mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-28 09:58:15 +01:00
459 lines
11 KiB
C++
459 lines
11 KiB
C++
/* Eliot */
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/* Copyright (C) 1999 Antoine Fraboulet */
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/* */
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/* This file is part of Eliot. */
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/* */
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/* Eliot is free software; you can redistribute it and/or modify */
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/* it under the terms of the GNU General Public License as published by */
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/* the Free Software Foundation; either version 2 of the License, or */
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/* (at your option) any later version. */
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/* */
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/* Eliot is distributed in the hope that it will be useful, */
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
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/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
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/* GNU General Public License for more details. */
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/* */
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/* You should have received a copy of the GNU General Public License */
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/* along with this program; if not, write to the Free Software */
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/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
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/**
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* \file gfxboard.cc
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* \brief Game board graphical view
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* \author Antoine Fraboulet
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* \date 2002
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*/
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#include <string.h>
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#include <math.h>
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#include <ctype.h>
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#include "wx/dcmemory.h"
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#include "ewx.h"
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#include "dic.h"
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#include "game.h"
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#include "configdb.h"
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#include "gfxboard.h"
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#ifdef DEBUG_
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# define GFXDEBUG(x) x
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#else
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# define GFXDEBUG(x)
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#endif
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BEGIN_EVENT_TABLE(GfxBoard, wxWindow)
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EVT_PAINT(GfxBoard::OnPaint)
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EVT_SIZE(GfxBoard::OnSize)
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END_EVENT_TABLE()
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#define LINE_WIDTH 1
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#define BOARD_SIZE (BOARD_DIM + 2)
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/* ************************************************** */
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/* ************************************************** */
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GfxBoard::GfxBoard(wxFrame *parent, Game &iGame) :
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wxWindow(parent, wxWindowID(-1), wxDefaultPosition, wxDefaultSize,
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wxNO_BORDER | wxFULL_REPAINT_ON_RESIZE, wxT("gfxboard")),
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m_game(iGame)
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{
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bmp = NULL;
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board_size = 0;
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tile_size = 0;
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#if defined(MSW_RESIZE_BUG)
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just_resized = false;
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#endif
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for(int i=0; i<BOARD_DIM; i++)
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{
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for(int j=0; j < BOARD_DIM; j++)
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{
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paintedboard_char[i][j] = wxT(' ');
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paintedboard_attr[i][j] = 0;
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}
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}
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}
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/* ************************************************** */
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/* ************************************************** */
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GfxBoard::~GfxBoard(void)
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{
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if (bmp)
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{
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delete bmp;
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bmp = NULL;
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}
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}
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/**
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* Make new dimensions available for the next OnPaint
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* event. The BMP is deleted if it exists.
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*/
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void
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GfxBoard::OnSize(wxSizeEvent& e)
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{
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GFXDEBUG(std::cerr << "On size : ");
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wxSize cs = GetClientSize();
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board_size = cs.GetWidth() < cs.GetHeight() ? cs.GetWidth() : cs.GetHeight();
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tile_size = (int)((float)board_size / (float)(BOARD_SIZE)) - LINE_WIDTH;
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GFXDEBUG(std::cerr << "(" << cs.GetWidth() << "," << cs.GetHeight() << ")");
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GFXDEBUG(std::cerr << " tile size " << tile_size << endl);
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TopLeft = wxPoint((cs.GetWidth() - (board_size - tile_size/2)) / 2,
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(cs.GetHeight() - (board_size - tile_size/2)) / 2);
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#if defined(MSW_RESIZE_BUG)
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just_resized = true;
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#endif
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if (bmp)
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{
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delete bmp;
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bmp = NULL;
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}
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}
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/**
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* Creates a BMP in memory and draws the board inside
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*/
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void
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GfxBoard::CreateBMP()
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{
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GFXDEBUG(std::cerr << "Create BMP ");
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if (!bmp)
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{
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wxSize bs = GetClientSize();
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bmp=new wxBitmap(bs.x,bs.y);
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GFXDEBUG(std::cerr << " new bmp (" << bs.x << "," << bs.y << ")");
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if (bmp)
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{
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wxMemoryDC memDC;
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memDC.SelectObject(* bmp);
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DrawBoard(&memDC);
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memDC.SelectObject(wxNullBitmap);
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}
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}
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GFXDEBUG(std::cerr << endl);
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}
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/**
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* Update the full BMP and copy only the requested area
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* to the ClientDC
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*/
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void
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GfxBoard::RefreshSquare(wxRect &r)
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{
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wxClientDC dc(this);
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if (bmp)
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{
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int vX,vY,vW,vH;
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wxMemoryDC memDC;
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memDC.SelectObject(* bmp);
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DrawBoard(&memDC);
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vX = r.x;
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vY = r.y;
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vW = r.width;
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vH = r.height;
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GFXDEBUG(std::cerr << " refresh (" << vX << "," << vY << "," << vW << "," << vH << ") ");
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dc.Blit(vX,vY,vW,vH,&memDC,vX,vY,wxCOPY);
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memDC.SelectObject(wxNullBitmap);
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}
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else
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{
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DrawBoard(&dc);
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}
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}
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/**
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* Force a full refresh of the board
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*/
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void
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GfxBoard::Refresh(board_refresh_t WXUNUSED(force))
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{
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wxSize cs = GetClientSize();
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board_size = cs.GetWidth() < cs.GetHeight() ? cs.GetWidth() : cs.GetHeight();
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tile_size = (int)((float)board_size / (float)(BOARD_SIZE)) - LINE_WIDTH;
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wxRect r (0,0,cs.GetWidth(),cs.GetHeight());
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RefreshSquare(r);
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}
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/**
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* Window manager OnPaint event handler.
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*/
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void
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GfxBoard::OnPaint(wxPaintEvent&)
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{
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wxPaintDC dc(this);
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CreateBMP();
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GFXDEBUG(std::cerr << "OnPaint : ");
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if (bmp)
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{
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#if defined(MSW_RESIZE_BUG)
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Refresh(BOARD_FORCE_REFRESH);
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if (just_resized == true)
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{
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just_resized = false;
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}
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#else
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// we keep that code for wxgtk
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// it does not work under wxmsw, don't know why
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// all the onsize/repaint should be checked ... later
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int vX,vY,vW,vH;
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wxMemoryDC memDC;
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memDC.SelectObject(* bmp);
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wxRegionIterator upd(GetUpdateRegion());
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while (upd)
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{
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vX = upd.GetX();
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vY = upd.GetY();
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vW = upd.GetW();
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vH = upd.GetH();
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GFXDEBUG(std::cerr << "+(" << vX << "," << vY << "," << vW << "," << vH << ")");
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dc.Blit(vX,vY,vW,vH,&memDC,vX,vY,wxCOPY);
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upd ++ ;
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}
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memDC.SelectObject(wxNullBitmap);
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#endif
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}
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else
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{
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GFXDEBUG(std::cerr << " call to DrawBoard ");
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DrawBoard(&dc);
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}
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GFXDEBUG(std::cerr << "End of OnPaint" << endl);
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}
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void
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GfxBoard::DrawTileBack(wxDC* dc, int top, int left, int size, bool testtile)
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{
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// void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius = 20)
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wxBrush oldbrush = dc->GetBrush();
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wxColour colBackground;
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if (testtile)
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{
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colBackground = config.getColour(wxString(BTSTTILEBACKGROUND));
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}
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else
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{
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colBackground = config.getColour(wxString(BTILEBACKGROUND));
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}
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wxBrush *BackgroundBrush = wxTheBrushList->FindOrCreateBrush(colBackground, wxSOLID);
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dc->SetBrush(* BackgroundBrush);
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dc->DrawRoundedRectangle(left,top,size,size,std::max(2,size/6));
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dc->SetBrush(oldbrush);
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}
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/**
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* Draw a tile to the wxDC object.
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*/
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#define TILE_LEFT(col) (col*(tile_size+LINE_WIDTH) + TopLeft.x)
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#define TILE_TOP(row) (row*(tile_size+LINE_WIDTH) + TopLeft.y)
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/*
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TODO
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- ajuster avec une LINE_SIZE differente
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- calculer la taille de la police
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*/
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/* TILE_LEFT
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| TILE_LEFT + LINE_WIDTH
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+++++++++-- TILE_TOP
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+++++++++
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+++++++++
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+++ +++-------------- TILE_TOP + LINE_WIDTH
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+++ +++ | = tile_size
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+++ +++--
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+++++++++--
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+++++++++ | = LINE_WIDTH
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+++++++++--
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|_|
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LINE_WIDTH
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*/
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void
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GfxBoard::DrawTile(wxDC *dc, wxString& wxs, int row, int column, bool testtile, bool drawtileback)
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{
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wxColour colour;
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wxCoord width, height;
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wxCoord posx, posy;
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wxCoord left,top;
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// redraw borders
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left = TILE_LEFT(column);
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top = TILE_TOP(row);
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if (wxs.length() > 0 && *wxs.GetData())
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{
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// we got a letter (or 2 chars for coordinates > 9)
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// draw plastic tile
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if (drawtileback)
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{
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DrawTileBack(dc,
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top + LINE_WIDTH,
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left + LINE_WIDTH,
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tile_size, testtile);
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}
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// draw letter
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if (testtile)
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{
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colour = config.getColour(wxString(BCOLOURTSTLETTERS));
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}
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else
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{
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colour = config.getColour(wxString(BCOLOURLETTERS));
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}
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dc->SetTextForeground(colour);
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dc->GetTextExtent(wxs,&width,&height);
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posx = left + LINE_WIDTH + (tile_size - width) / 2;
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posy = top + LINE_WIDTH + (tile_size - height) / 2;
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dc->DrawText(wxs,posx,posy);
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}
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}
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/**
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* Draw the complete board in the wxDC.
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*/
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void
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GfxBoard::DrawBoard(wxDC *dc)
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{
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Board board;
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wxString wxs;
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int row,column;
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wxFont font = config.getFont(BOARDFONT);
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wxColour colForeground = config.getColour(wxString(BCOLOURLINES));
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wxColour colBackground = config.getColour(wxString(BCOLOURBACKGROUND));
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wxBrush *BackgroundBrush = wxTheBrushList->FindOrCreateBrush(colBackground, wxSOLID);
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wxPen *LinesPen = wxThePenList->FindOrCreatePen(colForeground, LINE_WIDTH, wxSOLID);
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dc->SetFont (font);
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dc->SetPen (* LinesPen);
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dc->SetBrush(* BackgroundBrush);
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// background rectangle (entire frame)
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wxSize bs = GetClientSize();
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dc->DrawRectangle(0,0,bs.x,bs.y);
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// lines
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for(row=BOARD_MIN; row < BOARD_MAX; row++)
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{
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// vertical
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dc->DrawLine(TILE_LEFT(row+1),
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TILE_TOP(1),
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TILE_LEFT(row+1),
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TILE_TOP(BOARD_MAX));
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// horizontal row <-> line
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dc->DrawLine(TILE_LEFT(1),
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TILE_TOP(row+1),
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TILE_LEFT(BOARD_MAX),
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TILE_TOP(row+1));
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}
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// 1 2 3 4 5 ...
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// A B C D ...
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for(row=BOARD_MIN; row <= BOARD_MAX; row++)
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{
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wxs.Printf(wxT("%d"), row);
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DrawTile(dc, wxs, 0, row);
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wxs.Printf(wxT("%c"), row + 'A' - 1);
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DrawTile(dc, wxs, row, 0);
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}
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// Board Background
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wxColour colWx3 = config.getColour(wxString(BCOLOURWX3));
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wxColour colWx2 = config.getColour(wxString(BCOLOURWX2));
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wxColour colLx3 = config.getColour(wxString(BCOLOURLX3));
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wxColour colLx2 = config.getColour(wxString(BCOLOURLX2));
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wxBrush *Wx3Brush = wxTheBrushList->FindOrCreateBrush(colWx3, wxSOLID);
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wxBrush *Wx2Brush = wxTheBrushList->FindOrCreateBrush(colWx2, wxSOLID);
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wxBrush *Lx3Brush = wxTheBrushList->FindOrCreateBrush(colLx3, wxSOLID);
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wxBrush *Lx2Brush = wxTheBrushList->FindOrCreateBrush(colLx2, wxSOLID);
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board = m_game.getBoard();
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for(row=BOARD_MIN; row <= BOARD_MAX; row++)
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{
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for (column = BOARD_MIN; column <= BOARD_MAX; column++)
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{
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if (board.getLetterMultiplier(row, column) == 2)
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{
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dc->SetBrush(*Lx2Brush);
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}
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else if (board.getLetterMultiplier(row, column) == 3)
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{
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dc->SetBrush(*Lx3Brush);
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}
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else if (board.getWordMultiplier(row, column) == 2)
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{
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dc->SetBrush(*Wx2Brush);
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}
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else if (board.getWordMultiplier(row, column) == 3)
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{
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dc->SetBrush(*Wx3Brush);
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}
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else
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{
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dc->SetBrush(*BackgroundBrush);
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}
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if (row && column)
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{
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dc->DrawRectangle(TILE_LEFT(column), TILE_TOP(row),
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tile_size + 2*LINE_WIDTH,
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tile_size + 2*LINE_WIDTH);
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}
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}
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}
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// Tiles
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LinesPen->SetWidth(1);
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dc->SetPen (* LinesPen);
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bool drawtiles = config.getDrawTile();
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for(row=BOARD_MIN; row <= BOARD_MAX; row++)
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{
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for (column = BOARD_MIN; column <= BOARD_MAX; column++)
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{
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int attr = board.getCharAttr(row, column);
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wxs = wxString((wxChar)board.getChar(row, column));
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paintedboard_char[row - BOARD_MIN][column - BOARD_MIN] = *wxs.GetData();
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paintedboard_attr[row - BOARD_MIN][column - BOARD_MIN] = attr;
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DrawTile(dc,wxs,row,column,attr & ATTR_TEST,drawtiles);
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}
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}
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dc->SetFont(wxNullFont);
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}
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/// Local Variables:
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/// mode: c++
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/// mode: hs-minor
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/// c-basic-offset: 4
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/// indent-tabs-mode: nil
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/// End:
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