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https://github.com/dgis/emu48android
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Try to better detect a physical keyboard to modify the mapping of the keys (Eric issue with S7).
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commit
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4 changed files with 19 additions and 4 deletions
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@ -54,6 +54,11 @@ NOT WORKING YET
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CHANGES
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Version 1.8beta1 (2019-12-18)
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- Try to better detect a physical keyboard to modify the mapping of the keys.
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Version 1.7 (2019-12-12)
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- Updated source code from Eric Rechlin's Emu48 version 1.61+ that was merged from Christoph Gießelink's Emu48 version 1.62.
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@ -33,8 +33,8 @@ android {
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applicationId "org.emulator.forty.eight"
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minSdkVersion 19
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targetSdkVersion 28
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versionCode 11
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versionName "1.7"
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versionCode 12
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versionName "1.8beta1"
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setProperty("archivesBaseName", "Emu48-v$versionName")
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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externalNativeBuild {
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@ -54,6 +54,11 @@ NOT WORKING YET
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CHANGES
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Version 1.8beta1 (2019-12-18)
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- Try to better detect a physical keyboard to modify the mapping of the keys.
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Version 1.7 (2019-12-12)
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- Updated source code from Eric Rechlin's Emu48 version 1.61+ that was merged from Christoph Gießelink's Emu48 version 1.62.
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@ -25,6 +25,7 @@ import android.graphics.Paint;
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import android.util.DisplayMetrics;
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import android.util.Log;
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import android.util.SparseIntArray;
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import android.view.InputDevice;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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@ -202,7 +203,9 @@ public class MainScreenView extends PanAndScaleView {
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@Override
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public boolean onKeyDown(int keyCode, KeyEvent event) {
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if((event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) == 0) {
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if(event.getDeviceId() != -1
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&& (event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) == 0
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&& (event.getSource() & InputDevice.SOURCE_KEYBOARD) == InputDevice.SOURCE_KEYBOARD) {
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char pressedKey = (char) event.getUnicodeChar();
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Integer windowsKeycode = charmap.get(pressedKey);
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if(windowsKeycode == null)
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@ -220,7 +223,9 @@ public class MainScreenView extends PanAndScaleView {
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@Override
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public boolean onKeyUp(int keyCode, KeyEvent event) {
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if((event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) == 0) {
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if(event.getDeviceId() != -1
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&& (event.getFlags() & KeyEvent.FLAG_VIRTUAL_HARD_KEY) == 0
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&& (event.getSource() & InputDevice.SOURCE_KEYBOARD) == InputDevice.SOURCE_KEYBOARD) {
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char pressedKey = (char) event.getUnicodeChar();
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Integer windowsKeycode = charmap.get(pressedKey);
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if(windowsKeycode == null)
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