mirror of
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81809dd74f
- Updated the po files - Completed the French translation
1634 lines
33 KiB
Text
1634 lines
33 KiB
Text
# English translations for eliot package
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# Copyright (C) 2009 Eliot
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# This file is distributed under the same license as the eliot package.
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# Olivier Teuliere <ipkiss @@ via.ecp.fr>, 2009.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: eliot 1.9\n"
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"Report-Msgid-Bugs-To: eliot-dev@nongnu.org\n"
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"POT-Creation-Date: 2010-05-16 20:11+0200\n"
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"PO-Revision-Date: 2009-06-28 14:06+0200\n"
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"Last-Translator: Olivier Teulière <ipkiss @@ via.ecp.fr>\n"
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"Language-Team: English <LL@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: dic/compdic.cpp:92
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msgid "'%1%' is not a valid letter."
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msgstr ""
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#: dic/compdic.cpp:93
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msgid ""
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"For technical reasons, Eliot currently only supports alphabetical characters "
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"as internal character representation, even if the tile has a display string "
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"defined. Please use another character and change your word list accordingly."
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msgstr ""
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#: dic/compdic.cpp:132 dic/compdic.cpp:137 dic/compdicmain.cpp:58
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msgid "Could not open file '%1%'"
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msgstr ""
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#: dic/compdic.cpp:182
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msgid "writing %1% edges"
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msgstr ""
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#: dic/compdic.cpp:256
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msgid "Error on line %1%, col %2%: %3%"
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msgstr ""
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#: dic/compdic.cpp:337
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msgid "Cannot open output file '%1%'"
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msgstr ""
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#: dic/compdic.cpp:349
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msgid "The word list is empty!"
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msgstr ""
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#: dic/compdicmain.cpp:86
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msgid "readLetters: Not enough fields in %1% (line %2%)"
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msgstr ""
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#: dic/compdicmain.cpp:96
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msgid "readLetters: Invalid letter at line %1% (only one character allowed)"
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msgstr ""
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#: dic/compdicmain.cpp:118
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msgid "Mandatory options:"
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msgstr ""
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#: dic/compdicmain.cpp:119
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msgid " -d, --dicname <string> Set the dictionary name and version"
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msgstr ""
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#: dic/compdicmain.cpp:120
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msgid ""
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" -l, --letters <string> Path to the file containing the letters (see below)"
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msgstr ""
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#: dic/compdicmain.cpp:121
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msgid ""
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" -i, --input <string> Path to the uncompressed dictionary file (encoded "
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"in UTF-8)"
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msgstr ""
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#: dic/compdicmain.cpp:122
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msgid ""
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" The words must be in alphabetical order, without "
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"duplicates"
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msgstr ""
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#: dic/compdicmain.cpp:123
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msgid ""
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" -o, --output <string Path to the generated compressed dictionary file"
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msgstr ""
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#: dic/compdicmain.cpp:124
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msgid "Other options:"
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msgstr ""
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#: dic/compdicmain.cpp:125
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msgid " -h, --help Print this help and exit"
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msgstr ""
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#: dic/compdicmain.cpp:126
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msgid "Example:"
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msgstr ""
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#: dic/compdicmain.cpp:127
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msgid " -d 'ODS 5.0' -l letters.txt -i ods5.txt -o ods5.dawg"
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msgstr ""
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#: dic/compdicmain.cpp:129
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msgid ""
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"The file containing the letters (--letters switch) must be UTF-8 encoded."
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msgstr ""
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#: dic/compdicmain.cpp:130
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msgid ""
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"Each line corresponds to one letter, and must contain at least 5 fields "
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"separated with one or more space(s)."
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msgstr ""
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#: dic/compdicmain.cpp:132
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msgid ""
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" - 1st field: the letter itself, as stored in the input file (single "
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"character)"
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msgstr ""
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#: dic/compdicmain.cpp:133
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msgid " - 2nd field: the points of the letter"
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msgstr ""
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#: dic/compdicmain.cpp:134
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msgid ""
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" - 3rd field: the frequency of the letter (how many letters of this kind in "
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"the game)"
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msgstr ""
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#: dic/compdicmain.cpp:135
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msgid ""
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" - 4th field: 1 if the letter is considered as a vowel in Scrabble game, 0 "
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"otherwise"
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msgstr ""
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#: dic/compdicmain.cpp:136
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msgid ""
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" - 5th field: 1 if the letter is considered as a consonant in Scrabble game, "
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"0 otherwise"
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msgstr ""
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#: dic/compdicmain.cpp:137
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msgid ""
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" - 6th field (optional): display string for the letter (default: the letter "
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"itself)"
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msgstr ""
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#: dic/compdicmain.cpp:138
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msgid ""
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" - other fields (optional): input strings for the letter, in addition to the "
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"display string"
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msgstr ""
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#: dic/compdicmain.cpp:140
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msgid "Example for french:"
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msgstr ""
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#: dic/compdicmain.cpp:146
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msgid "Example for catalan:"
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msgstr ""
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#. TRANSLATORS: the first "L.L" must be translated "L·L",
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#. and the last one translated "ĿL"
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#: dic/compdicmain.cpp:151
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msgid "W 10 1 0 1 L.L L.L L-L L.L"
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msgstr "W 10 1 0 1 L·L L.L L-L ĿL"
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#: dic/compdicmain.cpp:236
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msgid "A mandatory option is missing"
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msgstr ""
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#: dic/compdicmain.cpp:248
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msgid " Load time: %1% s"
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msgstr ""
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#: dic/compdicmain.cpp:249
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msgid " Compression time: %1% s"
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msgstr ""
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#: dic/compdicmain.cpp:251
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msgid " Maximum recursion level reached: %1%"
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msgstr ""
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#: dic/compdicmain.cpp:257
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msgid "Exception caught: %1%"
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msgstr ""
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#: dic/header.cpp:196
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msgid ""
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"Header::Header: Too many different letters for the current format; only %1% "
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"are supported"
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msgstr ""
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#: dic/header.cpp:293
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msgid "Header::getCharFromCode: No letter for code '%1%'"
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msgstr ""
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#: dic/header.cpp:309
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msgid "Header::getCodeFromChar: No code for letter '%1%' (val=%2%)"
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msgstr ""
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#: dic/header.cpp:370
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msgid ""
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"Too old dictionary format. This format is not supported anymore since Eliot "
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"1.8. You can create dictionaries in the new format with the 'compdic' tool "
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"provided with Eliot (since version 1.6)."
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msgstr ""
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#: dic/header.cpp:624
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msgid "Dictionary name: %1%"
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msgstr ""
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#: dic/header.cpp:627
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msgid "Compressed on: %1%"
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msgstr ""
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#: dic/header.cpp:628
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msgid "Compressed using a binary compiled by: %1%"
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msgstr ""
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#: dic/header.cpp:629
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msgid "Dictionary type: %1%"
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msgstr ""
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#: dic/header.cpp:630
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msgid "Letters: %1%"
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msgstr ""
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#: dic/header.cpp:631
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msgid "Number of letters: %1%"
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msgstr ""
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#: dic/header.cpp:632
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msgid "Number of words: %1%"
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msgstr ""
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#: dic/header.cpp:635
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msgid "Header size: %1% bytes"
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msgstr ""
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#: dic/header.cpp:636
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msgid "Root: %1% (edge)"
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msgstr ""
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#: dic/header.cpp:637
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msgid "Nodes: %1% used + %2% saved"
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msgstr ""
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#: dic/header.cpp:638
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msgid "Edges: %1% used + %2% saved"
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msgstr ""
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#: dic/header.cpp:642 qt/bag_widget.cpp:50 qt/dic_tools_widget.cpp:103
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#: qt/dic_wizard.cpp:200
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msgid "Letter"
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msgstr ""
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#: dic/header.cpp:642 qt/bag_widget.cpp:51 qt/dic_tools_widget.cpp:104
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#: qt/dic_wizard.cpp:201 qt/history_widget.cpp:55 qt/training_widget.cpp:74
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msgid "Points"
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msgstr ""
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#: dic/header.cpp:642 qt/dic_tools_widget.cpp:105 qt/dic_wizard.cpp:202
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msgid "Frequency"
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msgstr ""
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#: dic/header.cpp:642
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msgid "Vowel"
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msgstr ""
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#: dic/header.cpp:643
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msgid "Consonant"
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msgstr ""
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#: dic/header.cpp:643
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msgid "Display"
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msgstr ""
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#: dic/header.cpp:643
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msgid "Alt. input"
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msgstr ""
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#: dic/listdic.cpp:94
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#, c-format
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msgid "offset binary | structure\n"
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msgstr ""
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#: dic/listdic.cpp:103
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#, c-format
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msgid "usage: %s [-a|-h|-l|-x] dictionary\n"
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msgstr ""
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#: dic/listdic.cpp:104
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#, c-format
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msgid " -a: print all\n"
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msgstr ""
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#: dic/listdic.cpp:105
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#, c-format
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msgid " -h: print header\n"
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msgstr ""
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#: dic/listdic.cpp:106
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#, c-format
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msgid " -l: print dictionary word list\n"
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msgstr ""
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#: dic/listdic.cpp:107
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#, c-format
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msgid " -x: print dictionary in hex\n"
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msgstr ""
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#: dic/regexpmain.cpp:45
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#, c-format
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msgid "usage: %s dictionary"
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msgstr ""
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#: dic/regexpmain.cpp:46
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msgid " dictionary: path to eliot dawg dictionary"
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msgstr ""
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#: dic/regexpmain.cpp:87 dic/regexpmain.cpp:111
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msgid "Enter a regular expression:"
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msgstr ""
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#: dic/regexpmain.cpp:98
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msgid "result:"
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msgstr ""
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#: dic/regexpmain.cpp:107
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msgid "Invalid regular expression: "
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msgstr ""
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#: game/duplicate.cpp:291
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msgid "Cannot switch to a non-human player"
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msgstr ""
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#: game/duplicate.cpp:295
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msgid "Cannot switch to a player who has already played"
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msgstr ""
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#: game/game.cpp:174
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msgid "Not a random mode"
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msgstr ""
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#: game/game.cpp:230
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msgid "The bag is empty"
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msgstr ""
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#: game/game.cpp:237 game/game.cpp:247
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msgid "Not enough vowels or consonants to complete the rack"
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msgstr ""
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#: game/game.cpp:410
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msgid "Some letters are invalid for the current dictionary"
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msgstr ""
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#: game/game.cpp:419
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msgid "The bag does not contain all these letters"
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msgstr ""
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#: game/game.cpp:432
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msgid "Not enough vowels or consonants in this rack"
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msgstr ""
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#: game/game_factory.cpp:149
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#, c-format
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msgid "Player %u"
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msgstr ""
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#: game/training.cpp:173 qt/new_game.cpp:98 qt/new_game.cpp:107
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#: qt/ui/new_game.ui.h:214
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msgid "Training"
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msgstr ""
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#: qt/dic_tools_widget.cpp:93 qt/dic_tools_widget.cpp:98
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#: qt/ui/player_widget.ui.h:135 qt/ui/training_widget.ui.h:158
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msgid "Rack:"
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msgstr ""
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#: qt/dic_tools_widget.cpp:106 qt/dic_wizard.cpp:203
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msgid "Vowel?"
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msgstr ""
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#: qt/dic_tools_widget.cpp:107 qt/dic_wizard.cpp:204
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msgid "Consonant?"
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msgstr ""
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#: qt/dic_tools_widget.cpp:108
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msgid "Alternative inputs"
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msgstr ""
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#: qt/dic_tools_widget.cpp:146 qt/dic_tools_widget.cpp:190
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#: qt/dic_tools_widget.cpp:243
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msgid "Please select a dictionary"
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msgstr ""
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#: qt/dic_tools_widget.cpp:156
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msgid "Invalid or incomplete letters"
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msgstr ""
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#: qt/dic_tools_widget.cpp:168
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msgid "The word '%1' exists"
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msgstr ""
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#: qt/dic_tools_widget.cpp:173
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msgid "The word '%1' does not exist"
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msgstr ""
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#: qt/dic_tools_widget.cpp:198
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msgid "Rack: %1"
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msgstr ""
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#: qt/dic_tools_widget.cpp:216
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msgid "Anagrams"
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msgstr ""
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#: qt/dic_tools_widget.cpp:251
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msgid "Regular expression: %1"
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msgstr ""
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#: qt/dic_tools_widget.cpp:272
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msgid "Invalid regular expression: %1"
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msgstr ""
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#: qt/dic_tools_widget.cpp:321 qt/dic_tools_widget.cpp:323
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msgid "Yes"
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msgstr ""
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#: qt/dic_tools_widget.cpp:321 qt/dic_tools_widget.cpp:323
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msgid "No"
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msgstr ""
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#: qt/dic_wizard.cpp:49
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msgid "General information"
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msgstr ""
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#: qt/dic_wizard.cpp:50
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msgid ""
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"On this page, you can define the main information needed to create a new "
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"dictionary."
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msgstr ""
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#: qt/dic_wizard.cpp:52
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msgid ""
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"Choose a dictionary name. This name will appear in Eliot status bar when the "
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"dictionary is loaded.\n"
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"E.g.: My Dic 1.0"
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msgstr ""
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#: qt/dic_wizard.cpp:55
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msgid ""
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"Choose the output file. This file will be generated by the wizard, and will "
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"contain the compressed dictionary.\n"
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"It must have the .dawg extension."
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msgstr ""
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#: qt/dic_wizard.cpp:59
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msgid ""
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"Choose the file containing the word list.\n"
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"It must be encoded in UTF-8, and must contain one word on each line."
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msgstr ""
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#: qt/dic_wizard.cpp:129
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msgid ""
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"Some invalid (non-alphabetical) characters have been found in the word list. "
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"They are indicated below, with the first line on which they were found:"
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msgstr ""
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#: qt/dic_wizard.cpp:134
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msgid "'%1' (ASCII code %2) at line %3"
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msgstr ""
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#: qt/dic_wizard.cpp:137 qt/dic_wizard.cpp:148 qt/main_window.cpp:363
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#: qt/main_window.cpp:941 qt/new_game.cpp:56 qt/ui/main_window.ui.h:124
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msgid "Eliot"
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msgstr ""
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#: qt/dic_wizard.cpp:139 qt/dic_wizard.cpp:150
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msgid "Please correct the word list."
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msgstr ""
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#: qt/dic_wizard.cpp:147
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msgid "The word list contains duplicate entries."
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msgstr ""
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#: qt/dic_wizard.cpp:162
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msgid "Choose a file for the generated dictionary"
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msgstr ""
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#: qt/dic_wizard.cpp:175
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msgid "Choose a word list file"
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msgstr ""
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#: qt/dic_wizard.cpp:187
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msgid "Letters characteristics"
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msgstr ""
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#: qt/dic_wizard.cpp:188
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msgid ""
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"The table below lists all the letters found in the word list (plus the "
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"joker). For each letter, you need to define:\n"
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" - its value (number of points);\n"
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" - its frequency (number of occurrences in the game);\n"
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" - whether the letter can be considered as a vowel;\n"
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" - whether the letter can be considered as a consonant.\n"
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"\n"
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"Note that a letter can be considered both as a vowel and as a consonant. "
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"This is usually the case for the joker and, in French, for the Y letter."
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msgstr ""
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#: qt/dic_wizard.cpp:285
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msgid "Conclusion"
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msgstr ""
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#: qt/dic_wizard.cpp:292
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msgid ""
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"Click '%1' to generate the dictionary.\n"
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"\n"
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msgstr ""
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#: qt/dic_wizard.cpp:293
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msgid ""
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"You may now load it in Eliot using the checkbox below.\n"
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"You can also load it later, using the\n"
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"'Settings -> Change dictionary...' menu option."
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msgstr ""
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#: qt/dic_wizard.cpp:346 qt/main_window.cpp:299
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msgid "Eliot - Error"
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msgstr ""
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#: qt/dic_wizard.cpp:350
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msgid "Dictionary successfully created"
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msgstr ""
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#: qt/history_widget.cpp:51
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msgid "Turn"
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msgstr ""
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#: qt/history_widget.cpp:52
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msgid "Rack"
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msgstr ""
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#: qt/history_widget.cpp:53 qt/training_widget.cpp:72
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msgid "Word"
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msgstr ""
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#: qt/history_widget.cpp:54 qt/training_widget.cpp:73
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msgid "Ref"
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msgstr ""
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#: qt/history_widget.cpp:87 qt/score_widget.cpp:46
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msgid "Player"
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msgstr ""
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#: qt/history_widget.cpp:143 qt/main_window.cpp:709 utils/ncurses.cpp:421
|
|
msgid "(PASS)"
|
|
msgstr ""
|
|
|
|
#: qt/history_widget.cpp:177 qt/main_window.cpp:420
|
|
msgid "&Game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:112 qt/main_window.cpp:802 qt/ui/main_window.ui.h:145
|
|
msgid "Board"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:171
|
|
msgid ""
|
|
"Cannot load dictionary '%1' indicated in the preferences.\n"
|
|
"Reason: %2"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:262
|
|
msgid "No game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:270 utils/ncurses.cpp:1110 qt/ui/prefs_dialog.ui.h:277
|
|
msgid "Training mode"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:274
|
|
msgid "Duplicate game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:278 qt/new_game.cpp:100 qt/new_game.cpp:169
|
|
#: qt/ui/new_game.ui.h:213
|
|
msgid "Free game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:287
|
|
msgid "No dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:290
|
|
msgid "Dictionary: %1"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:362
|
|
msgid "Loading a dictionary will stop the current game."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:365 qt/main_window.cpp:943
|
|
msgid "Do you want to continue?"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:381
|
|
msgid "Loaded dictionary '%1'"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:421
|
|
msgid "&New..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:421
|
|
msgid "Ctrl+N"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:422
|
|
msgid "Start a new game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:424
|
|
msgid "&Load..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:424
|
|
msgid "Ctrl+O"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:425
|
|
msgid "Load an existing game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:426
|
|
msgid "&Save as..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:426
|
|
msgid "Ctrl+S"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:427
|
|
msgid "Save the current game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:429
|
|
msgid "&Print..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:429
|
|
msgid "Ctrl+P"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:430
|
|
msgid "Print the current game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:433
|
|
msgid "&Quit"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:433
|
|
msgid "Ctrl+Q"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:434
|
|
msgid "Quit Eliot"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:439 qt/main_window.cpp:485
|
|
msgid "&History"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:440
|
|
msgid "&First turn"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:440
|
|
msgid "Ctrl+Home"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:441
|
|
msgid "Go to the first turn of the game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:443
|
|
msgid "&Previous turn"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:443
|
|
msgid "Ctrl+Left"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:444
|
|
msgid "Go to the previous turn of the game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:446
|
|
msgid "&Next turn"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:446
|
|
msgid "Ctrl+Right"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:447
|
|
msgid "Go to the next turn of the game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:449
|
|
msgid "&Last turn"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:449
|
|
msgid "Ctrl+End"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:450
|
|
msgid "Go to the last turn of the game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:452
|
|
msgid "&Replay turn"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:452
|
|
msgid "Ctrl+R"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:453
|
|
msgid ""
|
|
"Play the game from the current position, replacing what was really played"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:465
|
|
msgid "&Settings"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:466
|
|
msgid "&Choose dictionary..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:466
|
|
msgid "Ctrl+C"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:467
|
|
msgid "Select a new dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:468
|
|
msgid "Create &new dictionary..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:469
|
|
msgid ""
|
|
"Start the wizard for creating a new dictionary from an existing word list"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:471
|
|
msgid "&Preferences..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:471
|
|
msgid "Ctrl+F"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:472
|
|
msgid "Edit the preferences"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:477
|
|
msgid "&Windows"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:478
|
|
msgid "&Toolbar"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:478
|
|
msgid "Ctrl+T"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:479
|
|
msgid "Show/hide the toolbar"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:481
|
|
msgid "&Bag"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:481 qt/ui/main_window.ui.h:129
|
|
msgid "Ctrl+B"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:482 qt/ui/main_window.ui.h:127
|
|
msgid "Show/hide the remaining tiles in the bag"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:483
|
|
msgid "&External board"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:483 qt/ui/main_window.ui.h:134
|
|
msgid "Ctrl+E"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:484 qt/ui/main_window.ui.h:132
|
|
msgid "Show/hide the external board"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:485 qt/ui/main_window.ui.h:139
|
|
msgid "Ctrl+H"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:486 qt/ui/main_window.ui.h:137
|
|
msgid "Show/hide the game history"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:488
|
|
msgid "&Dictionary tools"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:488 qt/ui/main_window.ui.h:144
|
|
msgid "Ctrl+D"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:489 qt/ui/main_window.ui.h:142
|
|
msgid "Show/hide the dictionary tools"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:493
|
|
msgid "Hel&p"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:494
|
|
msgid "&About..."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:495 qt/main_window.cpp:871
|
|
msgid "About Eliot"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:504
|
|
msgid ""
|
|
"You have to select a dictionary (.dawg file) before starting a game. This "
|
|
"can be done in the \"Settings\" menu.\n"
|
|
"\n"
|
|
"You can download dictionary files on Eliot web site."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:532
|
|
msgid "Game started"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:540
|
|
msgid "You have to select a dictionary first!"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:544 utils/ncurses.cpp:639
|
|
msgid "Load a game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:555
|
|
msgid "Error while loading the game:\n"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:562 utils/ncurses.cpp:653
|
|
#, c-format
|
|
msgid "Game loaded"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:572
|
|
msgid "Save a game"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:578
|
|
msgid "Game saved"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:582
|
|
msgid "Error saving game: %1"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:617
|
|
msgid "N."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:617
|
|
msgid "RACK"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:617
|
|
msgid "SOLUTION"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:617
|
|
msgid "REF"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:617
|
|
msgid "PTS"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:749 qt/prefs_dialog.cpp:153
|
|
msgid "Choose a dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:757
|
|
msgid "Dictionary creation wizard"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:784 utils/ncurses.cpp:493 qt/ui/main_window.ui.h:125
|
|
msgid "Bag"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:820 qt/ui/main_window.ui.h:135
|
|
#: qt/ui/main_window.ui.h:146
|
|
msgid "History"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:837 qt/ui/dic_tools_widget.ui.h:233
|
|
#: qt/ui/main_window.ui.h:140
|
|
msgid "Dictionary tools"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:862
|
|
msgid ""
|
|
"Copyright (C) 1999-2010 - Antoine Fraboulet & Olivier Teuliere\n"
|
|
"\n"
|
|
"This program is free software; you can redistribute it and/or modify it "
|
|
"under the terms of the GNU General Public License as published by the Free "
|
|
"Software Foundation; either version 2 of the License, or (at your option) "
|
|
"any later version."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:868
|
|
msgid "Web site: http://www.nongnu.org/eliot/en/"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:886 qt/main_window.cpp:899 qt/main_window.cpp:912
|
|
#: qt/main_window.cpp:925
|
|
msgid "Turn %1/%2"
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:938
|
|
msgid ""
|
|
"Replaying this turn will modify the game history by deleting the turns after "
|
|
"the displayed one (i.e. turns \"in the future\")."
|
|
msgstr ""
|
|
|
|
#: qt/main_window.cpp:954
|
|
msgid "Replaying from turn %1"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:39 qt/ui/new_game.ui.h:231
|
|
msgid "Human"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:40 qt/ui/new_game.ui.h:232
|
|
msgid "Computer"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:47 qt/new_game.cpp:54 qt/new_game.cpp:114
|
|
#: qt/new_game.cpp:205 qt/new_game.cpp:208
|
|
msgid "Player %1"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:51
|
|
msgid "Name"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:52
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:53
|
|
msgid "Level"
|
|
msgstr ""
|
|
|
|
#: qt/new_game.cpp:168 qt/ui/new_game.ui.h:212
|
|
msgid "Duplicate"
|
|
msgstr ""
|
|
|
|
#: qt/player_widget.cpp:165
|
|
msgid "Cannot pass turn (%1)"
|
|
msgstr ""
|
|
|
|
#: qt/player_widget.cpp:167
|
|
msgid "Cannot change letters '%1' (%2)"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:66
|
|
msgid ""
|
|
"Enter the word to play (case-insensitive).\n"
|
|
"A joker from the rack must be written in parentheses.\n"
|
|
"E.g.: w(o)rd or W(O)RD"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:69
|
|
msgid ""
|
|
"Enter the coordinates of the word.\n"
|
|
"Specify the row before the column for horizontal words,\n"
|
|
"and the column before the row for vertical words.\n"
|
|
"E.g.: H4 or 4H"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:123
|
|
msgid "Cannot play word: misplaced parentheses"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:149
|
|
msgid "Cannot play '%1' at position '%2':\n"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:154
|
|
msgid "Some letters are not valid for the current dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:157
|
|
msgid "Invalid coordinates"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:160
|
|
msgid "The word does not exist"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:163
|
|
msgid "The rack doesn't contain the letters needed to play this word"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:166
|
|
msgid "The word is part of a longer one"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:169
|
|
msgid "The word tries to replace an existing letter"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:172
|
|
msgid "An orthogonal word is not valid"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:175
|
|
msgid "The word is already present on the board at these coordinates"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:178
|
|
msgid "A word cannot be isolated (not connected to the placed words)"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:181
|
|
msgid "The first word of the game must be horizontal"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:184
|
|
msgid "The first word of the game must cover the H8 square"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:187
|
|
msgid "The word is going out of the board"
|
|
msgstr ""
|
|
|
|
#: qt/play_word_mediator.cpp:190
|
|
msgid "Incorrect or misplaced word (%1)"
|
|
msgstr ""
|
|
|
|
#: qt/prefs_dialog.cpp:71 qt/prefs_dialog.cpp:86 qt/prefs_dialog.cpp:141
|
|
msgid "%1 error"
|
|
msgstr ""
|
|
|
|
#: qt/prefs_dialog.cpp:72
|
|
msgid "Cannot load preferences: %1"
|
|
msgstr ""
|
|
|
|
#: qt/prefs_dialog.cpp:87 qt/prefs_dialog.cpp:142
|
|
msgid "Cannot save preferences: %1"
|
|
msgstr ""
|
|
|
|
#: qt/score_widget.cpp:47
|
|
msgid "Score"
|
|
msgstr ""
|
|
|
|
#: qt/training_widget.cpp:221
|
|
msgid "Warning: Cannot set the rack to '%1'"
|
|
msgstr ""
|
|
|
|
#: qt/training_widget.cpp:261
|
|
msgid "Searching with rack '%1'..."
|
|
msgstr ""
|
|
|
|
#: qt/training_widget.cpp:263
|
|
msgid "Search done"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:289
|
|
msgid "Scores"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:293 utils/ncurses.cpp:299
|
|
#, c-format
|
|
msgid "%s: %d"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:311
|
|
msgid "Racks"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:315 utils/ncurses.cpp:321
|
|
#, c-format
|
|
msgid "%s: %ls"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:335 utils/ncurses.cpp:338
|
|
msgid "Search complete"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:347 qt/ui/training_widget.ui.h:178
|
|
msgid "Search results"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:376
|
|
msgid "History of the game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:382
|
|
msgid " N | RACK | SOLUTION | REF | PTS | P | BONUS"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:447
|
|
msgid "Help"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:451
|
|
msgid "[Global]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:452
|
|
msgid " h, H, ? Show/hide help box"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:453
|
|
msgid " y, Y Show/hide history of the game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:454
|
|
msgid ""
|
|
" b, B Show/hide contents of the bag (including letters of the "
|
|
"racks)"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:455
|
|
msgid " e, E Show/hide dots on empty squares of the board"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:456
|
|
msgid " d, D Check the existence of a word in the dictionary"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:457
|
|
msgid " j, J Play a word"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:458
|
|
msgid " s, S Save the game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:459
|
|
msgid " l, L Load a game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:460
|
|
msgid " q, Q Quit"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:463
|
|
msgid "[Training mode]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:464
|
|
msgid " * Take a random rack"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:465
|
|
msgid " + Complete the current rack randomly"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:466
|
|
msgid " t, T Set the rack manually"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:467
|
|
msgid " c, C Compute all the possible words"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:468
|
|
msgid " r, R Show/hide search results"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:471
|
|
msgid "[Duplicate mode]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:472
|
|
msgid " n, N Switch to the next human player"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:475
|
|
msgid "[Free game mode]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:476
|
|
msgid " p, P Pass your turn (with or without changing letters)"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:479
|
|
msgid "[Miscellaneous]"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:480
|
|
msgid " <up>, <down> Navigate in a box line by line"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:481
|
|
msgid " <pgup>, <pgdown> Navigate in a box page by page"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:482
|
|
msgid " Ctrl-l Refresh the screen"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:500
|
|
msgid " LETTER | POINTS | FREQUENCY | REMAINING"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:556
|
|
msgid "Play a word"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Align the : when translating "Played word:" and
|
|
#. "Coordinates:". For example:
|
|
#. Pl. word :
|
|
#. Coordinates:
|
|
#: utils/ncurses.cpp:557 utils/ncurses.cpp:565
|
|
msgid "Played word:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:558 utils/ncurses.cpp:566
|
|
msgid "Coordinates:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:580
|
|
msgid "Incorrect or misplaced word"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:590
|
|
msgid "Dictionary"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:591
|
|
msgid "Enter the word to check:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:600
|
|
#, c-format
|
|
msgid "The word '%ls' exists"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:602
|
|
#, c-format
|
|
msgid "The word '%ls' does not exist"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:612
|
|
msgid "Save the game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:613 utils/ncurses.cpp:640
|
|
msgid "Enter the file name:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:623
|
|
#, c-format
|
|
msgid "Game saved in '%ls'"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:628
|
|
#, c-format
|
|
msgid "Error saving game %s:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:658
|
|
msgid "Unable to load game: "
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:668
|
|
msgid "Pass your turn"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:669
|
|
msgid "Enter the letters to change:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:678
|
|
msgid "Cannot pass the turn"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:688
|
|
msgid "Set rack"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:689
|
|
msgid "Enter the new letters:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:701
|
|
msgid "Cannot take these letters from the bag:"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:1112 qt/ui/prefs_dialog.ui.h:272
|
|
msgid "Free game mode"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:1114 qt/ui/prefs_dialog.ui.h:259
|
|
msgid "Duplicate mode"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:1117 qt/ui/new_game.ui.h:220
|
|
msgid "Joker game"
|
|
msgstr ""
|
|
|
|
#: utils/ncurses.cpp:1118
|
|
msgid "[h for help]"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:235
|
|
msgid "Check"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:236
|
|
msgid "Plus 1"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:237
|
|
msgid "Minimum length:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:238
|
|
msgid "Maximum length:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:239
|
|
msgid "Note: only the 1000 first results have been displayed"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:240
|
|
msgid "Regular expressions"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:241 qt/ui/dic_wizard_info_page.ui.h:142
|
|
msgid "Dictionary name:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:242
|
|
msgid "Letters:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:243
|
|
msgid "Number of words:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_tools_widget.ui.h:244
|
|
msgid "Dic. info."
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_wizard_conclusion_page.ui.h:68
|
|
#: qt/ui/dic_wizard_info_page.ui.h:145 qt/ui/dic_wizard_info_page.ui.h:146
|
|
#: qt/ui/dic_wizard_info_page.ui.h:147
|
|
#: qt/ui/dic_wizard_letters_def_page.ui.h:84
|
|
msgid "Description"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_wizard_conclusion_page.ui.h:69
|
|
msgid "Load this dictionary in Eliot"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_wizard_info_page.ui.h:143 qt/ui/dic_wizard_info_page.ui.h:144
|
|
#: qt/ui/prefs_dialog.ui.h:246
|
|
msgid "Browse..."
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_wizard_info_page.ui.h:148
|
|
msgid "Generated dictionary:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_wizard_info_page.ui.h:149
|
|
msgid "Word list:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/dic_wizard_letters_def_page.ui.h:85
|
|
msgid "Load letters from word list"
|
|
msgstr ""
|
|
|
|
#: qt/ui/main_window.ui.h:130
|
|
msgid "External board"
|
|
msgstr ""
|
|
|
|
#: qt/ui/main_window.ui.h:147 qt/ui/new_game.ui.h:225
|
|
msgid "Players"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:207
|
|
msgid "New game"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:208
|
|
msgid "Game type"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:209
|
|
msgid "Mode:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:216
|
|
msgid "Variant:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:218
|
|
msgid ""
|
|
"In a joker game, each rack contains a joker. When a word containing the "
|
|
"joker is played on the grid, the joker is then replaced by the corresponding "
|
|
"letter from the bag, and the joker stays in the rack. When the corresponding "
|
|
"letter is not present in the bag, the joker is placed on the board. This "
|
|
"variant, particularly interesting in Duplicate mode, is good to train using "
|
|
"the joker."
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:222
|
|
msgid ""
|
|
"An explosive game is a bit like a joker game, except than when the computer "
|
|
"chooses the rack (containing a joker), it performs a search and finds the "
|
|
"best word possible with the rack. Then, if possible, it replaces the joker "
|
|
"in the rack with the letter allowing to play this best word. This variant, "
|
|
"unlike the joker game, allows playing with a normal-looking rack, but it "
|
|
"usually gives much higher scores than in a normal game."
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:224
|
|
msgid "Explosive game"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:226
|
|
msgid "Name:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:227
|
|
msgid "Player 2"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:228
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:234
|
|
msgid "Level:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:235
|
|
msgid "Add player"
|
|
msgstr ""
|
|
|
|
#: qt/ui/new_game.ui.h:236
|
|
msgid "Remove player"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:136
|
|
msgid "Shuffle"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:137
|
|
msgid "Change letters:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:139
|
|
msgid "Enter the letters you want to change"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:141
|
|
msgid "Change"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:142
|
|
msgid "Pass"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:143 qt/ui/training_widget.ui.h:166
|
|
msgid "Ref.:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:144 qt/ui/training_widget.ui.h:159
|
|
msgid "Play a word:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:146 qt/ui/player_widget.ui.h:149
|
|
#: qt/ui/training_widget.ui.h:161 qt/ui/training_widget.ui.h:164
|
|
msgid ""
|
|
"Enter the word to play (case-insensitive). A joker from the rack must be "
|
|
"written in parentheses. E.g.: w(o)rd or W(O)RD"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:151 qt/ui/training_widget.ui.h:173
|
|
msgid "Play"
|
|
msgstr ""
|
|
|
|
#: qt/ui/player_widget.ui.h:153 qt/ui/player_widget.ui.h:156
|
|
#: qt/ui/training_widget.ui.h:168 qt/ui/training_widget.ui.h:171
|
|
msgid ""
|
|
"Enter the coordinates of the word. Specify the row before the column for "
|
|
"horizontal words, and the column before the row for vertical words. E.g.: H4 "
|
|
"or 4H"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:237
|
|
msgid "Preferences"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:238
|
|
msgid "Interface"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:239
|
|
msgid "Dictionary path:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:241
|
|
msgid "Enter the dictionary path (mandatory to start a game)"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:244
|
|
msgid "Open a browser window to choose the dictionary"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:248
|
|
msgid "Show/hide the tiles points on the board."
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:250
|
|
msgid "Display tiles points"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:252
|
|
msgid ""
|
|
"If checked, the game and player histories will display the rack and the "
|
|
"corresponding solution on the same line"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:254
|
|
msgid "Align the rack and the solution in history"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:256
|
|
msgid ""
|
|
"If checked, a confirmation will be requested before replaying the game from "
|
|
"a given turn. If unchecked, the action is performed without confirmation."
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:258
|
|
msgid "Warn before replaying a turn"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:261 qt/ui/prefs_dialog.ui.h:274
|
|
msgid ""
|
|
"If checked, playing an invalid or misplaced word will not be possible. If "
|
|
"unchecked, you will get 0 point and lose your turn"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:263 qt/ui/prefs_dialog.ui.h:276
|
|
msgid "Refuse to play invalid moves"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:264
|
|
msgid "Min. players for a solo:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:265
|
|
msgid "Solo value:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:267
|
|
msgid "Value of the solo bonus. Set it to 0 if you don't want solo bonus"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:270
|
|
msgid "Minimum number of players needed to take into account the solo bonus"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:279
|
|
msgid ""
|
|
"If checked, any change to the player rack in training mode will update the "
|
|
"'Plus 1' tab of the 'Dictionary tools' window"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:281
|
|
msgid "Copy rack to the 'Plus 1' dictionary tool"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:282
|
|
msgid "Search results limit:"
|
|
msgstr ""
|
|
|
|
#: qt/ui/prefs_dialog.ui.h:284
|
|
msgid ""
|
|
"Maximum number of results returned by a search. The returned results will "
|
|
"always be the best ones. Use 0 to disable the limit (warning: searches "
|
|
"yielding many results can be extremely slow in this case!)."
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui.h:174
|
|
msgid "New rack"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui.h:175
|
|
msgid "Complement"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui.h:176
|
|
msgid "Search"
|
|
msgstr ""
|
|
|
|
#: qt/ui/training_widget.ui.h:177
|
|
msgid "Play selected"
|
|
msgstr ""
|