leocad/common/lc_glextensions.h

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#pragma once
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void lcInitializeGLExtensions(const QOpenGLContext* Context);
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extern bool gSupportsShaderObjects;
extern bool gSupportsVertexBufferObject;
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extern bool gSupportsFramebufferObject;
extern bool gSupportsBlendFuncSeparate;
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extern bool gSupportsAnisotropic;
extern GLfloat gMaxAnisotropy;