eliot/game
Olivier Teulière fdc29871e5 New GameParams class to wrap a few game characteristics.
These characteristics will not change during the game.
2011-08-27 21:55:49 +02:00
..
.cvsignore Added .cvsignore files 2004-07-08 18:17:31 +00:00
ai_percent.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
ai_percent.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
ai_player.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
bag.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
bag.h - Removed various C-style casts 2010-03-06 16:54:20 +00:00
board.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
board.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
board_cross.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
board_search.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
board_search.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
command.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
command.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
coord.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
coord.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
cross.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
cross.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
debug.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
duplicate.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
duplicate.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
freegame.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
freegame.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
game.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
game.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
game_exception.cpp Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
game_exception.h Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
game_factory.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
game_factory.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
game_io.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
game_move_cmd.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
game_move_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_params.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
history.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
history.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
Makefile.am New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
mark_played_cmd.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
mark_played_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
matrix.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
move.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
move.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
navigation.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
navigation.h Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00
player.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
player.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_move_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_move_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_points_cmd.cpp New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
player_points_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_rack_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_rack_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
pldrack.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
pldrack.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
public_game.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
public_game.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
rack.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
rack.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
results.cpp - Removed various C-style casts 2010-03-06 16:54:20 +00:00
results.h Make the destructor of the parent class virtual, since the class has virtual methods 2010-01-28 22:24:11 +00:00
round.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
round.h Round: the m_bonus field should be of type bool, not int. 2011-08-27 21:55:49 +02:00
settings.cpp Compilation fix, when libconfig++ is missing 2010-01-28 22:23:47 +00:00
settings.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
training.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
training.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
turn.cpp - Invalid moves should be in the display form 2009-07-03 21:40:14 +00:00
turn.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
turn_cmd.cpp Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00
turn_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
xml_reader.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
xml_reader.h Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00
xml_writer.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
xml_writer.h Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00