leocad/common/lc_synth.h

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#pragma once
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#include "lc_math.h"
#include "piece.h"
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enum class lcSynthType
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{
HOSE_FLEXIBLE,
FLEX_SYSTEM_HOSE,
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RIBBED_HOSE,
FLEXIBLE_AXLE,
STRING_BRAIDED,
SHOCK_ABSORBER,
ACTUATOR
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};
struct lcSynthComponent
{
lcMatrix44 Transform;
float Length;
};
class lcLibraryMeshData;
class lcSynthInfo
{
public:
lcSynthInfo(lcSynthType Type, float Length, int NumSections, PieceInfo* Info);
bool CanAddControlPoints() const
{
return mCurve;
}
bool IsCurve() const
{
return mCurve;
}
void GetDefaultControlPoints(lcArray<lcPieceControlPoint>& ControlPoints) const;
int InsertControlPoint(lcArray<lcPieceControlPoint>& ControlPoints, const lcVector3& Start, const lcVector3& End) const;
lcMesh* CreateMesh(const lcArray<lcPieceControlPoint>& ControlPoints) const;
protected:
float GetSectionTwist(const lcMatrix44& StartTransform, const lcMatrix44& EndTransform) const;
using SectionCallbackFunc = std::function<void(const lcVector3& CurvePoint, int SegmentIndex, float t)>;
void CalculateCurveSections(const lcArray<lcPieceControlPoint>& ControlPoints, lcArray<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const;
void CalculateLineSections(const lcArray<lcPieceControlPoint>& ControlPoints, lcArray<lcMatrix44>& Sections, SectionCallbackFunc SectionCallback) const;
void AddHoseFlexibleParts(lcMemFile& File, const lcArray<lcMatrix44>& Sections) const;
void AddFlexHoseParts(lcMemFile& File, lcLibraryMeshData& MeshData, const lcArray<lcMatrix44>& Sections) const;
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void AddRibbedHoseParts(lcMemFile& File, const lcArray<lcMatrix44>& Sections) const;
void AddFlexibleAxleParts(lcMemFile& File, lcLibraryMeshData& MeshData, const lcArray<lcMatrix44>& Sections) const;
void AddStringBraidedParts(lcMemFile& File, lcLibraryMeshData& MeshData, lcArray<lcMatrix44>& Sections) const;
void AddShockAbsorberParts(lcMemFile& File, lcArray<lcMatrix44>& Sections) const;
void AddActuatorParts(lcMemFile& File, lcArray<lcMatrix44>& Sections) const;
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PieceInfo* mPieceInfo;
lcSynthType mType;
lcSynthComponent mStart;
lcSynthComponent mMiddle;
lcSynthComponent mEnd;
bool mCurve;
float mLength;
float mCenterLength;
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int mNumSections;
bool mRigidEdges;
};
void lcSynthInit();