leocad/common/minifig.cpp

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#include "lc_global.h"
#include "lc_colors.h"
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#include "lc_math.h"
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#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "minifig.h"
#include "pieceinf.h"
#include "project.h"
#include "lc_model.h"
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#include "system.h"
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#include "lc_library.h"
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#include "lc_application.h"
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#include "lc_context.h"
#include "lc_file.h"
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MinifigWizard::MinifigWizard(lcMinifig* Minifig)
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{
char Filename[LC_MAXPATH];
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strcpy(Filename, lcGetPiecesLibrary()->mLibraryPath);
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strcat(Filename, "mlcad.ini");
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lcDiskFile DiskSettings;
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if (DiskSettings.Open(Filename, "rt"))
{
ParseSettings(DiskSettings);
}
else
{
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QResource Resource(":/resources/minifig.ini");
if (Resource.isValid())
{
QByteArray Data;
if (Resource.isCompressed())
Data = qUncompress(Resource.data(), Resource.size());
else
Data = QByteArray::fromRawData((const char*)Resource.data(), Resource.size());
lcMemFile MemSettings;
MemSettings.WriteBuffer(Data.constData(), Data.size());
ParseSettings(MemSettings);
}
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}
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mMinifig = Minifig;
m_RotateX = 75.0f;
m_RotateZ = 180.0f;
m_Distance = 10.0f;
m_AutoZoom = true;
m_Tracking = LC_TRACK_NONE;
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}
void MinifigWizard::OnInitialUpdate()
{
MakeCurrent();
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mContext->SetDefaultState();
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memset(mMinifig, 0, sizeof(lcMinifig));
const int ColorCodes[LC_MFW_NUMITEMS] = { 4, 7, 14, 7, 1, 0, 7, 4, 4, 14, 14, 7, 7, 0, 0, 7, 7 };
const char* Pieces[LC_MFW_NUMITEMS] = { "3624", "None", "3626BP01", "None", "973", "3815", "None", "3819", "3818", "3820", "3820", "None", "None", "3817", "3816", "None", "None" };
for (int i = 0; i < LC_MFW_NUMITEMS; i++)
{
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mMinifig->Colors[i] = lcGetColorIndex(ColorCodes[i]);
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PieceInfo* Info = lcGetPiecesLibrary()->FindPiece(Pieces[i], NULL, false);
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if (Info)
{
mMinifig->Parts[i] = Info;
Info->AddRef();
}
}
Calculate();
}
MinifigWizard::~MinifigWizard()
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{
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for (int i = 0; i < LC_MFW_NUMITEMS; i++)
if (mMinifig->Parts[i])
mMinifig->Parts[i]->Release(true);
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}
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void MinifigWizard::ParseSettings(lcFile& Settings)
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{
const char* SectionNames[LC_MFW_NUMITEMS] =
{
"[HATS]", // LC_MFW_HATS
"[HATS2]", // LC_MFW_HATS2
"[HEAD]", // LC_MFW_HEAD
"[NECK]", // LC_MFW_NECK
"[BODY]", // LC_MFW_BODY
"[BODY2]", // LC_MFW_BODY2
"[BODY3]", // LC_MFW_BODY3
"[RARM]", // LC_MFW_RARM
"[LARM]", // LC_MFW_LARM
"[RHAND]", // LC_MFW_RHAND
"[LHAND]", // LC_MFW_LHAND
"[RHANDA]", // LC_MFW_RHANDA
"[LHANDA]", // LC_MFW_LHANDA
"[RLEG]", // LC_MFW_RLEG
"[LLEG]", // LC_MFW_LLEG
"[RLEGA]", // LC_MFW_RLEGA
"[LLEGA]", // LC_MFW_LLEGA
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};
for (int SectionIndex = 0; SectionIndex < LC_MFW_NUMITEMS; SectionIndex++)
{
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lcArray<lcMinifigPieceInfo>& InfoArray = mSettings[SectionIndex];
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InfoArray.RemoveAll();
Settings.Seek(0, SEEK_SET);
char Line[1024];
bool FoundSection = false;
const char* SectionName = SectionNames[SectionIndex];
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size_t SectionNameLength = strlen(SectionName);
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// Find start of section
while (Settings.ReadLine(Line, sizeof(Line)))
{
if (!strncmp(Line, SectionName, SectionNameLength))
{
FoundSection = true;
break;
}
}
if (!FoundSection)
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{
lcMinifigPieceInfo MinifigInfo;
strncpy(MinifigInfo.Description, "None", sizeof(MinifigInfo.Description));
MinifigInfo.Description[sizeof(MinifigInfo.Description)-1] = 0;
MinifigInfo.Offset = lcMatrix44Identity();
MinifigInfo.Info = NULL;
InfoArray.Add(MinifigInfo);
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continue;
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}
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// Parse section.
while (Settings.ReadLine(Line, sizeof(Line)))
{
if (Line[0] == '[')
break;
char* DescriptionStart = strchr(Line, '"');
if (!DescriptionStart)
continue;
DescriptionStart++;
char* DescriptionEnd = strchr(DescriptionStart, '"');
if (!DescriptionEnd)
continue;
*DescriptionEnd = 0;
DescriptionEnd++;
char* NameStart = strchr(DescriptionEnd, '"');
if (!NameStart)
continue;
NameStart++;
char* NameEnd = strchr(NameStart, '"');
if (!NameEnd)
continue;
*NameEnd = 0;
NameEnd++;
strupr(NameStart);
char* Ext = strrchr(NameStart, '.');
if (Ext != NULL)
{
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if (!strcmp(Ext, ".DAT"))
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*Ext = 0;
}
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PieceInfo* Info = lcGetPiecesLibrary()->FindPiece(NameStart, NULL, false);
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if (!Info && *NameStart)
continue;
float Mat[12];
int Flags;
if (sscanf(NameEnd, "%d %g %g %g %g %g %g %g %g %g %g %g %g",
&Flags, &Mat[0], &Mat[1], &Mat[2], &Mat[3], &Mat[4], &Mat[5], &Mat[6],
&Mat[7], &Mat[8], &Mat[9], &Mat[10], &Mat[11]) != 13)
continue;
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lcMatrix44 Offset = lcMatrix44Identity();
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float* OffsetMatrix = &Offset[0][0];
OffsetMatrix[0] = Mat[0];
OffsetMatrix[8] = -Mat[1];
OffsetMatrix[4] = Mat[2];
OffsetMatrix[2] = -Mat[3];
OffsetMatrix[10] = Mat[4];
OffsetMatrix[6] = -Mat[5];
OffsetMatrix[1] = Mat[6];
OffsetMatrix[9] = -Mat[7];
OffsetMatrix[5] = Mat[8];
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OffsetMatrix[12] = Mat[9];
OffsetMatrix[14] = -Mat[10];
OffsetMatrix[13] = Mat[11];
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lcMinifigPieceInfo MinifigInfo;
strncpy(MinifigInfo.Description, DescriptionStart, sizeof(MinifigInfo.Description));
MinifigInfo.Description[sizeof(MinifigInfo.Description)-1] = 0;
MinifigInfo.Offset = Offset;
MinifigInfo.Info = Info;
InfoArray.Add(MinifigInfo);
}
}
}
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void MinifigWizard::OnDraw()
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{
mContext->SetDefaultState();
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float Aspect = (float)mWidth/(float)mHeight;
mContext->SetViewport(0, 0, mWidth, mHeight);
lcGetActiveModel()->DrawBackground(mContext);
float Box[6] = { 10000, 10000, 10000, -10000, -10000, -10000 };
for (int InfoIdx = 0; InfoIdx < LC_MFW_NUMITEMS; InfoIdx++)
{
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PieceInfo* Info = mMinifig->Parts[InfoIdx];
if (!Info)
continue;
lcVector3 Points[8] =
{
lcVector3(Info->m_fDimensions[0], Info->m_fDimensions[1], Info->m_fDimensions[5]),
lcVector3(Info->m_fDimensions[3], Info->m_fDimensions[1], Info->m_fDimensions[5]),
lcVector3(Info->m_fDimensions[0], Info->m_fDimensions[1], Info->m_fDimensions[2]),
lcVector3(Info->m_fDimensions[3], Info->m_fDimensions[4], Info->m_fDimensions[5]),
lcVector3(Info->m_fDimensions[3], Info->m_fDimensions[4], Info->m_fDimensions[2]),
lcVector3(Info->m_fDimensions[0], Info->m_fDimensions[4], Info->m_fDimensions[2]),
lcVector3(Info->m_fDimensions[0], Info->m_fDimensions[4], Info->m_fDimensions[5]),
lcVector3(Info->m_fDimensions[3], Info->m_fDimensions[1], Info->m_fDimensions[2])
};
for (int PointIdx = 0; PointIdx < 8; PointIdx++)
{
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lcVector3 Point = lcMul31(Points[PointIdx], mMinifig->Matrices[InfoIdx]);
if (Point[0] < Box[0]) Box[0] = Point[0];
if (Point[1] < Box[1]) Box[1] = Point[1];
if (Point[2] < Box[2]) Box[2] = Point[2];
if (Point[0] > Box[3]) Box[3] = Point[0];
if (Point[1] > Box[4]) Box[4] = Point[1];
if (Point[2] > Box[5]) Box[5] = Point[2];
}
}
lcVector3 Center((Box[0] + Box[3]) / 2, (Box[1] + Box[4]) / 2, (Box[2] + Box[5]) / 2);
lcVector3 Eye(0.0f, 0.0f, 1.0f);
Eye = lcMul30(Eye, lcMatrix44RotationX(-m_RotateX * LC_DTOR));
Eye = lcMul30(Eye, lcMatrix44RotationZ(-m_RotateZ * LC_DTOR));
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lcMatrix44 Projection = lcMatrix44Perspective(30.0f, Aspect, 1.0f, 2500.0f);
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mContext->SetProjectionMatrix(Projection);
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lcMatrix44 ViewMatrix;
if (m_AutoZoom)
{
lcVector3 Points[8] =
{
lcVector3(Box[0], Box[1], Box[5]),
lcVector3(Box[3], Box[1], Box[5]),
lcVector3(Box[0], Box[1], Box[2]),
lcVector3(Box[3], Box[4], Box[5]),
lcVector3(Box[3], Box[4], Box[2]),
lcVector3(Box[0], Box[4], Box[2]),
lcVector3(Box[0], Box[4], Box[5]),
lcVector3(Box[3], Box[1], Box[2])
};
Eye += Center;
lcMatrix44 ModelView = lcMatrix44LookAt(Eye, Center, lcVector3(0, 0, 1));
Eye = lcZoomExtents(Eye, ModelView, Projection, Points, 8);
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ViewMatrix = lcMatrix44LookAt(Eye, Center, lcVector3(0, 0, 1));
// Update the new camera distance.
lcVector3 d = Eye - Center;
m_Distance = d.Length();
}
else
{
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ViewMatrix = lcMatrix44LookAt(Eye * m_Distance, Center, lcVector3(0, 0, 1));
}
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mContext->SetViewMatrix(ViewMatrix);
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Calculate();
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lcScene Scene;
Scene.Begin(ViewMatrix);
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for (int PieceIdx = 0; PieceIdx < LC_MFW_NUMITEMS; PieceIdx++)
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if (mMinifig->Parts[PieceIdx])
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mMinifig->Parts[PieceIdx]->AddRenderMeshes(Scene, mMinifig->Matrices[PieceIdx], mMinifig->Colors[PieceIdx], false, false);
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Scene.End();
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mContext->SetProgram(LC_PROGRAM_SIMPLE);
mContext->DrawOpaqueMeshes(Scene.mOpaqueMeshes);
mContext->DrawTranslucentMeshes(Scene.mTranslucentMeshes);
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mContext->UnbindMesh(); // context remove
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}
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void MinifigWizard::OnLeftButtonDown()
{
if (m_Tracking == LC_TRACK_NONE)
{
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m_DownX = mInputState.x;
m_DownY = mInputState.y;
m_Tracking = LC_TRACK_LEFT;
}
}
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void MinifigWizard::OnLeftButtonUp()
{
if (m_Tracking == LC_TRACK_LEFT)
m_Tracking = LC_TRACK_NONE;
}
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void MinifigWizard::OnLeftButtonDoubleClick()
{
m_AutoZoom = true;
Redraw();
}
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void MinifigWizard::OnRightButtonDown()
{
if (m_Tracking == LC_TRACK_NONE)
{
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m_DownX = mInputState.x;
m_DownY = mInputState.y;
m_Tracking = LC_TRACK_RIGHT;
}
}
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void MinifigWizard::OnRightButtonUp()
{
if (m_Tracking == LC_TRACK_RIGHT)
m_Tracking = LC_TRACK_NONE;
}
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void MinifigWizard::OnMouseMove()
{
if (m_Tracking == LC_TRACK_LEFT)
{
// Rotate.
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m_RotateZ += mInputState.x - m_DownX;
m_RotateX += mInputState.y - m_DownY;
if (m_RotateX > 179.5f)
m_RotateX = 179.5f;
else if (m_RotateX < 0.5f)
m_RotateX = 0.5f;
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m_DownX = mInputState.x;
m_DownY = mInputState.y;
Redraw();
}
else if (m_Tracking == LC_TRACK_RIGHT)
{
// Zoom.
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m_Distance += (float)(m_DownY - mInputState.y) * 0.2f;
m_AutoZoom = false;
if (m_Distance < 0.5f)
m_Distance = 0.5f;
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m_DownX = mInputState.x;
m_DownY = mInputState.y;
Redraw();
}
}
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void MinifigWizard::Calculate()
{
float HeadOffset = 0.0f;
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lcMatrix44 Root, Mat, Mat2;
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PieceInfo** Parts = mMinifig->Parts;
float* Angles = mMinifig->Angles;
lcMatrix44* Matrices = mMinifig->Matrices;
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bool DroidTorso = Parts[LC_MFW_BODY] && !strcmp(Parts[LC_MFW_BODY]->m_strName, "30375");
bool SkeletonTorso = Parts[LC_MFW_BODY] && !strcmp(Parts[LC_MFW_BODY]->m_strName, "6260");
if (Parts[LC_MFW_BODY3])
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Root = lcMatrix44Translation(lcVector3(0, 0, 74.0f));
else
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Root = lcMatrix44Translation(lcVector3(0, 0, 72.0f));
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Matrices[LC_MFW_BODY] = lcMul(mSettings[LC_MFW_BODY][GetSelectionIndex(LC_MFW_BODY)].Offset, Root);
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if (Parts[LC_MFW_NECK])
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{
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Matrices[LC_MFW_NECK] = lcMul(mSettings[LC_MFW_NECK][GetSelectionIndex(LC_MFW_NECK)].Offset, Root);
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HeadOffset = 0.08f;
}
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if (Parts[LC_MFW_HEAD])
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{
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Mat = lcMatrix44RotationZ(-LC_DTOR * Angles[LC_MFW_HEAD]);
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Mat.SetTranslation(lcVector3(0.0f, 0.0f, 24.0f + HeadOffset));
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Mat = lcMul(mSettings[LC_MFW_HEAD][GetSelectionIndex(LC_MFW_HEAD)].Offset, Mat);
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Matrices[LC_MFW_HEAD] = lcMul(Mat, Root);
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}
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if (Parts[LC_MFW_HATS])
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{
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Mat = lcMatrix44RotationZ(-LC_DTOR * Angles[LC_MFW_HATS]);
Mat = lcMul(mSettings[LC_MFW_HATS][GetSelectionIndex(LC_MFW_HATS)].Offset, Mat);
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Matrices[LC_MFW_HATS] = lcMul(Mat, Matrices[LC_MFW_HEAD]);
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}
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if (Parts[LC_MFW_HATS2])
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{
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Mat = lcMatrix44RotationX(-LC_DTOR * Angles[LC_MFW_HATS2]);
Mat = lcMul(mSettings[LC_MFW_HATS2][GetSelectionIndex(LC_MFW_HATS2)].Offset, Mat);
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Matrices[LC_MFW_HATS2] = lcMul(Mat, Matrices[LC_MFW_HATS]);
}
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if (Parts[LC_MFW_RARM])
{
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Mat = lcMatrix44RotationX(-LC_DTOR * Angles[LC_MFW_RARM]);
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if (DroidTorso || SkeletonTorso)
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Mat2 = lcMatrix44Identity();
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else
Mat2 = lcMatrix44RotationY(-LC_DTOR * 9.791f);
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Mat2.SetTranslation(lcVector3(15.5f, 0, -8.0f));
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Mat = lcMul(mSettings[LC_MFW_RARM][GetSelectionIndex(LC_MFW_RARM)].Offset, Mat);
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Mat = lcMul(Mat, Mat2);
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Matrices[LC_MFW_RARM] = lcMul(Mat, Root);
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}
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if (Parts[LC_MFW_RHAND])
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{
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Mat = lcMatrix44RotationY(-LC_DTOR * Angles[LC_MFW_RHAND]);
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Mat2 = lcMatrix44RotationX(LC_DTOR * 45);
Mat = lcMul(mSettings[LC_MFW_RHAND][GetSelectionIndex(LC_MFW_RHAND)].Offset, Mat);
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Mat = lcMul(Mat, Mat2);
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Mat.SetTranslation(lcVector3(5.0f, -10.0f, -19.0f));
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Matrices[LC_MFW_RHAND] = lcMul(Mat, Matrices[LC_MFW_RARM]);
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}
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if (Parts[LC_MFW_RHANDA])
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{
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Mat = lcMatrix44RotationZ(LC_DTOR * Angles[LC_MFW_RHANDA]);
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Mat.SetTranslation(lcVector3(0, -10.0f, 0));
Mat = lcMul(mSettings[LC_MFW_RHANDA][GetSelectionIndex(LC_MFW_RHANDA)].Offset, Mat);
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Matrices[LC_MFW_RHANDA] = lcMul(Mat, Matrices[LC_MFW_RHAND]);
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}
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if (Parts[LC_MFW_LARM])
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{
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Mat = lcMatrix44RotationX(-LC_DTOR * Angles[LC_MFW_LARM]);
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if (DroidTorso || SkeletonTorso)
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Mat2 = lcMatrix44Identity();
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else
Mat2 = lcMatrix44RotationY(LC_DTOR * 9.791f);
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Mat2.SetTranslation(lcVector3(-15.5f, 0.0f, -8.0f));
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Mat = lcMul(mSettings[LC_MFW_LARM][GetSelectionIndex(LC_MFW_LARM)].Offset, Mat);
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Mat = lcMul(Mat, Mat2);
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Matrices[LC_MFW_LARM] = lcMul(Mat, Root);
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}
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if (Parts[LC_MFW_LHAND])
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{
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Mat = lcMatrix44RotationY(-LC_DTOR * Angles[LC_MFW_LHAND]);
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Mat2 = lcMatrix44RotationX(LC_DTOR * 45);
Mat = lcMul(mSettings[LC_MFW_LHAND][GetSelectionIndex(LC_MFW_LHAND)].Offset, Mat);
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Mat = lcMul(Mat, Mat2);
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Mat.SetTranslation(lcVector3(-5.0f, -10.0f, -19.0f));
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Matrices[LC_MFW_LHAND] = lcMul(Mat, Matrices[LC_MFW_LARM]);
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}
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if (Parts[LC_MFW_LHANDA])
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{
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Mat = lcMatrix44RotationZ(LC_DTOR * Angles[LC_MFW_LHANDA]);
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Mat.SetTranslation(lcVector3(0, -10.0f, 0));
Mat = lcMul(mSettings[LC_MFW_LHANDA][GetSelectionIndex(LC_MFW_LHANDA)].Offset, Mat);
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Matrices[LC_MFW_LHANDA] = lcMul(Mat, Matrices[LC_MFW_LHAND]);
}
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if (Parts[LC_MFW_BODY2])
{
Mat = lcMatrix44Identity();
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Mat.SetTranslation(lcVector3(0, 0, -32.0f));
Mat = lcMul(mSettings[LC_MFW_BODY2][GetSelectionIndex(LC_MFW_BODY2)].Offset, Mat);
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Matrices[LC_MFW_BODY2] = lcMul(Mat, Root);
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}
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if (Parts[LC_MFW_BODY3])
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{
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Mat = lcMatrix44Identity();
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Mat.SetTranslation(lcVector3(0, 0, -32.0f));
Mat = lcMul(mSettings[LC_MFW_BODY3][GetSelectionIndex(LC_MFW_BODY3)].Offset, Mat);
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Matrices[LC_MFW_BODY3] = lcMul(Mat, Root);
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}
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if (Parts[LC_MFW_RLEG])
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{
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Mat = lcMatrix44RotationX(-LC_DTOR * Angles[LC_MFW_RLEG]);
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Mat.SetTranslation(lcVector3(0, 0, -44.0f));
Mat = lcMul(mSettings[LC_MFW_RLEG][GetSelectionIndex(LC_MFW_RLEG)].Offset, Mat);
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Matrices[LC_MFW_RLEG] = lcMul(Mat, Root);
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}
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if (Parts[LC_MFW_RLEGA])
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{
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lcVector3 Center(-10.0f, -1.0f, -28.0f);
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Mat = lcMatrix44RotationZ(LC_DTOR * Angles[LC_MFW_RLEGA]);
Mat2 = mSettings[LC_MFW_RLEGA][GetSelectionIndex(LC_MFW_RLEGA)].Offset;
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Mat2.SetTranslation(lcMul31(-Center, Mat2));
Mat = lcMul(Mat2, Mat);
Mat.SetTranslation(lcMul31(Center, Mat2));
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Matrices[LC_MFW_RLEGA] = lcMul(Mat, Matrices[LC_MFW_RLEG]);
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}
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if (Parts[LC_MFW_LLEG])
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{
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Mat = lcMatrix44RotationX(-LC_DTOR * Angles[LC_MFW_LLEG]);
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Mat.SetTranslation(lcVector3(0, 0, -44.0f));
Mat = lcMul(mSettings[LC_MFW_LLEG][GetSelectionIndex(LC_MFW_LLEG)].Offset, Mat);
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Matrices[LC_MFW_LLEG] = lcMul(Mat, Root);
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}
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if (Parts[LC_MFW_LLEGA])
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{
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lcVector3 Center(10.0f, -1.0f, -28.0f);
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Mat = lcMatrix44RotationZ(LC_DTOR * Angles[LC_MFW_LLEGA]);
Mat2 = mSettings[LC_MFW_LLEGA][GetSelectionIndex(LC_MFW_LLEGA)].Offset;
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Mat2.SetTranslation(lcMul31(-Center, Mat2));
Mat = lcMul(Mat2, Mat);
Mat.SetTranslation(lcMul31(Center, Mat2));
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Matrices[LC_MFW_LLEGA] = lcMul(Mat, Matrices[LC_MFW_LLEG]);
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}
}
int MinifigWizard::GetSelectionIndex(int Type) const
{
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const lcArray<lcMinifigPieceInfo>& InfoArray = mSettings[Type];
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for (int Index = 0; Index < InfoArray.GetSize(); Index++)
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if (InfoArray[Index].Info == mMinifig->Parts[Type])
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return Index;
return 0;
}
void MinifigWizard::SetSelectionIndex(int Type, int Index)
{
MakeCurrent();
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if (mMinifig->Parts[Type])
mMinifig->Parts[Type]->Release(true);
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mMinifig->Parts[Type] = mSettings[Type][Index].Info;
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if (mMinifig->Parts[Type])
mMinifig->Parts[Type]->AddRef();
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Calculate();
}
void MinifigWizard::SetColor(int Type, int Color)
{
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mMinifig->Colors[Type] = Color;
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}
void MinifigWizard::SetAngle(int Type, float Angle)
{
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mMinifig->Angles[Type] = Angle;
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}