eliot/qt/ui/new_game.ui
Olivier Teulière f5bde7fb4e - Compilation fix for Windows
- Display the Eliot icon
 - Improved printing
 - Allow changing the level of computer players
 - Generate automatically a default name for players
 - Translate Qt's own strings (only works on Linux at the moment)
2008-09-03 17:28:27 +00:00

233 lines
5.8 KiB
XML

<ui version="4.0" >
<class>NewGameDialog</class>
<widget class="QDialog" name="NewGameDialog" >
<property name="geometry" >
<rect>
<x>0</x>
<y>0</y>
<width>470</width>
<height>390</height>
</rect>
</property>
<property name="windowTitle" >
<string>_("New game")</string>
</property>
<property name="modal" >
<bool>true</bool>
</property>
<layout class="QVBoxLayout" >
<item>
<widget class="QGroupBox" name="groupBox" >
<property name="title" >
<string>_("Game type")</string>
</property>
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_3" >
<property name="text" >
<string>_("Mode:")</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="comboBoxMode" >
<item>
<property name="text" >
<string>_("Duplicate")</string>
</property>
</item>
<item>
<property name="text" >
<string>_("Free game")</string>
</property>
</item>
<item>
<property name="text" >
<string>_("Training")</string>
</property>
</item>
</widget>
</item>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0" >
<size>
<width>16</width>
<height>26</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QCheckBox" name="checkBoxJoker" >
<property name="text" >
<string>_("Joker game")</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBoxPlayers" >
<property name="title" >
<string>_("Players")</string>
</property>
<layout class="QVBoxLayout" >
<item>
<widget class="QTreeView" name="treeViewPlayers" >
<property name="editTriggers" >
<set>QAbstractItemView::AnyKeyPressed|QAbstractItemView::DoubleClicked|QAbstractItemView::EditKeyPressed</set>
</property>
<property name="rootIsDecorated" >
<bool>false</bool>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label" >
<property name="text" >
<string>_("Name:")</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="lineEditName" >
<property name="text" >
<string>Player 2</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_2" >
<property name="text" >
<string>_("Type:")</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="comboBoxType" >
<item>
<property name="text" >
<string>_("Human")</string>
</property>
</item>
<item>
<property name="text" >
<string>_("Computer")</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QLabel" name="label_4" >
<property name="text" >
<string>_("Level:")</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="spinBoxLevel" >
<property name="enabled" >
<bool>false</bool>
</property>
<property name="maximum" >
<number>100</number>
</property>
<property name="value" >
<number>100</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" >
<item>
<widget class="QPushButton" name="pushButtonAdd" >
<property name="text" >
<string>_("Add player")</string>
</property>
</widget>
</item>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0" >
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButtonRemove" >
<property name="enabled" >
<bool>false</bool>
</property>
<property name="text" >
<string>_("Remove player")</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox" >
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons" >
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>NewGameDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel" >
<x>194</x>
<y>309</y>
</hint>
<hint type="destinationlabel" >
<x>173</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>NewGameDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel" >
<x>101</x>
<y>298</y>
</hint>
<hint type="destinationlabel" >
<x>75</x>
<y>275</y>
</hint>
</hints>
</connection>
</connections>
</ui>