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95 lines
2.6 KiB
C++
95 lines
2.6 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2012 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <QtGui/QHBoxLayout>
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#include "rack_widget.h"
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#include "tile_widget.h"
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#include "tile_layout.h"
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#include "qtcommon.h"
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#include "public_game.h"
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#include "history.h"
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#include "pldrack.h"
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#include "debug.h"
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using namespace std;
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INIT_LOGGER(qt, RackWidget);
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RackWidget::RackWidget(QWidget *parent)
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: QWidget(parent)
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{
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setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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TileLayout *layout = new TileLayout(1);
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layout->setSpacing(5);
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setLayout(layout);
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}
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void RackWidget::setGame(const PublicGame *iGame)
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{
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m_game = iGame;
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if (m_game == NULL)
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{
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// Delete the widgets
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TileLayout *layout = (TileLayout*) this->layout();
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layout->clear();
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m_tilesVect.clear();
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}
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refresh();
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}
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void RackWidget::refresh()
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{
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if (m_game == NULL)
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return;
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// Get the rack
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vector<Tile> tiles;
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m_game->getHistory().getCurrentRack().getAllTiles(tiles);
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// Make sure we have as many widgets as there are letters in the rack
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while (m_tilesVect.size() > tiles.size())
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{
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QtCommon::DestroyObject(m_tilesVect.back());
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m_tilesVect.pop_back();
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}
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while (m_tilesVect.size() < tiles.size())
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{
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TileWidget *tileWidget = new TileWidget;
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tileWidget->setBorder(2);
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layout()->addWidget(tileWidget);
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m_tilesVect.push_back(tileWidget);
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}
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ASSERT(m_tilesVect.size() == tiles.size(), "Invalid number of tiles");
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// Update the widgets
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for (unsigned int i = 0; i < tiles.size(); ++i)
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{
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TileWidget *tileWidget = m_tilesVect[i];
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tileWidget->tileChanged(TileWidget::NORMAL, tiles[i]);
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}
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}
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