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https://github.com/leozide/leocad
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75 lines
1.7 KiB
C
75 lines
1.7 KiB
C
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// TR.h: interface for the TiledRender class.
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef _TR_H_
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#define _TR_H_
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typedef enum {
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TR_TILE_WIDTH = 100,
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TR_TILE_HEIGHT,
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TR_TILE_BORDER,
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TR_IMAGE_WIDTH,
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TR_IMAGE_HEIGHT,
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TR_ROWS,
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TR_COLUMNS,
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TR_CURRENT_ROW,
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TR_CURRENT_COLUMN,
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TR_CURRENT_TILE_WIDTH,
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TR_CURRENT_TILE_HEIGHT,
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TR_ROW_ORDER,
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TR_TOP_TO_BOTTOM,
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TR_BOTTOM_TO_TOP
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} TRenum;
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class TiledRender
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{
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public:
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TiledRender();
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virtual ~TiledRender();
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void TileSize(int width, int height, int border);
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void TileBuffer(TRenum format, TRenum type, void *image);
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void ImageSize(int width, int height);
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void ImageBuffer(TRenum format, TRenum type, void *image);
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void RowOrder(TRenum order);
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void Ortho(double left, double right, double bottom, double top, double zNear, double zFar);
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void Frustum(double left, double right, double bottom, double top, double zNear, double zFar);
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void Perspective(double fovy, double aspect, double zNear, double zFar );
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int Get(TRenum param);
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int EndTile();
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void BeginTile();
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// Final image parameters
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int m_ImageWidth, m_ImageHeight;
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TRenum m_ImageFormat, m_ImageType;
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void *m_ImageBuffer;
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// Tile parameters
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int m_TileWidth, m_TileHeight;
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int m_TileWidthNB, m_TileHeightNB;
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int m_TileBorder;
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TRenum m_TileFormat, m_TileType;
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void *m_TileBuffer;
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// Projection parameters
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bool m_Perspective;
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double m_Left;
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double m_Right;
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double m_Bottom;
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double m_Top;
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double m_Near;
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double m_Far;
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// Misc
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TRenum m_RowOrder;
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int m_Rows, m_Columns;
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int m_CurrentTile;
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int m_CurrentTileWidth, m_CurrentTileHeight;
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int m_CurrentRow, m_CurrentColumn;
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GLint m_ViewportSave[4];
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};
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#endif // _TR_H_
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