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100 lines
2.9 KiB
C++
100 lines
2.9 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2010 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <boost/foreach.hpp>
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#include <vector>
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#include "bag_widget2.h"
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#include "tile_layout.h"
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#include "tile_widget.h"
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#include "qtcommon.h"
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#include "public_game.h"
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#include "dic.h"
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#include "tile.h"
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#include "bag.h"
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using namespace std;
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BagWidget2::BagWidget2(QWidget *parent)
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: QWidget(parent), m_game(NULL)
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{
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TileLayout *layout = new TileLayout(0, 5);
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setLayout(layout);
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}
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void BagWidget2::setGame(const PublicGame *iGame)
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{
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bool needToPopulate = (m_game != iGame && iGame != NULL);
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m_game = iGame;
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if (needToPopulate)
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{
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TileLayout *layout = (TileLayout*) this->layout();
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layout->clear();
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BOOST_FOREACH(const Tile &tile, m_game->getDic().getAllTiles())
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{
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for (unsigned i = 0; i < tile.maxNumber(); ++i)
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{
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TileWidget *tileWidget = new TileWidget(this, TileWidget::NONE, 0, 0);
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TileWidgetDecorator *decoWidget = new TileWidgetDecorator(this, *tileWidget);
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decoWidget->tileChanged(tile, false, TileWidget::NORMAL);
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layout->addWidget(decoWidget);
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}
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}
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}
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refresh();
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}
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void BagWidget2::refresh()
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{
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if (m_game == NULL)
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return;
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int index = 0;
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const Bag &bag = m_game->getBag();
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BOOST_FOREACH(const Tile &tile, m_game->getDic().getAllTiles())
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{
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unsigned int nbInBag = bag.in(tile);
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for (unsigned i = 0; i < nbInBag; ++i)
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{
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TileWidget *tileWidget = (TileWidget*) layout()->itemAt(index)->widget();
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tileWidget->tileChanged(tile, false, TileWidget::NORMAL);
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++index;
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}
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for (unsigned i = nbInBag; i < tile.maxNumber(); ++i)
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{
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TileWidget *tileWidget = (TileWidget*) layout()->itemAt(index)->widget();
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tileWidget->tileChanged(tile, false, TileWidget::PLAYED);
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++index;
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}
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}
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}
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QSize BagWidget2::sizeHint() const
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{
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return QSize(160, 300);
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}
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