2011-09-07 23:06:51 +02:00
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// Base class for all drawable objects
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//
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2012-03-20 01:57:42 +01:00
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#include "lc_global.h"
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2011-09-07 23:06:51 +02:00
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#include <stdlib.h>
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#include <float.h>
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#include <math.h>
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#include "globals.h"
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#include "project.h"
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#include "object.h"
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#include "matrix.h"
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#include "vector.h"
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#include "file.h"
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#include "lc_application.h"
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#define LC_KEY_SAVE_VERSION 1 // LeoCAD 0.73
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// =============================================================================
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// Static functions
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// Returns in (A,B,C,D) the coefficientes of the plane with the three
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// succesive (in counterclockwise order) vertices p1,p2,p3.
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static void GetPolyCoeffs (float x1, float y1, float z1, float x2, float y2, float z2,
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float x3, float y3, float z3, float *A, float *B, float *C, float *D)
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{
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*A = ((y1-y2)*(z3-z2)) - ((z1-z2)*(y3-y2));
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*B = ((z1-z2)*(x3-x2)) - ((x1-x2)*(z3-z2));
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*C = ((x1-x2)*(y3-y2)) - ((y1-y2)*(x3-x2));
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*D = - ((*A)*x1) - ((*B)*y1) - ((*C)*z1);
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}
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// =============================================================================
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// ClickLine structure
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double LC_CLICKLINE::PointDistance (float *point)
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{
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Vector op ((float)(point[0] - a1), (float)(point[1] - b1), (float)(point[2] - c1));
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Vector d ((float)a2, (float)b2, (float)c2);
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float len = d.Length ();
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d.Normalize ();
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float t = op.Dot (d);
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if (t > 0)
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{
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if (t >= len)
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t = 1;
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else
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t /= len;
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d *= (t*len);
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op -= d;
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}
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return op.Length ();
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}
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// =============================================================================
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// Object class
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Object::Object (LC_OBJECT_TYPE nType)
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{
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// m_nState = 0;
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// m_strName[0] = '\0';
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m_pAnimationKeys = NULL;
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m_pInstructionKeys = NULL;
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m_nObjectType = nType;
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m_pKeyValues = NULL;
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// m_pParent = NULL;
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// m_pNext = NULL;
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// m_pNextRender = NULL;
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}
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Object::~Object ()
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{
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delete []m_pKeyValues;
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RemoveKeys ();
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}
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bool Object::FileLoad (File& file)
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{
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lcuint8 version;
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file.ReadByte (&version, 1);
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if (version > LC_KEY_SAVE_VERSION)
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return false;
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lcuint16 time;
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float param[4];
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lcuint8 type;
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lcuint32 n;
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file.ReadLong (&n, 1);
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while (n--)
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{
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file.ReadShort (&time, 1);
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file.ReadFloat (param, 4);
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file.ReadByte (&type, 1);
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ChangeKey (time, false, true, param, type);
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}
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file.ReadLong (&n, 1);
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while (n--)
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{
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file.ReadShort (&time, 1);
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file.ReadFloat (param, 4);
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file.ReadByte (&type, 1);
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ChangeKey (time, true, true, param, type);
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}
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return true;
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}
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void Object::FileSave (File& file) const
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{
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lcuint8 version = LC_KEY_SAVE_VERSION;
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LC_OBJECT_KEY *node;
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lcuint32 n;
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file.WriteByte (&version, 1);
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for (n = 0, node = m_pInstructionKeys; node; node = node->next)
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n++;
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file.WriteLong (&n, 1);
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for (node = m_pInstructionKeys; node; node = node->next)
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{
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file.WriteShort (&node->time, 1);
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file.WriteFloat (node->param, 4);
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file.WriteByte (&node->type, 1);
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}
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for (n = 0, node = m_pAnimationKeys; node; node = node->next)
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n++;
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file.WriteLong (&n, 1);
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for (node = m_pAnimationKeys; node; node = node->next)
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{
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file.WriteShort (&node->time, 1);
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file.WriteFloat (node->param, 4);
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file.WriteByte (&node->type, 1);
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}
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}
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// =============================================================================
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// Key handling
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static LC_OBJECT_KEY* AddNode (LC_OBJECT_KEY *node, unsigned short nTime, unsigned char nType)
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{
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LC_OBJECT_KEY* newnode = (LC_OBJECT_KEY*)malloc (sizeof (LC_OBJECT_KEY));
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if (node)
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{
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newnode->next = node->next;
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node->next = newnode;
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}
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else
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newnode->next = NULL;
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newnode->type = nType;
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newnode->time = nTime;
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newnode->param[0] = newnode->param[1] = newnode->param[2] = newnode->param[3] = 0;
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return newnode;
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}
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void Object::RegisterKeys (float *values[], LC_OBJECT_KEY_INFO* info, int count)
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{
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int i;
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m_pKeyValues = new float* [count];
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for (i = 0; i < count; i++)
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m_pKeyValues[i] = values[i];
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m_pAnimationKeys = AddNode (NULL, 1, 0);
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m_pInstructionKeys = AddNode (NULL, 1, 0);
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for (i = count-1; i > 0; i--)
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{
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AddNode (m_pAnimationKeys, 1, i);
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AddNode (m_pInstructionKeys, 1, i);
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}
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m_pKeyInfo = info;
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m_nKeyInfoCount = count;
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}
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void Object::RemoveKeys ()
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{
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LC_OBJECT_KEY *node, *prev;
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for (node = m_pInstructionKeys; node;)
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{
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prev = node;
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node = node->next;
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free (prev);
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}
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for (node = m_pAnimationKeys; node;)
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{
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prev = node;
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node = node->next;
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free (prev);
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}
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}
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void Object::ChangeKey (unsigned short nTime, bool bAnimation, bool bAddKey, const float *param, unsigned char nKeyType)
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{
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LC_OBJECT_KEY *node, *poskey = NULL, *newpos = NULL;
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if (bAnimation)
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node = m_pAnimationKeys;
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else
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node = m_pInstructionKeys;
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while (node)
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{
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if ((node->time <= nTime) &&
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(node->type == nKeyType))
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poskey = node;
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node = node->next;
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}
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if (bAddKey)
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{
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if (poskey)
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{
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if (poskey->time != nTime)
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newpos = AddNode(poskey, nTime, nKeyType);
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}
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else
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newpos = AddNode(poskey, nTime, nKeyType);
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}
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if (newpos == NULL)
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newpos = poskey;
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for (int i = 0; i < m_pKeyInfo[nKeyType].size; i++)
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newpos->param[i] = param[i];
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}
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void Object::CalculateKeys (unsigned short nTime, bool bAnimation)
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{
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// LC_OBJECT_KEY *next[m_nKeyInfoCount], *prev[m_nKeyInfoCount], *node;
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LC_OBJECT_KEY *next[32], *prev[32], *node;
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int i, empty = m_nKeyInfoCount;
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for (i = 0; i < m_nKeyInfoCount; i++)
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next[i] = NULL;
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if (bAnimation)
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node = m_pAnimationKeys;
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else
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node = m_pInstructionKeys;
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// Get the previous and next keys for each variable
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while (node && empty)
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{
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if (node->time <= nTime)
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{
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prev[node->type] = node;
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}
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else
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{
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if (next[node->type] == NULL)
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{
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next[node->type] = node;
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empty--;
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}
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}
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node = node->next;
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}
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// TODO: USE KEY IN/OUT WEIGHTS
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for (i = 0; i < m_nKeyInfoCount; i++)
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{
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LC_OBJECT_KEY *n = next[i], *p = prev[i];
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if (bAnimation && (n != NULL) && (p->time != nTime))
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{
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float t = (float)(nTime - p->time)/(n->time - p->time);
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for (int j = 0; j < m_pKeyInfo[i].size; j++)
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m_pKeyValues[i][j] = p->param[j] + (n->param[j] - p->param[j])*t;
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}
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else
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for (int j = 0; j < m_pKeyInfo[i].size; j++)
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m_pKeyValues[i][j] = p->param[j];
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}
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}
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void Object::CalculateSingleKey (unsigned short nTime, bool bAnimation, int keytype, float *value) const
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{
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LC_OBJECT_KEY *next = NULL, *prev = NULL, *node;
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if (bAnimation)
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node = m_pAnimationKeys;
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else
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node = m_pInstructionKeys;
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while (node)
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{
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if (node->type == keytype)
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{
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if (node->time <= nTime)
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prev = node;
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else
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{
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if (next == NULL)
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{
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next = node;
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break;
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}
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}
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}
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node = node->next;
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}
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// TODO: USE KEY IN/OUT WEIGHTS
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if (bAnimation && (next != NULL) && (prev->time != nTime))
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{
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float t = (float)(nTime - prev->time)/(next->time - prev->time);
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for (int j = 0; j < m_pKeyInfo[keytype].size; j++)
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value[j] = prev->param[j] + (next->param[j] - prev->param[j])*t;
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}
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else
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for (int j = 0; j < m_pKeyInfo[keytype].size; j++)
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value[j] = prev->param[j];
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}
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void Object::InsertTime (unsigned short start, bool animation, unsigned short time)
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{
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LC_OBJECT_KEY *node, *prev = NULL;
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unsigned short last;
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bool end[32];
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int i;
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for (i = 0; i < m_nKeyInfoCount; i++)
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end[i] = false;
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if (animation)
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{
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node = m_pAnimationKeys;
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last = lcGetActiveProject()->GetTotalFrames ();
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}
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else
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{
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node = m_pInstructionKeys;
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last = 255;
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}
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for (; node != NULL; prev = node, node = node->next)
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{
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// skip everything before the start time
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if ((node->time < start) || (node->time == 1))
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continue;
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// there's already a key at the end, delete this one
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if (end[node->type])
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{
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prev->next = node->next;
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free (node);
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node = prev;
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continue;
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}
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node->time += time;
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if (node->time >= last)
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{
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node->time = last;
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end[node->type] = true;
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}
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}
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}
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void Object::RemoveTime (unsigned short start, bool animation, unsigned short time)
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{
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LC_OBJECT_KEY *node, *prev = NULL;
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if (animation)
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node = m_pAnimationKeys;
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else
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node = m_pInstructionKeys;
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for (; node != NULL; prev = node, node = node->next)
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{
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// skip everything before the start time
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if ((node->time < start) || (node->time == 1))
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continue;
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if (node->time < (start + time))
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{
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// delete this key
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prev->next = node->next;
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free (node);
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node = prev;
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continue;
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}
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node->time -= time;
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if (node->time < 1)
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node->time = 1;
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}
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}
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// =============================================================================
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// BoundingBox stuff
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// Find the distance from the object to the beginning of the "click line".
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double Object::BoundingBoxIntersectDist (LC_CLICKLINE* pLine) const
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|
{
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double x, y, z;
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if (BoundingBoxIntersectionbyLine (pLine->a1, pLine->b1, pLine->c1, pLine->a2, pLine->b2, pLine->c2, &x, &y, &z))
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return (float)sqrt ((pLine->a1-x)*(pLine->a1-x)+(pLine->b1-y)*(pLine->b1-y)+(pLine->c1-z)*(pLine->c1-z));
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return DBL_MAX;
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}
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// Returns TRUE if the specified point is inside the bounding box of this object.
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bool Object::BoundingBoxPointInside(double x, double y, double z) const
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{
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int i = 0;
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while (i < 6 && ((m_fBoxPlanes[0][i]*x + m_fBoxPlanes[1][i]*y +
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m_fBoxPlanes[2][i]*z + m_fBoxPlanes[3][i]) <= 0.001))
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i++;
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return (i == 6);
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}
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// Returns TRUE if the line is intersecting any of the planes of the bounding
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// box and if this point is also inside this bounding box.
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bool Object::BoundingBoxIntersectionbyLine (double a1, double b1, double c1, double a2, double b2,
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double c2, double *x, double *y, double *z) const
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{
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double curr_t = DBL_MAX;
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double t, t1, t2;
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for (int i = 0; i < 6; i++)
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|
{
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t1 = (m_fBoxPlanes[0][i]*a1 + m_fBoxPlanes[1][i]*b1 + m_fBoxPlanes[2][i]*c1 + m_fBoxPlanes[3][i]);
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t2 = (m_fBoxPlanes[0][i]*a2 + m_fBoxPlanes[1][i]*b2 + m_fBoxPlanes[2][i]*c2);
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if (t1!=0 && t2!=0)
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{
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t = -( t1 / t2 );
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if (t>=0)
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|
{
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*x=a1+a2*t;
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*y=b1+b2*t;
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*z=c1+c2*t;
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if (BoundingBoxPointInside(*x,*y,*z))
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if (t < curr_t)
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curr_t = t;
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|
}
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}
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|
}
|
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|
|
if (curr_t != DBL_MAX)
|
|
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|
{
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|
*x=a1+a2*curr_t;
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|
*y=b1+b2*curr_t;
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|
*z=c1+c2*curr_t;
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|
return true;
|
|
|
|
}
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|
else
|
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|
|
return false;
|
|
|
|
}
|
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|
|
// For pieces
|
|
|
|
void Object::BoundingBoxCalculate (Matrix *mat, float Dimensions[6])
|
|
|
|
{
|
|
|
|
// BASE TOP
|
|
|
|
// 1------3 .------4 ^ X
|
|
|
|
// | | | | |
|
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|
|
// | | | | | Y
|
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|
|
// 0------. 2------5 .--->
|
|
|
|
|
|
|
|
float pts[18] = {
|
|
|
|
Dimensions[0], Dimensions[1], Dimensions[5],
|
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|
|
Dimensions[3], Dimensions[1], Dimensions[5],
|
|
|
|
Dimensions[0], Dimensions[1], Dimensions[2],
|
|
|
|
Dimensions[3], Dimensions[4], Dimensions[5],
|
|
|
|
Dimensions[3], Dimensions[4], Dimensions[2],
|
|
|
|
Dimensions[0], Dimensions[4], Dimensions[2] };
|
|
|
|
|
|
|
|
mat->TransformPoints(pts, 6);
|
|
|
|
|
|
|
|
GetPolyCoeffs (pts[3], pts[4], pts[5], pts[0], pts[1], pts[2], pts[6], pts[7], pts[8],
|
|
|
|
&m_fBoxPlanes[0][0], &m_fBoxPlanes[1][0], &m_fBoxPlanes[2][0], &m_fBoxPlanes[3][0]); //1,0,2
|
|
|
|
GetPolyCoeffs (pts[9], pts[10],pts[11], pts[12],pts[13],pts[14], pts[15],pts[16],pts[17],
|
|
|
|
&m_fBoxPlanes[0][1], &m_fBoxPlanes[1][1], &m_fBoxPlanes[2][1], &m_fBoxPlanes[3][1]); //3,4,5
|
|
|
|
GetPolyCoeffs (pts[15],pts[16],pts[17], pts[6], pts[7], pts[8], pts[0], pts[1], pts[2],
|
|
|
|
&m_fBoxPlanes[0][2], &m_fBoxPlanes[1][2], &m_fBoxPlanes[2][2], &m_fBoxPlanes[3][2]); //5,2,0
|
|
|
|
GetPolyCoeffs (pts[12],pts[13],pts[14], pts[9], pts[10],pts[11], pts[3], pts[4], pts[5],
|
|
|
|
&m_fBoxPlanes[0][3], &m_fBoxPlanes[1][3], &m_fBoxPlanes[2][3], &m_fBoxPlanes[3][3]); //4,3,1
|
|
|
|
GetPolyCoeffs (pts[6], pts[7], pts[8], pts[15],pts[16],pts[17], pts[12],pts[13],pts[14],
|
|
|
|
&m_fBoxPlanes[0][4], &m_fBoxPlanes[1][4], &m_fBoxPlanes[2][4], &m_fBoxPlanes[3][4]); //2,5,4
|
|
|
|
GetPolyCoeffs (pts[0], pts[1], pts[2], pts[3], pts[4], pts[5], pts[9], pts[10],pts[11],
|
|
|
|
&m_fBoxPlanes[0][5], &m_fBoxPlanes[1][5], &m_fBoxPlanes[2][5], &m_fBoxPlanes[3][5]); //0,1,3
|
|
|
|
}
|
|
|
|
|
|
|
|
// Cameras
|
|
|
|
void Object::BoundingBoxCalculate (Matrix *mat)
|
|
|
|
{
|
|
|
|
float normals[6][3] = {
|
|
|
|
{ 1,0,0 }, { 0,1,0 }, { 0,0,1 },
|
|
|
|
{ -1,0,0 }, { 0,-1,0 }, { 0,0,-1 } };
|
|
|
|
float x,y,z,dist;
|
|
|
|
|
|
|
|
if (IsCamera ())
|
|
|
|
dist = 0.3f;
|
|
|
|
else
|
|
|
|
dist = 0.2f;
|
|
|
|
|
|
|
|
mat->GetTranslation(&x,&y,&z);
|
|
|
|
mat->SetTranslation(0,0,0);
|
|
|
|
mat->TransformPoints(&normals[0][0], 6);
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
|
|
{
|
|
|
|
m_fBoxPlanes[0][i] = normals[i][0];
|
|
|
|
m_fBoxPlanes[1][i] = normals[i][1];
|
|
|
|
m_fBoxPlanes[2][i] = normals[i][2];
|
|
|
|
|
|
|
|
float pt[3];
|
|
|
|
pt[0] = dist*normals[i][0] + x;
|
|
|
|
pt[1] = dist*normals[i][1] + y;
|
|
|
|
pt[2] = dist*normals[i][2] + z;
|
|
|
|
|
|
|
|
m_fBoxPlanes[3][i] = -(pt[0]*normals[i][0]+pt[1]*normals[i][1]+pt[2]*normals[i][2]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Light
|
|
|
|
void Object::BoundingBoxCalculate (float pos[3])
|
|
|
|
{
|
|
|
|
float pts[18] = {
|
|
|
|
0.3f+pos[0], 0.3f+pos[1], -0.3f+pos[2],
|
|
|
|
-0.3f+pos[0], 0.3f+pos[1], -0.3f+pos[2],
|
|
|
|
0.3f+pos[0], 0.3f+pos[1], 0.3f+pos[2],
|
|
|
|
-0.3f+pos[0], -0.3f+pos[1], -0.3f+pos[2],
|
|
|
|
-0.3f+pos[0], -0.3f+pos[1], 0.3f+pos[2],
|
|
|
|
0.3f+pos[0], -0.3f+pos[1], 0.3f+pos[2] };
|
|
|
|
|
|
|
|
GetPolyCoeffs (pts[3], pts[4], pts[5], pts[0], pts[1], pts[2], pts[6], pts[7], pts[8],
|
|
|
|
&m_fBoxPlanes[0][0], &m_fBoxPlanes[1][0], &m_fBoxPlanes[2][0], &m_fBoxPlanes[3][0]); //1,0,2
|
|
|
|
GetPolyCoeffs (pts[9], pts[10],pts[11], pts[12],pts[13],pts[14], pts[15],pts[16],pts[17],
|
|
|
|
&m_fBoxPlanes[0][1], &m_fBoxPlanes[1][1], &m_fBoxPlanes[2][1], &m_fBoxPlanes[3][1]); //3,4,5
|
|
|
|
GetPolyCoeffs (pts[15],pts[16],pts[17], pts[6], pts[7], pts[8], pts[0], pts[1], pts[2],
|
|
|
|
&m_fBoxPlanes[0][2], &m_fBoxPlanes[1][2], &m_fBoxPlanes[2][2], &m_fBoxPlanes[3][2]); //5,2,0
|
|
|
|
GetPolyCoeffs (pts[12],pts[13],pts[14], pts[9], pts[10],pts[11], pts[3], pts[4], pts[5],
|
|
|
|
&m_fBoxPlanes[0][3], &m_fBoxPlanes[1][3], &m_fBoxPlanes[2][3], &m_fBoxPlanes[3][3]); //4,3,1
|
|
|
|
GetPolyCoeffs (pts[6], pts[7], pts[8], pts[15],pts[16],pts[17], pts[12],pts[13],pts[14],
|
|
|
|
&m_fBoxPlanes[0][4], &m_fBoxPlanes[1][4], &m_fBoxPlanes[2][4], &m_fBoxPlanes[3][4]); //2,5,4
|
|
|
|
GetPolyCoeffs (pts[0], pts[1], pts[2], pts[3], pts[4], pts[5], pts[9], pts[10],pts[11],
|
|
|
|
&m_fBoxPlanes[0][5], &m_fBoxPlanes[1][5], &m_fBoxPlanes[2][5], &m_fBoxPlanes[3][5]); //0,1,3
|
|
|
|
}
|
|
|
|
|