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b7032e2d78
This simplifies the code in many places, and allows inheritance of the game mode classes (Training, Duplicate and FreeGame). - A Tile is no more an unsigned char, but a class: it should help supporting i18n of the game. The Dic library still uses unsigned chars though. - Improved the configure script, to enable/disable the compilation of some interfaces. - Added a ncurses interface, much nicer than the text one. The game mode and the number of players are currently hardcoded, it is not possible to change them interactively (yet). - Repaired the save/load functions. NOTE: The wxWindows interface compiles, but is completely broken. I'm afraid it needs a full rewrite (to support the various game modes in particular).
62 lines
2.3 KiB
C
62 lines
2.3 KiB
C
/* Eliot */
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/* Copyright (C) 1999 Antoine Fraboulet */
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/* Antoine.Fraboulet@free.fr */
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/* */
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/* This program is free software; you can redistribute it and/or modify */
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/* it under the terms of the GNU General Public License as published by */
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/* the Free Software Foundation; either version 2 of the License, or */
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/* (at your option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, */
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
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/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
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/* GNU General Public License for more details. */
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/* */
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/* You should have received a copy of the GNU General Public License */
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/* along with this program; if not, write to the Free Software */
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/* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
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/* $Id: ewx.h,v 1.3 2005/02/05 11:14:56 ipkiss Exp $ */
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#ifndef __EWX__
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#define __EWX__
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#define DEBUG_
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#ifdef DEBUG
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#define debug(x...) { fprintf(stderr,x); }
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#define FRAME_TRACE
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#else
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#define debug(x...)
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#endif
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#if defined(__WIN32__) || defined(__WIN95__) || defined(__WXMSW__)
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#define ENABLE_LC_NO_HEADER
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#define INCOMPLETE
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#else
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#define ENABLE_SAVE_POSTSCRIPT
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#define ENABLE_LOCALE
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#define INCOMPLETE { cerr << "incomplete " << __FILE__ << " " << __LINE__ << "\n"; }
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#endif
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#include "config.h"
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#define APPNAME "Eliot"
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#define DATE "$Date: 2005/02/05 11:14:56 $"
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#endif
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/* wxU is used to convert ansi/utf8 strings to unicode strings (wchar_t) */
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#if defined( ENABLE_NLS ) && defined( ENABLE_UTF8 )
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#if wxUSE_UNICODE
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# define wxU(utf8) wxString(utf8, wxConvUTF8)
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#else
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# define wxU(utf8) wxString(wxConvUTF8.cMB2WC(utf8), *wxConvCurrent)
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#endif
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#else // ENABLE_NLS && ENABLE_UTF8
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#if wxUSE_UNICODE
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# define wxU(ansi) wxString(ansi, *wxConvCurrent)
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#else
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# define wxU(ansi) ansi
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#endif
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#endif
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