leocad/common/lc_global.h

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#ifndef LC_GLOBAL_H
#define LC_GLOBAL_H
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#include <QtGlobal>
#include <QWidget>
#include <QtOpenGL>
#include <QGLWidget>
#include <QtGui>
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#include <QPrinter>
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#if !defined(EGL_VERSION_1_0) && !defined(GL_ES_VERSION_2_0) && !defined(GL_ES_VERSION_3_0) && !defined(QT_OPENGL_ES)
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#undef GL_LINES_ADJACENCY_EXT
#undef GL_LINE_STRIP_ADJACENCY_EXT
#undef GL_TRIANGLES_ADJACENCY_EXT
#undef GL_TRIANGLE_STRIP_ADJACENCY_EXT
#include "lc_glext.h"
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#else
#define LC_OPENGLES 1
#endif
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// Old defines and declarations.
#define LC_MAXPATH 1024
#ifdef Q_OS_WIN
char* strcasestr(const char *s, const char *find);
#else
char* strupr(char* string);
char* strlwr(char* string);
#endif
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// Version number.
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#define LC_VERSION_MAJOR 18
#define LC_VERSION_MINOR 01
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#define LC_VERSION_PATCH 0
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#define LC_VERSION_TEXT "18.01"
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// Forward declarations.
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class Project;
class lcModel;
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class lcObject;
class lcPiece;
class lcCamera;
class lcLight;
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class lcGroup;
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class PieceInfo;
typedef std::map<const PieceInfo*, std::map<int, int>> lcPartsList;
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struct lcModelPartsEntry;
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class lcVector2;
class lcVector3;
class lcVector4;
class lcMatrix33;
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class lcMatrix44;
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class lcContext;
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class lcMesh;
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struct lcMeshSection;
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struct lcRenderMesh;
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class lcTexture;
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class lcScene;
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class lcFile;
class lcMemFile;
class lcDiskFile;
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#endif // LC_GLOBAL_H