2011-09-07 23:06:51 +02:00
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// Camera object.
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2012-03-20 01:57:42 +01:00
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#include "lc_global.h"
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2012-03-29 03:10:55 +02:00
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#include "lc_math.h"
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2012-03-25 01:47:53 +01:00
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#include "lc_colors.h"
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2011-09-07 23:06:51 +02:00
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "opengl.h"
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#include "globals.h"
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2012-03-21 02:54:03 +01:00
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#include "lc_file.h"
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2011-09-07 23:06:51 +02:00
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#include "camera.h"
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2012-08-20 06:05:56 +02:00
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#include "view.h"
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2011-09-07 23:06:51 +02:00
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#include "tr.h"
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#define LC_CAMERA_SAVE_VERSION 6 // LeoCAD 0.73
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GLuint Camera::m_nTargetList = 0;
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static LC_OBJECT_KEY_INFO camera_key_info[LC_CK_COUNT] =
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{
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{ "Camera Position", 3, LC_CK_EYE },
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{ "Camera Target", 3, LC_CK_TARGET },
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{ "Camera Up Vector", 3, LC_CK_UP }
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};
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// =============================================================================
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// CameraTarget class
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CameraTarget::CameraTarget (Camera *pParent)
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: Object (LC_OBJECT_CAMERA_TARGET)
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{
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m_pParent = pParent;
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/*
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strcpy (m_strName, pParent->GetName ());
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m_strName[LC_OBJECT_NAME_LEN-8] = '\0';
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strcat (m_strName, ".Target");
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*/
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}
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CameraTarget::~CameraTarget ()
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{
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}
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2012-08-17 01:50:40 +02:00
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void CameraTarget::MinIntersectDist(lcClickLine* ClickLine)
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2011-09-07 23:06:51 +02:00
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{
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2012-08-17 01:50:40 +02:00
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lcVector3 Min = lcVector3(-0.2f, -0.2f, -0.2f);
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lcVector3 Max = lcVector3(0.2f, 0.2f, 0.2f);
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2011-09-07 23:06:51 +02:00
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2012-08-17 01:50:40 +02:00
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lcMatrix44 WorldView = ((Camera*)m_pParent)->mWorldView;
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WorldView.SetTranslation(lcMul30(-((Camera*)m_pParent)->mTargetPosition, WorldView));
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lcVector3 Start = lcMul31(ClickLine->Start, WorldView);
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lcVector3 End = lcMul31(ClickLine->End, WorldView);
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float Dist;
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if (lcBoundingBoxRayMinIntersectDistance(Min, Max, Start, End, &Dist, NULL) && (Dist < ClickLine->MinDist))
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{
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ClickLine->Closest = this;
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ClickLine->MinDist = Dist;
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}
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2011-09-07 23:06:51 +02:00
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}
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2012-08-17 01:50:40 +02:00
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void CameraTarget::Select(bool bSelecting, bool bFocus, bool bMultiple)
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2011-09-07 23:06:51 +02:00
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{
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2012-08-17 01:50:40 +02:00
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m_pParent->SelectTarget(bSelecting, bFocus, bMultiple);
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2011-09-07 23:06:51 +02:00
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}
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const char* CameraTarget::GetName() const
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{
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return m_pParent->GetName();
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}
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/////////////////////////////////////////////////////////////////////////////
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// Camera construction/destruction
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2012-08-20 06:05:56 +02:00
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Camera::Camera(bool Simple)
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: Object(LC_OBJECT_CAMERA)
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2011-09-07 23:06:51 +02:00
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{
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2012-08-20 06:05:56 +02:00
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Initialize();
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if (Simple)
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m_nState |= LC_CAMERA_SIMPLE;
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2011-09-07 23:06:51 +02:00
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}
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// Start with a standard camera.
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2012-08-22 03:13:32 +02:00
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Camera::Camera()
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: Object(LC_OBJECT_CAMERA)
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2011-09-07 23:06:51 +02:00
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{
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2012-08-22 03:13:32 +02:00
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unsigned char nType = 7;
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2011-09-07 23:06:51 +02:00
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2012-08-22 03:13:32 +02:00
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mPosition = lcVector3(-10.0f, -10.0f, 5.0f);
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mTargetPosition = lcVector3(0.0f, 0.0f, 0.0f);
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mUpVector = lcVector3(-0.2357f, -0.2357f, 0.94281f);
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2011-09-07 23:06:51 +02:00
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2012-08-22 03:13:32 +02:00
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Initialize();
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2011-09-07 23:06:51 +02:00
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2012-08-22 03:13:32 +02:00
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ChangeKey(1, false, true, mPosition, LC_CK_EYE);
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ChangeKey(1, false, true, mTargetPosition, LC_CK_TARGET);
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ChangeKey(1, false, true, mUpVector, LC_CK_UP);
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ChangeKey(1, true, true, mPosition, LC_CK_EYE);
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ChangeKey(1, true, true, mTargetPosition, LC_CK_TARGET);
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ChangeKey(1, true, true, mUpVector, LC_CK_UP);
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2011-09-07 23:06:51 +02:00
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2012-08-22 03:13:32 +02:00
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if (nType != 8)
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m_nState = LC_CAMERA_HIDDEN;
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m_nType = nType;
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2011-09-07 23:06:51 +02:00
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2012-08-22 03:13:32 +02:00
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UpdatePosition(1, false);
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2011-09-07 23:06:51 +02:00
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}
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2012-08-22 03:13:32 +02:00
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Camera::Camera(float ex, float ey, float ez, float tx, float ty, float tz)
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: Object(LC_OBJECT_CAMERA)
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2011-09-07 23:06:51 +02:00
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{
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2012-08-22 03:13:32 +02:00
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// Fix the up vector
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lcVector3 UpVector(0, 0, 1), FrontVector(ex - tx, ey - ty, ez - tz), SideVector;
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FrontVector.Normalize();
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if (FrontVector == UpVector)
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SideVector = lcVector3(1, 0, 0);
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else
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SideVector = lcCross(FrontVector, UpVector);
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UpVector = lcCross(SideVector, FrontVector);
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UpVector.Normalize();
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Initialize();
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float eye[3] = { ex, ey, ez }, target[3] = { tx, ty, tz };
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ChangeKey(1, false, true, eye, LC_CK_EYE);
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ChangeKey(1, false, true, target, LC_CK_TARGET);
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ChangeKey(1, false, true, UpVector, LC_CK_UP);
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ChangeKey(1, true, true, eye, LC_CK_EYE);
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ChangeKey(1, true, true, target, LC_CK_TARGET);
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ChangeKey(1, true, true, UpVector, LC_CK_UP);
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UpdatePosition(1, false);
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2011-09-07 23:06:51 +02:00
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}
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Camera::~Camera()
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{
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if (m_nList != 0)
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glDeleteLists (m_nList, 1);
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delete m_pTarget;
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}
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void Camera::Initialize()
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{
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m_fovy = 30;
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m_zNear = 1;
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m_zFar = 500;
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m_nState = 0;
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m_nList = 0;
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m_nType = LC_CAMERA_USER;
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m_nList = 0;
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m_pTR = NULL;
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2012-08-20 06:05:56 +02:00
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memset(m_strName, 0, sizeof(m_strName));
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2011-09-07 23:06:51 +02:00
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2012-05-29 01:33:22 +02:00
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float *values[] = { mPosition, mTargetPosition, mUpVector };
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2011-09-07 23:06:51 +02:00
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RegisterKeys (values, camera_key_info, LC_CK_COUNT);
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m_pTarget = new CameraTarget (this);
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}
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2012-08-22 03:13:32 +02:00
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void Camera::CreateName(const PtrArray<Camera>& Cameras)
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{
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int i, max = 0;
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const char* Prefix = "Camera ";
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for (int CameraIdx = 0; CameraIdx < Cameras.GetSize(); CameraIdx++)
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if (strncmp(Cameras[CameraIdx]->m_strName, Prefix, strlen(Prefix)) == 0)
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if (sscanf(Cameras[CameraIdx]->m_strName + strlen(Prefix), " %d", &i) == 1)
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if (i > max)
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max = i;
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sprintf(m_strName, "%s %d", Prefix, max+1);
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}
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2011-09-07 23:06:51 +02:00
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/////////////////////////////////////////////////////////////////////////////
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// Camera save/load
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2012-03-23 00:44:56 +01:00
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bool Camera::FileLoad(lcFile& file)
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2011-09-07 23:06:51 +02:00
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{
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2012-03-23 00:44:56 +01:00
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lcuint8 version, ch;
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2011-09-07 23:06:51 +02:00
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2012-03-23 00:44:56 +01:00
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version = file.ReadU8();
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2011-09-07 23:06:51 +02:00
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if (version > LC_CAMERA_SAVE_VERSION)
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return false;
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if (version > 5)
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if (!Object::FileLoad (file))
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return false;
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if (version == 4)
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{
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2012-03-23 00:44:56 +01:00
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file.ReadBuffer(m_strName, 80);
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2011-09-07 23:06:51 +02:00
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m_strName[80] = 0;
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}
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else
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{
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2012-03-23 00:44:56 +01:00
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ch = file.ReadU8();
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2011-09-07 23:06:51 +02:00
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if (ch == 0xFF)
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return false; // don't read CString
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2012-03-23 00:44:56 +01:00
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file.ReadBuffer(m_strName, ch);
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2011-09-07 23:06:51 +02:00
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m_strName[ch] = 0;
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}
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if (version < 3)
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{
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double d[3];
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float f[3];
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2012-03-23 00:44:56 +01:00
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file.ReadDoubles(d, 3);
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2011-09-07 23:06:51 +02:00
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f[0] = (float)d[0];
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f[1] = (float)d[1];
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f[2] = (float)d[2];
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ChangeKey (1, false, true, f, LC_CK_EYE);
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ChangeKey (1, true, true, f, LC_CK_EYE);
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2012-03-23 00:44:56 +01:00
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file.ReadDoubles(d, 3);
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2011-09-07 23:06:51 +02:00
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f[0] = (float)d[0];
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f[1] = (float)d[1];
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f[2] = (float)d[2];
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ChangeKey (1, false, true, f, LC_CK_TARGET);
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ChangeKey (1, true, true, f, LC_CK_TARGET);
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2012-03-23 00:44:56 +01:00
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file.ReadDoubles(d, 3);
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2011-09-07 23:06:51 +02:00
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f[0] = (float)d[0];
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f[1] = (float)d[1];
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f[2] = (float)d[2];
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ChangeKey (1, false, true, f, LC_CK_UP);
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ChangeKey (1, true, true, f, LC_CK_UP);
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}
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if (version == 3)
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{
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2012-03-23 00:44:56 +01:00
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ch = file.ReadU8();
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2011-09-07 23:06:51 +02:00
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while (ch--)
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{
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2012-03-23 00:44:56 +01:00
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lcuint8 step;
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2011-09-07 23:06:51 +02:00
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double eye[3], target[3], up[3];
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float f[3];
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2012-03-23 00:44:56 +01:00
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file.ReadDoubles(eye, 3);
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file.ReadDoubles(target, 3);
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file.ReadDoubles(up, 3);
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file.ReadU8(&step, 1);
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2011-09-07 23:06:51 +02:00
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if (up[0] == 0 && up[1] == 0 && up[2] == 0)
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2012-03-23 00:44:56 +01:00
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up[2] = 1;
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2011-09-07 23:06:51 +02:00
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f[0] = (float)eye[0];
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f[1] = (float)eye[1];
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f[2] = (float)eye[2];
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ChangeKey (step, false, true, f, LC_CK_EYE);
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ChangeKey (step, true, true, f, LC_CK_EYE);
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f[0] = (float)target[0];
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f[1] = (float)target[1];
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f[2] = (float)target[2];
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ChangeKey (step, false, true, f, LC_CK_TARGET);
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ChangeKey (step, true, true, f, LC_CK_TARGET);
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f[0] = (float)up[0];
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f[1] = (float)up[1];
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f[2] = (float)up[2];
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ChangeKey (step, false, true, f, LC_CK_UP);
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ChangeKey (step, true, true, f, LC_CK_UP);
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2012-04-12 01:32:38 +02:00
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file.ReadS32(); // snapshot
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file.ReadS32(); // cam
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2011-09-07 23:06:51 +02:00
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}
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}
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if (version < 4)
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{
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2012-03-23 00:44:56 +01:00
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m_fovy = (float)file.ReadDouble();
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m_zFar = (float)file.ReadDouble();
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m_zNear= (float)file.ReadDouble();
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2011-09-07 23:06:51 +02:00
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}
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else
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{
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2012-03-23 00:44:56 +01:00
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lcint32 n;
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2011-09-07 23:06:51 +02:00
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if (version < 6)
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{
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2012-03-23 00:44:56 +01:00
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lcuint16 time;
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2011-09-07 23:06:51 +02:00
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float param[4];
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2012-03-23 00:44:56 +01:00
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lcuint8 type;
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2011-09-07 23:06:51 +02:00
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2012-03-23 00:44:56 +01:00
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n = file.ReadS32();
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2011-09-07 23:06:51 +02:00
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while (n--)
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{
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2012-03-23 00:44:56 +01:00
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file.ReadU16(&time, 1);
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file.ReadFloats(param, 3);
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file.ReadU8(&type, 1);
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2011-09-07 23:06:51 +02:00
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ChangeKey (time, false, true, param, type);
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}
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2012-03-23 00:44:56 +01:00
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n = file.ReadS32();
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2011-09-07 23:06:51 +02:00
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while (n--)
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{
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2012-03-23 00:44:56 +01:00
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file.ReadU16(&time, 1);
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file.ReadFloats(param, 3);
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file.ReadU8(&type, 1);
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2011-09-07 23:06:51 +02:00
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ChangeKey (time, true, true, param, type);
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}
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}
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2012-03-23 00:44:56 +01:00
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|
|
file.ReadFloats(&m_fovy, 1);
|
|
|
|
file.ReadFloats(&m_zFar, 1);
|
|
|
|
file.ReadFloats(&m_zNear, 1);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
|
|
|
if (version < 5)
|
|
|
|
{
|
2012-03-23 00:44:56 +01:00
|
|
|
n = file.ReadS32();
|
2011-09-07 23:06:51 +02:00
|
|
|
if (n != 0)
|
|
|
|
m_nState |= LC_CAMERA_HIDDEN;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-03-23 00:44:56 +01:00
|
|
|
m_nState = file.ReadU8();
|
|
|
|
m_nType = file.ReadU8();
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((version > 1) && (version < 4))
|
|
|
|
{
|
2012-03-23 00:44:56 +01:00
|
|
|
lcuint32 show;
|
|
|
|
lcint32 user;
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-03-23 00:44:56 +01:00
|
|
|
show = file.ReadU32();
|
2011-09-07 23:06:51 +02:00
|
|
|
// if (version > 2)
|
2012-03-23 00:44:56 +01:00
|
|
|
user = file.ReadS32();
|
2011-09-07 23:06:51 +02:00
|
|
|
if (show == 0)
|
|
|
|
m_nState |= LC_CAMERA_HIDDEN;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2012-03-23 00:44:56 +01:00
|
|
|
void Camera::FileSave(lcFile& file) const
|
2011-09-07 23:06:51 +02:00
|
|
|
{
|
2012-03-23 00:44:56 +01:00
|
|
|
file.WriteU8(LC_CAMERA_SAVE_VERSION);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
|
|
|
Object::FileSave (file);
|
|
|
|
|
2012-03-23 00:44:56 +01:00
|
|
|
lcuint8 ch = (unsigned char)strlen(m_strName);
|
|
|
|
file.WriteU8(ch);
|
|
|
|
file.WriteBuffer(m_strName, ch);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-03-23 00:44:56 +01:00
|
|
|
file.WriteFloat(m_fovy);
|
|
|
|
file.WriteFloat(m_zFar);
|
|
|
|
file.WriteFloat(m_zNear);
|
2011-09-07 23:06:51 +02:00
|
|
|
// version 5
|
2012-03-23 00:44:56 +01:00
|
|
|
file.WriteU8(m_nState);
|
|
|
|
file.WriteU8(m_nType);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Camera operations
|
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
void Camera::Move(unsigned short nTime, bool bAnimation, bool bAddKey, float dx, float dy, float dz)
|
2011-09-07 23:06:51 +02:00
|
|
|
{
|
2012-05-29 01:33:22 +02:00
|
|
|
lcVector3 Move(dx, dy, dz);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (IsEyeSelected())
|
2012-05-29 01:33:22 +02:00
|
|
|
{
|
|
|
|
mPosition += Move;
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (!IsSimple())
|
2012-05-29 01:33:22 +02:00
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mPosition, LC_CK_EYE);
|
2012-08-20 06:05:56 +02:00
|
|
|
}
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (IsTargetSelected())
|
|
|
|
{
|
|
|
|
mTargetPosition += Move;
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (!IsSimple())
|
2012-05-29 01:33:22 +02:00
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mTargetPosition, LC_CK_TARGET);
|
2012-08-20 06:05:56 +02:00
|
|
|
}
|
2012-05-29 01:33:22 +02:00
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
// Fix the up vector
|
|
|
|
lcVector3 FrontVector(mTargetPosition - mPosition);
|
|
|
|
lcVector3 SideVector = lcCross(FrontVector, mUpVector);
|
|
|
|
mUpVector = lcNormalize(lcCross(SideVector, FrontVector));
|
2012-05-29 01:33:22 +02:00
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (!IsSimple())
|
2012-05-29 01:33:22 +02:00
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mUpVector, LC_CK_UP);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::Select (bool bSelecting, bool bFocus, bool bMultiple)
|
|
|
|
{
|
|
|
|
if (bSelecting == true)
|
|
|
|
{
|
|
|
|
if (bFocus == true)
|
|
|
|
{
|
|
|
|
m_nState |= (LC_CAMERA_FOCUSED|LC_CAMERA_SELECTED);
|
|
|
|
|
|
|
|
m_pTarget->Select (false, true, bMultiple);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
m_nState |= LC_CAMERA_SELECTED;
|
|
|
|
|
|
|
|
if (bMultiple == false)
|
|
|
|
m_pTarget->Select (false, false, bMultiple);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (bFocus == true)
|
|
|
|
m_nState &= ~(LC_CAMERA_FOCUSED);
|
|
|
|
else
|
|
|
|
m_nState &= ~(LC_CAMERA_SELECTED|LC_CAMERA_FOCUSED);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::SelectTarget (bool bSelecting, bool bFocus, bool bMultiple)
|
|
|
|
{
|
|
|
|
// FIXME: the target should handle this
|
|
|
|
|
|
|
|
if (bSelecting == true)
|
|
|
|
{
|
|
|
|
if (bFocus == true)
|
|
|
|
{
|
|
|
|
m_nState |= (LC_CAMERA_TARGET_FOCUSED|LC_CAMERA_TARGET_SELECTED);
|
|
|
|
|
|
|
|
Select (false, true, bMultiple);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
m_nState |= LC_CAMERA_TARGET_SELECTED;
|
|
|
|
|
|
|
|
if (bMultiple == false)
|
|
|
|
Select (false, false, bMultiple);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (bFocus == true)
|
|
|
|
m_nState &= ~(LC_CAMERA_TARGET_FOCUSED);
|
|
|
|
else
|
|
|
|
m_nState &= ~(LC_CAMERA_TARGET_SELECTED|LC_CAMERA_TARGET_FOCUSED);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::UpdatePosition(unsigned short nTime, bool bAnimation)
|
|
|
|
{
|
2012-08-20 06:05:56 +02:00
|
|
|
if (!IsSimple())
|
|
|
|
CalculateKeys(nTime, bAnimation);
|
2012-05-29 01:33:22 +02:00
|
|
|
|
|
|
|
lcVector3 FrontVector(mPosition - mTargetPosition);
|
|
|
|
lcVector3 SideVector = lcCross(FrontVector, mUpVector);
|
|
|
|
mUpVector = lcNormalize(lcCross(SideVector, FrontVector));
|
|
|
|
|
|
|
|
mWorldView = lcMatrix44LookAt(mPosition, mTargetPosition, mUpVector);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
|
|
|
UpdateBoundingBox();
|
|
|
|
}
|
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
void Camera::CopyPosition(const Camera* camera)
|
|
|
|
{
|
|
|
|
m_fovy = camera->m_fovy;
|
|
|
|
m_zNear = camera->m_zNear;
|
|
|
|
m_zFar = camera->m_zFar;
|
|
|
|
|
|
|
|
mWorldView = camera->mWorldView;
|
|
|
|
mPosition = camera->mPosition;
|
|
|
|
mTargetPosition = camera->mTargetPosition;
|
|
|
|
mUpVector = camera->mUpVector;
|
|
|
|
|
|
|
|
UpdateBoundingBox();
|
|
|
|
}
|
|
|
|
|
2011-09-07 23:06:51 +02:00
|
|
|
void Camera::UpdateBoundingBox()
|
|
|
|
{
|
2012-05-29 01:33:22 +02:00
|
|
|
// Fix the up vector
|
|
|
|
lcVector3 FrontVector(mPosition - mTargetPosition);
|
|
|
|
float len = FrontVector.Length();
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-06-13 04:41:16 +02:00
|
|
|
lcMatrix44 Mat = lcMatrix44AffineInverse(mWorldView);
|
2012-05-29 01:33:22 +02:00
|
|
|
Mat.SetTranslation(lcVector3(0, 0, 0));
|
2011-09-07 23:06:51 +02:00
|
|
|
|
|
|
|
if (!m_nList)
|
|
|
|
return;
|
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
glNewList(m_nList, GL_COMPILE);
|
|
|
|
|
|
|
|
glPushMatrix();
|
|
|
|
glTranslatef(mPosition[0], mPosition[1], mPosition[2]);
|
|
|
|
glMultMatrixf(Mat);
|
|
|
|
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
|
|
float verts[34][3] =
|
|
|
|
{
|
|
|
|
{ 0.3f, 0.3f, 0.3f }, { -0.3f, 0.3f, 0.3f },
|
|
|
|
{ -0.3f, 0.3f, 0.3f }, { -0.3f, -0.3f, 0.3f },
|
|
|
|
{ -0.3f, -0.3f, 0.3f }, { 0.3f, -0.3f, 0.3f },
|
|
|
|
{ 0.3f, -0.3f, 0.3f }, { 0.3f, 0.3f, 0.3f },
|
|
|
|
{ 0.3f, 0.3f, -0.3f }, { -0.3f, 0.3f, -0.3f },
|
|
|
|
{ -0.3f, 0.3f, -0.3f }, { -0.3f, -0.3f, -0.3f },
|
|
|
|
{ -0.3f, -0.3f, -0.3f }, { 0.3f, -0.3f, -0.3f },
|
|
|
|
{ 0.3f, -0.3f, -0.3f }, { 0.3f, 0.3f, -0.3f },
|
|
|
|
{ 0.3f, 0.3f, 0.3f }, { 0.3f, 0.3f, -0.3f },
|
|
|
|
{ -0.3f, 0.3f, 0.3f }, { -0.3f, 0.3f, -0.3f },
|
|
|
|
{ -0.3f, -0.3f, 0.3f }, { -0.3f, -0.3f, -0.3f },
|
|
|
|
{ 0.3f, -0.3f, 0.3f }, { 0.3f, -0.3f, -0.3f },
|
|
|
|
{ -0.3f, -0.3f, -0.6f }, { -0.3f, 0.3f, -0.6f },
|
|
|
|
{ 0.0f, 0.0f, -0.3f }, { -0.3f, -0.3f, -0.6f },
|
|
|
|
{ 0.3f, -0.3f, -0.6f }, { 0.0f, 0.0f, -0.3f },
|
|
|
|
{ 0.3f, 0.3f, -0.6f }, { 0.3f, -0.3f, -0.6f },
|
|
|
|
{ 0.3f, 0.3f, -0.6f }, { -0.3f, 0.3f, -0.6f }
|
|
|
|
};
|
|
|
|
|
|
|
|
glVertexPointer (3, GL_FLOAT, 0, verts);
|
|
|
|
glDrawArrays(GL_LINES, 0, 24);
|
|
|
|
glDrawArrays(GL_LINE_STRIP, 24, 10);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
|
|
|
// glBegin(GL_LINES);
|
|
|
|
// glVertex3f(0,0,0);
|
|
|
|
// glVertex3f(0,0,len);
|
|
|
|
// glEnd();
|
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
glTranslatef(0, 0, -len);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
glEndList();
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
if (m_nTargetList == 0)
|
|
|
|
{
|
|
|
|
m_nTargetList = glGenLists(1);
|
|
|
|
glNewList (m_nTargetList, GL_COMPILE);
|
|
|
|
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
|
|
|
|
|
|
float box[24][3] =
|
|
|
|
{
|
|
|
|
{ 0.2f, 0.2f, 0.2f }, { -0.2f, 0.2f, 0.2f },
|
|
|
|
{ -0.2f, 0.2f, 0.2f }, { -0.2f, -0.2f, 0.2f },
|
|
|
|
{ -0.2f, -0.2f, 0.2f }, { 0.2f, -0.2f, 0.2f },
|
|
|
|
{ 0.2f, -0.2f, 0.2f }, { 0.2f, 0.2f, 0.2f },
|
|
|
|
{ 0.2f, 0.2f, -0.2f }, { -0.2f, 0.2f, -0.2f },
|
|
|
|
{ -0.2f, 0.2f, -0.2f }, { -0.2f, -0.2f, -0.2f },
|
|
|
|
{ -0.2f, -0.2f, -0.2f }, { 0.2f, -0.2f, -0.2f },
|
|
|
|
{ 0.2f, -0.2f, -0.2f }, { 0.2f, 0.2f, -0.2f },
|
|
|
|
{ 0.2f, 0.2f, 0.2f }, { 0.2f, 0.2f, -0.2f },
|
|
|
|
{ -0.2f, 0.2f, 0.2f }, { -0.2f, 0.2f, -0.2f },
|
|
|
|
{ -0.2f, -0.2f, 0.2f }, { -0.2f, -0.2f, -0.2f },
|
|
|
|
{ 0.2f, -0.2f, 0.2f }, { 0.2f, -0.2f, -0.2f }
|
|
|
|
};
|
|
|
|
|
|
|
|
glVertexPointer (3, GL_FLOAT, 0, box);
|
|
|
|
glDrawArrays(GL_LINES, 0, 24);
|
|
|
|
glPopMatrix();
|
|
|
|
glEndList();
|
|
|
|
}
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::Render(float fLineWidth)
|
|
|
|
{
|
|
|
|
// Create the display lists if this is the first time we're rendered.
|
|
|
|
if (!m_nList)
|
|
|
|
{
|
2012-03-25 01:47:53 +01:00
|
|
|
m_nList = glGenLists(1);
|
2011-09-07 23:06:51 +02:00
|
|
|
UpdateBoundingBox();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (IsEyeSelected())
|
|
|
|
{
|
|
|
|
glLineWidth(fLineWidth*2);
|
2012-03-25 01:47:53 +01:00
|
|
|
if (m_nState & LC_CAMERA_FOCUSED)
|
|
|
|
lcSetColorFocused();
|
|
|
|
else
|
|
|
|
lcSetColorSelected();
|
2011-09-07 23:06:51 +02:00
|
|
|
glCallList(m_nList);
|
|
|
|
glLineWidth(fLineWidth);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-03-25 01:47:53 +01:00
|
|
|
lcSetColorCamera();
|
2011-09-07 23:06:51 +02:00
|
|
|
glCallList(m_nList);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (IsTargetSelected())
|
|
|
|
{
|
|
|
|
glLineWidth(fLineWidth*2);
|
2012-03-25 01:47:53 +01:00
|
|
|
if (m_nState & LC_CAMERA_TARGET_FOCUSED)
|
|
|
|
lcSetColorFocused();
|
|
|
|
else
|
|
|
|
lcSetColorSelected();
|
2011-09-07 23:06:51 +02:00
|
|
|
glCallList(m_nTargetList);
|
|
|
|
glLineWidth(fLineWidth);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-03-25 01:47:53 +01:00
|
|
|
lcSetColorCamera();
|
2011-09-07 23:06:51 +02:00
|
|
|
glCallList(m_nTargetList);
|
|
|
|
}
|
|
|
|
|
2012-03-25 01:47:53 +01:00
|
|
|
lcSetColorCamera();
|
2011-09-07 23:06:51 +02:00
|
|
|
glBegin(GL_LINES);
|
2012-05-29 01:33:22 +02:00
|
|
|
glVertex3fv(mPosition);
|
|
|
|
glVertex3fv(mTargetPosition);
|
2011-09-07 23:06:51 +02:00
|
|
|
glEnd();
|
|
|
|
|
|
|
|
if (IsSelected())
|
|
|
|
{
|
2012-05-29 01:33:22 +02:00
|
|
|
lcVector3 FrontVector(mTargetPosition - mPosition);
|
2012-03-29 03:10:55 +02:00
|
|
|
float len = FrontVector.Length();
|
2011-09-07 23:06:51 +02:00
|
|
|
|
|
|
|
glPushMatrix ();
|
|
|
|
|
2012-06-13 04:41:16 +02:00
|
|
|
lcMatrix44 ViewWorld = lcMatrix44AffineInverse(mWorldView);
|
2012-05-29 01:33:22 +02:00
|
|
|
glMultMatrixf(ViewWorld);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
lcMatrix44 InvProjection = lcMatrix44Inverse(lcMatrix44Perspective(m_fovy, 1.33f, 0.01f, len));
|
|
|
|
glMultMatrixf(InvProjection);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
|
|
|
// draw the viewing frustum
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
glVertex3i(1, 1, 1);
|
|
|
|
glVertex3i(-1, 1, 1);
|
|
|
|
glVertex3i(-1, -1, 1);
|
|
|
|
glVertex3i(1, -1, 1);
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glBegin(GL_LINES);
|
|
|
|
glVertex3i(1, 1, -1);
|
|
|
|
glVertex3i(1, 1, 1);
|
|
|
|
glVertex3i(-1, 1, -1);
|
|
|
|
glVertex3i(-1, 1, 1);
|
|
|
|
glVertex3i(-1, -1, -1);
|
|
|
|
glVertex3i(-1, -1, 1);
|
|
|
|
glVertex3i(1, -1, -1);
|
|
|
|
glVertex3i(1, -1, 1);
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glPopMatrix();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-08-17 01:50:40 +02:00
|
|
|
void Camera::MinIntersectDist(lcClickLine* ClickLine)
|
2011-09-07 23:06:51 +02:00
|
|
|
{
|
2012-08-17 01:50:40 +02:00
|
|
|
lcVector3 Min = lcVector3(-0.3f, -0.3f, -0.3f);
|
|
|
|
lcVector3 Max = lcVector3(0.3f, 0.3f, 0.3f);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-08-17 01:50:40 +02:00
|
|
|
lcVector3 Start = lcMul31(ClickLine->Start, mWorldView);
|
|
|
|
lcVector3 End = lcMul31(ClickLine->End, mWorldView);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-08-17 01:50:40 +02:00
|
|
|
float Dist;
|
|
|
|
if (lcBoundingBoxRayMinIntersectDistance(Min, Max, Start, End, &Dist, NULL) && (Dist < ClickLine->MinDist))
|
|
|
|
{
|
|
|
|
ClickLine->Closest = this;
|
|
|
|
ClickLine->MinDist = Dist;
|
|
|
|
}
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-08-17 01:50:40 +02:00
|
|
|
m_pTarget->MinIntersectDist(ClickLine);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::LoadProjection(float fAspect)
|
|
|
|
{
|
|
|
|
if (m_pTR != NULL)
|
|
|
|
m_pTR->BeginTile();
|
|
|
|
else
|
|
|
|
{
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
2012-06-21 02:41:53 +02:00
|
|
|
glLoadMatrixf(lcMatrix44Perspective(m_fovy, fAspect, m_zNear, m_zFar));
|
2011-09-07 23:06:51 +02:00
|
|
|
/*
|
|
|
|
ymax = 10;//(m_zFar-m_zNear)*tan(DTOR*m_fovy)/3;
|
|
|
|
ymin = -ymax;
|
|
|
|
xmin = ymin * fAspect;
|
|
|
|
xmax = ymax * fAspect;
|
|
|
|
znear = -60;
|
|
|
|
zfar = 60;
|
|
|
|
glOrtho(xmin, xmax, ymin, ymax, znear, zfar);
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
2012-05-29 01:33:22 +02:00
|
|
|
glLoadMatrixf(mWorldView);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
void Camera::ZoomExtents(View* view, const lcVector3& Center, const lcVector3* Points, int NumPoints, unsigned short nTime, bool bAnimation, bool bAddKey)
|
|
|
|
{
|
|
|
|
int Viewport[4] = { 0, 0, view->GetWidth(), view->GetHeight() };
|
|
|
|
|
|
|
|
float Aspect = (float)Viewport[2]/(float)Viewport[3];
|
|
|
|
|
|
|
|
lcVector3 Position(mPosition + Center - mTargetPosition);
|
|
|
|
|
|
|
|
lcMatrix44 Projection = lcMatrix44Perspective(m_fovy, Aspect, m_zNear, m_zFar);
|
|
|
|
|
|
|
|
mPosition = lcZoomExtents(Position, mWorldView, Projection, Points, NumPoints);
|
|
|
|
mTargetPosition = Center;
|
|
|
|
|
|
|
|
if (!IsSimple())
|
|
|
|
{
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mPosition, LC_CK_EYE);
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mTargetPosition, LC_CK_TARGET);
|
|
|
|
}
|
|
|
|
|
|
|
|
UpdatePosition(nTime, bAnimation);
|
|
|
|
}
|
|
|
|
|
2011-09-07 23:06:51 +02:00
|
|
|
void Camera::DoZoom(int dy, int mouse, unsigned short nTime, bool bAnimation, bool bAddKey)
|
|
|
|
{
|
2012-05-29 01:33:22 +02:00
|
|
|
lcVector3 FrontVector(mPosition - mTargetPosition);
|
|
|
|
FrontVector.Normalize();
|
|
|
|
FrontVector *= 2.0f * dy / (21 - mouse);
|
|
|
|
|
|
|
|
// TODO: option to move eye, target or both
|
|
|
|
mPosition += FrontVector;
|
|
|
|
mTargetPosition += FrontVector;
|
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (!IsSimple())
|
|
|
|
{
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mPosition, LC_CK_EYE);
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mTargetPosition, LC_CK_TARGET);
|
|
|
|
}
|
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
UpdatePosition(nTime, bAnimation);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::DoPan(int dx, int dy, int mouse, unsigned short nTime, bool bAnimation, bool bAddKey)
|
|
|
|
{
|
2012-05-29 01:33:22 +02:00
|
|
|
lcVector3 FrontVector(mPosition - mTargetPosition);
|
|
|
|
lcVector3 SideVector = lcNormalize(lcCross(FrontVector, mUpVector));
|
|
|
|
|
|
|
|
lcVector3 Move = (SideVector * (2.0f * dx / (21 - mouse))) + (mUpVector * (-2.0f * dy / (21 - mouse)));
|
|
|
|
mPosition += Move;
|
|
|
|
mTargetPosition += Move;
|
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (!IsSimple())
|
|
|
|
{
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mPosition, LC_CK_EYE);
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mTargetPosition, LC_CK_TARGET);
|
|
|
|
}
|
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
UpdatePosition(nTime, bAnimation);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::DoRotate(int dx, int dy, int mouse, unsigned short nTime, bool bAnimation, bool bAddKey, float* /*center*/)
|
|
|
|
{
|
2012-05-29 01:33:22 +02:00
|
|
|
lcVector3 FrontVector(mPosition - mTargetPosition);
|
|
|
|
lcVector3 SideVector = lcNormalize(lcCross(FrontVector, mUpVector));
|
|
|
|
|
|
|
|
// TODO: option to move eye or target
|
|
|
|
float len = FrontVector.Length();
|
|
|
|
FrontVector += (SideVector * (2.0f * dx / (21 - mouse))) + (mUpVector * (-2.0f * dy / (21 - mouse)));
|
|
|
|
FrontVector.Normalize();
|
|
|
|
mPosition = (FrontVector * len) + mTargetPosition;
|
|
|
|
|
|
|
|
// Calculate new up
|
|
|
|
FrontVector = mPosition - mTargetPosition;
|
|
|
|
SideVector = lcCross(FrontVector, mUpVector);
|
|
|
|
mUpVector = lcNormalize(lcCross(SideVector, FrontVector));
|
|
|
|
|
2012-08-20 06:05:56 +02:00
|
|
|
if (!IsSimple())
|
|
|
|
{
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mPosition, LC_CK_EYE);
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mUpVector, LC_CK_UP);
|
|
|
|
}
|
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
UpdatePosition(nTime, bAnimation);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::DoRoll(int dx, int mouse, unsigned short nTime, bool bAnimation, bool bAddKey)
|
|
|
|
{
|
2012-05-29 01:33:22 +02:00
|
|
|
lcVector3 FrontVector(mPosition - mTargetPosition);
|
|
|
|
lcMatrix44 Rotation = lcMatrix44FromAxisAngle(FrontVector, 2.0f * dx / (21 - mouse) * LC_DTOR);
|
2011-09-07 23:06:51 +02:00
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
mUpVector = lcMul30(mUpVector, Rotation);
|
2012-08-20 06:05:56 +02:00
|
|
|
|
|
|
|
if (!IsSimple())
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mUpVector, LC_CK_UP);
|
|
|
|
|
|
|
|
UpdatePosition(nTime, bAnimation);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::SetViewpoint(LC_VIEWPOINT Viewpoint, unsigned short nTime, bool bAnimation, bool bAddKey)
|
|
|
|
{
|
|
|
|
lcVector3 Positions[] =
|
|
|
|
{
|
|
|
|
lcVector3(50,0,0), lcVector3(-50,0,0), lcVector3(0,0,50), lcVector3(0,0,-50),
|
|
|
|
lcVector3(0,50,0), lcVector3(0,-50,0), lcVector3(-10,-10,5)
|
|
|
|
};
|
|
|
|
|
|
|
|
lcVector3 Ups[] = { lcVector3(0,0,1), lcVector3(0,0,1), lcVector3(1,0,0), lcVector3(-1,0,0), lcVector3(0,0,1), lcVector3(0,0,1), lcVector3(-0.2357f, -0.2357f, 0.94281f) };
|
|
|
|
|
|
|
|
mPosition = Positions[Viewpoint];
|
|
|
|
mTargetPosition = lcVector3(0, 0, 0);
|
|
|
|
mUpVector = Ups[Viewpoint];
|
|
|
|
|
|
|
|
if (!IsSimple())
|
|
|
|
{
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mPosition, LC_CK_EYE);
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mTargetPosition, LC_CK_TARGET);
|
|
|
|
ChangeKey(nTime, bAnimation, bAddKey, mUpVector, LC_CK_UP);
|
|
|
|
}
|
|
|
|
|
2012-05-29 01:33:22 +02:00
|
|
|
UpdatePosition(nTime, bAnimation);
|
2011-09-07 23:06:51 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::StartTiledRendering(int tw, int th, int iw, int ih, float fAspect)
|
|
|
|
{
|
|
|
|
m_pTR = new TiledRender();
|
|
|
|
m_pTR->TileSize(tw, th, 0);
|
|
|
|
m_pTR->ImageSize(iw, ih);
|
|
|
|
m_pTR->Perspective(m_fovy, fAspect, m_zNear, m_zFar);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Camera::GetTileInfo(int* row, int* col, int* width, int* height)
|
|
|
|
{
|
|
|
|
if (m_pTR != NULL)
|
|
|
|
{
|
|
|
|
*row = m_pTR->m_Rows - m_pTR->m_CurrentRow - 1;
|
|
|
|
*col = m_pTR->m_CurrentColumn;
|
|
|
|
*width = m_pTR->m_CurrentTileWidth;
|
|
|
|
*height = m_pTR->m_CurrentTileHeight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Camera::EndTile()
|
|
|
|
{
|
|
|
|
if (m_pTR != NULL)
|
|
|
|
{
|
|
|
|
if (m_pTR->EndTile())
|
|
|
|
return true;
|
|
|
|
|
|
|
|
delete m_pTR;
|
|
|
|
m_pTR = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|