mirror of
https://github.com/dgis/emu48android
synced 2024-12-26 09:58:49 +01:00
Updated source code from Eric Rechlin's Emu48 version 1.62+ that was merged from Christoph Gießelink's Emu48 version 1.63.
This commit is contained in:
parent
9b995adc51
commit
378a3cf67d
18 changed files with 2977 additions and 2922 deletions
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@ -65,6 +65,7 @@ CHANGES
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Version 2.0 (2020-11-XX)
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- Updated source code from Eric Rechlin's Emu48 version 1.62+ that was merged from Christoph Gießelink's Emu48 version 1.63.
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- For the HP49/50 port 2, it is now possible to load a new Flash ROM file (It fully replaces the ROM).
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- Replaces the haptic feedback switch with a slider to adjust the vibration duration.
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- Fix transparency issue (RGB -> BGR).
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@ -53,7 +53,7 @@ add_library( # Sets the name of the library.
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src/main/cpp/core/disrpl.c
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# src/main/cpp/core/Emu48.c #-> To rewrite
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src/main/cpp/core/engine.c
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src/main/cpp/core/external.c
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# src/main/cpp/core/external.c # Removed in Emu48+ for Windows version 1.62+
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src/main/cpp/core/fetch.c
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src/main/cpp/core/files.c
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src/main/cpp/core/i28f160.c
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@ -65,6 +65,7 @@ CHANGES
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Version 2.0 (2020-11-XX)
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- Updated source code from Eric Rechlin's Emu48 version 1.62+ that was merged from Christoph Gießelink's Emu48 version 1.63.
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- For the HP49/50 port 2, it is now possible to load a new Flash ROM file (It fully replaces the ROM).
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- Replaces the haptic feedback switch with a slider to adjust the vibration duration.
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- Fix transparency issue (RGB -> BGR).
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@ -279,7 +279,7 @@ static LRESULT OnPaint(HWND hWindow)
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GdiFlush();
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}
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LeaveCriticalSection(&csGDILock);
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UpdateAnnunciators();
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UpdateAnnunciators(0x3F);
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RefreshButtons(&rcMainPaint);
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}
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EndPaint(hWindow, &Paint);
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@ -13,7 +13,7 @@
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#include "kml.h"
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#include "debugger.h"
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#define VERSION "1.61+"
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#define VERSION "1.62+"
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#ifdef _DEBUG
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LPCTSTR szNoTitle = _T("Emu48 ")_T(VERSION)_T(" Debug");
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@ -904,7 +904,7 @@ static LRESULT OnPaint(HWND hWindow)
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GdiFlush();
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}
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LeaveCriticalSection(&csGDILock);
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UpdateAnnunciators();
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UpdateAnnunciators(0x3F);
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RefreshButtons(&rcMainPaint);
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}
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EndPaint(hWindow, &Paint);
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@ -52,7 +52,6 @@
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#define DISP_POINTER 0x01 // defines for display area
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#define DISP_MAIN 0x02
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#define DISP_MENUE 0x04
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#define DISP_ANNUN 0x08
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#define ROMPAGESIZE (1<<12) // ROM dirty page size in nibbles
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@ -182,7 +181,7 @@ extern VOID UpdateMenuDisplay(VOID);
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extern VOID RefreshDisp0(); // CdB for HP: add apples display management
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extern VOID WriteToMainDisplay(LPBYTE a, DWORD d, UINT s);
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extern VOID WriteToMenuDisplay(LPBYTE a, DWORD d, UINT s);
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extern VOID UpdateAnnunciators(VOID);
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extern VOID UpdateAnnunciators(DWORD dwUpdateMask);
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extern VOID ResizeWindow(VOID);
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// Engine.c
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@ -374,10 +373,6 @@ extern DWORD RPL_Pick(UINT l);
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extern VOID RPL_Replace(DWORD n);
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extern VOID RPL_Push(UINT l,DWORD n);
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// External.c
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extern VOID External(CHIPSET* w);
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extern VOID RCKBp(CHIPSET* w);
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// SndEnum.c
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extern VOID SetSoundDeviceList(HWND hWnd,UINT uDeviceID);
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@ -4,7 +4,7 @@
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* This file is part of Emu48
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*
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* Copyright (C) 2005 CdB for HP
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* Copyright (C) 2006 Christoph Gie<EFBFBD>elink
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* Copyright (C) 2006 Christoph Gießelink
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*
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*/
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#include "pch.h"
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#pragma intrinsic(memset,memcpy)
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#include "ops.h"
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#include "Ops.h"
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//
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// ROM buffer access functions
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@ -158,6 +158,35 @@ VOID o80B40(VOID)
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return;
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}
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// BEEP2
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VOID o80B50(CHIPSET* w)
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{
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BYTE fbeep;
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DWORD freq,dur;
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freq = Npack(w->D,5); // frequency in Hz
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dur = Npack(w->C,5); // duration in ms
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Nread(&fbeep,0x80F0F,1); // fetch system flags -53 to -56
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w->carry = TRUE; // setting of no beep
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if (!(fbeep & 0x8) && freq) // bit -56 clear and frequency > 0 Hz
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{
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if (freq > 4400) freq = 4400; // high limit of HP (SX)
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SoundBeep(freq,dur); // beeping
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// estimate cpu cycles for beeping time (4MHz)
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w->cycles += dur * 4000;
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// original routine return with...
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w->P = 0; // P=0
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w->intk = TRUE; // INTON
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w->carry = FALSE; // RTNCC
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}
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w->pc = rstkpop();
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return;
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}
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// MOVEDOWN
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VOID o80B60(VOID)
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{
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return;
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}
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// RCKBp
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VOID o80B90(CHIPSET* w) // ROM Check Beep patch
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{
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DWORD dw2F,dwCpuFreq;
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DWORD freq,dur;
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BYTE f,d;
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f = w->C[1]; // f = freq ctl
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d = w->C[0]; // d = duration ctl
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// CPU strobe frequency @ RATE 27 = 3.67MHz
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// CPU strobe frequency @ RATE 29 = 3.93MHz
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dwCpuFreq = ((27 + 1) * 524288) >> 2;
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dw2F = f * 180 + 367; // F=f*90+183.5
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freq = dwCpuFreq / dw2F;
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dur = (dw2F * (256 - 16 * d)) * 1000 / 2 / dwCpuFreq;
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if (freq > 4400) freq = 4400; // high limit of HP
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SoundBeep(freq,dur); // beeping
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// estimate cpu cycles for beeping time (4MHz)
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w->cycles += dur * 4000;
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w->P = 0; // P=0
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w->carry = FALSE; // RTNCC
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w->pc = rstkpop();
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return;
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}
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// setup basic memory configuration
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VOID o80B04(VOID)
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{
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case 0x00: o80B00(); break; // RPL2 (preserve Carry)
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case 0x03: o80B30(); break; // FALSE
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case 0x04: o80B40(); break; // DOFALSE
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case 0x05: External(&w); PCHANGED; break; // BEEP2 implemented using Emu48's beep
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case 0x05: o80B50(&w); PCHANGED; break; // BEEP2 implemented using Emu48's beep
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case 0x06: o80B60(); break; // MOVEDOWN
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case 0x07: o80B70(); break; // MOVEUP
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case 0x08: o80B80(); break; // CREATETEMP
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case 0x09: RCKBp(&w); PCHANGED; break; // RCKBp
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case 0x09: o80B90(&w); PCHANGED; break; // RCKBp (ROM Check Beep patch)
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case 0x0A: break; // KEYDN not implemented
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case 0x0B: break; // no doslow implemented
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case 0x10: // simulate off function
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extern VOID o80B00(VOID);
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extern VOID o80B30(VOID);
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extern VOID o80B40(VOID);
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extern VOID o80B50(CHIPSET* w);
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extern VOID o80B60(VOID);
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extern VOID o80B70(VOID);
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extern VOID o80B80(VOID);
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extern VOID o80B90(CHIPSET* w);
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extern VOID o80B04(VOID);
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extern VOID o80B14(VOID);
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extern VOID o80B24(VOID);
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return;
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}
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VOID UpdateAnnunciators(VOID)
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VOID UpdateAnnunciators(DWORD dwUpdateMask)
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{
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BYTE c;
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UINT i;
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c = (BYTE)(Chipset.IORam[ANNCTRL] | (Chipset.IORam[ANNCTRL+1]<<4));
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// switch annunciators off if timer stopped
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if ((c & AON) == 0 || (Chipset.IORam[TIMER2_CTRL] & RUN) == 0)
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c = 0;
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DrawAnnunciator(1,c&LA1);
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DrawAnnunciator(2,c&LA2);
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DrawAnnunciator(3,c&LA3);
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DrawAnnunciator(4,c&LA4);
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DrawAnnunciator(5,c&LA5);
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DrawAnnunciator(6,c&LA6);
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for (i = 1; i <= 6; ++i)
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{
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if ((dwUpdateMask & 0x1) != 0) // annunciator changed?
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{
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DrawAnnunciator(i,c & 0x1);
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}
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dwUpdateMask >>= 1;
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c >>= 1;
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}
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_ASSERT(dwUpdateMask == 0);
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return;
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}
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@ -73,7 +73,7 @@ static DWORD dwOldCyc; // cpu cycles at last event
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static DWORD dwSpeedRef; // timer value at last event
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static DWORD dwTickRef; // sample timer ticks
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#include "ops.h"
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#include "Ops.h"
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// save last instruction in circular instruction buffer
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static __inline VOID SaveInstrAddr(DWORD dwAddr)
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_ASSERT((disp & DISP_POINTER) == 0); // display pointer already updated
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if (disp & DISP_MAIN) UpdateMainDisplay();
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if (disp & DISP_MENUE) UpdateMenuDisplay();
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_ASSERT((disp & DISP_ANNUN) == 0); // annunciators already updated
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disp = 0; // display updated
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return;
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}
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UpdateMainDisplay();
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UpdateMenuDisplay();
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RefreshDisp0(); // CdB for HP: add apples display management
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UpdateAnnunciators();
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UpdateAnnunciators(0x3F);
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// init speed reference
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dwOldCyc = (DWORD) (Chipset.cycles & 0xFFFFFFFF);
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QueryPerformanceCounter(&lDummyInt);
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@ -1,100 +0,0 @@
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/*
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* external.c
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*
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* This file is part of Emu48
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*
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* Copyright (C) 1995 Sebastien Carlier
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* Copyright (C) 2005 Christoph Gießelink
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*
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*/
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#include "pch.h"
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#include "Emu48.h"
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#include "ops.h"
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//| 38G | 39G | 40G | 48SX | 48GX | 49G | Name
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//#F0E4F #80F0F #80F0F #706D2 #80850 #80F0F =SFLAG53_56
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// memory address for flags -53 to -56
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// CdB for HP: add apples beep management
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#define SFLAG53_56 ( (cCurrentRomType=='6') \
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? 0xE0E4F \
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: ( (cCurrentRomType=='A') \
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? 0xF0E4F \
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: ( (cCurrentRomType!='E' && cCurrentRomType!='X' && cCurrentRomType!='P' && cCurrentRomType!='2' && cCurrentRomType!='Q') \
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? ( (cCurrentRomType=='S') \
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? 0x706D2 \
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: 0x80850 \
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) \
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: 0x80F0F \
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) \
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) \
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)
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VOID External(CHIPSET* w) // Beep patch
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{
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BYTE fbeep;
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DWORD freq,dur;
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freq = Npack(w->D,5); // frequency in Hz
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dur = Npack(w->C,5); // duration in ms
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Nread(&fbeep,SFLAG53_56,1); // fetch system flags -53 to -56
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w->carry = TRUE; // setting of no beep
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if (!(fbeep & 0x8) && freq) // bit -56 clear and frequency > 0 Hz
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{
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if (freq > 4400) freq = 4400; // high limit of HP (SX)
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SoundBeep(freq,dur); // beeping
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// estimate cpu cycles for beeping time (2MHz / 4MHz)
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w->cycles += dur * ((cCurrentRomType=='S') ? 2000 : 4000);
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// original routine return with...
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w->P = 0; // P=0
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w->intk = TRUE; // INTON
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w->carry = FALSE; // RTNCC
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}
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w->pc = rstkpop();
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return;
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}
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VOID RCKBp(CHIPSET* w) // ROM Check Beep patch
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{
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DWORD dw2F,dwCpuFreq;
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DWORD freq,dur;
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BYTE f,d;
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f = w->C[1]; // f = freq ctl
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d = w->C[0]; // d = duration ctl
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if (cCurrentRomType == 'S') // Clarke chip with 48S ROM
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{
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// CPU strobe frequency @ RATE 14 = 1.97MHz
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dwCpuFreq = ((14 + 1) * 524288) >> 2;
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dw2F = f * 126 + 262; // F=f*63+131
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}
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else // York chip with 48G and later ROM
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{
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// CPU strobe frequency @ RATE 27 = 3.67MHz
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// CPU strobe frequency @ RATE 29 = 3.93MHz
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dwCpuFreq = ((27 + 1) * 524288) >> 2;
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dw2F = f * 180 + 367; // F=f*90+183.5
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}
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freq = dwCpuFreq / dw2F;
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dur = (dw2F * (256 - 16 * d)) * 1000 / 2 / dwCpuFreq;
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if (freq > 4400) freq = 4400; // high limit of HP
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SoundBeep(freq,dur); // beeping
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// estimate cpu cycles for beeping time (2MHz / 4MHz)
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w->cycles += dur * ((cCurrentRomType=='S') ? 2000 : 4000);
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w->P = 0; // P=0
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w->carry = FALSE; // RTNCC
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w->pc = rstkpop();
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return;
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}
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@ -321,7 +321,7 @@ static JMPTAB o8A_[] =
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static JMPTAB o81B_[] =
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{
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(LPCVOID) o_invalid4, F,
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(LPCVOID) o81B1, F, // normally o_invalid4, beep patch, Apple: LOOP
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(LPCVOID) o81B1, F, // normally o_invalid4, Apple: LOOP
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(LPCVOID) o81B2, F,
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(LPCVOID) o81B3, F,
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(LPCVOID) o81B4, F,
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@ -1017,8 +1017,16 @@ BOOL OpenDocument(LPCTSTR szFilename)
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case 0xFE: // Win48 2.1 / Emu4x 0.99.x format
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// read length of KML script name
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ReadFile(hFile,&nLength,sizeof(nLength),&lBytesRead,NULL);
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// KML script name too long for file buffer
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if (nLength >= ARRAYSIZEOF(szCurrentKml)) goto read_err;
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if (nLength >= ARRAYSIZEOF(szCurrentKml))
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{
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// skip heading KML script name characters until remainder fits into file buffer
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UINT nSkip = nLength - (ARRAYSIZEOF(szCurrentKml) - 1);
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SetFilePointer(hFile, nSkip, NULL, FILE_CURRENT);
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nLength = ARRAYSIZEOF(szCurrentKml) - 1;
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}
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#if defined _UNICODE
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{
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LPSTR szTmp = (LPSTR) malloc(nLength);
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@ -2630,9 +2630,8 @@ BOOL InitKML(LPCTSTR szFilename, BOOL bNoLog)
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}
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if (CheckForBeepPatch()) // check if ROM contain beep patches
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{
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AddToLog(_T("Warning, ROM beep patch detected. Remove beep patches please."));
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bNoLog = FALSE;
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bAlwaysDisplayLog = TRUE;
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AddToLog(_T("Error, ROM beep patch detected. Remove beep patches please."));
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goto quit;
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}
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ResizeMainBitmap(nScaleMul,nScaleDiv); // resize main picture
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File diff suppressed because it is too large
Load diff
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@ -1,7 +1,7 @@
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/*
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LodePNG version 20190914
|
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LodePNG version 20200306
|
||||
|
||||
Copyright (c) 2005-2019 Lode Vandevenne
|
||||
Copyright (c) 2005-2020 Lode Vandevenne
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||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
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||||
|
@ -335,17 +335,19 @@ typedef struct LodePNGColorMode {
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palette (PLTE and tRNS)
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|
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Dynamically allocated with the colors of the palette, including alpha.
|
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When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use
|
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lodepng_palette_clear, then for each color use lodepng_palette_add.
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If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette.
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This field may not be allocated directly, use lodepng_color_mode_init first,
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then lodepng_palette_add per color to correctly initialize it (to ensure size
|
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of exactly 1024 bytes).
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||||
|
||||
The alpha channels must be set as well, set them to 255 for opaque images.
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||||
|
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When decoding, by default you can ignore this palette, since LodePNG already
|
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fills the palette colors in the pixels of the raw RGBA output.
|
||||
|
||||
The palette is only supported for color type 3.
|
||||
*/
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||||
unsigned char* palette; /*palette in RGBARGBA... order. When allocated, must be either 0, or have size 1024*/
|
||||
size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/
|
||||
unsigned char* palette; /*palette in RGBARGBA... order. Must be either 0, or when allocated must have 1024 bytes*/
|
||||
size_t palettesize; /*palette size in number of colors (amount of used bytes is 4 * palettesize)*/
|
||||
|
||||
/*
|
||||
transparent color key (tRNS)
|
||||
|
@ -691,20 +693,11 @@ typedef struct LodePNGColorStats {
|
|||
|
||||
void lodepng_color_stats_init(LodePNGColorStats* stats);
|
||||
|
||||
/*Get a LodePNGColorStats of the image. The stats must already have been inited.*/
|
||||
void lodepng_compute_color_stats(LodePNGColorStats* stats,
|
||||
const unsigned char* image, unsigned w, unsigned h,
|
||||
const LodePNGColorMode* mode_in);
|
||||
/*Computes a minimal PNG color model that can contain all colors as indicated by the stats and it settings.
|
||||
The stats should be computed with lodepng_compute_color_stats.
|
||||
mode_in is raw color profile of the image the stats were computed on, to copy palette order from when relevant.
|
||||
Minimal PNG color model means the color type and bit depth that gives smallest amount of bits in the output image,
|
||||
e.g. gray if only grayscale pixels, palette if less than 256 colors, color key if only single transparent color, ...
|
||||
LodePNG uses this function internally if auto_convert is enabled (it is by default).
|
||||
*/
|
||||
unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
|
||||
const LodePNGColorMode* mode_in,
|
||||
const LodePNGColorMode* stats);
|
||||
/*Get a LodePNGColorStats of the image. The stats must already have been inited.
|
||||
Returns error code (e.g. alloc fail) or 0 if ok.*/
|
||||
unsigned lodepng_compute_color_stats(LodePNGColorStats* stats,
|
||||
const unsigned char* image, unsigned w, unsigned h,
|
||||
const LodePNGColorMode* mode_in);
|
||||
|
||||
/*Settings for the encoder.*/
|
||||
typedef struct LodePNGEncoderSettings {
|
||||
|
@ -753,10 +746,6 @@ typedef struct LodePNGState {
|
|||
LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/
|
||||
LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/
|
||||
unsigned error;
|
||||
#ifdef LODEPNG_COMPILE_CPP
|
||||
/* For the lodepng::State subclass. */
|
||||
virtual ~LodePNGState(){}
|
||||
#endif
|
||||
} LodePNGState;
|
||||
|
||||
/*init, cleanup and copy functions to use with this struct*/
|
||||
|
@ -868,32 +857,32 @@ Input must be at the beginning of a chunk (result of a previous lodepng_chunk_ne
|
|||
or the 8th byte of a PNG file which always has the first chunk), or alternatively may
|
||||
point to the first byte of the PNG file (which is not a chunk but the magic header, the
|
||||
function will then skip over it and return the first real chunk).
|
||||
Expects at least 8 readable bytes of memory in the input pointer.
|
||||
Will output pointer to the start of the next chunk or the end of the file if there
|
||||
is no more chunk after this. Start this process at the 8th byte of the PNG file.
|
||||
Will output pointer to the start of the next chunk, or at or beyond end of the file if there
|
||||
is no more chunk after this or possibly if the chunk is corrupt.
|
||||
Start this process at the 8th byte of the PNG file.
|
||||
In a non-corrupt PNG file, the last chunk should have name "IEND".
|
||||
*/
|
||||
unsigned char* lodepng_chunk_next(unsigned char* chunk);
|
||||
const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk);
|
||||
unsigned char* lodepng_chunk_next(unsigned char* chunk, unsigned char* end);
|
||||
const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk, const unsigned char* end);
|
||||
|
||||
/*Finds the first chunk with the given type in the range [chunk, end), or returns NULL if not found.*/
|
||||
unsigned char* lodepng_chunk_find(unsigned char* chunk, const unsigned char* end, const char type[5]);
|
||||
unsigned char* lodepng_chunk_find(unsigned char* chunk, unsigned char* end, const char type[5]);
|
||||
const unsigned char* lodepng_chunk_find_const(const unsigned char* chunk, const unsigned char* end, const char type[5]);
|
||||
|
||||
/*
|
||||
Appends chunk to the data in out. The given chunk should already have its chunk header.
|
||||
The out variable and outlength are updated to reflect the new reallocated buffer.
|
||||
The out variable and outsize are updated to reflect the new reallocated buffer.
|
||||
Returns error code (0 if it went ok)
|
||||
*/
|
||||
unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk);
|
||||
unsigned lodepng_chunk_append(unsigned char** out, size_t* outsize, const unsigned char* chunk);
|
||||
|
||||
/*
|
||||
Appends new chunk to out. The chunk to append is given by giving its length, type
|
||||
and data separately. The type is a 4-letter string.
|
||||
The out variable and outlength are updated to reflect the new reallocated buffer.
|
||||
The out variable and outsize are updated to reflect the new reallocated buffer.
|
||||
Returne error code (0 if it went ok)
|
||||
*/
|
||||
unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
|
||||
unsigned lodepng_chunk_create(unsigned char** out, size_t* outsize, unsigned length,
|
||||
const char* type, const unsigned char* data);
|
||||
|
||||
|
||||
|
@ -983,7 +972,7 @@ class State : public LodePNGState {
|
|||
public:
|
||||
State();
|
||||
State(const State& other);
|
||||
virtual ~State();
|
||||
~State();
|
||||
State& operator=(const State& other);
|
||||
};
|
||||
|
||||
|
@ -1065,8 +1054,7 @@ TODO:
|
|||
[ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
|
||||
[ ] allow user to provide custom color conversion functions, e.g. for premultiplied alpha, padding bits or not, ...
|
||||
[ ] allow user to give data (void*) to custom allocator
|
||||
[ ] provide alternatives for C library functions not present on some platforms (memcpy, ...)
|
||||
[ ] rename "grey" to "gray" everywhere since "color" also uses US spelling (keep "grey" copies for backwards compatibility)
|
||||
[X] provide alternatives for C library functions not present on some platforms (memcpy, ...)
|
||||
*/
|
||||
|
||||
#endif /*LODEPNG_H inclusion guard*/
|
||||
|
@ -1582,12 +1570,12 @@ Iterate to the next chunk. This works if you have a buffer with consecutive chun
|
|||
functions do no boundary checking of the allocated data whatsoever, so make sure there is enough
|
||||
data available in the buffer to be able to go to the next chunk.
|
||||
|
||||
unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk):
|
||||
unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
|
||||
unsigned lodepng_chunk_append(unsigned char** out, size_t* outsize, const unsigned char* chunk):
|
||||
unsigned lodepng_chunk_create(unsigned char** out, size_t* outsize, unsigned length,
|
||||
const char* type, const unsigned char* data):
|
||||
|
||||
These functions are used to create new chunks that are appended to the data in *out that has
|
||||
length *outlength. The append function appends an existing chunk to the new data. The create
|
||||
length *outsize. The append function appends an existing chunk to the new data. The create
|
||||
function creates a new chunk with the given parameters and appends it. Type is the 4-letter
|
||||
name of the chunk.
|
||||
|
||||
|
@ -1787,14 +1775,18 @@ symbol.
|
|||
Not all changes are listed here, the commit history in github lists more:
|
||||
https://github.com/lvandeve/lodepng
|
||||
|
||||
*) 06 mar 2020: simplified some of the dynamic memory allocations.
|
||||
*) 12 jan 2020: (!) added 'end' argument to lodepng_chunk_next to allow correct
|
||||
overflow checks.
|
||||
*) 14 aug 2019: around 25% faster decoding thanks to huffman lookup tables.
|
||||
*) 15 jun 2019 (!): auto_choose_color API changed (for bugfix: don't use palette
|
||||
if gray ICC profile) and non-ICC LodePNGColorProfile renamed to LodePNGColorStats.
|
||||
*) 15 jun 2019: (!) auto_choose_color API changed (for bugfix: don't use palette
|
||||
if gray ICC profile) and non-ICC LodePNGColorProfile renamed to
|
||||
LodePNGColorStats.
|
||||
*) 30 dec 2018: code style changes only: removed newlines before opening braces.
|
||||
*) 10 sep 2018: added way to inspect metadata chunks without full decoding.
|
||||
*) 19 aug 2018 (!): fixed color mode bKGD is encoded with and made it use
|
||||
*) 19 aug 2018: (!) fixed color mode bKGD is encoded with and made it use
|
||||
palette index in case of palette.
|
||||
*) 10 aug 2018 (!): added support for gAMA, cHRM, sRGB and iCCP chunks. This
|
||||
*) 10 aug 2018: (!) added support for gAMA, cHRM, sRGB and iCCP chunks. This
|
||||
change is backwards compatible unless you relied on unknown_chunks for those.
|
||||
*) 11 jun 2018: less restrictive check for pixel size integer overflow
|
||||
*) 14 jan 2018: allow optionally ignoring a few more recoverable errors
|
||||
|
@ -1814,25 +1806,25 @@ https://github.com/lvandeve/lodepng
|
|||
*) 22 dec 2013: Power of two windowsize required for optimization.
|
||||
*) 15 apr 2013: Fixed bug with LAC_ALPHA and color key.
|
||||
*) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png).
|
||||
*) 11 mar 2013 (!): Bugfix with custom free. Changed from "my" to "lodepng_"
|
||||
*) 11 mar 2013: (!) Bugfix with custom free. Changed from "my" to "lodepng_"
|
||||
prefix for the custom allocators and made it possible with a new #define to
|
||||
use custom ones in your project without needing to change lodepng's code.
|
||||
*) 28 jan 2013: Bugfix with color key.
|
||||
*) 27 okt 2012: Tweaks in text chunk keyword length error handling.
|
||||
*) 8 okt 2012 (!): Added new filter strategy (entropy) and new auto color mode.
|
||||
*) 8 okt 2012: (!) Added new filter strategy (entropy) and new auto color mode.
|
||||
(no palette). Better deflate tree encoding. New compression tweak settings.
|
||||
Faster color conversions while decoding. Some internal cleanups.
|
||||
*) 23 sep 2012: Reduced warnings in Visual Studio a little bit.
|
||||
*) 1 sep 2012 (!): Removed #define's for giving custom (de)compression functions
|
||||
*) 1 sep 2012: (!) Removed #define's for giving custom (de)compression functions
|
||||
and made it work with function pointers instead.
|
||||
*) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc
|
||||
and free functions and toggle #defines from compiler flags. Small fixes.
|
||||
*) 6 may 2012 (!): Made plugging in custom zlib/deflate functions more flexible.
|
||||
*) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed
|
||||
*) 6 may 2012: (!) Made plugging in custom zlib/deflate functions more flexible.
|
||||
*) 22 apr 2012: (!) Made interface more consistent, renaming a lot. Removed
|
||||
redundant C++ codec classes. Reduced amount of structs. Everything changed,
|
||||
but it is cleaner now imho and functionality remains the same. Also fixed
|
||||
several bugs and shrunk the implementation code. Made new samples.
|
||||
*) 6 nov 2011 (!): By default, the encoder now automatically chooses the best
|
||||
*) 6 nov 2011: (!) By default, the encoder now automatically chooses the best
|
||||
PNG color model and bit depth, based on the amount and type of colors of the
|
||||
raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color.
|
||||
*) 9 okt 2011: simpler hash chain implementation for the encoder.
|
||||
|
@ -1841,7 +1833,7 @@ https://github.com/lvandeve/lodepng
|
|||
A bug with the PNG filtertype heuristic was fixed, so that it chooses much
|
||||
better ones (it's quite significant). A setting to do an experimental, slow,
|
||||
brute force search for PNG filter types is added.
|
||||
*) 17 aug 2011 (!): changed some C zlib related function names.
|
||||
*) 17 aug 2011: (!) changed some C zlib related function names.
|
||||
*) 16 aug 2011: made the code less wide (max 120 characters per line).
|
||||
*) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors.
|
||||
*) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled.
|
||||
|
@ -1949,5 +1941,5 @@ Domain: gmail dot com.
|
|||
Account: lode dot vandevenne.
|
||||
|
||||
|
||||
Copyright (c) 2005-2019 Lode Vandevenne
|
||||
Copyright (c) 2005-2020 Lode Vandevenne
|
||||
*/
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "pch.h"
|
||||
#include "Emu48.h"
|
||||
#include "ops.h"
|
||||
#include "Opcodes.h"
|
||||
#include "opcodes.h"
|
||||
#include "io.h"
|
||||
#include "i28f160.h" // flash support
|
||||
|
||||
|
@ -1307,6 +1307,7 @@ VOID WriteIO(BYTE *a, DWORD d, DWORD s)
|
|||
BOOL bDISPADDR = FALSE; // flag addr 0x120-0x124 changed
|
||||
BOOL bLINEOFFS = FALSE; // flag addr 0x125-0x127 changed
|
||||
BOOL bMENUADDR = FALSE; // flag addr 0x130-0x134 changed
|
||||
DWORD dwAnnunciator = 0; // no annunciator write
|
||||
|
||||
#if defined DEBUG_IO
|
||||
{
|
||||
|
@ -1412,7 +1413,8 @@ VOID WriteIO(BYTE *a, DWORD d, DWORD s)
|
|||
if (c & RST)
|
||||
{
|
||||
CpuReset(); // emulate NRES signal
|
||||
disp |= (DISP_POINTER | DISP_MAIN | DISP_MENUE | DISP_ANNUN);
|
||||
disp |= (DISP_POINTER | DISP_MAIN | DISP_MENUE);
|
||||
dwAnnunciator = 0x3F; // update all annunciators
|
||||
bInterrupt = TRUE; // SHUTDN
|
||||
}
|
||||
break;
|
||||
|
@ -1425,11 +1427,9 @@ VOID WriteIO(BYTE *a, DWORD d, DWORD s)
|
|||
// 0010B @ Annunciator control [LA4 LA3 LA2 LA1] = [ alarm alpha -> <- ]
|
||||
case 0x0B:
|
||||
case 0x0C:
|
||||
if (c!=Chipset.IORam[d])
|
||||
{
|
||||
Chipset.IORam[d] = c;
|
||||
disp |= DISP_ANNUN;
|
||||
}
|
||||
// annunciator changed
|
||||
dwAnnunciator |= ((Chipset.IORam[d] ^c) << ((d - 0x0B) * 4)) & 0x3F;
|
||||
Chipset.IORam[d] = c;
|
||||
break;
|
||||
|
||||
// 0010D = NS:BAUD
|
||||
|
@ -1759,7 +1759,7 @@ VOID WriteIO(BYTE *a, DWORD d, DWORD s)
|
|||
StartTimers();
|
||||
else
|
||||
StopTimers();
|
||||
disp |= DISP_ANNUN; // update annunciators
|
||||
dwAnnunciator = 0x3F; // update all annunciators
|
||||
break;
|
||||
|
||||
// 00130 = NS:MENUADDR
|
||||
|
@ -1842,10 +1842,9 @@ finish:
|
|||
disp &= ~DISP_POINTER; // display pointer updated
|
||||
UpdateDisplayPointers();
|
||||
}
|
||||
if (disp & DISP_ANNUN)
|
||||
if (dwAnnunciator)
|
||||
{
|
||||
disp &= ~DISP_ANNUN; // annunciators updated
|
||||
UpdateAnnunciators();
|
||||
UpdateAnnunciators(dwAnnunciator);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
* This file is part of Emu48
|
||||
*
|
||||
* Copyright (C) 1995 Sebastien Carlier
|
||||
* Copyright (C) 1999 Christoph Gie<EFBFBD>elink
|
||||
* Copyright (C) 1999 Christoph Gießelink
|
||||
*
|
||||
*/
|
||||
#include "pch.h"
|
||||
|
@ -25,7 +25,7 @@
|
|||
|
||||
#pragma intrinsic(memset,memcpy)
|
||||
|
||||
#include "ops.h"
|
||||
#include "Ops.h"
|
||||
|
||||
// Fields start and length
|
||||
UINT F_s[16] = {0/*P*/,0,2,0,15,3,0,0,0,0,0,0,0,0,0,0};
|
||||
|
@ -2444,7 +2444,7 @@ VOID o_goyes5(LPBYTE I)
|
|||
}
|
||||
|
||||
//////// EXTENSIONS ////////
|
||||
VOID o81B1(LPBYTE I) // beep patch
|
||||
VOID o81B1(LPBYTE I)
|
||||
{
|
||||
if (cCurrentRomType=='Q' || cCurrentRomType=='2' || cCurrentRomType=='P')
|
||||
{
|
||||
|
@ -2454,9 +2454,8 @@ VOID o81B1(LPBYTE I) // beep patch
|
|||
}
|
||||
else
|
||||
{
|
||||
// Emu48 borrows this opcode for the beep patch on the non-ARM-based calculators
|
||||
External(&w); // beep patch
|
||||
PCHANGED; // update field select table
|
||||
// this opcode was used for the beep patch on the non-ARM-based calculators, not used any more
|
||||
o_invalid4(I);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue