eliot/game/turn.h
2005-11-04 20:00:05 +00:00

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/* Eliot */
/* Copyright (C) 1999 Antoine Fraboulet */
/* */
/* This file is part of Eliot. */
/* */
/* Eliot is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* Eliot is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/**
* \file turn.h
* \brief Game turn (= id + pldrack + round)
* \author Antoine Fraboulet
* \date 2005
*/
#ifndef _TURN_H
#define _TURN_H
class Turn
{
protected:
int num;
int player;
PlayedRack pldrack;
Round round;
public:
Turn();
~Turn();
void setNum(int);
void setPlayer(int);
void setPlayedRack(const PlayedRack&);
void setRound(const Round&);
int getNum() const;
int getPlayer() const;
PlayedRack getPlayedRack() const;
Round getRound() const;
void operator=(const Turn &iOther);
string toString(bool showExtraSigns = false) const;
};
#endif
/// Local Variables:
/// mode: hs-minor
/// c-basic-offset: 4
/// End: