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git://git.savannah.nongnu.org/eliot.git
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e7a8d01a8d
There are too many change to list properly, here is an overview of the main changes: - the dictionary is now in C++ - the dictionary has a new format, where it is possible to specify the letters, their points, their frequency, ... It is backwards compatible. - Eliot now supports non-ASCII characters everywhere - i18n of the compdic, listdic, regexpmain binaries - i18n of the wxWidgets interface (now in english by default)
73 lines
2.1 KiB
C++
73 lines
2.1 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2002-2007 Antoine Fraboulet & Olivier Teulière
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* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
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* Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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/**
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* \file rack.h
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* \brief Rack class : multiset of tiles
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* \author Antoine Fraboulet & Olivier Teuliere
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* \date 2002 - 2007
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*/
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#ifndef _RACK_H_
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#define _RACK_H_
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#include <vector>
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#include <string>
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#include "tile.h"
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using namespace std;
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/**
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* A rack is a set of tiles, no more.
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* Tiles have to be in the bag for the rack to be valid.
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*/
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class Rack
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{
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public:
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Rack();
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unsigned int getNbTiles() const { return m_ntiles; }
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bool isEmpty() const { return getNbTiles() == 0; }
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unsigned int in(const Tile &t) const { return m_tiles[t.toCode()]; }
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void add(const Tile &t) { m_tiles[t.toCode()]++; m_ntiles++; }
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void remove(const Tile &t);
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void clear();
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void getTiles(vector<Tile> &oTiles) const;
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wstring toString();
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private:
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/// Vector indexed by tile codes, containing the number of tiles
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vector<unsigned int> m_tiles;
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unsigned int m_ntiles;
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};
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#endif
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/// Local Variables:
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/// mode: c++
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/// mode: hs-minor
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/// c-basic-offset: 4
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/// indent-tabs-mode: nil
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/// End:
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