.. |
.cvsignore
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Added .cvsignore files
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2004-07-08 18:17:31 +00:00 |
ai_percent.cpp
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- Better handling of the players with inheritance and with a clean interface
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2005-02-17 20:01:59 +00:00 |
ai_percent.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
ai_player.h
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
bag.cpp
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int -> unsigned int return values (count and points)
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2005-04-09 14:58:24 +00:00 |
bag.h
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int -> unsigned int return values (count and points)
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2005-04-09 14:58:24 +00:00 |
board.cpp
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test/*: Added non-regression tests, based on the text interface.
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2005-04-16 15:47:59 +00:00 |
board.h
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Simplification; this should fix the compilation problem with gcc 3.4
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2005-04-20 18:52:39 +00:00 |
board_cross.cpp
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- Better handling of the players with inheritance and with a clean interface
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2005-02-17 20:01:59 +00:00 |
board_search.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
cross.cpp
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Fixed compilation of Board::checkDouble() in debug mode (the == operator was
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2005-04-02 17:59:07 +00:00 |
cross.h
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Cross::m_tilesSet is now private
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2005-04-02 21:03:45 +00:00 |
debug.h
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- Several fixes in the build system
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2005-04-03 21:12:03 +00:00 |
duplicate.cpp
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Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the
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2005-04-02 21:21:30 +00:00 |
duplicate.h
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Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the
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2005-04-02 21:21:30 +00:00 |
freegame.cpp
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When the letters to change are incorrect, do not end the turn for the player
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2005-04-16 15:43:14 +00:00 |
freegame.h
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Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the
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2005-04-02 21:21:30 +00:00 |
game.cpp
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Pass argument by reference to avoid a copy
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2005-04-20 20:58:51 +00:00 |
game.h
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Pass argument by reference to avoid a copy
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2005-04-20 20:58:51 +00:00 |
game_factory.cpp
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Added support for "Joker games", available using --joker on the command-line.
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2005-03-28 22:07:22 +00:00 |
game_factory.h
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Added support for "Joker games", available using --joker on the command-line.
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2005-03-28 22:07:22 +00:00 |
Makefile.am
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Isolated the print* methods in a dedicated class, outside of the Game library
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2005-02-26 22:57:34 +00:00 |
player.cpp
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- Better handling of the players with inheritance and with a clean interface
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2005-02-17 20:01:59 +00:00 |
player.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
pldrack.cpp
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Simplification
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2005-04-02 18:21:24 +00:00 |
pldrack.h
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Simplification
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2005-04-02 18:21:24 +00:00 |
rack.cpp
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- The Game library is now in C++.
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2005-02-05 11:14:56 +00:00 |
rack.h
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int -> unsigned int return values (count and points)
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2005-04-09 14:58:24 +00:00 |
results.cpp
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Added an ASSERT macro, which aborts execution if the condition given as a
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2005-03-27 21:45:04 +00:00 |
results.h
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Added/updated comments in many headers
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2005-03-27 17:30:48 +00:00 |
round.cpp
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Added support for "Joker games", available using --joker on the command-line.
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2005-03-28 22:07:22 +00:00 |
round.h
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Added support for "Joker games", available using --joker on the command-line.
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2005-03-28 22:07:22 +00:00 |
tile.cpp
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added toCode() function that should clarify the interface with the
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2005-04-19 16:24:32 +00:00 |
tile.h
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added toCode() function that should clarify the interface with the
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2005-04-19 16:24:32 +00:00 |
training.cpp
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manually entered racks can be lowercase or uppercase
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2005-04-09 15:14:00 +00:00 |
training.h
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Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the
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2005-04-02 21:21:30 +00:00 |