eliot/utils/Makefile.am
Olivier Teulière e7a8d01a8d Merged the "cppdic" branch back into HEAD.
There are too many change to list properly, here is an overview of the main changes:
 - the dictionary is now in C++
 - the dictionary has a new format, where it is possible to specify the letters,
   their points, their frequency, ... It is backwards compatible.
 - Eliot now supports non-ASCII characters everywhere
 - i18n of the compdic, listdic, regexpmain binaries
 - i18n of the wxWidgets interface (now in english by default)
2008-01-08 13:52:32 +00:00

41 lines
1.4 KiB
Makefile

# Eliot
# Copyright (C) 1999 Antoine Fraboulet
# antoine.fraboulet@free.fr
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
localedir = $(datadir)/locale
AM_CPPFLAGS = -DLOCALEDIR=\"$(localedir)\"
INCLUDES = -I$(top_srcdir)/dic -I$(top_srcdir)/game -I../intl -I$(top_srcdir)/intl
noinst_PROGRAMS =
bin_PROGRAMS =
if BUILD_TEXT
noinst_PROGRAMS += eliottxt
eliottxt_SOURCES = game_io.h game_io.cpp eliottxt.cpp
eliottxt_LDADD = $(top_builddir)/game/libgame.a $(top_builddir)/dic/libdic.a @LIBINTL@
if HAS_READLINE
eliottxt_LDADD += -lreadline
endif
endif
if BUILD_NCURSES
bin_PROGRAMS += eliotcurses
eliotcurses_SOURCES = ncurses.cpp ncurses.h
eliotcurses_LDADD = ../game/libgame.a ../dic/libdic.a -lncursesw @LIBINTL@
endif