SinglePieceSelected = false;
}
}
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for (lcCamera* Camera : mCameras)
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{
if (Camera->IsSelected())
{
Camera->CompareBoundingBox(Min, Max);
Selected = true;
SinglePieceSelected = false;
}
}
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for (lcLight* Light : mLights)
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{
if (Light->IsSelected())
{
Light->CompareBoundingBox(Min, Max);
Selected = true;
SinglePieceSelected = false;
}
}
if (SelectedPiece && SinglePieceSelected)
Center = SelectedPiece->GetSectionPosition(LC_PIECE_SECTION_POSITION);
else if (Selected)
Center = (Min + Max) / 2.0f;
else
Center = lcVector3(0.0f, 0.0f, 0.0f);
return Selected;
}
bool lcModel::GetPiecesBoundingBox(lcVector3& Min, lcVector3& Max) const
{
bool Valid = false;
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Min = lcVector3(FLT_MAX, FLT_MAX, FLT_MAX);
Max = lcVector3(-FLT_MAX, -FLT_MAX, -FLT_MAX);
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsVisible(mCurrentStep))
{
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Piece->CompareBoundingBox(Min, Max);
Valid = true;
}
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}
return Valid;
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}
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void lcModel::GetPartsList(int DefaultColorIndex, bool IncludeSubmodels, lcPartsList& PartsList) const
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{
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for (lcPiece* Piece : mPieces)
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{
if (!Piece->IsVisibleInSubModel())
continue;
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int ColorIndex = Piece->mColorIndex;
if (ColorIndex == gDefaultColor)
ColorIndex = DefaultColorIndex;
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Piece->mPieceInfo->GetPartsList(ColorIndex, IncludeSubmodels, PartsList);
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}
}
void lcModel::GetPartsListForStep(lcStep Step, int DefaultColorIndex, lcPartsList& PartsList) const
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{
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for (lcPiece* Piece : mPieces)
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{
if (Piece->GetStepShow() != Step || Piece->IsHidden())
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continue;
int ColorIndex = Piece->mColorIndex;
if (ColorIndex == gDefaultColor)
ColorIndex = DefaultColorIndex;
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Piece->mPieceInfo->GetPartsList(ColorIndex, true, PartsList);
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}
}
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void lcModel::GetModelParts(const lcMatrix44& WorldMatrix, int DefaultColorIndex, std::vector<lcModelPartsEntry>& ModelParts) const
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{
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for (lcPiece* Piece : mPieces)
Piece->GetModelParts(WorldMatrix, DefaultColorIndex, ModelParts);
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}
void lcModel::GetSelectionInformation(int* Flags, lcArray<lcObject*>& Selection, lcObject** Focus) const
{
*Flags = 0;
*Focus = nullptr;
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if (mPieces.IsEmpty())
*Flags |= LC_SEL_NO_PIECES;
else
{
lcGroup* Group = nullptr;
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bool First = true;
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for (lcPiece* Piece : mPieces)
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{
if (Piece->IsSelected())
{
Selection.Add(Piece);
if (Piece->IsFocused())
*Focus = Piece;
if (Piece->mPieceInfo->IsModel())
*Flags |= LC_SEL_MODEL_SELECTED;
if (Piece->IsHidden())
*Flags |= LC_SEL_HIDDEN | LC_SEL_HIDDEN_SELECTED;
else
*Flags |= LC_SEL_VISIBLE_SELECTED;
*Flags |= LC_SEL_PIECE | LC_SEL_SELECTED;
lcSynthInfo* SynthInfo = Piece->mPieceInfo->GetSynthInfo();
if (SynthInfo && SynthInfo->CanAddControlPoints())
{
*Flags |= LC_SEL_CAN_ADD_CONTROL_POINT;
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quint32 Section = Piece->GetFocusSection();
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if (Section >= LC_PIECE_SECTION_CONTROL_POINT_1 && Section <= LC_PIECE_SECTION_CONTROL_POINT_8 && Piece->GetControlPoints().GetSize() > 2)
*Flags |= LC_SEL_CAN_REMOVE_CONTROL_POINT;
}
if (Piece->GetGroup() != nullptr)
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{
*Flags |= LC_SEL_GROUPED;
if (Piece->IsFocused())
*Flags |= LC_SEL_FOCUS_GROUPED;
}
if (First)
{
Group = Piece->GetGroup();
First = false;
}
else
{
if (Group != Piece->GetGroup())
*Flags |= LC_SEL_CAN_GROUP;
else
if (Group == nullptr)
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*Flags |= LC_SEL_CAN_GROUP;
}
}
else
{
*Flags |= LC_SEL_UNSELECTED;
if (Piece->IsHidden())
*Flags |= LC_SEL_HIDDEN;
}
}
}
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for (lcCamera* Camera : mCameras)
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{
if (Camera->IsSelected())
{
Selection.Add(Camera);
*Flags |= LC_SEL_SELECTED;
if (Camera->IsFocused())
*Focus = Camera;
}
}
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for (lcLight* Light : mLights)
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{
if (Light->IsSelected())
{
Selection.Add(Light);
*Flags |= LC_SEL_SELECTED;
if (Light->IsFocused())
*Focus = Light;
}
}
}
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lcArray<lcObject*> lcModel::GetSelectionModePieces(lcPiece* SelectedPiece) const
{
PieceInfo* Info = SelectedPiece->mPieceInfo;
int ColorIndex = SelectedPiece->mColorIndex;
lcArray<lcObject*> Pieces;
switch (gMainWindow->GetSelectionMode())
{
case lcSelectionMode::SINGLE:
break;
case lcSelectionMode::PIECE:
for (lcPiece* Piece : mPieces)
if (Piece->IsVisible(mCurrentStep) && Piece->mPieceInfo == Info && Piece != SelectedPiece)
Pieces.Add(Piece);
break;
case lcSelectionMode::COLOR:
for (lcPiece* Piece : mPieces)
if (Piece->IsVisible(mCurrentStep) && Piece->mColorIndex == ColorIndex && Piece != SelectedPiece)
Pieces.Add(Piece);
break;
case lcSelectionMode::PIECE_COLOR:
for (lcPiece* Piece : mPieces)
if (Piece->IsVisible(mCurrentStep) && Piece->mPieceInfo == Info && Piece->mColorIndex == ColorIndex && Piece != SelectedPiece)
Pieces.Add(Piece);
break;
}
return Pieces;
}
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void lcModel::ClearSelection(bool UpdateInterface)
{
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for (lcPiece* Piece : mPieces)
Piece->SetSelected(false);
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for (lcCamera* Camera : mCameras)
Camera->SetSelected(false);
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for (lcLight* Light : mLights)
Light->SetSelected(false);
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if (UpdateInterface)
{
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
}
void lcModel::SelectGroup(lcGroup* TopGroup, bool Select)
{
if (!TopGroup)
return;
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for (lcPiece* Piece : mPieces)
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if (!Piece->IsSelected() && Piece->IsVisible(mCurrentStep) && (Piece->GetTopGroup() == TopGroup))
Piece->SetSelected(Select);
}
void lcModel::FocusOrDeselectObject(const lcObjectSection& ObjectSection)
{
lcObject* FocusObject = GetFocusObject();
lcObject* Object = ObjectSection.Object;
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quint32 Section = ObjectSection.Section;
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if (Object)
{
bool WasSelected = Object->IsSelected();
if (!Object->IsFocused(Section))
{
if (FocusObject)
FocusObject->SetFocused(FocusObject->GetFocusSection(), false);
Object->SetFocused(Section, true);
}
else
Object->SetFocused(Section, false);
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bool IsSelected = Object->IsSelected();
if (Object->IsPiece() && (WasSelected != IsSelected))
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{
lcPiece* Piece = (lcPiece*)Object;
if (gMainWindow->GetSelectionMode() == lcSelectionMode::SINGLE)
SelectGroup(Piece->GetTopGroup(), IsSelected);
else
{
lcArray<lcObject*> Pieces = GetSelectionModePieces(Piece);
AddToSelection(Pieces, false, false);
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}
}
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}
else
{
if (FocusObject)
FocusObject->SetFocused(FocusObject->GetFocusSection(), false);
}
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
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void lcModel::ClearSelectionAndSetFocus(lcObject* Object, quint32 Section, bool EnableSelectionMode)
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{
ClearSelection(false);
if (Object)
{
Object->SetFocused(Section, true);
if (Object->IsPiece())
{
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SelectGroup(((lcPiece*)Object)->GetTopGroup(), true);
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if (EnableSelectionMode)
{
lcArray<lcObject*> Pieces = GetSelectionModePieces((lcPiece*)Object);
AddToSelection(Pieces, false, false);
}
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}
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}
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
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void lcModel::ClearSelectionAndSetFocus(const lcObjectSection& ObjectSection, bool EnableSelectionMode)
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{
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ClearSelectionAndSetFocus(ObjectSection.Object, ObjectSection.Section, EnableSelectionMode);
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}
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void lcModel::SetSelectionAndFocus(const lcArray<lcObject*>& Selection, lcObject* Focus, quint32 Section, bool EnableSelectionMode)
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{
ClearSelection(false);
if (Focus)
{
Focus->SetFocused(Section, true);
if (Focus->IsPiece())
{
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SelectGroup(((lcPiece*)Focus)->GetTopGroup(), true);
if (EnableSelectionMode)
{
lcArray<lcObject*> Pieces = GetSelectionModePieces((lcPiece*)Focus);
AddToSelection(Pieces, false, false);
}
}
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}
AddToSelection(Selection, EnableSelectionMode, true);
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}
void lcModel::AddToSelection(const lcArray<lcObject*>& Objects, bool EnableSelectionMode, bool UpdateInterface)
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{
for (lcObject* Object : Objects)
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{
bool WasSelected = Object->IsSelected();
Object->SetSelected(true);
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if (Object->IsPiece())
{
if (!WasSelected)
SelectGroup(((lcPiece*)Object)->GetTopGroup(), true);
if (EnableSelectionMode)
{
lcArray<lcObject*> Pieces = GetSelectionModePieces((lcPiece*)Object);
AddToSelection(Pieces, false, false);
}
}
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}
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if (UpdateInterface)
{
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
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}
void lcModel::RemoveFromSelection(const lcArray<lcObject*>& Objects)
{
for (lcObject* SelectedObject : Objects)
{
bool WasSelected = SelectedObject->IsSelected();
SelectedObject->SetSelected(false);
if (WasSelected && SelectedObject->IsPiece())
{
lcPiece* Piece = (lcPiece*)SelectedObject;
if (gMainWindow->GetSelectionMode() == lcSelectionMode::SINGLE)
SelectGroup(Piece->GetTopGroup(), false);
else
{
lcArray<lcObject*> Pieces = GetSelectionModePieces(Piece);
for (lcObject* Object : Pieces)
{
if (Object->IsSelected())
{
Object->SetSelected(false);
SelectGroup(((lcPiece*)Object)->GetTopGroup(), false);
}
}
}
}
}
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
void lcModel::RemoveFromSelection(const lcObjectSection& ObjectSection)
{
lcObject* SelectedObject = ObjectSection.Object;
if (!SelectedObject)
return;
bool WasSelected = SelectedObject->IsSelected();
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if (SelectedObject->IsFocused(ObjectSection.Section))
SelectedObject->SetSelected(ObjectSection.Section, false);
else
SelectedObject->SetSelected(false);
if (SelectedObject->IsPiece() && WasSelected)
{
lcPiece* Piece = (lcPiece*)SelectedObject;
if (gMainWindow->GetSelectionMode() == lcSelectionMode::SINGLE)
SelectGroup(Piece->GetTopGroup(), false);
else
{
lcArray<lcObject*> Pieces = GetSelectionModePieces(Piece);
for (lcObject* Object : Pieces)
{
if (Object->IsSelected())
{
Object->SetSelected(false);
SelectGroup(((lcPiece*)Object)->GetTopGroup(), false);
}
}
}
}
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gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
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void lcModel::SelectAllPieces()
{
for (lcPiece* Piece : mPieces)
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if (Piece->IsVisible(mCurrentStep))
Piece->SetSelected(true);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
void lcModel::InvertSelection()
{
for (lcPiece* Piece : mPieces)
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if (Piece->IsVisible(mCurrentStep))
Piece->SetSelected(!Piece->IsSelected());
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
}
void lcModel::HideSelectedPieces()
{
bool Modified = false;
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for (lcPiece* Piece : mPieces)
{
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if (Piece->IsSelected())
{
Piece->SetHidden(true);
Piece->SetSelected(false);
Modified = true;
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}
}
if (!Modified)
return;
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gMainWindow->UpdateTimeline(false, true);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
SaveCheckpoint(tr("Hide"));
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}
void lcModel::HideUnselectedPieces()
{
bool Modified = false;
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for (lcPiece* Piece : mPieces)
{
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if (!Piece->IsSelected())
{
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Piece->SetHidden(true);
Modified = true;
}
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}
if (!Modified)
return;
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gMainWindow->UpdateTimeline(false, true);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
SaveCheckpoint(tr("Hide"));
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}
void lcModel::UnhideSelectedPieces()
{
bool Modified = false;
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for (lcPiece* Piece : mPieces)
{
if (Piece->IsSelected() && Piece->IsHidden())
{
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Piece->SetHidden(false);
Modified = true;
}
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}
if (!Modified)
return;
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gMainWindow->UpdateTimeline(false, true);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
SaveCheckpoint(tr("Unhide"));
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}
void lcModel::UnhideAllPieces()
{
bool Modified = false;
for (lcPiece* Piece : mPieces)
{
if (Piece->IsHidden())
{
Piece->SetHidden(false);
Modified = true;
}
}
if (!Modified)
return;
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gMainWindow->UpdateTimeline(false, true);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
SaveCheckpoint(tr("Unhide"));
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}
void lcModel::FindPiece(bool FindFirst, bool SearchForward)
{
if (mPieces.IsEmpty())
return;
int StartIdx = mPieces.GetSize() - 1;
if (!FindFirst)
{
for (int PieceIdx = 0; PieceIdx < mPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = mPieces[PieceIdx];
if (Piece->IsFocused() && Piece->IsVisible(mCurrentStep))
{
StartIdx = PieceIdx;
break;
}
}
}
int CurrentIdx = StartIdx;
lcObject* Focus = nullptr;
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const lcSearchOptions& SearchOptions = gMainWindow->mSearchOptions;
for (;;)
{
if (SearchForward)
CurrentIdx++;
else
CurrentIdx--;
if (CurrentIdx < 0)
CurrentIdx = mPieces.GetSize() - 1;
else if (CurrentIdx >= mPieces.GetSize())
CurrentIdx = 0;
if (CurrentIdx == StartIdx)
break;
lcPiece* Current = mPieces[CurrentIdx];
if (!Current->IsVisible(mCurrentStep))
continue;
if ((!SearchOptions.MatchInfo || Current->mPieceInfo == SearchOptions.Info) &&
(!SearchOptions.MatchColor || Current->mColorIndex == SearchOptions.ColorIndex) &&
(!SearchOptions.MatchName || strcasestr(Current->GetName(), SearchOptions.Name)))
{
Focus = Current;
break;
}
}
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ClearSelectionAndSetFocus(Focus, LC_PIECE_SECTION_POSITION, false);
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}
void lcModel::UndoAction()
{
if (mUndoHistory.GetSize() < 2)
return;
lcModelHistoryEntry* Undo = mUndoHistory[0];
mUndoHistory.RemoveIndex(0);
mRedoHistory.InsertAt(0, Undo);
LoadCheckPoint(mUndoHistory[0]);
gMainWindow->UpdateModified(IsModified());
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : nullptr, !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : nullptr);
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}
void lcModel::RedoAction()
{
if (mRedoHistory.IsEmpty())
return;
lcModelHistoryEntry* Redo = mRedoHistory[0];
mRedoHistory.RemoveIndex(0);
mUndoHistory.InsertAt(0, Redo);
LoadCheckPoint(Redo);
gMainWindow->UpdateModified(IsModified());
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : nullptr, !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : nullptr);
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}
void lcModel::BeginMouseTool()
{
mMouseToolDistance = lcVector3(0.0f, 0.0f, 0.0f);
}
void lcModel::EndMouseTool(lcTool Tool, bool Accept)
{
if (!Accept)
{
LoadCheckPoint(mUndoHistory[0]);
return;
}
switch (Tool)
{
case LC_TOOL_INSERT:
case LC_TOOL_LIGHT:
break;
case LC_TOOL_SPOTLIGHT:
SaveCheckpoint(tr("New SpotLight"));
break;
case LC_TOOL_CAMERA:
gMainWindow->UpdateCameraMenu();
SaveCheckpoint(tr("New Camera"));
break;
case LC_TOOL_SELECT:
break;
case LC_TOOL_MOVE:
SaveCheckpoint(tr("Move"));
break;
case LC_TOOL_ROTATE:
SaveCheckpoint(tr("Rotate"));
break;
case LC_TOOL_ERASER:
case LC_TOOL_PAINT:
break;
case LC_TOOL_ZOOM:
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
SaveCheckpoint(tr("Zoom"));
break;
case LC_TOOL_PAN:
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
SaveCheckpoint(tr("Pan"));
break;
case LC_TOOL_ROTATE_VIEW:
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
SaveCheckpoint(tr("Orbit"));
break;
case LC_TOOL_ROLL:
if (!gMainWindow->GetActiveView()->mCamera->IsSimple())
SaveCheckpoint(tr("Roll"));
break;
case LC_TOOL_ZOOM_REGION:
break;
case LC_NUM_TOOLS:
break;
}
}
void lcModel::InsertPieceToolClicked(const lcMatrix44& WorldMatrix)
{
lcPiece* Piece = new lcPiece(gMainWindow->GetCurrentPieceInfo());
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Piece->Initialize(WorldMatrix, mCurrentStep);
Piece->SetColorIndex(gMainWindow->mColorIndex);
Piece->UpdatePosition(mCurrentStep);
AddPiece(Piece);
gMainWindow->UpdateTimeline(false, false);
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ClearSelectionAndSetFocus(Piece, LC_PIECE_SECTION_POSITION, false);
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SaveCheckpoint(tr("Insert"));
}
void lcModel::PointLightToolClicked(const lcVector3& Position)
{
lcLight* Light = new lcLight(Position[0], Position[1], Position[2]);
Light->CreateName(mLights);
mLights.Add(Light);
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ClearSelectionAndSetFocus(Light, LC_LIGHT_SECTION_POSITION, false);
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SaveCheckpoint(tr("New Light"));
}
void lcModel::BeginSpotLightTool(const lcVector3& Position, const lcVector3& Target)
{
lcLight* Light = new lcLight(Position[0], Position[1], Position[2], Target[0], Target[1], Target[2]);
mLights.Add(Light);
mMouseToolDistance = Target;
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ClearSelectionAndSetFocus(Light, LC_LIGHT_SECTION_TARGET, false);
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}
void lcModel::UpdateSpotLightTool(const lcVector3& Position)
{
lcLight* Light = mLights[mLights.GetSize() - 1];
Light->MoveSelected(1, false, Position - mMouseToolDistance);
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Light->UpdatePosition(1);
mMouseToolDistance = Position;
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
}
void lcModel::BeginCameraTool(const lcVector3& Position, const lcVector3& Target)
{
lcCamera* Camera = new lcCamera(Position[0], Position[1], Position[2], Target[0], Target[1], Target[2]);
Camera->CreateName(mCameras);
mCameras.Add(Camera);
mMouseToolDistance = Position;
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ClearSelectionAndSetFocus(Camera, LC_CAMERA_SECTION_TARGET, false);
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}
void lcModel::UpdateCameraTool(const lcVector3& Position)
{
lcCamera* Camera = mCameras[mCameras.GetSize() - 1];
Camera->MoveSelected(1, false, Position - mMouseToolDistance);
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Camera->UpdatePosition(1);
mMouseToolDistance = Position;
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
}
void lcModel::UpdateMoveTool(const lcVector3& Distance, bool AlternateButtonDrag)
{
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lcVector3 PieceDistance = SnapPosition(Distance) - SnapPosition(mMouseToolDistance);
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lcVector3 ObjectDistance = Distance - mMouseToolDistance;
MoveSelectedObjects(PieceDistance, ObjectDistance, true, AlternateButtonDrag, true, false);
mMouseToolDistance = Distance;
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
}
void lcModel::UpdateRotateTool(const lcVector3& Angles, bool AlternateButtonDrag)
{
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lcVector3 Delta = SnapRotation(Angles) - SnapRotation(mMouseToolDistance);
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RotateSelectedPieces(Delta, true, AlternateButtonDrag, false, false);
mMouseToolDistance = Angles;
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
}
void lcModel::UpdateScaleTool(const float Scale)
{
ScaleSelectedPieces(Scale, true, false);
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
}
void lcModel::EraserToolClicked(lcObject* Object)
{
if (!Object)
return;
switch (Object->GetType())
{
case LC_OBJECT_PIECE:
mPieces.Remove((lcPiece*)Object);
RemoveEmptyGroups();
break;
case LC_OBJECT_CAMERA:
{
const lcArray<View*>* Views = gMainWindow->GetViewsForModel(this);
for (int ViewIdx = 0; ViewIdx < Views->GetSize(); ViewIdx++)
{
View* View = (*Views)[ViewIdx];
lcCamera* Camera = View->mCamera;
if (Camera == Object)
View->SetCamera(Camera, true);
}
mCameras.Remove((lcCamera*)Object);
gMainWindow->UpdateCameraMenu();
}
break;
case LC_OBJECT_LIGHT:
mLights.Remove((lcLight*)Object);
break;
}
delete Object;
gMainWindow->UpdateTimeline(false, false);
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->UpdateAllViews();
SaveCheckpoint(tr("Deleting"));
}
void lcModel::PaintToolClicked(lcObject* Object)
{
if (!Object || Object->GetType() != LC_OBJECT_PIECE)
return;
lcPiece* Piece = (lcPiece*)Object;
if (Piece->mColorIndex != gMainWindow->mColorIndex)
{
Piece->SetColorIndex(gMainWindow->mColorIndex);
SaveCheckpoint(tr("Painting"));
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
gMainWindow->UpdateTimeline(false, true);
}
}
void lcModel::UpdateZoomTool(lcCamera* Camera, float Mouse)
{
Camera->Zoom(Mouse - mMouseToolDistance.x, mCurrentStep, gMainWindow->GetAddKeys());
mMouseToolDistance.x = Mouse;
gMainWindow->UpdateAllViews();
}
void lcModel::UpdatePanTool(lcCamera* Camera, const lcVector3& Distance)
{
Camera->Pan(Distance - mMouseToolDistance, mCurrentStep, gMainWindow->GetAddKeys());
mMouseToolDistance = Distance;
gMainWindow->UpdateAllViews();
}
void lcModel::UpdateOrbitTool(lcCamera* Camera, float MouseX, float MouseY)
{
lcVector3 Center;
GetSelectionCenter(Center);
Camera->Orbit(MouseX - mMouseToolDistance.x, MouseY - mMouseToolDistance.y, Center, mCurrentStep, gMainWindow->GetAddKeys());
mMouseToolDistance.x = MouseX;
mMouseToolDistance.y = MouseY;
gMainWindow->UpdateAllViews();
}
void lcModel::UpdateRollTool(lcCamera* Camera, float Mouse)
{
Camera->Roll(Mouse - mMouseToolDistance.x, mCurrentStep, gMainWindow->GetAddKeys());
mMouseToolDistance.x = Mouse;
gMainWindow->UpdateAllViews();
}
void lcModel::ZoomRegionToolClicked(lcCamera* Camera, float AspectRatio, const lcVector3& Position, const lcVector3& TargetPosition, const lcVector3* Corners)
{
Camera->ZoomRegion(AspectRatio, Position, TargetPosition, Corners, mCurrentStep, gMainWindow->GetAddKeys());
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
if (!Camera->IsSimple())
SaveCheckpoint(tr("Zoom"));
}
void lcModel::LookAt(lcCamera* Camera)
{
lcVector3 Center;
if (!GetSelectionCenter(Center))
{
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX), Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
if (GetPiecesBoundingBox(Min, Max))
Center = (Min + Max) / 2.0f;
else
Center = lcVector3(0.0f, 0.0f, 0.0f);
}
Camera->Center(Center, mCurrentStep, gMainWindow->GetAddKeys());
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
if (!Camera->IsSimple())
SaveCheckpoint(tr("Look At"));
}
void lcModel::MoveCamera(lcCamera* Camera, const lcVector3& Direction)
{
Camera->MoveRelative(Direction, mCurrentStep, gMainWindow->GetAddKeys());
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
if (!Camera->IsSimple())
SaveCheckpoint(tr("Moving Camera"));
}
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void lcModel::ZoomExtents(lcCamera* Camera, float Aspect)
{
lcVector3 Min(FLT_MAX, FLT_MAX, FLT_MAX), Max(-FLT_MAX, -FLT_MAX, -FLT_MAX);
if (!GetPiecesBoundingBox(Min, Max))
return;
lcVector3 Center = (Min + Max) / 2.0f;
lcVector3 Points[8];
lcGetBoxCorners(Min, Max, Points);
Camera->ZoomExtents(Aspect, Center, Points, 8, mCurrentStep, gMainWindow->GetAddKeys());
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
if (!Camera->IsSimple())
SaveCheckpoint(tr("Zoom"));
}
void lcModel::Zoom(lcCamera* Camera, float Amount)
{
Camera->Zoom(Amount, mCurrentStep, gMainWindow->GetAddKeys());
gMainWindow->UpdateSelectedObjects(false);
gMainWindow->UpdateAllViews();
if (!Camera->IsSimple())
SaveCheckpoint(tr("Zoom"));
}
void lcModel::ShowPropertiesDialog()
{
lcPropertiesDialogOptions Options;
Options.Properties = mProperties;
Options.SetDefault = false;
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GetPartsList(gDefaultColor, true, Options.PartsList);
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lcQPropertiesDialog Dialog(gMainWindow, &Options);
if (Dialog.exec() != QDialog::Accepted)
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return;
if (Options.SetDefault)
Options.Properties.SaveDefaults();
if (mProperties == Options.Properties)
return;
mProperties = Options.Properties;
UpdateBackgroundTexture();
SaveCheckpoint(tr("Changing Properties"));
}
void lcModel::ShowSelectByNameDialog()
{
if (mPieces.IsEmpty() && mCameras.IsEmpty() && mLights.IsEmpty())
{
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("Nothing to select."));
return;
}
lcQSelectDialog Dialog(gMainWindow, this);
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if (Dialog.exec() != QDialog::Accepted)
return;
SetSelectionAndFocus(Dialog.mObjects, nullptr, 0, false);
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}
void lcModel::ShowSelectByColorDialog()
{
if (mPieces.IsEmpty())
{
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("Nothing to select."));
return;
}
int ColorIndex = gMainWindow->mColorIndex;
lcObject* Focus = GetFocusObject();
if (Focus && Focus->IsPiece())
ColorIndex = ((lcPiece*)Focus)->mColorIndex;
lcSelectByColorDialog Dialog(gMainWindow, ColorIndex);
if (Dialog.exec() != QDialog::Accepted)
return;
ColorIndex = Dialog.mColorIndex;
lcArray<lcObject*> Selection;
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for (lcPiece* Piece : mPieces)
if (Piece->IsVisible(mCurrentStep) && Piece->mColorIndex == ColorIndex)
Selection.Add(Piece);
SetSelectionAndFocus(Selection, nullptr, 0, false);
}
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void lcModel::ShowArrayDialog()
{
lcVector3 Center;
if (!GetPieceFocusOrSelectionCenter(Center))
{
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("No pieces selected."));
return;
}
lcQArrayDialog Dialog(gMainWindow);
if (Dialog.exec() != QDialog::Accepted)
return;
if (Dialog.mCounts[0] * Dialog.mCounts[1] * Dialog.mCounts[2] < 2)
{
QMessageBox::information(gMainWindow, tr("LeoCAD"), tr("Array only has 1 element or less, no pieces added."));
return;
}
lcArray<lcObject*> NewPieces;
for (int Step1 = 0; Step1 < Dialog.mCounts[0]; Step1++)
{
for (int Step2 = 0; Step2 < Dialog.mCounts[1]; Step2++)
{
for (int Step3 = (Step1 == 0 && Step2 == 0) ? 1 : 0; Step3 < Dialog.mCounts[2]; Step3++)
{
lcMatrix44 ModelWorld;
lcVector3 Position;
lcVector3 RotationAngles = Dialog.mRotations[0] * Step1 + Dialog.mRotations[1] * Step2 + Dialog.mRotations[2] * Step3;
lcVector3 Offset = Dialog.mOffsets[0] * Step1 + Dialog.mOffsets[1] * Step2 + Dialog.mOffsets[2] * Step3;
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for (lcPiece* Piece : mPieces)
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{
if (!Piece->IsSelected())
continue;
ModelWorld = Piece->mModelWorld;
ModelWorld.r[3] -= lcVector4(Center, 0.0f);
ModelWorld = lcMul(ModelWorld, lcMatrix44RotationX(RotationAngles[0] * LC_DTOR));
ModelWorld = lcMul(ModelWorld, lcMatrix44RotationY(RotationAngles[1] * LC_DTOR));
ModelWorld = lcMul(ModelWorld, lcMatrix44RotationZ(RotationAngles[2] * LC_DTOR));
ModelWorld.r[3] += lcVector4(Center, 0.0f);
Position = lcVector3(ModelWorld.r[3].x, ModelWorld.r[3].y, ModelWorld.r[3].z);
ModelWorld.SetTranslation(Position + Offset);
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lcPiece* NewPiece = new lcPiece(nullptr);
NewPiece->SetPieceInfo(Piece->mPieceInfo, Piece->GetID(), true);
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NewPiece->Initialize(ModelWorld, mCurrentStep);
NewPiece->SetColorIndex(Piece->mColorIndex);
NewPieces.Add(NewPiece);
}
}
}
}
for (int PieceIdx = 0; PieceIdx < NewPieces.GetSize(); PieceIdx++)
{
lcPiece* Piece = (lcPiece*)NewPieces[PieceIdx];
Piece->UpdatePosition(mCurrentStep);
AddPiece(Piece);
}
AddToSelection(NewPieces, false, true);
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gMainWindow->UpdateTimeline(false, false);
SaveCheckpoint(tr("Array"));
}
void lcModel::ShowMinifigDialog()
{
lcQMinifigDialog Dialog(gMainWindow);
if (Dialog.exec() != QDialog::Accepted)
return;
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gMainWindow->GetActiveView()->MakeCurrent();
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lcGroup* Group = AddGroup(tr("Minifig #"), nullptr);
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lcArray<lcObject*> Pieces(LC_MFW_NUMITEMS);
lcMinifig& Minifig = Dialog.mMinifigWidget->mMinifig;
for (int PartIdx = 0; PartIdx < LC_MFW_NUMITEMS; PartIdx++)
{
if (Minifig.Parts[PartIdx] == nullptr)
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continue;
lcPiece* Piece = new lcPiece(Minifig.Parts[PartIdx]);
Piece->Initialize(Minifig.Matrices[PartIdx], mCurrentStep);
Piece->SetColorIndex(Minifig.Colors[PartIdx]);
Piece->SetGroup(Group);
AddPiece(Piece);
Piece->UpdatePosition(mCurrentStep);
Pieces.Add(Piece);
}
SetSelectionAndFocus(Pieces, nullptr, 0, false);
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gMainWindow->UpdateTimeline(false, false);
SaveCheckpoint(tr("Minifig"));
}
void lcModel::UpdateInterface()
{
gMainWindow->UpdateTimeline(true, false);
gMainWindow->UpdateUndoRedo(mUndoHistory.GetSize() > 1 ? mUndoHistory[0]->Description : nullptr, !mRedoHistory.IsEmpty() ? mRedoHistory[0]->Description : nullptr);
gMainWindow->UpdatePaste(!gApplication->mClipboard.isEmpty());
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gMainWindow->UpdateCategories();
gMainWindow->UpdateTitle();
gMainWindow->SetTool(gMainWindow->GetTool());
gMainWindow->UpdateSelectedObjects(true);
gMainWindow->SetTransformType(gMainWindow->GetTransformType());
gMainWindow->UpdateLockSnap();
gMainWindow->UpdateSnap();
gMainWindow->UpdateCameraMenu();
gMainWindow->UpdateModels();
gMainWindow->UpdatePerspective();
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gMainWindow->UpdateShadingMode();
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gMainWindow->UpdateCurrentStep();
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gMainWindow->UpdateSelectionMode();
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}