eliot/test/duplicate_no_point.ref
Olivier Teulière e327d4605d Always consider that the played move was played by the first player.
Knowing the actual player is not always possible, since potentially none
of the players has found the played move (for example in arbitration
mode). This ID is now only used to retrieve the rack from which the move
was formed, so any player ID will do.
The non-regression tests have been adapted accordingly.
2012-01-17 21:57:03 +01:00

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Using seed: 68
[?] pour l'aide
commande> s b duplicate/reject-invalid 0
commande> d 2 0
mode duplicate
[?] pour l'aide
commande> a t
ATNE??A
commande> j XXX a1
commande> j ay h8
commande> a T
Rack 0: AAENT+UL
Rack 1: AAENT+UL
commande> a S
Score 0: 0
Score 1: 0
commande> a p
Game: player 1 out of 2
Game: mode=Duplicate
Game: history:
N | P | RACK | SOLUTION | REF | PTS | BONUS
===|===|==========|================|=====|=====|======
1 | 0 | ATNE??A | ay | H8 | 0 |
Rack 0: AAENT+UL
Rack 1: AAENT+UL
Score 0: 0
Score 1: 0
commande> a g
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
A - - - - - - - - - - - - - - -
B - - - - - - - - - - - - - - -
C - - - - - - - - - - - - - - -
D - - - - - - - - - - - - - - -
E - - - - - - - - - - - - - - -
F - - - - - - - - - - - - - - -
G - - - - - - - - - - - - - - -
H - - - - - - - a y - - - - - -
I - - - - - - - - - - - - - - -
J - - - - - - - - - - - - - - -
K - - - - - - - - - - - - - - -
L - - - - - - - - - - - - - - -
M - - - - - - - - - - - - - - -
N - - - - - - - - - - - - - - -
O - - - - - - - - - - - - - - -
commande> a l
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ?
9 2 2 3 15 2 2 2 8 1 1 5 3 6 6 2 1 6 6 6 6 2 1 1 1 1 0
commande> q
fin du mode duplicate
commande> q