emu48android/app/CMakeLists.txt

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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
#src/main/cpp/native-lib.cpp
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src/main/cpp/apple.c
# src/main/cpp/cursor.c
# src/main/cpp/ddeserv.c
# src/main/cpp/debugger.c
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src/main/cpp/disasm.c
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src/main/cpp/dismem.c
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src/main/cpp/display.c
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src/main/cpp/disrpl.c
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# src/main/cpp/Emu48.c #-> To rewrite
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src/main/cpp/engine.c
src/main/cpp/external.c
src/main/cpp/fetch.c
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src/main/cpp/files.c
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src/main/cpp/i28f160.c
src/main/cpp/keyboard.c
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src/main/cpp/keymacro.c
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src/main/cpp/kml.c
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src/main/cpp/lodepng.c
src/main/cpp/lowbat.c
src/main/cpp/mops.c
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src/main/cpp/mru.c
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src/main/cpp/opcodes.c
src/main/cpp/pch.c
# src/main/cpp/redeye.c
src/main/cpp/rpl.c
# src/main/cpp/serial.c
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src/main/cpp/settings.c
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# src/main/cpp/sndenum.c
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# src/main/cpp/sound.c # -> To rewrite
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src/main/cpp/stack.c
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src/main/cpp/symbfile.c
src/main/cpp/timer.c
# src/main/cpp/udp.c
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src/main/cpp/win32-layer.c
src/main/cpp/android-layer.c
src/main/cpp/android-emu48.c # Emu48.c rewrite
src/main/cpp/emu48-jni.c
)
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
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android
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jnigraphics
log)