leocad/common/minifig.h

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#ifndef _MINIFIG_H_
#define _MINIFIG_H_
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#include "lc_glwidget.h"
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#include "lc_math.h"
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#include "lc_array.h"
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class PieceInfo;
enum LC_MFW_TYPES
{
LC_MFW_HATS,
LC_MFW_HATS2,
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LC_MFW_HEAD,
LC_MFW_NECK,
LC_MFW_BODY,
LC_MFW_BODY2,
LC_MFW_BODY3,
LC_MFW_RARM,
LC_MFW_LARM,
LC_MFW_RHAND,
LC_MFW_LHAND,
LC_MFW_RHANDA,
LC_MFW_LHANDA,
LC_MFW_RLEG,
LC_MFW_LLEG,
LC_MFW_RLEGA,
LC_MFW_LLEGA,
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LC_MFW_NUMITEMS
};
struct lcMinifigPieceInfo
{
char Description[128];
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PieceInfo* Info;
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lcMatrix44 Offset;
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};
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struct lcMinifig
{
PieceInfo* Parts[LC_MFW_NUMITEMS];
int Colors[LC_MFW_NUMITEMS];
float Angles[LC_MFW_NUMITEMS];
lcMatrix44 Matrices[LC_MFW_NUMITEMS];
};
class MinifigWizard : public lcGLWidget
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{
public:
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MinifigWizard(lcMinifig* Minifig);
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~MinifigWizard ();
void OnDraw ();
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void OnLeftButtonDown();
void OnLeftButtonUp();
void OnLeftButtonDoubleClick();
void OnRightButtonDown();
void OnRightButtonUp();
void OnMouseMove();
void OnInitialUpdate();
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void Calculate();
int GetSelectionIndex(int Type) const;
void SetSelectionIndex(int Type, int Index);
void SetColor(int Type, int Color);
void SetAngle(int Type, float Angle);
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void ParseSettings(lcFile& Settings);
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lcArray<lcMinifigPieceInfo> mSettings[LC_MFW_NUMITEMS];
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lcMinifig* mMinifig;
int m_Tracking;
int m_DownX;
int m_DownY;
float m_Distance;
float m_RotateX;
float m_RotateZ;
bool m_AutoZoom;
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};
#endif // _MINIFIG_H_