eliot/game/move.cpp
Olivier Teulière 12cc41fce7 Core:
- Fixed a crash on Windows
 - Do not authorize words if the cross-checks are invalid (it was possible when playing a joker)
 - Fixed detextion of invalid moves
 - Improved unit tests, and fixed a bug in one of them

Qt interface:
 - Do not allow playing a word if the coordinates are missing
 - Better focus
2008-09-13 21:32:45 +00:00

117 lines
2.8 KiB
C++

/*****************************************************************************
* Eliot
* Copyright (C) 2007 Olivier Teulière
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include <algorithm>
#include <wctype.h>
#include <sstream>
#include "move.h"
Move::Move(const Round &iRound)
: m_score(0), m_round(iRound)
{
m_type = VALID_ROUND;
m_score = m_round.getPoints();
}
Move::Move(const wstring &iWord, const wstring &iCoord)
: m_word(iWord), m_coord(iCoord)
{
m_type = INVALID_WORD;
m_score = 0;
}
Move::Move(const wstring &iLetters)
: m_score(0), m_letters(iLetters)
{
// Make the letters uppercase
std::transform(m_letters.begin(), m_letters.end(),
m_letters.begin(), towupper);
if (m_letters.empty())
m_type = PASS;
else
m_type = CHANGE_LETTERS;
}
const Round & Move::getRound() const
{
if (m_type != VALID_ROUND)
{
// FIXME: throw an exception object instead
throw 1;
}
return m_round;
}
const wstring & Move::getBadWord() const
{
if (m_type != INVALID_WORD)
{
// FIXME: throw an exception object instead
throw 1;
}
return m_word;
}
const wstring & Move::getBadCoord() const
{
if (m_type != INVALID_WORD)
{
// FIXME: throw an exception object instead
throw 1;
}
return m_coord;
}
const wstring & Move::getChangedLetters() const
{
if (m_type != CHANGE_LETTERS &&
m_type != PASS)
{
// FIXME: throw an exception object instead
throw 1;
}
return m_letters;
}
wstring Move::toString() const
{
wstringstream wss;
if (m_type == PASS)
wss << "PASS";
else if (m_type == CHANGE_LETTERS)
wss << "CHANGE=" << m_letters;
else if (m_type == INVALID_WORD)
wss << "INVALID: word=" << m_round.toString() << " coords=" << m_coord;
else if (m_type == VALID_ROUND)
wss << "VALID: word=" << m_round.toString();
wss << " score=" << m_score;
return wss.str();
}