eliot/qt/ui/prefs_dialog.ui
Olivier Teulière a4ae71d55d - TODO update
- Allow displaying letter points on the board with an option (on by default)
 - Fixed the tab order on the preferences window
 - Improved the behaviour and default size of the preferences window
2009-01-04 17:39:27 +00:00

260 lines
8.2 KiB
XML

<ui version="4.0" >
<class>PrefsDialog</class>
<widget class="QDialog" name="PrefsDialog" >
<property name="windowTitle" >
<string>_("Preferences")</string>
</property>
<layout class="QVBoxLayout" >
<item>
<widget class="QGroupBox" name="groupBoxInterface" >
<property name="title" >
<string>_("Interface")</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2" >
<item>
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_4" >
<property name="text" >
<string>_("Dictionary path:")</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="lineEditIntfDicPath" >
<property name="minimumSize" >
<size>
<width>140</width>
<height>0</height>
</size>
</property>
<property name="toolTip" >
<string>_("Enter the dictionary path (mandatory to start a game)")</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButtonIntfDicBrowse" >
<property name="toolTip" >
<string>_("Open a browser window to choose the dictionary")</string>
</property>
<property name="text" >
<string>_("Browse...")</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="checkBoxIntfShowPoints" >
<property name="toolTip" >
<string>_("Show/hide the tiles points on the board.")</string>
</property>
<property name="text" >
<string>_("Display tiles points")</string>
</property>
<property name="checked" >
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxIntfAlignHistory" >
<property name="toolTip" >
<string>_("If checked, the game and player histories will display the rack and the corresponding solution on the same line")</string>
</property>
<property name="text" >
<string>_("Align the rack and the solution in history")</string>
</property>
<property name="checked" >
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxIntfWarnReplayTurn" >
<property name="toolTip" >
<string>_("If checked, a confirmation will be requested before replaying the game from a given turn. If unchecked, the action is performed without confirmation.")</string>
</property>
<property name="text" >
<string>_("Warn before replaying a turn")</string>
</property>
<property name="checked" >
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBoxDuplicate" >
<property name="title" >
<string>_("Duplicate mode")</string>
</property>
<layout class="QGridLayout" name="gridLayout" >
<item row="0" column="0" colspan="2" >
<widget class="QCheckBox" name="checkBoxDuplRefuseInvalid" >
<property name="toolTip" >
<string>_("If checked, playing an invalid or misplaced word will not be possible. If unchecked, you will get 0 point and lose your turn")</string>
</property>
<property name="text" >
<string>_("Refuse to play invalid moves")</string>
</property>
</widget>
</item>
<item row="2" column="0" >
<widget class="QLabel" name="label_2" >
<property name="text" >
<string>_("Min. players for a solo:")</string>
</property>
</widget>
</item>
<item row="3" column="0" >
<widget class="QLabel" name="label_3" >
<property name="text" >
<string>_("Solo value:")</string>
</property>
</widget>
</item>
<item row="3" column="1" >
<widget class="QSpinBox" name="spinBoxDuplSoloValue" >
<property name="toolTip" >
<string>_("Value of the solo bonus. Set it to 0 if you don't want solo bonus")</string>
</property>
<property name="value" >
<number>10</number>
</property>
</widget>
</item>
<item row="2" column="2" >
<spacer name="horizontalSpacer" >
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0" >
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="2" column="1" >
<widget class="QSpinBox" name="spinBoxDuplSoloPlayers" >
<property name="toolTip" >
<string>_("Minimum number of players needed to take into account the solo bonus")</string>
</property>
<property name="value" >
<number>16</number>
</property>
</widget>
</item>
</layout>
<zorder>checkBoxDuplRefuseInvalid</zorder>
<zorder>label_2</zorder>
<zorder>label_3</zorder>
<zorder>spinBoxDuplSoloValue</zorder>
<zorder>horizontalSpacer</zorder>
<zorder>spinBoxDuplSoloPlayers</zorder>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBoxFreeGame" >
<property name="title" >
<string>_("Free game mode")</string>
</property>
<layout class="QVBoxLayout" >
<item>
<widget class="QCheckBox" name="checkBoxFreeRefuseInvalid" >
<property name="toolTip" >
<string>_("If checked, playing an invalid or misplaced word will not be possible. If unchecked, you will get 0 point and lose your turn")</string>
</property>
<property name="text" >
<string>_("Refuse to play invalid moves")</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBoxTraining" >
<property name="title" >
<string>_("Training mode")</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout" >
<item>
<widget class="QCheckBox" name="checkBoxIntfLinkTraining7P1" >
<property name="toolTip" >
<string>_("If checked, any change to the player rack in training mode will update the 'Plus 1' tab of the 'Dictionary tools' window")</string>
</property>
<property name="text" >
<string>_("Copy rack to the 'Plus 1' dictionary tool")</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox" >
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons" >
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<tabstops>
<tabstop>lineEditIntfDicPath</tabstop>
<tabstop>pushButtonIntfDicBrowse</tabstop>
<tabstop>checkBoxIntfShowPoints</tabstop>
<tabstop>checkBoxIntfAlignHistory</tabstop>
<tabstop>checkBoxIntfWarnReplayTurn</tabstop>
<tabstop>checkBoxDuplRefuseInvalid</tabstop>
<tabstop>spinBoxDuplSoloPlayers</tabstop>
<tabstop>spinBoxDuplSoloValue</tabstop>
<tabstop>checkBoxFreeRefuseInvalid</tabstop>
<tabstop>checkBoxIntfLinkTraining7P1</tabstop>
<tabstop>buttonBox</tabstop>
</tabstops>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>PrefsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel" >
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel" >
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>PrefsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel" >
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel" >
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>