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e175a6d8bc
If disabled (the default), everything is compiled away.
152 lines
5.3 KiB
C++
152 lines
5.3 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2005-2007 Antoine Fraboulet
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* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#ifndef DIC_COMPDIC_H_
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#define DIC_COMPDIC_H_
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#include <vector>
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#include <string>
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#include <iosfwd>
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#include <boost/unordered_map.hpp>
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#include "logging.h"
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#include "header.h"
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#include "dic_internals.h"
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class DicEdge;
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class DictHeaderInfo;
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class Header;
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using namespace std;
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//#define DEBUG_OUTPUT
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#define CHECK_RECURSION
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class CompDic
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{
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DEFINE_LOGGER(logger);
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typedef boost::unordered_map<vector<DicEdge>, unsigned int> HashMap;
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public:
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CompDic();
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/**
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* Define a new letter. The letter must be alphabetic (i.e. iswalpha()
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* returns true for it).
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* @param letter: Letter to addLetter
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* @param points: Points of the letter
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* @param frequency: Number of occurrences of the letter in the game
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* @param isVowel: True if the letter can be considered as a vowel,
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* false otherwise
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* @param isConsonant: True if the letter can be considered as a consonant,
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* false otherwise
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* @param iInputs: Vector containing the various ways to input the letter.
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* If not empty, the first value corresponds to the display string.
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*/
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void addLetter(wchar_t letter, int points, int frequency,
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bool isVowel, bool isConsonant,
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const vector<wstring> &iInputs);
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/**
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* Generate the dictionary. You must have called addLetter() before
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* (once for each letter of the word list, and possible once for the
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* joker).
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* @param iWordListFile: Name (and path) of the word list file
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* @param iDawgFile: Name (and path) of the generated dawg file
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* @param iDicName: Internal name of the dictionary
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* @return The header of the generated dawg
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*/
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Header generateDawg(const string &iWordListFile,
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const string &iDawgFile,
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const string &iDicName);
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// Statistics
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double getLoadTime() const { return m_loadTime; }
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double getBuildTime() const { return m_buildTime; }
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#ifdef CHECK_RECURSION
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double getMaxRecursion() const { return m_maxRec; }
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#endif
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private:
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DictHeaderInfo m_headerInfo;
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HashMap m_hashMap;
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#define MAX_STRING_LENGTH 200
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/// Space for the current string
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wchar_t m_stringBuf[MAX_STRING_LENGTH];
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/// Point to the end of the string
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wchar_t* m_endString;
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#ifdef CHECK_RECURSION
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map<int, vector<DicEdge> > m_mapForDepth;
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int m_currentRec;
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int m_maxRec;
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#endif
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double m_loadTime;
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double m_buildTime;
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/**
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* Read the word list stored in iFileName, convert it to wide chars,
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* and return it (in the oWordList argument).
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* In case of problem, an exception is thrown.
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* @param iFileName: Name (and path) of the file containing the word list.
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* @param oWordList: Word list
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*/
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void loadWordList(const string &iFileName, vector<wstring> &oWordList);
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Header writeHeader(ostream &outFile) const;
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/**
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* Change the endianness of the pointed edges (if needed),
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* and write them to the given ostream.
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* @param ioEdges: array of edges
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* @param num: number of edges in the array
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* @param outFile: stream where to write the edges
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*/
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void writeNode(uint32_t *ioEdges, unsigned int num, ostream &outFile);
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/**
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* MakeNode takes a prefix (as position relative to m_stringBuf) and
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* returns the index of the start node of a dawg that recognizes all
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* the words beginning with that prefix. String is a pointer (relative
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* to m_stringBuf) indicating how much of iPrefix is matched in the
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* input.
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* @param outfile: stream where to write the nodes
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* @param iHeader: temporary header, used only to do the conversion between
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* the (wide) chars and their corresponding internal code
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* @param itCurrWord: iterator on the word list
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* @param itLastWord: end of the word list
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* @param itPosInWord: iterator on the letters of the current word
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* @param iPrefix: prefix to work on
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* @return the index of a DAWG matching all the words with prefix iPrefix
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*/
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unsigned int makeNode(ostream &outFile, const Header &iHeader,
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vector<wstring>::const_iterator &itCurrWord,
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const vector<wstring>::const_iterator &itLastWord,
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wstring::const_iterator &itPosInWord,
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const wchar_t *iPrefix);
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};
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#endif /* DIC_COMPDIC_H_ */
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