eliot/wxwin/gfxboard.cc
Antoine Fraboulet dfde6fc246 emacs modes
2006-01-01 19:34:05 +00:00

459 lines
11 KiB
C++

/* Eliot */
/* Copyright (C) 1999 Antoine Fraboulet */
/* */
/* This file is part of Eliot. */
/* */
/* Eliot is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* Eliot is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/**
* \file gfxboard.cc
* \brief Game board graphical view
* \author Antoine Fraboulet
* \date 2002
*/
#include <string.h>
#include <math.h>
#include <ctype.h>
#include "wx/dcmemory.h"
#include "ewx.h"
#include "dic.h"
#include "game.h"
#include "configdb.h"
#include "gfxboard.h"
#ifdef DEBUG_
# define GFXDEBUG(x) x
#else
# define GFXDEBUG(x)
#endif
BEGIN_EVENT_TABLE(GfxBoard, wxWindow)
EVT_PAINT(GfxBoard::OnPaint)
EVT_SIZE(GfxBoard::OnSize)
END_EVENT_TABLE()
#define LINE_WIDTH 1
#define BOARD_SIZE (BOARD_DIM + 2)
/* ************************************************** */
/* ************************************************** */
GfxBoard::GfxBoard(wxFrame *parent, Game &iGame) :
wxWindow(parent, wxWindowID(-1), wxDefaultPosition, wxDefaultSize,
wxNO_BORDER | wxFULL_REPAINT_ON_RESIZE, wxT("gfxboard")),
m_game(iGame)
{
bmp = NULL;
board_size = 0;
tile_size = 0;
#if defined(MSW_RESIZE_BUG)
just_resized = false;
#endif
for(int i=0; i<BOARD_DIM; i++)
{
for(int j=0; j < BOARD_DIM; j++)
{
paintedboard_char[i][j] = wxT(' ');
paintedboard_attr[i][j] = 0;
}
}
}
/* ************************************************** */
/* ************************************************** */
GfxBoard::~GfxBoard(void)
{
if (bmp)
{
delete bmp;
bmp = NULL;
}
}
/**
* Make new dimensions available for the next OnPaint
* event. The BMP is deleted if it exists.
*/
void
GfxBoard::OnSize(wxSizeEvent& e)
{
GFXDEBUG(std::cerr << "On size : ");
wxSize cs = GetClientSize();
board_size = cs.GetWidth() < cs.GetHeight() ? cs.GetWidth() : cs.GetHeight();
tile_size = (int)((float)board_size / (float)(BOARD_SIZE)) - LINE_WIDTH;
GFXDEBUG(std::cerr << "(" << cs.GetWidth() << "," << cs.GetHeight() << ")");
GFXDEBUG(std::cerr << " tile size " << tile_size << endl);
TopLeft = wxPoint((cs.GetWidth() - (board_size - tile_size/2)) / 2,
(cs.GetHeight() - (board_size - tile_size/2)) / 2);
#if defined(MSW_RESIZE_BUG)
just_resized = true;
#endif
if (bmp)
{
delete bmp;
bmp = NULL;
}
}
/**
* Creates a BMP in memory and draws the board inside
*/
void
GfxBoard::CreateBMP()
{
GFXDEBUG(std::cerr << "Create BMP ");
if (!bmp)
{
wxSize bs = GetClientSize();
bmp=new wxBitmap(bs.x,bs.y);
GFXDEBUG(std::cerr << " new bmp (" << bs.x << "," << bs.y << ")");
if (bmp)
{
wxMemoryDC memDC;
memDC.SelectObject(* bmp);
DrawBoard(&memDC);
memDC.SelectObject(wxNullBitmap);
}
}
GFXDEBUG(std::cerr << endl);
}
/**
* Update the full BMP and copy only the requested area
* to the ClientDC
*/
void
GfxBoard::RefreshSquare(wxRect &r)
{
wxClientDC dc(this);
if (bmp)
{
int vX,vY,vW,vH;
wxMemoryDC memDC;
memDC.SelectObject(* bmp);
DrawBoard(&memDC);
vX = r.x;
vY = r.y;
vW = r.width;
vH = r.height;
GFXDEBUG(std::cerr << " refresh (" << vX << "," << vY << "," << vW << "," << vH << ") ");
dc.Blit(vX,vY,vW,vH,&memDC,vX,vY,wxCOPY);
memDC.SelectObject(wxNullBitmap);
}
else
{
DrawBoard(&dc);
}
}
/**
* Force a full refresh of the board
*/
void
GfxBoard::Refresh(board_refresh_t WXUNUSED(force))
{
wxSize cs = GetClientSize();
board_size = cs.GetWidth() < cs.GetHeight() ? cs.GetWidth() : cs.GetHeight();
tile_size = (int)((float)board_size / (float)(BOARD_SIZE)) - LINE_WIDTH;
wxRect r (0,0,cs.GetWidth(),cs.GetHeight());
RefreshSquare(r);
}
/**
* Window manager OnPaint event handler.
*/
void
GfxBoard::OnPaint(wxPaintEvent&)
{
wxPaintDC dc(this);
CreateBMP();
GFXDEBUG(std::cerr << "OnPaint : ");
if (bmp)
{
#if defined(MSW_RESIZE_BUG)
Refresh(BOARD_FORCE_REFRESH);
if (just_resized == true)
{
just_resized = false;
}
#else
// we keep that code for wxgtk
// it does not work under wxmsw, don't know why
// all the onsize/repaint should be checked ... later
int vX,vY,vW,vH;
wxMemoryDC memDC;
memDC.SelectObject(* bmp);
wxRegionIterator upd(GetUpdateRegion());
while (upd)
{
vX = upd.GetX();
vY = upd.GetY();
vW = upd.GetW();
vH = upd.GetH();
GFXDEBUG(std::cerr << "+(" << vX << "," << vY << "," << vW << "," << vH << ")");
dc.Blit(vX,vY,vW,vH,&memDC,vX,vY,wxCOPY);
upd ++ ;
}
memDC.SelectObject(wxNullBitmap);
#endif
}
else
{
GFXDEBUG(std::cerr << " call to DrawBoard ");
DrawBoard(&dc);
}
GFXDEBUG(std::cerr << "End of OnPaint" << endl);
}
void
GfxBoard::DrawTileBack(wxDC* dc, int top, int left, int size, bool testtile)
{
// void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius = 20)
wxBrush oldbrush = dc->GetBrush();
wxColour colBackground;
if (testtile)
{
colBackground = config.getColour(wxString(BTSTTILEBACKGROUND));
}
else
{
colBackground = config.getColour(wxString(BTILEBACKGROUND));
}
wxBrush *BackgroundBrush = wxTheBrushList->FindOrCreateBrush(colBackground, wxSOLID);
dc->SetBrush(* BackgroundBrush);
dc->DrawRoundedRectangle(left,top,size,size,std::max(2,size/6));
dc->SetBrush(oldbrush);
}
/**
* Draw a tile to the wxDC object.
*/
#define TILE_LEFT(col) (col*(tile_size+LINE_WIDTH) + TopLeft.x)
#define TILE_TOP(row) (row*(tile_size+LINE_WIDTH) + TopLeft.y)
/*
TODO
- ajuster avec une LINE_SIZE differente
- calculer la taille de la police
*/
/* TILE_LEFT
|
| TILE_LEFT + LINE_WIDTH
| |
+++++++++-- TILE_TOP
+++++++++
+++++++++
+++ +++-------------- TILE_TOP + LINE_WIDTH
+++ +++ | = tile_size
+++ +++--
+++++++++--
+++++++++ | = LINE_WIDTH
+++++++++--
| |
|_|
|
LINE_WIDTH
*/
void
GfxBoard::DrawTile(wxDC *dc, wxString& wxs, int row, int column, bool testtile, bool drawtileback)
{
wxColour colour;
wxCoord width, height;
wxCoord posx, posy;
wxCoord left,top;
// redraw borders
left = TILE_LEFT(column);
top = TILE_TOP(row);
if (wxs.length() > 0 && *wxs.GetData())
{
// we got a letter (or 2 chars for coordinates > 9)
// draw plastic tile
if (drawtileback)
{
DrawTileBack(dc,
top + LINE_WIDTH,
left + LINE_WIDTH,
tile_size, testtile);
}
// draw letter
if (testtile)
{
colour = config.getColour(wxString(BCOLOURTSTLETTERS));
}
else
{
colour = config.getColour(wxString(BCOLOURLETTERS));
}
dc->SetTextForeground(colour);
dc->GetTextExtent(wxs,&width,&height);
posx = left + LINE_WIDTH + (tile_size - width) / 2;
posy = top + LINE_WIDTH + (tile_size - height) / 2;
dc->DrawText(wxs,posx,posy);
}
}
/**
* Draw the complete board in the wxDC.
*/
void
GfxBoard::DrawBoard(wxDC *dc)
{
Board board;
wxString wxs;
int row,column;
wxFont font = config.getFont(BOARDFONT);
wxColour colForeground = config.getColour(wxString(BCOLOURLINES));
wxColour colBackground = config.getColour(wxString(BCOLOURBACKGROUND));
wxBrush *BackgroundBrush = wxTheBrushList->FindOrCreateBrush(colBackground, wxSOLID);
wxPen *LinesPen = wxThePenList->FindOrCreatePen(colForeground, LINE_WIDTH, wxSOLID);
dc->SetFont (font);
dc->SetPen (* LinesPen);
dc->SetBrush(* BackgroundBrush);
// background rectangle (entire frame)
wxSize bs = GetClientSize();
dc->DrawRectangle(0,0,bs.x,bs.y);
// lines
for(row=BOARD_MIN; row < BOARD_MAX; row++)
{
// vertical
dc->DrawLine(TILE_LEFT(row+1),
TILE_TOP(1),
TILE_LEFT(row+1),
TILE_TOP(BOARD_MAX));
// horizontal row <-> line
dc->DrawLine(TILE_LEFT(1),
TILE_TOP(row+1),
TILE_LEFT(BOARD_MAX),
TILE_TOP(row+1));
}
// 1 2 3 4 5 ...
// A B C D ...
for(row=BOARD_MIN; row <= BOARD_MAX; row++)
{
wxs.Printf(wxT("%d"), row);
DrawTile(dc, wxs, 0, row);
wxs.Printf(wxT("%c"), row + 'A' - 1);
DrawTile(dc, wxs, row, 0);
}
// Board Background
wxColour colWx3 = config.getColour(wxString(BCOLOURWX3));
wxColour colWx2 = config.getColour(wxString(BCOLOURWX2));
wxColour colLx3 = config.getColour(wxString(BCOLOURLX3));
wxColour colLx2 = config.getColour(wxString(BCOLOURLX2));
wxBrush *Wx3Brush = wxTheBrushList->FindOrCreateBrush(colWx3, wxSOLID);
wxBrush *Wx2Brush = wxTheBrushList->FindOrCreateBrush(colWx2, wxSOLID);
wxBrush *Lx3Brush = wxTheBrushList->FindOrCreateBrush(colLx3, wxSOLID);
wxBrush *Lx2Brush = wxTheBrushList->FindOrCreateBrush(colLx2, wxSOLID);
board = m_game.getBoard();
for(row=BOARD_MIN; row <= BOARD_MAX; row++)
{
for (column = BOARD_MIN; column <= BOARD_MAX; column++)
{
if (board.getLetterMultiplier(row, column) == 2)
{
dc->SetBrush(*Lx2Brush);
}
else if (board.getLetterMultiplier(row, column) == 3)
{
dc->SetBrush(*Lx3Brush);
}
else if (board.getWordMultiplier(row, column) == 2)
{
dc->SetBrush(*Wx2Brush);
}
else if (board.getWordMultiplier(row, column) == 3)
{
dc->SetBrush(*Wx3Brush);
}
else
{
dc->SetBrush(*BackgroundBrush);
}
if (row && column)
{
dc->DrawRectangle(TILE_LEFT(column), TILE_TOP(row),
tile_size + 2*LINE_WIDTH,
tile_size + 2*LINE_WIDTH);
}
}
}
// Tiles
LinesPen->SetWidth(1);
dc->SetPen (* LinesPen);
bool drawtiles = config.getDrawTile();
for(row=BOARD_MIN; row <= BOARD_MAX; row++)
{
for (column = BOARD_MIN; column <= BOARD_MAX; column++)
{
int attr = board.getCharAttr(row, column);
wxs = wxString((wxChar)board.getChar(row, column));
paintedboard_char[row - BOARD_MIN][column - BOARD_MIN] = *wxs.GetData();
paintedboard_attr[row - BOARD_MIN][column - BOARD_MIN] = attr;
DrawTile(dc,wxs,row,column,attr & ATTR_TEST,drawtiles);
}
}
dc->SetFont(wxNullFont);
}
/// Local Variables:
/// mode: c++
/// mode: hs-minor
/// c-basic-offset: 4
/// indent-tabs-mode: nil
/// End: