eliot/wxwin/ewx.h
Olivier Teulière b7032e2d78 - The Game library is now in C++.
This simplifies the code in many places, and allows inheritance of the
   game mode classes (Training, Duplicate and FreeGame).
 - A Tile is no more an unsigned char, but a class: it should help supporting
   i18n of the game. The Dic library still uses unsigned chars though.
 - Improved the configure script, to enable/disable the compilation of some
   interfaces.
 - Added a ncurses interface, much nicer than the text one. The game mode and
   the number of players are currently hardcoded, it is not possible to change
   them interactively (yet).
 - Repaired the save/load functions.

NOTE: The wxWindows interface compiles, but is completely broken. I'm afraid it
needs a full rewrite (to support the various game modes in particular).
2005-02-05 11:14:56 +00:00

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2.3 KiB
C

/* Eliot */
/* Copyright (C) 1999 Antoine Fraboulet */
/* Antoine.Fraboulet@free.fr */
/* */
/* This program is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/* $Id: ewx.h,v 1.3 2005/02/05 11:14:56 ipkiss Exp $ */
#ifndef __EWX__
#define __EWX__
#define DEBUG_
#ifdef DEBUG
#define debug(x...) { fprintf(stderr,x); }
#define FRAME_TRACE
#else
#define debug(x...)
#endif
#if defined(__WIN32__) || defined(__WIN95__) || defined(__WXMSW__)
#define ENABLE_LC_NO_HEADER
#define INCOMPLETE
#else
#define ENABLE_SAVE_POSTSCRIPT
#define ENABLE_LOCALE
#define INCOMPLETE { cerr << "incomplete " << __FILE__ << " " << __LINE__ << "\n"; }
#endif
#include "config.h"
#define APPNAME "Eliot"
#define DATE "$Date: 2005/02/05 11:14:56 $"
#endif
/* wxU is used to convert ansi/utf8 strings to unicode strings (wchar_t) */
#if defined( ENABLE_NLS ) && defined( ENABLE_UTF8 )
#if wxUSE_UNICODE
# define wxU(utf8) wxString(utf8, wxConvUTF8)
#else
# define wxU(utf8) wxString(wxConvUTF8.cMB2WC(utf8), *wxConvCurrent)
#endif
#else // ENABLE_NLS && ENABLE_UTF8
#if wxUSE_UNICODE
# define wxU(ansi) wxString(ansi, *wxConvCurrent)
#else
# define wxU(ansi) ansi
#endif
#endif