mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2025-01-18 10:26:15 +01:00
938 lines
28 KiB
C++
938 lines
28 KiB
C++
/* Eliot */
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/* Copyright (C) 1999 Antoine Fraboulet */
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/* Antoine.Fraboulet@free.fr */
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/* */
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/* This program is free software; you can redistribute it and/or modify */
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/* it under the terms of the GNU General Public License as published by */
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/* the Free Software Foundation; either version 2 of the License, or */
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/* (at your option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, */
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
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/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
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/* GNU General Public License for more details. */
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/* */
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/* You should have received a copy of the GNU General Public License */
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/* along with this program; if not, write to the Free Software */
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/* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
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/* $Id: mainframe.cc,v 1.2 2004/07/05 21:39:16 ipkiss Exp $ */
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#include <stdlib.h>
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#include <stdio.h>
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#include <iostream>
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using namespace std;
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#include "ewx.h"
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#include "dic.h"
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#include "game.h"
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#include "configdb.h"
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#include "confdimdlg.h"
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#include "confsearch.h"
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#include "printout.h"
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#include "mainframe.h"
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#include "wx/intl.h"
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#include "wx/menu.h"
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#include "wx/statusbr.h"
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#include "wx/sizer.h"
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#include "wx/filedlg.h"
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#include "wx/msgdlg.h"
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#ifdef ENABLE_SAVE_POSTSCRIPT
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#include "wx/dcps.h"
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#endif
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enum
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{
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Menu_Game_New = 1000,
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Menu_Game_Open,
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Menu_Game_Save,
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Menu_Game_Print,
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Menu_Game_PrintPreview,
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Menu_Game_PrintPS,
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Menu_Conf_Game = 2000,
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Menu_Conf_Game_Dic,
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Menu_Conf_Game_Tiles,
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Menu_Conf_Game_Search,
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Menu_Conf_Print,
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Menu_Conf_Aspect = 2100,
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Menu_Conf_Aspect_Font,
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Menu_Conf_Aspect_Font_Search = 2110,
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Menu_Conf_Aspect_Font_Board = 2111,
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Menu_Conf_Aspect_Font_Default = 2112,
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Menu_Conf_Aspect_BoardColour = 2200,
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Menu_Conf_Aspect_BoardColour_Lines = 2201,
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Menu_Conf_Aspect_BoardColour_Wx2 = 2202,
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Menu_Conf_Aspect_BoardColour_Wx3 = 2203,
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Menu_Conf_Aspect_BoardColour_Lx2 = 2204,
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Menu_Conf_Aspect_BoardColour_Lx3 = 2205,
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Menu_Conf_Aspect_BoardColour_Background = 2206,
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Menu_Conf_Aspect_BoardColour_Letters = 2207,
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Menu_Conf_Aspect_BoardColour_TestLetters = 2208,
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Menu_Conf_Aspect_BoardColour_Default = 2209,
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#define IDBASE 3300
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Menu_ShowBoard = (IDBASE + ID_Frame_Board),
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Menu_ShowVerif = (IDBASE + ID_Frame_Verif),
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Menu_ShowSearch = (IDBASE + ID_Frame_Search),
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Menu_ShowPlus1 = (IDBASE + ID_Frame_Plus1),
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Menu_ShowRacc = (IDBASE + ID_Frame_Racc),
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Menu_ShowBenj = (IDBASE + ID_Frame_Benj),
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Menu_ShowBag = (IDBASE + ID_Frame_Bag),
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Menu_Quit_Apropos = 4000,
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Menu_Quit_Confirm,
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Button_SetRack = 10000,
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Button_SetNew,
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Button_SetManual,
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Button_Search,
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Button_Play,
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Button_PlayBack,
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ListCtrl_ID = 11000,
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Rack_ID,
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Status_ID,
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};
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BEGIN_EVENT_TABLE(MainFrame, wxFrame)
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//
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EVT_MENU(Menu_Game_New, MainFrame::OnMenuGameNew)
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EVT_MENU(Menu_Game_Open, MainFrame::OnMenuGameOpen)
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EVT_MENU(Menu_Game_Save, MainFrame::OnMenuGameSave)
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EVT_MENU(Menu_Game_Print, MainFrame::OnMenuGamePrint)
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EVT_MENU(Menu_Game_PrintPreview, MainFrame::OnMenuGamePrintPreview)
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EVT_MENU(Menu_Game_PrintPS, MainFrame::OnMenuGamePrintPS)
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//
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EVT_MENU(Menu_Conf_Game_Dic, MainFrame::OnMenuConfGameDic)
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EVT_MENU(Menu_Conf_Game_Search, MainFrame::OnMenuConfGameSearch)
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//
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EVT_MENU(Menu_Conf_Print, MainFrame::OnMenuConfPrint)
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//
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EVT_MENU_RANGE(Menu_Conf_Aspect_Font_Search, Menu_Conf_Aspect_Font_Default, MainFrame::OnMenuConfAspectFont)
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EVT_MENU_RANGE(Menu_Conf_Aspect_BoardColour_Lines, Menu_Conf_Aspect_BoardColour_Default, MainFrame::OnMenuConfAspectBoardColour)
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EVT_MENU_RANGE(Menu_ShowVerif, Menu_ShowBoard, MainFrame::OnMenuShowFrame)
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//
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EVT_MENU(Menu_Quit_Apropos, MainFrame::OnMenuQuitApropos)
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EVT_MENU(Menu_Quit_Confirm, MainFrame::OnMenuQuitConfirm)
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//
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EVT_BUTTON(Button_Play, MainFrame::OnPlay)
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EVT_BUTTON(Button_SetRack, MainFrame::OnSetRack)
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EVT_BUTTON(Button_SetNew, MainFrame::OnSetRack)
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EVT_BUTTON(Button_Search, MainFrame::OnSearch)
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EVT_BUTTON(Button_PlayBack, MainFrame::OnPlay)
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//
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EVT_TEXT_ENTER(Rack_ID, MainFrame::OnSearch)
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//
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EVT_LIST_ITEM_SELECTED (ListCtrl_ID, MainFrame::OnListCtrlSelected)
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EVT_LIST_ITEM_ACTIVATED (ListCtrl_ID, MainFrame::OnListCtrlActivated)
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//
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EVT_CLOSE(MainFrame::OnCloseWindow)
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//
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END_EVENT_TABLE()
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/** ******************************
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*
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*
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******************************* */
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MainFrame::MainFrame(wxPoint pos_, wxSize size_)
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: wxFrame((wxFrame *) NULL, -1, "Eliot", wxPoint(-1,-1),
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size_, wxDEFAULT_FRAME_STYLE, wxString("Eliot"))
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{
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wxSysColourChangedEvent event;
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Dictionary dic = NULL;
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wxString dicpath = config.getDicPath();
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Dic_load(&dic, (const char*)dicpath);
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game = Game_create(dic);
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rack = new wxTextCtrl(this,Rack_ID,wxString(""),wxPoint(-1,-1),wxSize(-1,-1),wxTE_PROCESS_ENTER);
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rack->SetToolTip("Tirage");
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results = new wxListCtrl(this,ListCtrl_ID);
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#if defined(ENABLE_LC_NO_HEADER)
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results->SetSingleStyle(wxLC_REPORT | wxLC_NO_HEADER | wxLC_SINGLE_SEL);
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#else
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results->SetSingleStyle(wxLC_REPORT | wxLC_SINGLE_SEL);
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#endif
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results->InsertColumn(0,"Sol");
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results->InsertColumn(1,"*");
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results->InsertColumn(2,"Pos");
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results->InsertColumn(3,"Pts");
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results->SetToolTip("R<EFBFBD>sultats de la recherche");
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InitFrames();
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InitMenu();
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statusbar = CreateStatusBar(2,0,Status_ID);
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int ww[2] = {-1, 160};
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statusbar->SetStatusWidths(2,ww);
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UpdateStatusBar();
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b_rackrandomset = new wxButton(this,Button_SetRack," Tirage ");
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b_rackrandomset->SetToolTip("Tirage al<61>atoire");
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b_rackrandomnew = new wxButton(this,Button_SetNew," Compl<70>ment ");
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b_rackrandomnew->SetToolTip("Compl<EFBFBD>ment al<61>atoire du tirage");
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b_search = new wxButton(this,Button_Search," Rechercher ");
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b_search->SetToolTip("Recherche sur le tirage courant");
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b_back = new wxButton(this,Button_PlayBack," Arri<72>re ");
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b_back->SetToolTip("Revenir un coup en arri<72>re");
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b_play = new wxButton(this,Button_Play," Jouer ");
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b_play->SetToolTip("Jouer le mot s<>lectionn<6E>");
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wxBoxSizer *buttonsizer = new wxBoxSizer(wxHORIZONTAL);
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buttonsizer->Add(b_rackrandomset, 1, wxEXPAND | wxTOP | wxBOTTOM | wxLEFT , 1);
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buttonsizer->Add(b_rackrandomnew, 1, wxEXPAND | wxTOP | wxBOTTOM , 1);
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buttonsizer->Add(b_search, 1, wxEXPAND | wxTOP | wxBOTTOM , 1);
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buttonsizer->Add(b_back, 1, wxEXPAND | wxTOP | wxBOTTOM , 1);
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buttonsizer->Add(b_play, 1, wxEXPAND | wxTOP | wxBOTTOM | wxRIGHT, 1);
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wxBoxSizer *listsizer = new wxBoxSizer(wxVERTICAL);
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listsizer->Add(rack ,0 ,wxEXPAND | wxALL, 1);
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listsizer->Add(results ,1 ,wxEXPAND | wxLEFT | wxRIGHT, 1);
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wxBoxSizer *mainsizer = new wxBoxSizer(wxVERTICAL);
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mainsizer->Add(listsizer , 1, wxEXPAND | wxVERTICAL, 0);
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mainsizer->Add(buttonsizer, 0, wxEXPAND , 0);
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SetAutoLayout(TRUE);
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SetSizer(mainsizer);
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mainsizer->Fit(this);
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mainsizer->SetSizeHints(this);
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SetClientSize(size_);
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Move(config.getFramePos(APPNAME));
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}
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/** ******************************
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*
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*
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******************************* */
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MainFrame::~MainFrame()
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{
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Dictionary dic;
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if ((dic = Game_getdic(game)) != NULL)
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{
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Dic_destroy(dic);
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}
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config.setFramePos(APPNAME,GetPosition());
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config.setFrameSize(APPNAME,GetClientSize());
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Game_destroy(game);
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}
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/** ******************************
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*
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*
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******************************* */
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void
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MainFrame::InitMenu()
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{
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// menus
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wxMenu *menu_game = new wxMenu;
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menu_game->Append(Menu_Game_New,"Nouvelle","D<EFBFBD>marrer une nouvelle partie");
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menu_game->Append(Menu_Game_Open,"Charger...","Charger une partie");
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menu_game->Append(Menu_Game_Save,"Sauver...","Sauver cette partie");
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menu_game->AppendSeparator();
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menu_game->Append(Menu_Game_Print,"Imprimer...","Imprimer cette partie");
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menu_game->Append(Menu_Game_PrintPreview,"Pr<EFBFBD>impression","Pr<EFBFBD>impression de la partie");
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#ifdef ENABLE_SAVE_POSTSCRIPT
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menu_game->AppendSeparator();
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menu_game->Append(Menu_Game_PrintPS,"Imprimer du PostScript","Imprimer dans un fichier PostScript");
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#endif
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//
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wxMenu *menu_conf_game = new wxMenu;
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menu_conf_game->Append(Menu_Conf_Game_Dic,"Dictionnaire","Choix du dictionnaire");
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menu_conf_game->Append(Menu_Conf_Game_Search,"Recherche","Options de recherche");
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//
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wxMenu *menu_conf_board_colour = new wxMenu;
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Background,"Fond","Couleur du fond");
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Lines,"Lignes","Couleur des lignes");
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menu_conf_board_colour->AppendSeparator();
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Letters,"Lettres jou<6F>es","Lettres jou<6F>es sur la grille");
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_TestLetters,"Lettres provisoires","Lettres du mot <20> jouer");
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menu_conf_board_colour->AppendSeparator();
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Wx2,"Mot compte double","Mot compte double");
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Wx3,"Mot compte triple","Mot compte triple");
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Lx2,"Lettre compte double","Lettre compte double");
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Lx3,"Lettre compte triple","Lettre compte triple");
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menu_conf_board_colour->AppendSeparator();
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menu_conf_board_colour->Append(Menu_Conf_Aspect_BoardColour_Default,"Couleurs d'origine","Retrouver les couleurs d'origine");
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//
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wxMenu *menu_conf_board_font = new wxMenu;
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menu_conf_board_font->Append(Menu_Conf_Aspect_Font_Search,"Lettres de recherche","Police de caract<63>res pour les recherches");
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menu_conf_board_font->Append(Menu_Conf_Aspect_Font_Board,"Lettres de la grille","Police de caract<63>res de la grille");
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//
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wxMenu *menu_conf = new wxMenu;
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menu_conf->Append(Menu_Conf_Game,"Jeu",menu_conf_game,"Configuration du jeu");
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menu_conf->Append(Menu_Conf_Aspect_Font,"Fonte des lettres",menu_conf_board_font,"Modification des fontes");
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menu_conf->Append(Menu_Conf_Aspect_BoardColour,"Couleurs de la grille",menu_conf_board_colour,"Modification des couleurs");
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menu_conf->Append(Menu_Conf_Print,"Impression","Dimensions de la partie");
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//
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wxMenu *menu_frame = new wxMenu;
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menu_frame->Append(Menu_ShowBoard,"Grille","Grille de jeu");
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menu_frame->Append(Menu_ShowVerif,"V<EFBFBD>rification","V<EFBFBD>rification d'un mot dans le dictionnaire");
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menu_frame->Append(Menu_ShowSearch,"Recherche","Recherche dans le dictionnaire");
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menu_frame->AppendSeparator();
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menu_frame->Append(Menu_ShowPlus1,"Tirage + 1","Lettres du tirage plus une");
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menu_frame->Append(Menu_ShowRacc,"Raccords","Raccords sur un mot de la recherche");
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menu_frame->Append(Menu_ShowBenj,"Benjamins","Benjamins sur un mot de la recherche");
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menu_frame->AppendSeparator();
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menu_frame->Append(Menu_ShowBag,"Sac","Lettres restantes dans le sac");
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//
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wxMenu *menu_quit = new wxMenu;
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menu_quit->Append(Menu_Quit_Apropos,"A propos...","A propos d'Eliot");
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menu_quit->Append(Menu_Quit_Confirm,"Quitter","Quitter");
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//
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(menu_game,"Partie");
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menu_bar->Append(menu_conf,"Configuration");
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menu_bar->Append(menu_frame,"Fen<EFBFBD>tres");
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menu_bar->Append(menu_quit,"Quitter");
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SetMenuBar(menu_bar);
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}
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/** ******************************
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*
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*
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******************************* */
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void
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MainFrame::OnCloseWindow(wxCloseEvent&)
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{
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this->Destroy();
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}
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void
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MainFrame::UpdateStatusBar()
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{
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wxString text="";
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text << config.getDicName();
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text << " ";
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text << config.getTileName();
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statusbar->SetStatusText(text,0);
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text = "";
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text << "coup:" << (Game_getnrounds(game) + 1)
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<< " "
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<< "points:" << Game_getpoints(game);
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statusbar->SetStatusText(text,1);
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}
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//*****************************************************************************
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// MENU GAME
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//*****************************************************************************
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void
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MainFrame::OnMenuGameNew(wxCommandEvent&)
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{
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Game_init(game);
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rack->SetValue(wxString(""));
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results->DeleteAllItems();
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UpdateStatusBar();
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UpdateFrames();
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}
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/** ******************************
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*
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*
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******************************* */
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void
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MainFrame::OnMenuGameOpen(wxCommandEvent&)
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{
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wxString txt;
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wxFileDialog dialog(this,"Ouvrir une partie", "","","*",wxOPEN);
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if (Game_getdic(game) == NULL) {
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wxMessageBox("Il n'y a pas de dictionnaire s<>lectionn<6E>", "Eliot: erreur",
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wxICON_INFORMATION | wxOK);
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return;
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}
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if (dialog.ShowModal() == wxID_OK)
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{
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FILE* fin;
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if ((fin = fopen((const char*)dialog.GetPath(),"r")) == NULL)
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{
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txt << "Impossible de d'ouvrir" << dialog.GetPath();
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wxMessageDialog msg(this, txt, "Ouverture d'une partie");
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msg.ShowModal();
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return ;
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}
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Game_init(game);
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switch (Game_load(game,fin)) {
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case 0: // everything is ok
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break;
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case 1:
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{
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wxMessageDialog msg(this,"Format de fichier inconnu","Chargement de partie");
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msg.ShowModal();
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}
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break;
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default:
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{
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wxMessageDialog msg(this,"Erreur pendant la lecture de la partie","chargement de partie");
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msg.ShowModal();
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}
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break;
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}
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fclose(fin);
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}
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char r[RACK_SIZE_MAX];
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Game_getplayedrack(game,Game_getnrounds(game),r);
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rack->SetValue(wxString(r));
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results->DeleteAllItems();
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UpdateStatusBar();
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UpdateFrames();
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}
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/** ******************************
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*
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*
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******************************* */
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void
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MainFrame::OnMenuGameSave(wxCommandEvent& WXUNUSED(event))
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{
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wxString txt;
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wxFileDialog dialog(this, "Sauver une partie", "", "", "*",wxSAVE|wxOVERWRITE_PROMPT);
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if (dialog.ShowModal() == wxID_OK)
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{
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FILE* fout;
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if ((fout = fopen((const char*)dialog.GetPath(),"w")) == NULL)
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{
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txt << "Impossible de cr<63>er " << dialog.GetPath();
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wxMessageDialog msg(this, txt, "Sauvegarde de la partie");
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msg.ShowModal();
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return ;
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}
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Game_save(game,fout);
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fclose(fout);
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}
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}
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/** ******************************
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*
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*
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******************************* */
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void
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MainFrame::OnMenuGamePrint(wxCommandEvent& WXUNUSED(event))
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{
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wxPrintDialogData printDialogData(config.getPrintData());
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wxPrinter printer(&printDialogData);
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GamePrintout printout(game);
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if (!printer.Print(this,&printout,TRUE))
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wxMessageBox("Impression non effectu<74>e.");
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}
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/** ******************************
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*
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||
*
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******************************* */
|
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void
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MainFrame::OnMenuGamePrintPreview(wxCommandEvent& WXUNUSED(event))
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{
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wxPrintData printdata = config.getPrintData();
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||
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wxString msg;
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||
wxPrintPreview *preview = new wxPrintPreview(new GamePrintout(game),
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new GamePrintout(game), & printdata);
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if (!preview->Ok())
|
||
{
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||
delete preview;
|
||
msg << "Probl<EFBFBD>me de pr<70>visualisation.\n"
|
||
<< "Il se peut que l'imprimante par d<>faut soit mal initialis<69>e";
|
||
wxMessageBox(msg,"Impression (pr<70>visualisation)", wxOK);
|
||
return;
|
||
}
|
||
wxPreviewFrame *frame = new wxPreviewFrame(preview, this, "Impression",
|
||
wxPoint(-1, -1), wxSize(600, 550));
|
||
frame->Centre(wxBOTH);
|
||
frame->Initialize();
|
||
frame->Show(TRUE);
|
||
}
|
||
|
||
/** ******************************
|
||
*
|
||
*
|
||
******************************* */
|
||
|
||
void
|
||
MainFrame::OnMenuGamePrintPS(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
#ifdef ENABLE_SAVE_POSTSCRIPT
|
||
wxString txt;
|
||
wxFileDialog dialog(this, "Imprimer dans un fichier PostScript", "", "", "*.ps",wxSAVE|wxOVERWRITE_PROMPT);
|
||
if (dialog.ShowModal() == wxID_OK)
|
||
{
|
||
wxPostScriptDC printps(dialog.GetPath(),FALSE,this);
|
||
if (printps.Ok())
|
||
{
|
||
wxPrintData printdataPS;
|
||
printdataPS.SetPrintMode(wxPRINT_MODE_FILE);
|
||
printdataPS.SetFilename(dialog.GetPath());
|
||
printdataPS.SetPaperId(wxPAPER_A4);
|
||
printdataPS.SetQuality(wxPRINT_QUALITY_HIGH);
|
||
printdataPS.SetOrientation(wxPORTRAIT);
|
||
|
||
wxPrintDialogData printDialogData(printdataPS);
|
||
wxPostScriptPrinter printer(&printDialogData);
|
||
GamePrintout printout(game);
|
||
if (!printer.Print(this,&printout,FALSE))
|
||
{
|
||
wxMessageBox("Impression non effectu<74>e.");
|
||
}
|
||
else
|
||
{
|
||
wxString msg;
|
||
msg << "Dessin effectu<74> dans " << dialog.GetPath() << "\n";
|
||
wxMessageBox(msg,"Sauvegarde PostScript", wxOK);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
wxString msg;
|
||
msg << "impossible d'initialiser le traitement PostScript.\n";
|
||
wxMessageBox(msg,"Sauvegarde PostScript", wxOK);
|
||
}
|
||
}
|
||
#endif
|
||
}
|
||
|
||
//
|
||
// MENU CONFIG
|
||
//
|
||
|
||
/** ******************************
|
||
*
|
||
*
|
||
******************************* */
|
||
|
||
void
|
||
MainFrame::OnMenuConfGameDic(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
wxString txt,msg,dicpath;
|
||
Dictionary dic,dicold;
|
||
wxFileDialog dialog(this,"Choisir un dictionnaire", "","*.dawg","*.dawg",wxOPEN);
|
||
if (dialog.ShowModal() == wxID_OK)
|
||
{
|
||
wxString dicpath = dialog.GetPath();
|
||
int res=Dic_load(&dic,(const char*)dicpath);
|
||
if (res == 0)
|
||
{
|
||
/* cas normal */
|
||
if ((dicold = Game_getdic(game)) != NULL)
|
||
Dic_destroy(dicold);
|
||
Game_setdic(game,dic);
|
||
config.setDicPath(dialog.GetPath(),::wxFileNameFromPath(dialog.GetPath()));
|
||
}
|
||
else
|
||
{
|
||
switch (res)
|
||
{
|
||
case 0: /* cas normal */ break;
|
||
case 1: msg << "chargement: probl<62>me d'ouverture de " << dicpath << "\n"; break;
|
||
case 2: msg << "chargement: mauvais en-t<>te de dictionnaire\n"; break;
|
||
case 3: msg << "chargement: probl<62>me 3 d'allocation m<>moire\n"; break;
|
||
case 4: msg << "chargement: probl<62>me 4 d'allocation m<>moire\n"; break;
|
||
case 5: msg << "chargement: probl<62>me de lecture des arcs du dictionnaire\n"; break;
|
||
default: msg << "chargement: probl<62>me non-r<>pertori<72>\n"; break;
|
||
}
|
||
wxMessageDialog dlg(NULL,msg,APPNAME);
|
||
dlg.ShowModal();
|
||
}
|
||
}
|
||
UpdateStatusBar();
|
||
UpdateFrames();
|
||
}
|
||
|
||
/** ******************************
|
||
*
|
||
*
|
||
******************************* */
|
||
|
||
void
|
||
MainFrame::OnMenuConfGameSearch(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
ConfSearchDlg dlg(this);
|
||
dlg.ShowModal();
|
||
}
|
||
|
||
// ****************
|
||
// MENU CONF PRINT
|
||
// ****************
|
||
|
||
void
|
||
MainFrame::OnMenuConfPrint(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
ConfDimDlg dlg(this, config.getPrintData(), config.getPageSetupData());
|
||
if (dlg.ShowModal() == wxID_OK)
|
||
{
|
||
config.setPrintData(dlg.getPrintData());
|
||
config.setPageSetupData(dlg.getPageSetupData());
|
||
}
|
||
}
|
||
|
||
// ****************
|
||
// MENU CONF FONTS
|
||
// ****************
|
||
|
||
void
|
||
MainFrame::OnMenuConfAspectFont(wxCommandEvent& event)
|
||
{
|
||
int id;
|
||
wxString attr;
|
||
|
||
id = event.GetId();
|
||
if (! GetMenuBar()->FindItem(id))
|
||
return;
|
||
|
||
switch (id)
|
||
{
|
||
case Menu_Conf_Aspect_Font_Search: attr = wxString(LISTFONT); break;
|
||
case Menu_Conf_Aspect_Font_Board: attr = wxString(BOARDFONT); break;
|
||
case Menu_Conf_Aspect_Font_Default: attr = wxString("Default"); break;
|
||
default: INCOMPLETE; break;
|
||
}
|
||
|
||
if (attr == wxString("Default"))
|
||
config.setFontDefault();
|
||
else
|
||
config.setFont(attr,config.ChooseFont(this,config.getFont(attr)));
|
||
|
||
UpdateFrames(FORCE_REFRESH);
|
||
}
|
||
|
||
// ************************
|
||
// MENU CONF BOARD COLOURS
|
||
// ************************
|
||
|
||
void
|
||
MainFrame::OnMenuConfAspectBoardColour(wxCommandEvent& event)
|
||
{
|
||
int id;
|
||
wxString attr;
|
||
|
||
id = event.GetId();
|
||
if (! GetMenuBar()->FindItem(id))
|
||
return;
|
||
|
||
switch (id)
|
||
{
|
||
case Menu_Conf_Aspect_BoardColour_Lines: attr = wxString(BCOLOURLINES); break;
|
||
case Menu_Conf_Aspect_BoardColour_Wx2: attr = wxString(BCOLOURWX2); break;
|
||
case Menu_Conf_Aspect_BoardColour_Wx3: attr = wxString(BCOLOURWX3); break;
|
||
case Menu_Conf_Aspect_BoardColour_Lx2: attr = wxString(BCOLOURLX2); break;
|
||
case Menu_Conf_Aspect_BoardColour_Lx3: attr = wxString(BCOLOURLX3); break;
|
||
case Menu_Conf_Aspect_BoardColour_Background: attr = wxString(BCOLOURBACKGROUND); break;
|
||
case Menu_Conf_Aspect_BoardColour_Letters: attr = wxString(BCOLOURLETTERS); break;
|
||
case Menu_Conf_Aspect_BoardColour_TestLetters: attr = wxString(BCOLOURTSTLETTERS); break;
|
||
case Menu_Conf_Aspect_BoardColour_Default: attr = wxString("Default"); break;
|
||
default: INCOMPLETE; break;
|
||
}
|
||
|
||
if (attr == wxString("Default"))
|
||
config.setColourDefault();
|
||
else
|
||
config.setColour(attr,config.ChooseColour(this,config.getColour(attr)));
|
||
|
||
UpdateFrames(FORCE_REFRESH);
|
||
}
|
||
|
||
//**************************************************************************************
|
||
// MENU QUIT
|
||
//**************************************************************************************
|
||
|
||
void
|
||
MainFrame::OnMenuQuitApropos(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
wxString msg;
|
||
|
||
msg << "Eliot\n<EFBFBD> Antoine Fraboulet 1999-2004\n\n";
|
||
msg << "This program is free software; you can redistribute it and/or modify\n";
|
||
msg << "it under the terms of the GNU General Public License as published by\n";
|
||
msg << "the Free Software Foundation; either version 2 of the License, or\n";
|
||
msg << "(at your option) any later version.\n\n";
|
||
msg << "Version " << VERSION << "\n";
|
||
|
||
wxMessageBox(msg, "A propos d'Eliot", wxICON_INFORMATION | wxOK);
|
||
}
|
||
|
||
void
|
||
MainFrame::OnMenuQuitConfirm(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
Close(TRUE);
|
||
}
|
||
|
||
|
||
//**************************************************************************************
|
||
// BUTTONS
|
||
//**************************************************************************************
|
||
|
||
void
|
||
MainFrame::OnSetRack(wxCommandEvent& event)
|
||
{
|
||
int id;
|
||
int res,check;
|
||
set_rack_mode mode = RACK_NEW;
|
||
char r[RACK_SIZE_MAX];
|
||
char oldr[RACK_SIZE_MAX];
|
||
check = config.getRackChecking();
|
||
wxString msg;
|
||
|
||
switch ((id = event.GetId())) {
|
||
case Button_SetRack: mode = RACK_ALL; break;
|
||
case Button_SetNew: mode = RACK_NEW; break;
|
||
case Button_SetManual: break;
|
||
default: return;
|
||
}
|
||
|
||
Game_getplayedrack(game,Game_getnrounds(game),oldr);
|
||
res = Game_setrack_random(game,check,mode);
|
||
|
||
switch (res) {
|
||
case 0x00: /* ok */
|
||
break;
|
||
case 0x01:
|
||
msg << "Le sac ne contient plus assez de lettres." << "\n";
|
||
wxMessageBox(msg,"Correction du tirage", wxICON_INFORMATION | wxOK);
|
||
break;
|
||
case 0x02:
|
||
{
|
||
msg << "Le tirage doit contenir au moins 2 consonnes et 2 voyelles" << "\n";
|
||
wxMessageDialog dlg(this, msg, "Correction du tirage");
|
||
dlg.ShowModal();
|
||
}
|
||
break;
|
||
case 0x03:
|
||
{
|
||
msg << "Le tirage doit contenir au moins 2 consonnes et 2 voyelles" << "\n"
|
||
<< "mais le sac ne contient plus assez de lettres" << "\n" << "\n";
|
||
wxMessageDialog dlg(this, msg, "Correction du tirage");
|
||
dlg.ShowModal();
|
||
}
|
||
break;
|
||
default:
|
||
INCOMPLETE;
|
||
break;
|
||
}
|
||
|
||
Game_getplayedrack(game,Game_getnrounds(game),r);
|
||
rack->SetValue(wxString(r));
|
||
Game_removetestplay(game);
|
||
results->DeleteAllItems();
|
||
UpdateFrames();
|
||
}
|
||
|
||
void
|
||
MainFrame::Search()
|
||
{
|
||
int i;
|
||
|
||
Game_search(game);
|
||
|
||
// to speed up inserting we hide the control temporarily
|
||
// but this is not good on slow machines as it shows an empty
|
||
// square instead of the list
|
||
//results->Hide();
|
||
results->DeleteAllItems();
|
||
results->SetFont(config.getFont(LISTFONT));
|
||
for(i=0; i < Game_getnresults(game); i++)
|
||
{
|
||
wxChar word[WORD_SIZE_MAX];
|
||
wxChar bonus;
|
||
wxChar coord1[3], coord2[3], coord[6];
|
||
wxChar pts[6];
|
||
|
||
Game_getsearchedword (game,i,word);
|
||
Game_getsearchedfirstcoord (game,i,coord1);
|
||
Game_getsearchedsecondcoord(game,i,coord2);
|
||
sprintf(coord,"%2s%2s",coord1,coord2);
|
||
bonus = Game_getsearchedbonus(game,i) ? '*' : ' ';
|
||
sprintf(pts,"%3d",Game_getsearchedpoints(game,i));
|
||
|
||
long tmp = results->InsertItem(i,word);
|
||
results->SetItemData(tmp,i);
|
||
tmp = results->SetItem(i,1,bonus);
|
||
tmp = results->SetItem(i,2,coord);
|
||
tmp = results->SetItem(i,3,pts);
|
||
}
|
||
|
||
for(i=0; i < 4; i++)
|
||
results->SetColumnWidth( i, wxLIST_AUTOSIZE );
|
||
|
||
results->Show();
|
||
if (Game_getnresults(game))
|
||
{
|
||
results->SetItemState(0,wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED | wxLIST_MASK_STATE);
|
||
Game_testplay(game,0);
|
||
}
|
||
}
|
||
|
||
void
|
||
MainFrame::OnSearch(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
wxString msg;
|
||
char r[RACK_SIZE_MAX];
|
||
if (Game_getdic(game) == NULL)
|
||
{
|
||
wxMessageBox("Vous devez choisir un dictionnaire","Eliot: erreur",wxICON_INFORMATION | wxOK);
|
||
return;
|
||
}
|
||
|
||
Game_removetestplay(game);
|
||
|
||
switch (Game_setrack_manual(game,config.getRackChecking(),(const char*)rack->GetValue()))
|
||
{
|
||
case 0x00: break;
|
||
case 0x01:
|
||
msg << "Le sac ne contient pas assez de lettres" << "\n"
|
||
<< "pour assurer le tirage.";
|
||
wxMessageBox(msg,"Correction du tirage", wxICON_INFORMATION | wxOK);
|
||
return;
|
||
case 0x02:
|
||
msg << "Le tirage doit contenir au moins 2 consonnes et 2 voyelles" << "\n";
|
||
wxMessageBox(msg,"Correction du tirage", wxICON_INFORMATION | wxOK);
|
||
return;
|
||
default: statusbar->SetStatusText("Le tirage a <20>t<EFBFBD> modifi<66> manuellement",0); break;
|
||
}
|
||
|
||
Game_getplayedrack(game,Game_getnrounds(game),r);
|
||
rack->SetValue(wxString(r));
|
||
|
||
Search();
|
||
|
||
UpdateStatusBar();
|
||
UpdateFrames();
|
||
}
|
||
|
||
void
|
||
MainFrame::Play(int n)
|
||
{
|
||
char r[RACK_SIZE_MAX];
|
||
Game_removetestplay(game);
|
||
|
||
if (n == -1)
|
||
Game_back(game,1);
|
||
else
|
||
Game_play(game,n);
|
||
|
||
Game_getplayedrack(game,Game_getnrounds(game),r);
|
||
rack->SetValue(wxString(r));
|
||
results->DeleteAllItems();
|
||
UpdateStatusBar();
|
||
UpdateFrames();
|
||
}
|
||
|
||
void
|
||
MainFrame::OnPlay(wxCommandEvent& event)
|
||
{
|
||
int id;
|
||
long item = -1;
|
||
|
||
id= event.GetId();
|
||
switch (id) {
|
||
case Button_Play:
|
||
item = results->GetNextItem(item,wxLIST_NEXT_ALL,wxLIST_STATE_SELECTED);
|
||
if (item > -1) Play(item);
|
||
break;
|
||
case Button_PlayBack: Play(-1); break;
|
||
default: return; break;
|
||
}
|
||
}
|
||
|
||
void
|
||
MainFrame::OnListCtrlSelected(wxListEvent& event)
|
||
{
|
||
Game_removetestplay(game);
|
||
Game_testplay(game,event.m_itemIndex);
|
||
UpdateFrames();
|
||
}
|
||
|
||
void
|
||
MainFrame::OnListCtrlActivated(wxListEvent& event)
|
||
{
|
||
if (event.m_itemIndex > -1)
|
||
Play(event.m_itemIndex);
|
||
}
|
||
|
||
//*********************************
|
||
// SPECIAL FRAMES
|
||
//*********************************
|
||
|
||
void
|
||
MainFrame::InitFrames()
|
||
{
|
||
debug("InitFrames 1\n");
|
||
|
||
auxframes_ptr[ID_Frame_Verif] = new VerifFrame (this,Game_getdic(game));
|
||
auxframes_ptr[ID_Frame_Search] = new SearchFrame(this,Game_getdic(game));
|
||
auxframes_ptr[ID_Frame_Plus1] = new Plus1Frame (this,game);
|
||
auxframes_ptr[ID_Frame_Racc] = new RaccFrame (this,game,results);
|
||
auxframes_ptr[ID_Frame_Benj] = new BenjFrame (this,game,results);
|
||
auxframes_ptr[ID_Frame_Bag] = new BagFrame (this,game);
|
||
auxframes_ptr[ID_Frame_Board] = new BoardFrame (this,game);
|
||
|
||
debug("InitFrames 2\n");
|
||
for(int i=MIN_FRAME_ID; i < MAX_FRAME_ID; i++)
|
||
{
|
||
if (auxframes_ptr[i] == NULL)
|
||
debug("auxframe NULL %d",i);
|
||
debug(" Reload %d\n",i);
|
||
auxframes_ptr[i]->Reload();
|
||
}
|
||
debug("InitFrames final\n");
|
||
}
|
||
|
||
void
|
||
MainFrame::OnMenuShowFrame(wxCommandEvent& event)
|
||
{
|
||
int id;
|
||
id = event.GetId();
|
||
|
||
debug("switch display auxframe %d\n",id);
|
||
|
||
if (!GetMenuBar()->FindItem(id))
|
||
return;
|
||
id -= IDBASE;
|
||
|
||
if ((id < 0) || (id >= MAX_FRAME_ID))
|
||
{
|
||
INCOMPLETE;
|
||
return;
|
||
}
|
||
|
||
if (auxframes_ptr[id] == NULL)
|
||
{
|
||
debug("ShowFrame: auxframes_ptr[%d] == NULL\n",id);
|
||
return;
|
||
}
|
||
auxframes_ptr[id]->SwitchDisplay();
|
||
}
|
||
|
||
void
|
||
MainFrame::UpdateFrames(refresh_t force)
|
||
{
|
||
int id;
|
||
for(id=0; id < MAX_FRAME_ID; id++)
|
||
{
|
||
if (auxframes_ptr[id])
|
||
auxframes_ptr[id]->Refresh(force);
|
||
}
|
||
}
|