.. |
.cvsignore
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Added .cvsignore files
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2004-07-08 18:17:31 +00:00 |
ai_percent.cpp
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- Better handling of the players with inheritance and with a clean interface
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2005-02-17 20:01:59 +00:00 |
ai_percent.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
ai_player.h
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
bag.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
bag.h
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
board.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
board.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
board_cross.cpp
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- Better handling of the players with inheritance and with a clean interface
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2005-02-17 20:01:59 +00:00 |
board_search.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
cross.cpp
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- The Game library is now in C++.
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2005-02-05 11:14:56 +00:00 |
cross.h
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- The Game library is now in C++.
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2005-02-05 11:14:56 +00:00 |
debug.h
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Fixed a stupid bug i just introduced
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2005-03-27 22:08:31 +00:00 |
duplicate.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
duplicate.h
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
freegame.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
freegame.h
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
game.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
game.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
game_factory.cpp
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The game mode and the players are nod hardcoded anymore in the ncurses
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2005-03-03 22:14:41 +00:00 |
game_factory.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
Makefile.am
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Isolated the print* methods in a dedicated class, outside of the Game library
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2005-02-26 22:57:34 +00:00 |
player.cpp
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- Better handling of the players with inheritance and with a clean interface
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2005-02-17 20:01:59 +00:00 |
player.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
pldrack.cpp
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- The Game library is now in C++.
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2005-02-05 11:14:56 +00:00 |
pldrack.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
rack.cpp
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- The Game library is now in C++.
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2005-02-05 11:14:56 +00:00 |
rack.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
results.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
results.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
round.cpp
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- The Game library is now in C++.
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2005-02-05 11:14:56 +00:00 |
round.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
tile.cpp
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- The Game library is now in C++.
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2005-02-05 11:14:56 +00:00 |
tile.h
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- Better handling of the players with inheritance and with a clean interface
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2005-02-17 20:01:59 +00:00 |
training.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
training.h
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |